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WILD SURVIVORS

( Release Date : 06/02/2023 )

Total of 60 Card(s)
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Super Rare

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Super Rare

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Ultra Rare

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Rare

R

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Ultra Rare

UR

Ultra Rare

UR

Ultra Rare

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COLLECTOR'S RARE

UR

Ultra Rare

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COLLECTOR'S RARE

SR

Super Rare

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COLLECTOR'S RARE

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Ultra Rare

UR

Ultra Rare

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COLLECTOR'S RARE

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Ultra Rare

SR

Super Rare

SR

Super Rare

SR

Super Rare

R

Rare

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COLLECTOR'S RARE

R

Rare

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Rare

SR

Super Rare

SR

Super Rare

SR

Super Rare

SR

Super Rare

SR

Super Rare

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COLLECTOR'S RARE

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Ultra Rare

UR

Ultra Rare

SR

Super Rare

SR

Super Rare

R

Rare

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COLLECTOR'S RARE

SR

Super Rare

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COLLECTOR'S RARE

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COLLECTOR'S RARE

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Xeno Meteorus
Xeno Meteorus
X
FIRE FIRE Level Level 6 [ Dinosaur/Tuner/Effect ]
ATK 2000 DEF 200
If a card(s) is destroyed by battle or card effect: You can Special Summon this card from your hand. During your Main Phase: You can destroy 1 Dinosaur monster in your hand or field, then Special Summon 1 Dinosaur Normal Monster from your hand or Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Dragon, Dinosaur, Sea Serpent, or Wyrm monsters. You can only use each effect of "Xeno Meteorus" once per turn.

SR

Super Rare

CR

COLLECTOR'S RARE
Transcendosaurus Meteorus
Transcendosaurus Meteorus
X
FIRE FIRE Level Level 12 [ Dinosaur/Effect ]
ATK 3500 DEF 700
Cannot be Normal Summoned/Set. Must be Special Summoned by card effect. During your opponent's turn (Quick Effect): You can destroy 2 other Dinosaur monsters in your hand and/or field, and if you do, Special Summon this card from your hand. If this card is Special Summoned: You can send 1 Dinosaur monster from your Deck to the GY. If this card is destroyed: You can shuffle 1 Normal Monster from your GY into the Deck, then you can Special Summon this card. You can only use each effect of "Transcendosaurus Meteorus" once per turn.

SR

Super Rare
Transcendosaurus Gigantozowler
Transcendosaurus Gigantozowler
X
EARTH EARTH Level Level 12 [ Dinosaur/Fusion/Effect ]
ATK 3800 DEF 2000
1 Dinosaur monster + 1 Normal Monster
If this card is Special Summoned: You can target 1 Dinosaur monster in your GY; add it to your hand, then, if this card was Special Summoned from the GY, you can destroy 2 cards (1 from your hand or field, and 1 your opponent controls). If this card is destroyed: You can shuffle 1 Normal Monster from your GY into the Deck, then you can Special Summon this card. You can only use each effect of "Transcendosaurus Gigantozowler" once per turn.

SR

Super Rare
Transcendosaurus Glaciasaurus
Transcendosaurus Glaciasaurus
X
WATER WATER Level Level 12 [ Dinosaur/Synchro/Effect ]
ATK 3600 DEF 2700
1 Tuner + 1+ non-Tuner monsters
Cannot be destroyed by battle. Dinosaur monsters you control that were Special Summoned from the GY cannot be destroyed by your opponent's card effects, also your opponent cannot target them with card effects. If this card is destroyed: You can shuffle 1 Normal Monster from your GY into the Deck, then you can Special Summon this card. You can only use this effect of "Transcendosaurus Glaciasaurus" once per turn.

R

Rare
Transcendosaurus Drillygnathus
Transcendosaurus Drillygnathus
X
WIND WIND Rank Rank 6 [ Dinosaur/Xyz/Effect ]
ATK 3000 DEF 2300
2 Level 6 monsters
While this card has no materials, if it battles a monster, any battle damage it inflicts to your opponent is doubled. You can only use each of the following effects of "Transcendosaurus Drillygnathus" once per turn. You can detach 1 material from this card, then target 1 of your banished Dinosaur monsters; Special Summon it. If this card is destroyed: You can shuffle 1 Normal Monster from your GY into the Deck, then you can Special Summon this card.

R

Rare
Ground Xeno
Ground Xeno
X
SPELL SPELL
Add 1 Dinosaur Tuner or Dinosaur Normal Monster from your Deck to your hand, then destroy 1 card in your hand. You can banish this card from your GY; Fusion Summon 1 Dinosaur Fusion Monster from your Extra Deck, using monsters from your hand or field as material. You can only use each effect of "Ground Xeno" once per turn.

UR

Ultra Rare
Supersoaring
Supersoaring
X
TRAP TRAP
Target 1 Dinosaur monster that is banished or in either GY; Special Summon it to your field. You can only activate 1 "Supersoaring" per turn.

R

Rare
Frostosaurus
Frostosaurus
X
WATER WATER Level Level 6 [ Dinosaur/Normal ]
ATK 2600 DEF 1700
This monster's metabolism enables it to endure long periods of cold, harnessing the power to become a creature of solid ice! Nothing else can withstand such temperatures, especially victims of its glacial rampage.

R

Rare
Ultimate Conductor Tyranno
Ultimate Conductor Tyranno
X
LIGHT LIGHT Level Level 10 [ Dinosaur/Effect ]
ATK 3500 DEF 3200
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Dinosaur monsters from your GY. Once per turn, during the Main Phase (Quick Effect): You can destroy 1 monster in your hand or field, and if you do, change all face-up monsters your opponent controls to face-down Defense Position. This card can attack all monsters your opponent controls, once each. At the start of the Damage Step, if this card attacks a Defense Position monster: You can inflict 1000 damage to your opponent, and if you do, send that Defense Position monster to the GY.

CR

COLLECTOR'S RARE

R

Rare
Giant Rex
Giant Rex
X
EARTH EARTH Level Level 4 [ Dinosaur/Effect ]
ATK 2000 DEF 1200
Cannot attack directly. If this card is banished: You can Special Summon this card, and if you do, this card gains 200 ATK for each of your banished Dinosaur monsters. You can only use this effect of "Giant Rex" once per turn.

R

Rare
Miscellaneousaurus

Limited

Limited
Miscellaneousaurus
X
FIRE FIRE Level Level 4 [ Dinosaur/Effect ]
ATK 1800 DEF 1000
During the Main Phase (Quick Effect): You can send this card from your hand to the GY; during this Main Phase, Dinosaur monsters you control are unaffected by your opponent's activated effects. You can banish any number of Dinosaur monsters from your GY, including this card; Special Summon 1 Dinosaur monster from your Deck with a Level equal to the total number of monsters banished to activate this effect, but destroy it during the End Phase. You can only use this effect of "Miscellaneousaurus" once per turn.

R

Rare
Souleating Oviraptor
Souleating Oviraptor
X
DARK DARK Level Level 4 [ Dinosaur/Effect ]
ATK 1800 DEF 500
If this card is Normal or Special Summoned: You can take 1 Dinosaur monster from your Deck, and either add it to your hand or send it to the GY. You can target 1 other Level 4 or lower Dinosaur monster on the field; destroy it, then Special Summon 1 Dinosaur monster from your GY in Defense Position. You can only use each effect of "Souleating Oviraptor" once per turn.

CR

COLLECTOR'S RARE

R

Rare
Babycerasaurus
Babycerasaurus
X
EARTH EARTH Level Level 2 [ Dinosaur/Effect ]
ATK 500 DEF 500
If this card is destroyed by card effect and sent to the GY: Special Summon 1 Level 4 or lower Dinosaur monster from your Deck.

R

Rare
Petiteranodon
Petiteranodon
X
EARTH EARTH Level Level 2 [ Dinosaur/Effect ]
ATK 500 DEF 500
If this card is destroyed by card effect and sent to the GY: Special Summon 1 Level 4 or higher Dinosaur monster from your Deck, but it cannot attack this turn.

R

Rare
Evolzar Solda
Evolzar Solda
X
FIRE FIRE Rank Rank 6 [ Dragon/Xyz/Effect ]
ATK 2600 DEF 1000
2 Level 6 Dinosaur monsters
Cannot be destroyed by card effects while it has material. When your opponent Special Summons a monster(s) (except during the Damage Step): You can detach 1 material from this card; destroy that monster(s).

R

Rare
Vanquish Soul Razen

No longer on list

No longer on list
Vanquish Soul Razen
X
FIRE FIRE Level Level 4 [ Warrior/Effect ]
ATK 1800 DEF 1500
If this card is Normal or Special Summoned: You can add 1 non-Warrior "Vanquish Soul" monster from your Deck to your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s);
●FIRE: This card cannot be destroyed by card effects this turn.
●FIRE & DARK: Destroy all other monsters in this card's column.
You can only use each effect of "Vanquish Soul Razen" once per turn, and cannot activate more than 1 in the same Chain.

CR

COLLECTOR'S RARE

UR

Ultra Rare
Vanquish Soul Pantera
Vanquish Soul Pantera
X
EARTH EARTH Level Level 4 [ Beast-Warrior/Effect ]
ATK 1700 DEF 1900
If you control no monsters in your Main Monster Zone: You can Special Summon this card from your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s);
●EARTH: This card cannot be destroyed by battle this turn.
●EARTH & FIRE: Destroy all Spells/Traps in this card's column.
You can only use each effect of "Vanquish Soul Pantera" once per turn, and cannot activate more than 1 in the same Chain.

UR

Ultra Rare
Vanquish Soul Heavy Borger
Vanquish Soul Heavy Borger
X
DARK DARK Level Level 7 [ Machine/Effect ]
ATK 2500 DEF 1500
During the Main Phase (Quick Effect): You can target 1 non-Machine "Vanquish Soul" monster you control; return it to the hand, and if you do, Special Summon this card from your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s);
●DARK: Draw 1 card.
●EARTH & FIRE: Inflict 1500 damage to your opponent.
You can only use each effect of "Vanquish Soul Heavy Borger" once per turn, and cannot activate more than 1 in the same Chain.

UR

Ultra Rare

CR

COLLECTOR'S RARE
Vanquish Soul Dr. Mad Love
Vanquish Soul Dr. Mad Love
X
DARK DARK Level Level 4 [ Fiend/Effect ]
ATK 1200 DEF 2000
If this card is Normal or Special Summoned: You can add 1 "Vanquish Soul" Spell/Trap from your Deck to your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s);
●DARK: 1 face-up monster your opponent controls loses 500 ATK/DEF.
●DARK & EARTH: Return the 1 monster with the lowest DEF on the field to the hand (your choice, if tied).
You can only use each effect of "Vanquish Soul Dr. Mad Love" once per turn, and cannot activate more than 1 in the same Chain.

UR

Ultra Rare

CR

COLLECTOR'S RARE
Vanquish Soul Pluton HG
Vanquish Soul Pluton HG
X
FIRE FIRE Level Level 6 [ Zombie/Effect ]
ATK 0 DEF 0
During your opponent's turn, if you control no monsters, or only "Vanquish Soul" monsters, in your Main Monster Zone (Quick Effect): You can Special Summon this card from your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s);
●FIRE: This card gains 3000 DEF until the end of this turn.
●DARK & EARTH: This card gains 3000 ATK until the end of this turn.
You can only use each effect of "Vanquish Soul Pluton HG" once per turn, and cannot activate more than 1 in the same Chain.

SR

Super Rare
Vanquish Soul Caesar Valius
Vanquish Soul Caesar Valius
X
EARTH EARTH Level Level 8 [ Dragon/Effect ]
ATK 3000 DEF 1500
During the Main Phase (Quick Effect): You can target 1 non-Dragon "Vanquish Soul" monster you control; return it to the hand, and if you do, Special Summon this card from your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s);
●EARTH: This face-up card is unaffected by your opponent's activated effects this turn.
●EARTH, FIRE, & DARK: Destroy 1 other card on the field.
You can only use each effect of "Vanquish Soul Caesar Valius" once per turn, and cannot activate more than 1 in the same Chain.

CR

COLLECTOR'S RARE

UR

Ultra Rare
Rock of the Vanquisher
Rock of the Vanquisher
X
DARK DARK Link Link 1 [ Rock/Link/Effect ]
ATK 0 DEF -
1 "Vanquish Soul" monster
Cannot be used as Link Material. While you control a "Vanquish Soul" monster, your opponent's monsters can only target monsters you control with the highest ATK (their choice, if tied) for attacks. During the Main Phase (Quick Effect): You can activate 1 of these effects;
●Special Summon 1 "Vanquish Soul" monster from your hand.
●Add 1 "Vanquish Soul" monster from your GY to your hand.
You can only use this effect of "Rock of the Vanquisher" once per turn.

UR

Ultra Rare
Stake your Soul!

No longer on list

No longer on list
Stake your Soul!
X
SPELL SPELL
Reveal 1 monster in your hand; Special Summon 1 "Vanquish Soul" monster with the same Attribute, but a different name, from your Deck, but return it to the hand during the End Phase. You can only activate 1 "Stake your Soul!" per turn.

CR

COLLECTOR'S RARE

UR

Ultra Rare
Vanquish Soul Dust Devil
Vanquish Soul Dust Devil
X
SPELL SPELL Quick-Play Quick-Play
Target 1 "Vanquish Soul" monster you control; change its battle position, then you can change face-up monsters your opponent controls to face-down Defense Position, up to the number of "Vanquish Soul" monsters you control with different names. You can only activate 1 "Vanquish Soul Dust Devil" per turn.

SR

Super Rare
Vanquish Soul - Continue?
Vanquish Soul - Continue?
X
SPELL SPELL Quick-Play Quick-Play
Pay 500 LP, then target 1 "Vanquish Soul" monster in your GY; either add it to your hand or Special Summon it in Defense Position. You can only activate 1 "Vanquish Soul - Continue?" per turn.

SR

Super Rare
Vanquish Soul Trinity Burst
Vanquish Soul Trinity Burst
X
TRAP TRAP
Target 1 "Vanquish Soul" monster you control; Special Summon up to 2 "Vanquish Soul" monsters from your hand, with different names from each other, neither of which has the same original Attribute as the targeted monster (but negate their effects and return them to the hand during the End Phase), then you can return to the hand all cards your opponent controls that are in the same columns as the targeted monster you control and the monster(s) Special Summoned by this effect. You can only activate 1 "Vanquish Soul Trinity Burst" per turn.

SR

Super Rare
Vanquish Soul Calamity Caesar
Vanquish Soul Calamity Caesar
X
TRAP TRAP Counter Counter
When an opponent's Spell/Trap Card, or monster effect, is activated that targets a card(s) you control, while you control a "Vanquish Soul" monster: Negate the activation, and if you do, destroy that card, then you can inflict damage to your opponent equal to the ATK of 1 "Vanquish Soul" monster you control. You can only activate 1 "Vanquish Soul Calamity Caesar" per turn.

R

Rare
Fire Formation - Tenki
Fire Formation - Tenki
X
SPELL SPELL Continuous Continuous
When this card is activated: You can add 1 Level 4 or lower Beast-Warrior monster from your Deck to your hand. All Beast-Warrior monsters you control gain 100 ATK. You can only activate 1 "Fire Formation - Tenki" per turn.

CR

COLLECTOR'S RARE

R

Rare
Buerillabaisse de Nouvelles
Buerillabaisse de Nouvelles
X
DARK DARK Level Level 1 [ Beast-Warrior/Ritual/Effect ]
ATK 400 DEF 1850
You can Ritual Summon this card with a "Recipe" card. If this card is Special Summoned: You can excavate the top 5 cards of your Deck, and if you do, you can add 1 excavated "Nouvelles" card to your hand, also shuffle the rest into the Deck. When a card or effect is activated that targets this card on the field, or when this card is targeted for an attack (Quick Effect): You can Tribute this card and 1 Attack Position monster on either field, and if you do, Special Summon 1 Level 2 or 3 "Nouvelles" Ritual Monster from your hand or Deck. You can only use each effect of "Buerillabaisse de Nouvelles" once per turn.

R

Rare
Confiras de Nouvelles
Confiras de Nouvelles
X
DARK DARK Level Level 2 [ Warrior/Ritual/Effect ]
ATK 800 DEF 1850
You can Ritual Summon this card with a "Recipe" card. If this card is Special Summoned: You can target 1 Spell/Trap on the field; destroy it. When a card or effect is activated that targets this card on the field, or when this card is targeted for an attack (Quick Effect): You can Tribute this card and 1 Attack Position monster on either field, and if you do, Special Summon 1 Level 3 or 4 "Nouvelles" Ritual Monster from your hand or Deck. You can only use each effect of "Confiras de Nouvelles" once per turn.

SR

Super Rare
Poeltis de Nouvelles
Poeltis de Nouvelles
X
DARK DARK Level Level 3 [ Beast-Warrior/Ritual/Effect ]
ATK 1200 DEF 1850
You can Ritual Summon this card with a "Recipe" card. If this card is Special Summoned: You can draw 1 card. When a card or effect is activated that targets a monster on the field, or when a monster is targeted for an attack (Quick Effect): You can Tribute 1 "Nouvelles" monster you control and 1 Attack Position monster on either field, and if you do, Special Summon 1 Level 4 or 5 "Nouvelles" Ritual Monster from your hand or Deck. You can only use each effect of "Poeltis de Nouvelles" once per turn.

SR

Super Rare
Foie Glasya de Nouvelles
Foie Glasya de Nouvelles
X
DARK DARK Level Level 4 [ Warrior/Ritual/Effect ]
ATK 1600 DEF 1850
You can Ritual Summon this card with a "Recipe" card. If this card is Special Summoned: You can target up to 3 cards in any GY(s); shuffle them into the Deck. When a card or effect is activated that targets a monster on the field, or when a monster is targeted for an attack (Quick Effect): You can Tribute 1 "Nouvelles" monster you control and 1 Attack Position monster on either field, and if you do, Special Summon 1 Level 5 or 6 "Nouvelles" Ritual Monster from your hand or Deck. You can only use each effect of "Foie Glasya de Nouvelles" once per turn.

SR

Super Rare
Balameuniere de Nouvelles
Balameuniere de Nouvelles
X
DARK DARK Level Level 5 [ Beast-Warrior/Ritual/Effect ]
ATK 2000 DEF 1850
You can Ritual Summon this card with a "Recipe" card. If this card is Special Summoned: You can add 1 "Nouvelles" or "Recipe" card from your Deck to your hand. You can target 1 Attack Position monster your opponent controls; Tribute it, and if you do, Special Summon 1 Level 6 "Nouvelles" Ritual Monster from your hand or Deck. This is a Quick Effect if this card was Special Summoned by the effect of a "Nouvelles" monster. You can only use each effect of "Balameuniere de Nouvelles" once per turn.

SR

Super Rare
Baelgrill de Nouvelles
Baelgrill de Nouvelles
X
DARK DARK Level Level 6 [ Warrior/Ritual/Effect ]
ATK 2400 DEF 1850
You can Ritual Summon this card with a "Recipe" card. If this card is Special Summoned: You can negate the effects of all face-up cards your opponent currently controls (until the end of this turn), then, if this card was Special Summoned by the effect of a "Nouvelles" monster, you can Tribute as many monsters your opponent controls as possible. (Quick Effect): You can target 1 Attack Position monster your opponent controls; Tribute it, and if you do, Special Summon 1 "Hungry Burger" from your hand or Deck. You can only use each effect of "Baelgrill de Nouvelles" once per turn.

SR

Super Rare
Nouvelles Restaurant "At Table"
Nouvelles Restaurant "At Table"
X
SPELL SPELL Field Field
When this card is activated: You can add 1 "Recipe" card from your Deck or GY to your hand. Once per turn: You can place 1 Ritual Monster from your hand on the bottom of the Deck; draw 1 card. Once per turn, during your End Phase: You can target 2 cards in your GY, including a "Recipe" card; place them on the bottom of your Deck in any order, then draw 1 card. You can only activate 1 "Nouvelles Restaurant "At Table"" per turn.

CR

COLLECTOR'S RARE

UR

Ultra Rare
Voici la Carte (Today's Menu)
Voici la Carte (Today's Menu)
X
SPELL SPELL
Reveal 2 "Nouvelles" monsters with different names from your Deck, your opponent chooses 1 for you to add to your hand, and you shuffle the other into your Deck, then you can add 1 of these cards from your Deck or GY to your hand based on the Monster Type added to your hand by this effect.
●Beast-Warrior: "Recette de Poisson (Fish Recipe)"
●Warrior: "Recette de Viande (Meat Recipe)"
You can only activate 1 "Voici la Carte (Today's Menu)" per turn.

UR

Ultra Rare
Recette de Poisson (Fish Recipe)
Recette de Poisson (Fish Recipe)
X
SPELL SPELL Ritual Ritual
This card can be used to Ritual Summon any "Nouvelles" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. Then, if you Ritual Summoned "Buerillabaisse de Nouvelles", you can apply the following effect.
●Add 1 "Recipe" Ritual Spell from your Deck or GY to your hand, except "Recette de Poisson (Fish Recipe)".

SR

Super Rare
Recette de Viande (Meat Recipe)
Recette de Viande (Meat Recipe)
X
SPELL SPELL Ritual Ritual
This card can be used to Ritual Summon any "Nouvelles" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. Then, if you Ritual Summoned "Confiras de Nouvelles", you can apply the following effect.
●Change all Defense Position monsters your opponent currently controls to Attack Position.

SR

Super Rare
Recette de Personnel (Staff Recipe)
Recette de Personnel (Staff Recipe)
X
TRAP TRAP Continuous Continuous
You can target 1 Ritual Monster you control; Special Summon 1 "Nouvelles Token" (Fiend/DARK/Level 1/ATK 50/DEF 50). This Token's Level becomes the same as that monster's. You can send this face-up card from your Spell & Trap Zone to the GY; Ritual Summon 1 "Nouvelles" Ritual Monster from your hand by Tributing monsters from your hand or field whose total Levels exactly equal the Level of that Ritual Monster. You can only use each effect of "Recette de Personnel (Staff Recipe)" once per turn.

R

Rare
Chef's Special Recipe
Chef's Special Recipe
X
TRAP TRAP Counter Counter
When a Spell/Trap Card, or monster effect, is activated while you control a "Nouvelles" Ritual Monster: Negate the activation, then you can destroy that card if you control a monster that was Special Summoned by the effect of a "Nouvelles" monster. If you Special Summon "Hungry Burger": You can banish this card from your GY; Tribute as many monsters your opponent controls as possible. You can only use each effect of "Chef's Special Recipe" once per turn.

R

Rare

CR

COLLECTOR'S RARE
Hungry Burger
Hungry Burger
X
DARK DARK Level Level 6 [ Warrior/Ritual ]
ATK 2000 DEF 1850
You can Ritual Summon this card with "Hamburger Recipe".

SR

Super Rare

CR

COLLECTOR'S RARE
Hamburger Recipe
Hamburger Recipe
X
SPELL SPELL Ritual Ritual
This card is used to Ritual Summon "Hungry Burger". You must also Tribute monsters from your hand or field whose total Levels equal 6 or more.

R

Rare
Impcantation Candoll
Impcantation Candoll
X
LIGHT LIGHT Level Level 4 [ Pyro/Effect ]
ATK 0 DEF 0
You can reveal 1 Ritual Spell in your hand; Special Summon both this card from your hand and 1 "Impcantation" monster from your Deck, except "Impcantation Candoll". If this card is Special Summoned from the Deck: You can add 1 Ritual Spell from your Deck to your hand. You can only use 1 "Impcantation Candoll" effect per turn, and only once that turn. You cannot Special Summon monsters from the Extra Deck.

R

Rare
Impcantation Talismandra
Impcantation Talismandra
X
DARK DARK Level Level 6 [ Plant/Effect ]
ATK 0 DEF 0
You can reveal 1 Ritual Monster in your hand; Special Summon both this card from your hand and 1 "Impcantation" monster from your Deck, except "Impcantation Talismandra". If this card is Special Summoned from the Deck: You can add 1 Ritual Monster from your Deck to your hand. You can only use 1 "Impcantation Talismandra" effect per turn, and only once that turn. You cannot Special Summon monsters from the Extra Deck.

R

Rare
Preparation of Rites
Preparation of Rites
X
SPELL SPELL
Add 1 Level 7 or lower Ritual Monster from your Deck to your hand, then you can add 1 Ritual Spell from your GY to your hand.

R

Rare
Manju of the Ten Thousand Hands
Manju of the Ten Thousand Hands
X
LIGHT LIGHT Level Level 4 [ Fairy/Effect ]
ATK 1400 DEF 1000
When this card is Normal or Flip Summoned: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.

R

Rare
True King Lithosagym, the Disaster
True King Lithosagym, the Disaster
X
EARTH EARTH Level Level 9 [ Wyrm/Effect ]
ATK 2500 DEF 2300
If this card is in your hand: You can destroy 2 other monsters in your hand and/or face-up field, including an EARTH monster, and if you do, Special Summon this card, and if you do that, and both destroyed monsters were EARTH, you can also look at your opponent's Extra Deck and banish up to 3 monsters from it with different names. If this card is destroyed by card effect: You can Special Summon 1 non-EARTH Wyrm monster from your GY. You can only use each effect of "True King Lithosagym, the Disaster" once per turn.

R

Rare
Impcantation Penciplume
Impcantation Penciplume
X
LIGHT LIGHT Level Level 3 [ Psychic/Effect ]
ATK 0 DEF 0
You can reveal 1 Ritual Monster in your hand; Special Summon both this card from your hand and 1 "Impcantation" monster from your Deck, except "Impcantation Penciplume". If this card is Special Summoned from the Deck: You can target 1 Ritual Monster in your GY; add it to your hand. You can only use 1 "Impcantation Penciplume" effect per turn, and only once that turn. You cannot Special Summon monsters from the Extra Deck.

R

Rare
Impcantation Bookstone
Impcantation Bookstone
X
DARK DARK Level Level 5 [ Spellcaster/Effect ]
ATK 0 DEF 0
You can reveal 1 Ritual Spell in your hand; Special Summon both this card from your hand and 1 "Impcantation" monster from your Deck, except "Impcantation Bookstone". If this card is Special Summoned from the Deck: You can target 1 Ritual Spell in your GY; add it to your hand. You can only use 1 "Impcantation Bookstone" effect per turn, and only once that turn. You cannot Special Summon monsters from the Extra Deck.

R

Rare
Animadorned Archosaur
Animadorned Archosaur
X
LIGHT LIGHT Level Level 1 [ Dinosaur/Effect ]
ATK 0 DEF 0
If this card is Normal or Special Summoned: You can destroy 1 Dinosaur monster in your hand or face-up field, except "Animadorned Archosaur", then add 1 Reptile, Sea Serpent, or Winged Beast monster with the same original Level as that destroyed monster, OR 1 "Evolution Pill" Spell, from your Deck to your hand. You can only use this effect of "Animadorned Archosaur" once per turn.

R

Rare

CR

COLLECTOR'S RARE
Impcantation Chalislime
Impcantation Chalislime
X
DARK DARK Level Level 7 [ Aqua/Ritual/Effect ]
ATK 2500 DEF 1800
You can Ritual Summon this card with "Impcantation Inception". You can reveal this card in your hand; discard 1 card, and if you do, Special Summon 1 "Impcantation" monster from your Deck, also, during the End Phase, lose 2500 LP if you did not Special Summon a Ritual Monster this turn after you resolved this effect. You can send 1 "Impcantation" card from your hand or face-up field to the GY, then target 1 monster your opponent controls; destroy it. You can only use 1 "Impcantation Chalislime" effect per turn, and only once that turn.

R

Rare
Enemy Controller
Enemy Controller
X
SPELL SPELL Quick-Play Quick-Play
Activate 1 of these effects;
●Target 1 face-up monster your opponent controls; change that target's battle position.
●Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.

R

Rare
Double Evolution Pill
Double Evolution Pill
X
SPELL SPELL
Banish 1 Dinosaur monster and 1 non-Dinosaur monster from your hand and/or GY; Special Summon 1 Level 7 or higher Dinosaur monster from your hand or Deck, ignoring its Summoning conditions. You can only activate 1 "Double Evolution Pill" per turn.

R

Rare
Allure of Darkness
Allure of Darkness
X
SPELL SPELL
Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.

R

Rare
Fossil Dig
Fossil Dig
X
SPELL SPELL
Add 1 Level 6 or lower Dinosaur monster from your Deck to your hand.

R

Rare

CR

COLLECTOR'S RARE
Pre-Preparation of Rites
Pre-Preparation of Rites
X
SPELL SPELL
Add 1 Ritual Spell from your Deck to your hand, and add 1 Ritual Monster from your Deck or GY to your hand whose name is mentioned on that Ritual Spell. You can only activate 1 "Pre-Preparation of Rites" per turn.

R

Rare
Lost World
Lost World
X
SPELL SPELL Field Field
All monsters on the field lose 500 ATK/DEF, except Dinosaur monsters. Once per turn, if a Dinosaur monster is Normal or Special Summoned (except during the Damage Step): You can Special Summon 1 "Jurraegg Token" (Dinosaur/EARTH/Level 1/ATK 0/DEF 0) to your opponent's field in Defense Position. While your opponent controls a Token, they cannot target monsters on the field with card effects, except Tokens. Once per turn, if a Normal Monster(s) on the field would be destroyed by battle or card effect, you can destroy that many Dinosaur monsters in your hand and/or Deck instead.

R

Rare
Deck Devastation Virus
Deck Devastation Virus
X
TRAP TRAP
Tribute 1 DARK monster with 2000 or more ATK; look at your opponent's hand, all monsters they control, and all cards they draw until the end of their 3rd turn after this card resolves, and destroy all those monsters with 1500 or less ATK.

R

Rare
Eradicator Epidemic Virus
Eradicator Epidemic Virus
X
TRAP TRAP
Tribute 1 DARK monster with 2500 or more ATK, and declare 1 type of card (Spell or Trap); look at your opponent's hand, all Spells/Traps they control, and all cards they draw until the end of their 3rd turn after this card resolves, and destroy all cards of that declared type.

R

Rare
There Can Be Only One

Limited

Limited
There Can Be Only One
X
TRAP TRAP Continuous Continuous
Each player can only control 1 monster of each Type. If a player controls 2 or more monsters of the same Type, they must send some to the GY so they control no more than 1 monster of that Type.

R

Rare

CR

COLLECTOR'S RARE

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