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The Agent of Wisdom - Mercury

Attribute LIGHT LIGHT
Level Level 4
ATK 0
DEF 1700

Fairy / Effect

Card Text
Once per turn, during your Standby Phase, if you controlled this face-up card in your Monster Zone and had no cards in your hand at the end of the opponent's last turn: Draw 1 card.
1
Sets
2022-05-06
GFP2-EN048
GHOSTS FROM THE PAST: THE 2ND HAUNTING

UR

Ultra Rare
2012-10-02
LCYW-EN252
LEGENDARY COLLECTION 3 YUGI'S WORLD MEGA PACK

SR

Super Rare
2011-06-14
SDLS-EN005
LOST SANCTUARY STRUCTURE DECK

C

Common
2005-10-20
DR2-EN119
DARK REVELATION Volume 2

C

Common
2004-06-01
AST-007
ANCIENT SANCTUARY

R

Rare

Related Cards

Search Results: 1 - 9 of 9
Majesty Hyperion
Majesty Hyperion
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DARK DARK Level Level 8 [ Fairy / Effect ] ATK 2100 DEF 2700
You can Special Summon this card (from your hand or GY) by banishing 1 "The Agent" monster from your hand, field, or GY. You can only Special Summon "Majesty Hyperion" once per turn this way. Any battle damage you take from battles involving your Fairy monsters is also inflicted to your opponent. Once per turn: You can banish 1 Fairy monster from your hand or GY, then target 1 card in either GY; banish it. If "The Sanctuary in the Sky" is on the field or in either GY, you can use this effect up to twice per turn.
Master Hyperion
Master Hyperion
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LIGHT LIGHT Level Level 8 [ Fairy / Effect ] ATK 2700 DEF 2100
You can Special Summon this card (from your hand) by banishing 1 "The Agent" monster from your hand, field, or GY. Once per turn: You can banish 1 LIGHT Fairy monster from your GY, then target 1 card on the field; destroy that target. While "The Sanctuary in the Sky" is on the field, you can activate this effect up to twice per turn.
Masterflare Hyperion
Masterflare Hyperion
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LIGHT LIGHT Level Level 10 [ Fairy / Synchro / Effect ] ATK 3200 DEF 2600
1 Tuner + 1+ non-Tuner Fairy monsters
You can send 1 "The Agent" monster, or 1 monster that mentions "The Sanctuary in the Sky", from your hand, Deck, or Extra Deck to the GY; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. When your opponent activates a card or effect (Quick Effect): You can banish 1 Fairy monster from your hand or GY, then target 1 card on the field; banish it. You can only use each effect of "Masterflare Hyperion" once per turn.
The Agent of Entropy - Uranus
The Agent of Entropy - Uranus
X
DARK DARK Level Level 5 [ Fairy / Tuner / Effect ] ATK 2200 DEF 1200
If "The Sanctuary in the Sky" is on the field, you can Special Summon this card (from your hand). Once per turn: You can send 1 "The Agent" monster from your Deck to the GY, and if you do, this card's Level becomes the Level of the monster sent to the GY by this effect.
The Agent of Life - Neptune
The Agent of Life - Neptune
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LIGHT LIGHT Level Level 1 [ Fairy / Effect ] ATK 0 DEF 600
You can discard this card; Special Summon 1 "The Agent" monster from your hand or GY, except "The Agent of Life - Neptune", or, if "The Sanctuary in the Sky" is on the field or in either GY, you can Special Summon 1 "Hyperion" monster instead. Neither player can Tribute a monster Summoned with this effect, until the end of your opponent's turn. If this card is banished: You can add 1 "The Sanctuary in the Sky" from your Deck to your hand. You can only use each effect of "The Agent of Life - Neptune" once per turn.
The Agent of Miracles - Jupiter
The Agent of Miracles - Jupiter
X
LIGHT LIGHT Level Level 4 [ Fairy / Effect ] ATK 1800 DEF 1000
Once per turn: You can banish 1 "The Agent" monster from your GY, then target 1 LIGHT Fairy monster you control; that target gains 800 ATK until the end of this turn. Once per turn: You can discard 1 Fairy monster, then target 1 of your banished LIGHT Fairy monsters; Special Summon it. "The Sanctuary in the Sky" must be on the field to activate and to resolve this effect.
The Agent of Mystery - Earth
The Agent of Mystery - Earth
X
LIGHT LIGHT Level Level 2 [ Fairy / Tuner / Effect ] ATK 1000 DEF 800
When this card is Normal Summoned: You can add 1 "The Agent" monster from your Deck to your hand, except "The Agent of Mystery - Earth" or, if "The Sanctuary in the Sky" is on the field, you can add 1 "Master Hyperion" from your Deck to your hand instead.
The Executor of the Underworld - Pluto
The Executor of the Underworld - Pluto
X
DARK DARK Level Level 5 [ Fairy / Synchro / Tuner / Effect ] ATK 2300 DEF 0
1 Tuner + 1+ non-Tuner monsters
(This card is always treated as a "The Agent" card.)
Once per turn: You can banish 1 monster from your GY, then target 1 Effect Monster on the field; change it to face-down Defense Position. This is a Quick Effect if "The Sanctuary in the Sky" is on the field or in either GY. You can banish this card from your GY; add 1 "The Sanctuary in the Sky" from your Deck or GY to your hand. You can only use this effect of "The Executor of the Underworld - Pluto" once per turn.
The Sacred Waters in the Sky
The Sacred Waters in the Sky
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SPELL SPELL
Activate 1 "The Sanctuary in the Sky" directly from your Deck, or add 1 monster that mentions "The Sanctuary in the Sky" from your Deck to your hand, then, if "The Sanctuary in the Sky" is on the field or in either GY, you can gain 500 LP for each "Hyperion" and "The Agent" monster you control. If your monster that mentions "The Sanctuary in the Sky" would be destroyed by battle, you can banish this card from your GY instead. You can only use each effect of "The Sacred Waters in the Sky" once per turn.

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