Traptrix Rafflesia
Traptrix Rafflesia


Plant / Xyz/Effect
Unaffected by Trap effects while it has material. "Traptrix" monsters you control, except "Traptrix Rafflesia", cannot be destroyed by battle or card effects. Your opponent cannot target "Traptrix" monsters you control, except "Traptrix Rafflesia", with card effects. Once per turn (Quick Effect): You can detach 1 material from this card and send 1 "Hole" Normal Trap that meets its activation conditions from your Deck to the GY; this effect becomes that Trap Card's effect when that card is activated.
SR
Super RareUR
Ultra RareSE
Secret RareUL
Ultimate RarePS
Platinum Secret RareCR
COLLECTOR'S RAREQCSE
Quarter Century Secret RareC
CommonUL
Ultimate RareSE
Secret RareSE
Secret RareRelated Cards
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- Acid Trap Hole
- X
-
TRAP
- Target 1 face-down Defense Position monster on the field; flip it face-up, then destroy it if its DEF is 2000 or less, or return it face-down if its DEF is more than 2000.
- Adhesion Trap Hole
- X
-
TRAP
- When your opponent Summons a monster(s): Halve that monster(s)'s original ATK.
- Banishing Trap Hole
- X
-
TRAP
- When your opponent Summons a monster(s) with 1500 or less ATK: Banish that monster(s) with 1500 or less ATK, face-down.
- Bottomless Trap Hole
- X
-
TRAP
- When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.
- Break Off Trap Hole
- X
-
TRAP
- When a Link Monster is Link Summoned: Destroy all monsters on the field that are not linked.
- Chain Hole
- X
-
TRAP
- When your opponent activates a monster effect in response to a card or effect activation: Negate that opponent's effect, then, your opponent can banish 1 card from their hand or Deck with the same original name as that negated card. If they did not, you can banish 1 random card from their hand.
- D.D. Trap Hole
- X
-
TRAP
- When your opponent Sets exactly 1 monster (and no other cards): Target that Set monster and 1 monster you control; destroy those targets, and if you do, banish them.
- Deep Dark Trap Hole
- X
-
TRAP
- When a Level 5 or higher Effect Monster(s) is Special Summoned: Banish that Level 5 or higher Effect Monster(s).
- Double Trap Hole
- X
-
TRAP
- If your opponent Special Summons a monster(s) in Defense Position: Banish those monster(s) that were Summoned in (and currently in) Defense Position.
- Floodgate Trap Hole
- X
-
TRAP
- When your opponent Summons a monster(s): Change that monster(s) to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.