Total of 41 Card(s)
- View as Gallery
- View as List
- Machina Citadel
-
UR
Ultra Rare - X
- EARTH Level 10 [ Machine / Effect ] ATK 3000 DEF 2500
- Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. (Quick Effect): You can target 1 Machine monster you control; destroy that Machine monster and all monsters your opponent controls with ATK less than or equal to it. If a face-up EARTH Machine monster(s) you control, except "Machina Citadel", is destroyed by battle or card effect while this card is in your GY: You can Special Summon this card. You can only use each effect of "Machina Citadel" once per turn.
- Machina Air Raider
-
SR
Super Rare - X
- EARTH Level 8 [ Machine / Effect ] ATK 1500 DEF 2600
- You can discard 1 other "Machina" monster; Special Summon this card from your hand. During your opponent's turn (Quick Effect): You can target 1 Machine monster you control; Special Summon from your Deck, 1 "Machina" monster with a different name and an equal or lower Level than that monster, and if you do, destroy that targeted monster. You can only use each effect of "Machina Air Raider" once per turn.
- Machina Irradiator
- X
- EARTH Level 8 [ Machine / Effect ] ATK 1700 DEF 2400
- You can discard 1 other "Machina" monster; Special Summon this card from your hand. You can target 1 Machine monster you control; Special Summon from your GY, 1 "Machina" monster with a different name and an equal or lower Level than that monster, and if you do, destroy that targeted monster. You can only use each effect of "Machina Irradiator" once per turn.
- Machina Fortress
- X
- EARTH Level 7 [ Machine / Effect ] ATK 2500 DEF 1600
- You can discard Machine monster(s) whose total Levels equal 8 or more, then Special Summon this card (from your hand or GY). If this card is destroyed by battle and sent to the GY: Target 1 card your opponent controls; destroy that target. Before resolving an opponent's monster effect that targets this face-up card, look at your opponent's hand and discard 1 card from their hand.
- Machina Gearframe
- X
- EARTH Level 4 [ Machine / Union / Effect ] ATK 1800 DEF 0
- When this card is Normal Summoned: You can add 1 "Machina" monster from your Deck to your hand, except "Machina Gearframe". Once per turn, you can either: Target 1 Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead.
- Machina Peacekeeper
- X
- EARTH Level 2 [ Machine / Union / Effect ] ATK 500 DEF 400
- When this card on the field is destroyed and sent to the GY: You can add 1 Union monster from your Deck to your hand. Once per turn, you can either: Target 1 Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead.
- Machina Force
- X
- EARTH Level 10 [ Machine / Effect ] ATK 4600 DEF 4100
- Cannot be Normal Summoned/Set. Must be Special Summoned by "Commander Covington". You must pay 1000 LP to declare an attack with this card. You can send this card you control to the GY, then target 1 "Machina Soldier", "Machina Sniper", and "Machina Defender" in your GY; Special Summon those targets.
- Machina Megaform
- X
- EARTH Level 8 [ Machine / Effect ] ATK 2600 DEF 1500
- You can Tribute this card; Special Summon 1 "Machina" monster from your hand or Deck, except "Machina Megaform". If a face-up "Machina Fortress" you control is sent to your GY while this card is in your GY (except during the Damage Step): You can banish that "Machina Fortress" from the GY; Special Summon this card. You can only use 1 "Machina Megaform" effect per turn, and only once that turn.
- Machina Cannon
- X
- EARTH Level 8 [ Machine / Effect ] ATK 0 DEF 2200
- Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 1 or more other Machine monsters from your hand to the GY. Gains 800 ATK for each monster sent to the GY for this Special Summon.
- Machina Soldier
- X
- EARTH Level 4 [ Machine / Effect ] ATK 1600 DEF 1500
- When this card is Normal Summoned while you control no other monsters: You can Special Summon 1 "Machina" monster from your hand, except "Machina Soldier".
- Machina Sniper
- X
- EARTH Level 4 [ Machine / Effect ] ATK 1800 DEF 800
- Monsters cannot attack "Machina" monsters, except "Machina Sniper".
- Machina Defender
- X
- EARTH Level 4 [ Machine / Flip / Effect ] ATK 1200 DEF 1800
- FLIP: Add 1 "Commander Covington" from your Deck to your hand.
- Commander Covington
- X
- EARTH Level 4 [ Machine / Effect ] ATK 1000 DEF 600
- You can send 1 face-up "Machina Soldier", "Machina Sniper", and "Machina Defender" you control to the GY; Special Summon 1 "Machina Force" from your hand or Deck.
- Jizukiru, the Star Destroying Kaiju
- X
- LIGHT Level 10 [ Machine / Effect ] ATK 3300 DEF 2600
- You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When a card or effect is activated that targets 1 card (and no other cards) (Quick Effect): You can remove 3 Kaiju Counters from anywhere on the field; negate that effect, and if you do, you can destroy 1 card on the field.
- Snow Plow Hustle Rustle
- X
- EARTH Level 10 [ Machine / Effect ] ATK 2500 DEF 3000
- When your opponent's monster declares a direct attack, while you control a card(s) in your Spell & Trap Zone: You can Special Summon this card from your hand, then destroy as many cards in your Spell & Trap Zone as possible, and if you do, inflict 200 damage to your opponent for each destroyed card. You cannot Special Summon any monsters, except Machine monsters.
- Genex Ally Birdman
- X
- DARK Level 3 [ Machine / Tuner / Effect ] ATK 1400 DEF 400
- You can return 1 face-up monster you control to the hand; Special Summon this card from your hand, but banish it when it leaves the field, also it gains 500 ATK if the returned monster was WIND on the field.
- Scrap Recycler
- X
- EARTH Level 3 [ Machine / Effect ] ATK 900 DEF 1200
- When this card is Normal or Special Summoned: You can send 1 Machine monster from your Deck to the GY. Once per turn: You can shuffle 2 Level 4 EARTH Machine monsters from your GY into the Deck; draw 1 card.
- Torque Tune Gear
- X
- LIGHT Level 1 [ Machine / Union / Tuner / Effect ] ATK 0 DEF 0
- Once per turn, you can either: Target 1 monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card is treated as a Tuner, it gains 500 ATK/DEF, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead.
- Righty Driver
- X
- EARTH Level 1 [ Machine / Tuner / Effect ] ATK 100 DEF 300
- For a Synchro Summon, you can substitute this card for any 1 "Synchron" Tuner. If this card is Normal Summoned: You can Special Summon 1 "Lefty Driver" from your hand, Deck, or GY. You can only use this effect of "Righty Driver" once per turn.
- Lefty Driver
- X
- EARTH Level 2 [ Machine / Effect ] ATK 300 DEF 100
- If this card is Special Summoned: You can make this card become Level 3 until the end of this turn. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "Righty Driver" from your Deck to your hand. You can only use this effect of "Lefty Driver" once per turn.
- Deskbot 001
- X
- EARTH Level 1 [ Machine / Tuner / Effect ] ATK 500 DEF 500
- Gains 500 ATK/DEF for each Machine monster you control. If 2 or more Machine monsters are Special Summoned at the same time, while this card is in your GY (except during the Damage Step): You can Special Summon this card.
- Deskbot 003
- X
- EARTH Level 3 [ Machine / Effect ] ATK 500 DEF 500
- When this card is Normal Summoned: You can Special Summon 1 "Deskbot" monster from your Deck, except "Deskbot 003". Once per turn (Quick Effect): You can target 1 "Deskbot" monster you control; it gains 500 ATK/DEF for each "Deskbot" card you currently control, until the end of this turn.
- Machina Redeployment
-
SR
Super Rare - X
- SPELL
-
Activate 1 of these effects.
●Discard 1 card; add 2 "Machina" monsters with different names from each other from your Deck to your hand.
●Discard 1 "Machina" card; add 2 "Machina" cards with different names from each other from your Deck to your hand, except "Machina Redeployment".
You can only activate 1 "Machina Redeployment" per turn.
- Machina Defense Perimeter
- X
- SPELL Continuous
- While you control a Level 7 or higher Machine monster, your opponent's monsters cannot target Level 6 or lower Machine monsters you control for attacks, also your opponent cannot target them with card effects. If a face-up Machine monster(s) you control is destroyed by battle or card effect: You can target 1 Machine monster in your GY; add it to your hand. You can only use this effect of "Machina Defense Perimeter" once per turn.
- Machina Armored Unit
- X
- SPELL Continuous
- Once per turn, when a Machine monster is destroyed by battle and sent to your GY: You can Special Summon 1 Machine monster from your Deck that has the same Attribute and less ATK than that destroyed monster in the GY.
- Iron Call
- X
- SPELL
- If you control a Machine monster: Target 1 Level 4 or lower Machine monster in your GY; Special Summon that target, but its effects are negated, also destroy it during the End Phase.
- Iron Draw
- X
- SPELL
- If you control exactly 2 Machine Effect Monsters and no other monsters: Draw 2 cards. For the rest of this turn after this card resolves, you can only Special Summon once. You can only activate 1 "Iron Draw" per turn.
- Magnet Reverse
- X
- SPELL Quick-Play
- Target 1 of your Machine or Rock monsters, that is banished or is in your GY, that cannot be Normal Summoned/Set; Special Summon it.
- Limiter Removal
- X
- SPELL Quick-Play
- Double the ATK of all Machine monsters you currently control, until the end of this turn. During the End Phase of this turn, destroy those monsters.
- Ties of the Brethren
- X
- SPELL
- Pay 2000 LP, then target 1 Level 4 or lower monster you control; for the rest of this turn after this card resolves, you cannot Special Summon monsters, also Special Summon 2 monsters from your Deck, with the same Type, Attribute, and Level as that monster, but with different names from each other and that monster. You cannot conduct your Battle Phase the turn you activate this card.
- Pot of Avarice
- X
- SPELL
- Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.
- Cosmic Cyclone
- X
- SPELL Quick-Play
- Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.
- Supply Squad
- X
- SPELL Continuous
- Once per turn, if a monster(s) you control is destroyed by battle or card effect: Draw 1 card.
- Machina Overdrive
- X
- TRAP
- Target 1 Machine monster you control; Special Summon 1 "Machina" monster with a different name from your hand or Deck, and if you do, destroy that targeted monster. You can banish this card from your GY, then target 3 of your Machine monsters that are banished and/or in your GY; shuffle them into your Deck, then draw 1 card. You can only use 1 "Machina Overdrive" effect per turn, and only once that turn.
- Cyber Summon Blaster
- X
- TRAP Continuous
- Each time a Machine monster(s) is Special Summoned, while this card is already face-up in your Spell & Trap Zone: Inflict 300 damage to your opponent.
- Back to the Front
- X
- TRAP
- Target 1 monster in your GY; Special Summon it in Defense Position.
- Trap Trick
- X
- TRAP
- Banish 1 Normal Trap from your Deck, except "Trap Trick", and if you do, Set 1 card with the same name directly from your Deck. It can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Trick" per turn.
- Begone, Knave!
- X
- TRAP Continuous
- If a monster inflicts battle damage to a player: Return that monster to the hand.
- Solemn Strike
- X
- TRAP Counter
- When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.
- Machina Possesstorage
-
UR
Ultra Rare - X
- DARK Level 4 [ Machine / Effect ] ATK 1600 DEF 1500
- If this card is Normal or Special Summoned: You can target 1 "Machina" monster in your GY, except "Machina Possesstorage"; Special Summon it in Defense Position, but it cannot activate its effects this turn. You can target 1 other "Machina" monster you control and 1 Spell/Trap your opponent controls; return them to the hand. You can only use each effect of "Machina Possesstorage" once per turn.
- Unauthorized Reactivation
-
SR
Super Rare - X
- SPELL Quick-Play
- Target 1 Machine monster you control; equip 1 appropriate Machine Union monster from your hand or Deck to that monster, but the Union monster you equipped cannot be Special Summoned this turn. You can only activate 1 "Unauthorized Reactivation" per turn.