Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

Cyber Raider

Cyber Raider
1
Attribute DARK
Level 4
Monster Type Machine
Card Type Effect
ATK 1400
DEF 1000
Card Text
If this card is Summoned: Activate 1 of these effects.
●Target 1 Equip Card on the field; destroy that target.
●Target 1 Equip Card on the field; equip that target to this card.
Sets
2019-12-06 SBTK-EN012 SPEED DUEL: TRIALS OF THE KINGDOM  
2014-01-17 BPW2-EN008 BATTLE PACK 2 WAR OF THE GIANTS ROUND 2  
2014-01-17 WGRT-EN008 BATTLE PACK 2 WAR OF THE GIANTS REINFORCEMENTS  
2007-12-12 DCR-EN011 DARK CRISIS (Reprint)  
2005-03-19 DR1-EN173 DARK REVELATION Volume 1  
2003-12-01 DCR-011 DARK CRISIS  
Related Cards
Search Results: 1 - 4 of 4

  • Attachment Cybern
    LIGHT LIGHT Level Level 3 [ Dragon / Effect ] ATK 1600 DEF 800  
    You can target 1 Dragon or Machine "Cyber" monster you control; equip this card from your hand or field to it. While this card is an Equip Card, the equipped monster gains 600 ATK. If this card is sent to the GY while equipped to a monster: You can target 1 other Dragon or Machine "Cyber" monster in your GY; Special Summon it. You can only use this effect of "Attachment Cybern" once per turn.
    Attachment Cybern
  • Cyber Eternal
    SPELL SPELL Quick-Play Quick-Play  
    Target 1 Machine "Cyber" Fusion Monster in your GY; return it to the Extra Deck or Special Summon it, ignoring its Summoning conditions. If a Machine "Cyber" Fusion Monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Cyber Eternal" once per turn.
    Cyber Eternal
  • Cyberdark Chimera
    DARK DARK Level Level 4 [ Machine / Effect ] ATK 800 DEF 2100  
    You can discard 1 Spell/Trap; add 1 "Power Bond" from your Deck to your hand, you can only use Dragon or Machine "Cyber" monsters as Fusion Material this turn, also once when you Fusion Summon this turn, you can also banish monster(s) from your GY as material. If this card is sent to the GY: You can send 1 "Cyberdark" monster from your Deck to the GY, with a different name from the cards in your GY. You can only use each effect of "Cyberdark Chimera" once per turn.
    Cyberdark Chimera
  • Cybernetic Horizon
    SPELL SPELL  
    (This card is always treated as a "Cyberdark" card.)
    Send 2 Dragon and/or Machine "Cyber" monsters with different Attributes to the GY, 1 each from your hand and Deck; add 1 Dragon or Machine "Cyber" monster from your Deck to your hand, and if you do, send 1 Machine "Cyber" Fusion Monster from your Extra Deck to the GY. You can only activate 1 "Cybernetic Horizon" per turn. You cannot Special Summon monsters from the Extra Deck the turn you activate this card, except Machine monsters.
    Cybernetic Horizon
1