Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

Search Results: 1 - 10 of 15

 
  • Ancient Fairy Dragon Forbidden
    LIGHT LIGHT Level Level 7 [ Dragon / Synchro / Effect ] ATK 2100 DEF 3000  
    1 Tuner + 1+ non-Tuner monsters
    Once per turn: You can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. Once per turn: You can destroy as many Field Spells on the field as possible, and if you do, gain 1000 LP, then you can add 1 Field Spell from your Deck to your hand.
    Ancient Fairy Dragon
  • Ascension Sky Dragon
    LIGHT LIGHT Level Level 10 [ Dragon / Synchro / Effect ] ATK ? DEF 3000  
    1 Tuner + 1+ non-Tuner monsters
    If this card is Synchro Summoned: It gains 800 ATK for each card currently in your hand. When this card you control is destroyed by your opponent's card and sent to your GY, if all of the monsters that were used for the Synchro Summon of this card are in your GY: You can Special Summon all of them, but their effects are negated. You can only use this effect of "Ascension Sky Dragon" once per turn.
    Ascension Sky Dragon
  • Azure-Eyes Silver Dragon
    LIGHT LIGHT Level Level 9 [ Dragon / Synchro / Effect ] ATK 2500 DEF 3000  
    1 Tuner + 1+ non-Tuner Normal Monsters
    If this card is Special Summoned: Until the end of the next turn, neither player can target Dragon monsters you currently control with card effects, also they cannot be destroyed by card effects. Once per turn, during your Standby Phase: You can target 1 Normal Monster in your GY; Special Summon it.
    Azure-Eyes Silver Dragon
  • Black Rose Moonlight Dragon
    LIGHT LIGHT Level Level 7 [ Dragon / Synchro / Effect ] ATK 2400 DEF 1800  
    1 Tuner + 1 or more non-Tuner monsters
    If this card is Special Summoned, or a Level 5 or higher monster(s) is Special Summoned to your opponent's side of the field: Target 1 Special Summoned monster your opponent controls; return that target to the hand. You can only use this effect of "Black Rose Moonlight Dragon" once per turn.
    Black Rose Moonlight Dragon
  • Blue-Eyes Spirit Dragon
    LIGHT LIGHT Level Level 9 [ Dragon / Synchro / Effect ] ATK 2500 DEF 3000  
    1 Tuner + 1 or more non-Tuner "Blue-Eyes" monsters
    Neither player can Special Summon 2 or more monsters at the same time. Once per turn, during either player's turn, when an effect of a card in the Graveyard is activated: You can negate the activation. During either player's turn: You can Tribute this Synchro Summoned card; Special Summon 1 LIGHT Dragon-Type Synchro Monster from your Extra Deck in Defense Position, except "Blue-Eyes Spirit Dragon", but destroy it during the End Phase of this turn.
    Blue-Eyes Spirit Dragon
  • Judgment, the Dragon of Heaven
    LIGHT LIGHT Level Level 8 [ Dragon / Synchro / Effect ] ATK 3000 DEF 2600  
    1 Tuner + 1+ non-Tuner monsters
    If you Synchro Summon this card, all materials must be the same Attribute. Once per turn, if you have 4 or more Tuners with different names in your GY and control this Synchro Summoned card: You can pay half your LP; destroy all other cards on the field, also, you cannot Special Summon monsters for the rest of this turn, except Dragon monsters. Once per turn, during your End Phase: Banish 4 cards from the top of your Deck.
    Judgment, the Dragon of Heaven
  • Light End Dragon
    LIGHT LIGHT Level Level 8 [ Dragon / Synchro / Effect ] ATK 2600 DEF 2100  
    1 Tuner + 1 or more non-Tuner LIGHT monsters
    At attack declaration, if this card battles another monster: You can have this card lose 500 ATK and DEF (permanently), and the monster this card is battling loses 1500 ATK and DEF until the End Phase.
    Light End Dragon
  • Michael, the Arch-Lightsworn
    LIGHT LIGHT Level Level 7 [ Dragon / Synchro / Effect ] ATK 2600 DEF 2000  
    1 Tuner + 1 or more non-Tuner LIGHT monsters
    Once per turn: You can pay 1000 LP, then target 1 card on the field; banish that target. When this card is destroyed: You can target any number of other "Lightsworn" monsters in your Graveyard; shuffle them into the Deck, and if you do, you gain 300 LP for each returned card. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the Graveyard.
    Michael, the Arch-Lightsworn
  • Shooting Quasar Dragon
    LIGHT LIGHT Level Level 12 [ Dragon / Synchro / Effect ] ATK 4000 DEF 4000  
    1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters
    Must be Synchro Summoned, and cannot be Special Summoned by other ways. This card's maximum number of attacks per turn equals the number of non-Tuner monsters used as its Synchro Material. Once per turn, when a card or effect is activated: You can negate the activation and destroy it. When this card leaves the field: You can Special Summon 1 "Shooting Star Dragon" from your Extra Deck.
    Shooting Quasar Dragon
  • Shooting Riser Dragon
    LIGHT LIGHT Level Level 7 [ Dragon / Synchro / Tuner / Effect ] ATK 2100 DEF 1700  
    1 Tuner + 1+ non-Tuner monsters
    If this card is Synchro Summoned: You can send 1 monster from your Deck to the GY, whose Level is lower than this card's on the field, and if you do, reduce this card's Level by that monster's, but for the rest of this turn, you cannot activate the effects of monsters with the same name the sent monster had in the GY. You can only use this effect of "Shooting Riser Dragon" once per turn. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.
    Shooting Riser Dragon
1 2 »