Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

STAR PACK 2014

( Release Date : 02/21/2014 )

Total of 50 Card(s)

 
  • Gogogo Golem
    EARTH EARTH Level Level 4 [ Rock / Effect ] ATK 1800 DEF 1500  
    Once per turn, this Defense Position card cannot be destroyed by battle.
    Gogogo Golem
  • Daybreaker
    LIGHT LIGHT Level Level 4 [ Warrior / Effect ] ATK 1700 DEF 0  
    When this card is Special Summoned: You can Special Summon 1 "Daybreaker" from your hand.
    Daybreaker
  • Gogogo Giant
    EARTH EARTH Level Level 4 [ Rock / Effect ] ATK 2000 DEF 0  
    When this card is Normal Summoned: You can target 1 "Gogogo" monster in your GY; Special Summon that target in Defense Position, then change this card to Defense Position. If this card attacks, it is changed to Defense Position at the end of the Battle Phase.
    Gogogo Giant
  • ZW - Unicorn Spear
    LIGHT LIGHT Level Level 4 [ Beast / Effect ] ATK 1900 DEF 0  
    You can target 1 "Number C39: Utopia Ray" you control; equip this card from your hand to that target. It gains 1900 ATK. If the equipped monster battles an opponent's monster, the opponent's monster's effect is negated during the Battle Phase only. You can only control 1 "ZW - Unicorn Spear".
    ZW - Unicorn Spear
  • Shocktopus
    WATER WATER Level Level 4 [ Fish / Effect ] ATK 1600 DEF 800  
    When this card is destroyed by battle with an opponent's monster and sent to the Graveyard: You can equip this card to that opponent's monster. That monster's ATK becomes 0, also it cannot change its battle position.
    Shocktopus
  • Photon Lizard
    LIGHT LIGHT Level Level 3 [ Dragon / Effect ] ATK 900 DEF 1200  
    You can Tribute this card; add 1 Level 4 or lower "Photon" monster from your Deck to your hand. You can only use this effect of "Photon Lizard" once per turn.
    Photon Lizard
  • Photon Thrasher
    LIGHT LIGHT Level Level 4 [ Warrior / Effect ] ATK 2100 DEF 0  
    Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while you control no monsters. Cannot attack if you control another monster.
    Photon Thrasher
  • Photon Crusher
    LIGHT LIGHT Level Level 4 [ Warrior / Effect ] ATK 2000 DEF 0  
    If this card attacks, it is changed to Defense Position at the end of the Damage Step.
    Photon Crusher
  • Reverse Buster
    LIGHT LIGHT Level Level 4 [ Fiend / Effect ] ATK 1500 DEF 0  
    This card can only attack face-down Defense Position monsters. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this card attacked a face-down Defense Position monster, at the start of the Damage Step: You can destroy that face-down monster.
    Reverse Buster
  • Tasuke Knight
    LIGHT LIGHT Level Level 4 [ Warrior / Effect ] ATK 1700 DEF 100  
    When an opponent's monster declares an attack, while you have no cards in your hand and this card is in your Graveyard: You can Special Summon this card from your Graveyard, then end the Battle Phase. You can only use this effect of "Tasuke Knight" once per Duel.
    Tasuke Knight
  • Gagaga Gardna
    EARTH EARTH Level Level 4 [ Warrior / Effect ] ATK 1500 DEF 2000  
    When an opponent's monster declares a direct attack: You can Special Summon this card from your hand. When this card is targeted for an attack: You can discard 1 card; this card cannot be destroyed by that battle.
    Gagaga Gardna
  • Cardcar D
    EARTH EARTH Level Level 2 [ Machine / Effect ] ATK 800 DEF 400  
    Cannot be Special Summoned. During your Main Phase 1, if this card was Normal Summoned this turn: You can Tribute this card; draw 2 cards, then it becomes the End Phase. You cannot Special Summon during the turn you activate this effect.
    Cardcar D
  • Hammer Shark
    WATER WATER Level Level 4 [ Fish / Effect ] ATK 1700 DEF 1500  
    Once per turn: You can reduce the Level of this card by 1, and if you do, Special Summon 1 Level 3 or lower WATER monster from your hand.
    Hammer Shark
  • Jumbo Drill
    EARTH EARTH Level Level 4 [ Machine / Effect ] ATK 1800 DEF 100  
    When this card is Normal Summoned: You can increase the Levels of all Machine-Type monsters you currently control by 1. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. If this card attacks, it is changed to Defense Position at the end of the Damage Step.
    Jumbo Drill
  • Rocket Arrow Express
    EARTH EARTH Level Level 10 [ Machine / Effect ] ATK 5000 DEF 0  
    Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by controlling no cards, and cannot be Special Summoned by other ways. You cannot conduct your Battle Phase the turn you Special Summon this card. You cannot activate cards or effects, or Set any cards. During each of your Standby Phases, destroy this card unless you send your entire hand to the Graveyard (min.1).
    Rocket Arrow Express
  • Aye-Iron
    EARTH EARTH Level Level 4 [ Machine / Effect ] ATK 1600 DEF 1800  
    Once per turn: You can have this card gain 400 ATK. This card cannot attack the turn you activate this effect.
    Aye-Iron
  • Tin Goldfish
    WATER WATER Level Level 4 [ Machine / Effect ] ATK 800 DEF 2000  
    When this card is Normal Summoned: You can Special Summon 1 Level 4 monster from your hand.
    Tin Goldfish
  • Dododo Warrior
    EARTH EARTH Level Level 6 [ Warrior / Effect ] ATK 2300 DEF 900  
    You can Normal Summon this card without Tributing, but its original ATK becomes 1800. If this card attacks, negate all card effects that activate in the opponent's Graveyard, until the end of the Damage Step.
    Dododo Warrior
  • Zubaba Buster
    EARTH EARTH Level Level 3 [ Warrior / Effect ] ATK 1800 DEF 600  
    If this card inflicts battle damage to your opponent, at the end of that Damage Step: Destroy the 1 face-up monster on the field that has the lowest ATK (your choice, if tied), and if you do, this card loses 800 ATK.
    Zubaba Buster
  • Twin Photon Lizard
    LIGHT LIGHT Level Level 6 [ Dragon / Fusion / Effect ] ATK 2400 DEF 1000  
    2 "Photon" monsters
    You can Tribute this card; Special Summon, from your Graveyard, both of the Fusion Material Monsters used for the Fusion Summon of this card.
    Twin Photon Lizard
  • Thunder End Dragon
    LIGHT LIGHT Rank Rank 8 [ Dragon / Xyz / Effect ] ATK 3000 DEF 2000  
    2 Level 8 Normal Monsters
    Once per turn: You can detach 1 Xyz Material from this card; destroy all other monsters on the field.
    Thunder End Dragon
  • Number C39: Utopia Ray
    LIGHT LIGHT Rank Rank 4 [ Warrior / Xyz / Effect ] ATK 2500 DEF 2000  
    3 Level 4 LIGHT monsters
    You can also Xyz Summon this card by using a "Number 39: Utopia" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) You can detach 1 Xyz Material from this card; it gains 500 ATK and 1 monster your opponent controls loses 1000 ATK, until the End Phase. You must have 1000 Life Points or less to activate and to resolve this effect.
    Number C39: Utopia Ray
  • Number 32: Shark Drake
    WATER WATER Rank Rank 4 [ Sea Serpent / Xyz / Effect ] ATK 2800 DEF 2100  
    3 Level 4 monsters
    Once per turn, when this attacking card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; Special Summon the destroyed monster to your opponent's side of the field in face-up Attack Position, also it loses 1000 ATK, and if you do Summon this way, this card can make a second attack during this Battle Phase.
    Number 32: Shark Drake
  • Photon Strike Bounzer
    LIGHT LIGHT Rank Rank 6 [ Warrior / Xyz / Effect ] ATK 2700 DEF 2000  
    2 Level 6 monsters
    Once per turn, during either player's turn, when a monster effect is activated on your opponent's side of the field: You can detach 1 Xyz Material from this card; negate the effect, and if you do, inflict 1000 damage to your opponent.
    Photon Strike Bounzer
  • Photon Papilloperative
    LIGHT LIGHT Rank Rank 4 [ Warrior / Xyz / Effect ] ATK 2100 DEF 1800  
    2 Level 4 monsters
    Once per turn: You can detach 1 Xyz Material from this card, then target 1 Defense Position monster on the field; change it to face-up Attack Position, and if you do, it loses 600 ATK.
    Photon Papilloperative
  • Number 25: Force Focus
    LIGHT LIGHT Rank Rank 6 [ Machine / Xyz / Effect ] ATK 2800 DEF 2400  
    2 Level 6 monsters
    Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 Level 5 or higher Effect Monster your opponent controls; negate the effects of that opponent's face-up monster, until the end of the turn.
    Number 25: Force Focus
  • Number 7: Lucky Straight
    LIGHT LIGHT Rank Rank 7 [ Fairy / Xyz / Effect ] ATK 700 DEF 700  
    3 Level 7 monsters
    You can detach 1 Xyz Material from this card; roll a six-sided die twice and this card's ATK becomes the larger number rolled x 700 until your opponent's next End Phase, then if the total roll was exactly 7, apply 1 of these effects.
    ●Send all other cards on the field to the Graveyard.
    ●Special Summon 1 monster from your hand or from either Graveyard.
    ●Draw 3 cards, then discard 2 cards.
    Number 7: Lucky Straight
  • Muzurhythm the String Djinn
    WIND WIND Rank Rank 3 [ Fiend / Xyz / Effect ] ATK 1500 DEF 1000  
    2 Level 3 monsters
    When a "Djinn" Xyz Monster you control is attacking an opponent's monster, during the Damage Step: You can detach 1 Xyz Material from this card; the attacking monster's ATK is doubled until the End Phase. You can only use this effect of "Muzurhythm the String Djinn" once per turn.
    Muzurhythm the String Djinn
  • Temtempo the Percussion Djinn
    EARTH EARTH Rank Rank 3 [ Fiend / Xyz / Effect ] ATK 1700 DEF 1000  
    2 Level 3 monsters
    Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Xyz Monster your opponent controls; detach 1 Xyz Material from that monster, and if you do, all "Djinn" Xyz Monsters you currently control gain 500 ATK.
    Temtempo the Percussion Djinn
  • Melomelody the Brass Djinn
    LIGHT LIGHT Rank Rank 3 [ Fiend / Xyz / Effect ] ATK 1400 DEF 1600  
    2 Level 3 monsters
    Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Djinn" Xyz Monster you control; it can make a second attack during each Battle Phase this turn.
    Melomelody the Brass Djinn
  • Maestroke the Symphony Djinn
    DARK DARK Rank Rank 4 [ Fiend / Xyz / Effect ] ATK 1800 DEF 2300  
    2 Level 4 monsters
    Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster your opponent controls; change it to face-down Defense Position. If a "Djinn" Xyz Monster you control would be destroyed, you can detach 1 Xyz Material from that monster instead.
    Maestroke the Symphony Djinn
  • Cross Attack
    SPELL SPELL  
    Target 2 face-up Attack Position monsters you control with the same ATK; this turn, one of them can attack your opponent directly and the other cannot attack.
    Cross Attack
  • Gagagabolt
    SPELL SPELL  
    If you control a "Gagaga" monster: Target 1 card on the field; destroy that target.
    Gagagabolt
  • Star Light, Star Bright
    SPELL SPELL  
    Target 1 face-up monster you control; all face-up monsters you currently control with an ATK or DEF equal to that monster's become the same Level as that monster, until the End Phase.
    Star Light, Star Bright
  • Bound Wand
    SPELL SPELL Equip Equip  
    Equip only to a Spellcaster monster that has a Level. It gains ATK equal to its Level x 100. If the equipped monster is destroyed by your opponent's card and sent to the GY, and this card is sent to your GY as a result: You can Special Summon that monster.
    Bound Wand
  • Mini-Guts
    SPELL SPELL  
    Tribute 1 monster, then target 1 face-up monster your opponent controls; its ATK becomes 0 until the End Phase. This turn, when it is destroyed by battle and sent to their Graveyard: Inflict damage to your opponent equal to its original ATK in the Graveyard.
    Mini-Guts
  • Xyz Effect
    TRAP TRAP  
    When you Xyz Summon a monster: You can target 1 card on the field; destroy it.
    Xyz Effect
  • Xyz Reflect
    TRAP TRAP Counter Counter  
    When a Spell Card, Trap Card, or monster effect is activated that targets a face-up Xyz Monster(s) on the field: Negate the activation, and if you do, destroy it, then inflict 800 damage to your opponent.
    Xyz Reflect
  • Morphing Jar #2
    EARTH EARTH Level Level 3 [ Rock / Effect ] ATK 800 DEF 700  
    FLIP: Shuffle all monsters on the field into the Deck. Then, each player excavates cards from the top of their Deck, until they excavate the same number of monsters they shuffled into their Main Deck. Special Summon all excavated Level 4 or lower monsters in face-down Defense Position, also send the remaining cards to the Graveyard.
    Morphing Jar #2
  • Magical Merchant
    LIGHT LIGHT Level Level 1 [ Insect / Flip / Effect ] ATK 200 DEF 700  
    FLIP: Excavate cards from the top of your Deck until you excavate a Spell/Trap, then add that card to your hand, also send the remaining cards to the GY.
    Magical Merchant
  • Reasoning Limited
    SPELL SPELL  
    Your opponent declares a monster Level from 1 to 12. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set, then, if that monster is the same Level as the one declared by your opponent, send all excavated cards to the GY. If not, Special Summon the excavated monster, also send the remaining cards to the GY.
    Reasoning
  • Ma'at
    LIGHT LIGHT Level Level 10 [ Fairy / Effect ] ATK ? DEF ?  
    Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 1 LIGHT Dragon-Type monster and 1 LIGHT Fairy-Type monster you control to the Graveyard, and cannot be Special Summoned by other ways. Once per turn: You can declare 3 card names; excavate the top 3 cards of your Deck, add any of them that you named to your hand, also send the remaining cards to the Graveyard. This card's ATK and DEF each become equal to the number of cards added to your hand by this effect x 1000.
    Ma'at
  • Chimeratech Overdragon
    DARK DARK Level Level 9 [ Machine / Fusion / Effect ] ATK ? DEF ?  
    "Cyber Dragon" + 1+ Machine monsters
    Must be Fusion Summoned. If this card is Fusion Summoned: Send all other cards you control to the GY. The original ATK/DEF of this card each become equal to the number of Fusion Materials used for its Fusion Summon x 800. Each turn, this card can attack your opponent's monsters a number of times equal to the number of Fusion Materials used for its Fusion Summon.
    Chimeratech Overdragon
  • Malefic Truth Dragon
    DARK DARK Level Level 12 [ Dragon / Effect ] ATK 5000 DEF 5000  
    Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect, and cannot be Special Summoned by other ways. If a "Malefic" monster you control, except "Malefic Truth Dragon", is destroyed by battle or by card effect: You can pay half your Life Points; Special Summon this card from your hand or Graveyard. There can only be 1 "Malefic" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. If this card destroys an opponent's monster by battle: Destroy all face-up monsters your opponent controls.
    Malefic Truth Dragon
  • Guldfaxe of the Nordic Beasts
    LIGHT LIGHT Level Level 4 [ Beast / Tuner / Effect ] ATK 1600 DEF 1000  
    If your opponent controls a Synchro Monster and you control no monsters, you can Special Summon this card (from your hand).
    Guldfaxe of the Nordic Beasts
  • Svartalf of the Nordic Alfar
    DARK DARK Level Level 5 [ Spellcaster / Tuner / Effect ] ATK 1400 DEF 1600  
    When this card is Normal Summoned: You can target 1 "Nordic" monster in your GY; add that target to your hand.
    Svartalf of the Nordic Alfar
  • Valkyrie of the Nordic Ascendant
    LIGHT LIGHT Level Level 2 [ Fairy / Tuner / Effect ] ATK 400 DEF 800  
    (This card is not treated as a "Valkyrie" card.)
    When this card is Normal Summoned, if your opponent controls a monster and you control no other cards: You can banish 2 "Nordic" monsters from your hand; Special Summon 2 "Einherjar Tokens" (Warrior/EARTH/Level 4/ATK 1000/DEF 1000) in Defense Position.
    Valkyrie of the Nordic Ascendant
  • Thor, Lord of the Aesir
    EARTH EARTH Level Level 10 [ Beast-Warrior / Synchro / Effect ] ATK 3500 DEF 2800  
    1 "Nordic Beast" Tuner + 2+ non-Tuner monsters
    Once per turn: You can negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. Once per turn, during the End Phase, if this face-up card you controlled was destroyed by your opponent's card and sent to your GY this turn: You can banish 1 "Nordic Beast" Tuner from your GY; Special Summon this card. If Summoned this way: Inflict 800 damage to your opponent.
    Thor, Lord of the Aesir
  • Loki, Lord of the Aesir
    DARK DARK Level Level 10 [ Spellcaster / Synchro / Effect ] ATK 3300 DEF 3000  
    1 "Nordic Alfar" Tuner + 2+ non-Tuner monsters
    Once per turn, when your opponent activates a Spell/Trap Card during your Battle Phase (Quick Effect): You can negate the activation, and if you do, destroy it. Once per turn, during the End Phase, if this face-up card you controlled was destroyed by your opponent's card and sent to your GY this turn: You can banish 1 "Nordic Alfar" Tuner from your GY; Special Summon this card. When Summoned this way: You can target 1 Trap in your GY; add that target to your hand.
    Loki, Lord of the Aesir
  • Odin, Father of the Aesir
    LIGHT LIGHT Level Level 10 [ Fairy / Synchro / Effect ] ATK 4000 DEF 3500  
    1 "Nordic Ascendant" Tuner + 2+ non-Tuner monsters
    Once per turn: You can make this card be unaffected by Spell/Trap effects until the end of this turn. Once per turn, during the End Phase, if this face-up card you controlled was destroyed by your opponent's card and sent to your GY this turn: You can banish 1 "Nordic Ascendant" Tuner from your GY; Special Summon this card. When Summoned this way: You can draw 1 card.
    Odin, Father of the Aesir