Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

Shaddoll Core

Shaddoll Core
1
Icon Continuous Trap
Card Text
Special Summon this card as an Effect Monster (Spellcaster/DARK/Level 9/ATK 1450/DEF 1950). (This card is also still a Trap.) If Summoned this way, you can substitute this monster for 1 Fusion Material that lists an Attribute, on a "Shaddoll" Fusion Monster Card. If this card is sent to the GY by a card effect: You can target 1 "Shaddoll" Spell/Trap in your GY, except "Shaddoll Core"; add it to your hand.
Sets
2020-02-14 SDSH-EN034 STRUCTURE DECK: SHADDOLL SHOWDOWN  
2015-09-18 MP15-EN115 2015 MEGA-TINS MEGA PACK Super Rare
2014-08-15 DUEA-EN073 DUELIST ALLIANCE Super Rare
Related Cards
Search Results: 1 - 10 of 26

  • Curse of the Shadow Prison
    SPELL SPELL Field Field  
    Each time a "Shaddoll" monster(s) is sent to the GY by a card effect, place 1 Spellstone Counter on this card for each sent monster. All monsters your opponent controls lose 100 ATK for each Spellstone Counter on this card during your opponent's turn only. Each time you Fusion Summon a "Shaddoll" Fusion Monster, you can remove 3 Spellstone Counters from this card to use 1 appropriate face-up monster your opponent controls as 1 of the Fusion Materials.
    Curse of the Shadow Prison
  • El Shaddoll Anoyatyllis
    WATER WATER Level Level 9 [ Fiend / Fusion / Effect ] ATK 2700 DEF 2000  
    1 "Shaddoll" monster + 1 WATER monster
    Must first be Fusion Summoned. Neither player can Special Summon monsters from the hand or GY using Spell/Trap effects. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.
    El Shaddoll Anoyatyllis
  • El Shaddoll Apkallone
    DARK DARK Level Level 6 [ Spellcaster / Fusion / Effect ] ATK 2500 DEF 2000  
    2 "Shaddoll" monsters with different Attributes
    Must first be Fusion Summoned. Cannot be destroyed by battle. You can only use each of the following effects of "El Shaddoll Apkallone" once per turn.
    ●If this card is Special Summoned: You can target 1 face-up card on the field; negate its effects.
    ●If this card is sent to the GY: You can add 1 "Shaddoll" card from your Deck or GY to your hand, then discard 1 card.
    El Shaddoll Apkallone
  • El Shaddoll Construct
    LIGHT LIGHT Level Level 8 [ Fairy / Fusion / Effect ] ATK 2800 DEF 2500  
    1 "Shaddoll" monster + 1 LIGHT monster
    Must first be Fusion Summoned. If this card is Special Summoned: You can send 1 "Shaddoll" card from your Deck to the GY. At the start of the Damage Step, if this card battles a Special Summoned monster: Destroy that monster. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.
    El Shaddoll Construct
  • El Shaddoll Fusion
    SPELL SPELL Quick-Play Quick-Play  
    Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. You can only activate 1 "El Shaddoll Fusion" per turn.
    El Shaddoll Fusion
  • El Shaddoll Grysta
    FIRE FIRE Level Level 7 [ Rock / Fusion / Effect ] ATK 2450 DEF 1950  
    1 "Shaddoll" monster + 1 FIRE monster
    Must first be Fusion Summoned. When your opponent would Special Summon a monster(s) while you have a "Shaddoll" card in your hand (Quick Effect): You can negate the Summon, and if you do, destroy that monster, then send 1 "Shaddoll" card from your hand to the GY. You can only use this effect of "El Shaddoll Grysta" once per turn. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.
    El Shaddoll Grysta
  • El Shaddoll Shekhinaga
    EARTH EARTH Level Level 10 [ Machine / Fusion / Effect ] ATK 2600 DEF 3000  
    1 "Shaddoll" monster + 1 EARTH monster
    Must first be Fusion Summoned. When a Special Summoned monster activates its effect while you have a "Shaddoll" card in your hand (Quick Effect): You can negate the activation, and if you do, destroy that monster, then send 1 "Shaddoll" card from your hand to the GY. You can only use this effect of "El Shaddoll Shekhinaga" once per turn. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.
    El Shaddoll Shekhinaga
  • El Shaddoll Wendigo
    WIND WIND Level Level 6 [ Psychic / Fusion / Effect ] ATK 200 DEF 2800  
    1 "Shaddoll" monster + 1 WIND monster
    Must first be Fusion Summoned. (Quick Effect): You can target 1 monster you control; this turn, it cannot be destroyed by battle with an opponent's Special Summoned monster. You can only use this effect of "El Shaddoll Wendigo" once per turn. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.
    El Shaddoll Wendigo
  • El Shaddoll Winda
    DARK DARK Level Level 5 [ Spellcaster / Fusion / Effect ] ATK 2200 DEF 800  
    1 "Shaddoll" monster + 1 DARK monster
    Must first be Fusion Summoned. Cannot be destroyed by an opponent's card effects. Each player can only Special Summon monster(s) once per turn while this card is face-up on the field. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.
    El Shaddoll Winda
  • Naelshaddoll Ariel
    WATER WATER Level Level 4 [ Psychic / Flip / Effect ] ATK 1000 DEF 1800  
    FLIP: You can target 1 of your banished "Shaddoll" monsters; Special Summon it in face-up or face-down Defense Position.
    If this card is sent to the GY by a card effect: You can target up to 3 cards in the GY(s); banish them. You can only use 1 "Naelshaddoll Ariel" effect per turn, and only once that turn.
    Naelshaddoll Ariel
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