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■「カウンター・ホーリーナイツ」

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Deck Playstyle
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Comment
  • Remove Forbidden Card "Linkuriboh" x 1.
  • Remove Forbidden Card "Union Carrier" x 1.
Monster Cards 15
1
Seiyaryu
3
2
Starry Night, Starry Dragon
3
3
Sacred Arch-Airknight Parshath
1
4
Starry Knight Astel
3
5
Starry Knight Flamel
1
6
Starry Knight Rayel
1
7
Guiding Ariadne
3
Spell Cards 8
1
Ties of the Brethren
3
2
Starry Knight Balefire
3
3
Starry Knight Ceremony
1
4
Starry Knight Sky
1
5  
6  
7  
Trap Cards 17
1
Starry Knight Arrival
1
2
Starry Knight Blast
1
3
Champion's Vigilance
3
4
Fists of the Unrivaled Tenyi
3
5
Rebirth of Parshath
3
6
Drastic Drop Off
3
7
Synthetic Seraphim
3
Extra Deck 15
1
Imduk the World Chalice Dragon
1
2
Linkuriboh

Forbidden Cards

Forbidden Cards
1
3
Defender of the Labyrinth
1
4
Akashic Magician
1
5
Barricadeborg Blocker
1
6
Geonator Transverser
1
7
Hip Hoshiningen
1
8
Union Carrier

Forbidden Cards

Forbidden Cards
1
9
Reprodocus
1
10
Puzzlomino, the Drop-n-Deleter
1
11
Black Luster Soldier - Soldier of Chaos
1
12
Celestial Knightlord Parshath
1
13
Knightmare Gryphon
1
14
Saryuja Skull Dread
1
15
Topologic Bomber Dragon
1
Side Deck 0

Main Deck

40
Monster Cards
15
1
Seiyaryu
X
LIGHT LIGHT Level Level 7 [ Dragon / Normal ] ATK 2500 DEF 2300
A mystical dragon that burns away the unworthy with its mystic flames.
3
2
Starry Night, Starry Dragon
X
LIGHT LIGHT Level Level 7 [ Dragon / Effect ] ATK 2500 DEF 2300
If this card is Normal or Special Summoned from the hand: You can target 1 card on the field; destroy it. Cannot be destroyed by battle with a DARK monster, or by a DARK monster's effects. Once per turn, at the start of the Damage Step, if this card attacks an opponent's monster: You can banish that opponent's monster until the End Phase, also this card can make a second attack in a row.
3
3
Sacred Arch-Airknight Parshath
X
LIGHT LIGHT Level Level 9 [ Fairy / Effect ] ATK 2800 DEF 2300
If you activate a Counter Trap Card, OR if you negate the activation of a Spell/Trap Card, or monster effect (except during the Damage Step): You can banish 2 other Fairy monsters from your hand, field and/or GY; Special Summon this card from the GY (if it was there when you activated/negated) or hand (even if not). If this card attacks a Defense Position monster, inflict piercing battle damage. When this card inflicts battle damage to your opponent: You can add 1 "Parshath" card or 1 Counter Trap from your Deck to your hand.
1
4
Starry Knight Astel
X
LIGHT LIGHT Level Level 4 [ Fairy / Effect ] ATK 500 DEF 2000
(Quick Effect): You can target 1 LIGHT monster you control; Tribute it, and if you do, Special Summon 1 Level 7 LIGHT Dragon monster from your hand. You can banish this card from your GY, then target 1 Level 7 LIGHT Dragon monster you control; it gains 1000 ATK until the end of your opponent's turn. You can only use each effect of "Starry Knight Astel" once per turn.
3
5
Starry Knight Flamel
X
LIGHT LIGHT Level Level 4 [ Fairy / Effect ] ATK 1500 DEF 1000
When an opponent's monster declares an attack: You can send this card from your hand or face-up field to the GY; Special Summon 1 Level 7 LIGHT Dragon monster from your hand. (Quick Effect): You can banish this card from your GY, then target 1 Level 7 LIGHT Dragon monster you control or in your GY; return it to your hand. You can only use 1 "Starry Knight Flamel" effect per turn, and only once that turn.
1
6
Starry Knight Rayel
X
LIGHT LIGHT Level Level 4 [ Fairy / Effect ] ATK 1800 DEF 700
When this card is Normal Summoned: You can add 1 "Starry Knight" Spell/Trap from your Deck to your hand. You can banish this card from your GY, then target 1 "Starry Knight" monster in your GY, except "Starry Knight Rayel"; Special Summon it. You can only use each effect of "Starry Knight Rayel" once per turn.
1
7
Guiding Ariadne
X
LIGHT LIGHT Level Level 4 [ Fairy / Pendulum/Effect ] ATK 1700 DEF 800
Pendulum Scale P Scale 3 Apply these effects.
●You do not pay LP to activate Counter Trap Cards.
●You do not discard to activate Counter Trap Cards.
If this card is destroyed by battle or card effect: You can reveal 3 Counter Traps from your Deck, your opponent chooses 1 for you to add to your hand, and you shuffle the rest back into your Deck.
3
Spell Cards
8
1
Ties of the Brethren
X
SPELL SPELL
Pay 2000 LP, then target 1 Level 4 or lower monster you control; for the rest of this turn after this card resolves, you cannot Special Summon monsters, also Special Summon 2 monsters from your Deck, with the same Type, Attribute, and Level as that monster, but with different names from each other and that monster. You cannot conduct your Battle Phase the turn you activate this card.
3
2
Starry Knight Balefire
X
SPELL SPELL
Add 1 "Starry Knight" monster, or 1 Level 7 LIGHT Dragon monster, from your Deck to your hand, then, if you control no monsters and your opponent controls a DARK monster, you can Special Summon 1 Level 7 LIGHT Dragon monster from your hand. You can only activate 1 "Starry Knight Balefire" per turn.
3
3
Starry Knight Ceremony
X
SPELL SPELL Continuous Continuous
During your Main Phase: You can reveal 1 LIGHT Fairy monster in your hand, and if you do, add 1 Level 7 LIGHT Dragon monster from your Deck to your hand, then place that revealed monster on the bottom of your Deck. If your opponent activates a card or effect: You can Special Summon 1 Level 7 LIGHT Dragon monster from your hand. You can only use 1 "Starry Knight Ceremony" effect per turn, and only once that turn.
1
4
Starry Knight Sky
X
SPELL SPELL Field Field
During your Main Phase, you can Normal Summon 1 "Starry Knight" monster, or 1 Level 7 LIGHT Dragon monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) During your turn, if a face-up Level 7 LIGHT Dragon monster you control returns to the hand: You can draw 1 card. You can only use this effect of "Starry Knight Sky" once per turn.
1
Trap Cards
17
1
Starry Knight Arrival
X
TRAP TRAP Continuous Continuous
During the Main Phase: You can activate 1 of these effects;
●Target 1 Level 7 LIGHT Dragon monster you control; return it to the hand.
●Special Summon 1 Level 7 LIGHT Dragon monster from your hand.
You can only use this effect of "Starry Knight Arrival" once per turn.
1
2
Starry Knight Blast
X
TRAP TRAP
When your opponent activates a card or effect: Return 1 Level 7 LIGHT Dragon monster you control to the hand; negate that effect, and if you do, destroy that card. You can only activate "Starry Knight Blast" once per turn.
1
3
Champion's Vigilance
X
TRAP TRAP Counter Counter
If you control a Level 7 or higher Normal Monster, when a monster would be Summoned OR a Spell/Trap Card is activated: Negate the Summon or activation, and if you do, destroy that card.
3
4
Fists of the Unrivaled Tenyi
X
TRAP TRAP Counter Counter
When a Spell/Trap Card, or monster effect, is activated while you control a face-up non-Effect Monster: Negate the activation. If this Set card you control is destroyed by your opponent's card effect: You can Special Summon 1 non-Effect Monster from your Extra Deck.
3
5
Rebirth of Parshath
X
TRAP TRAP Counter Counter
When a Spell/Trap Card, or monster effect, is activated: Reveal 1 Counter Trap in your hand, then discard 1 card and pay 1000 LP; negate the activation, and if you do, shuffle that card into the Deck. Then, you can Special Summon 1 "Parshath" monster from your Deck or Extra Deck.
3
6
Drastic Drop Off
X
TRAP TRAP Counter Counter
When your opponent adds a card(s) from their Deck to their hand, including drawing: They must discard 1 of those cards.
3
7
Synthetic Seraphim
X
TRAP TRAP Continuous Continuous
Each time a Counter Trap Card is activated, immediately after it resolves, Special Summon 1 "Synthetic Seraphim Token" (Fairy/LIGHT/Level 1/ATK 300/DEF 300).
3

Extra Deck

15
1
Imduk the World Chalice Dragon
X
WIND WIND Link Link 1 [ Dragon / Link/Effect ] ATK 800 DEF -
1 Normal Monster, except a Token
During your Main Phase, you can Normal Summon 1 "World Chalice" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) At the start of the Damage Step, if this card battles an opponent's monster this card points to: You can destroy that opponent's monster. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.
1
2
Linkuriboh

Forbidden Cards

Forbidden Cards
X
DARK DARK Link Link 1 [ Cyberse / Link/Effect ] ATK 300 DEF -
1 Level 1 monster
When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.
1
3
Defender of the Labyrinth
X
EARTH EARTH Link Link 2 [ Warrior / Link/Effect ] ATK 1400 DEF -
2 Normal Monsters
Non-Effect Monsters you control gain 500 ATK, also all Effect Monsters your opponent controls lose 500 ATK. If this card in its owner's possession is destroyed by your opponent's card: You can target 1 non-Effect Monster in your GY; Special Summon it. You can only use this effect of "Defender of the Labyrinth" once per turn.
1
4
Akashic Magician
X
DARK DARK Link Link 2 [ Spellcaster / Link/Effect ] ATK 1700 DEF -
2 monsters with the same Type, except Tokens
You can only Link Summon "Akashic Magician(s)" once per turn. If this card is Link Summoned: Return all monsters this card points to to the hand. Once per turn: You can declare 1 card name; excavate cards from the top of your Deck, equal to the total Link Rating of the Link Monsters co-linked to this card, then if you excavated any copies of the declared card, add them to your hand, also send the remaining cards to the GY.
1
5
Barricadeborg Blocker
X
DARK DARK Link Link 2 [ Machine / Link/Effect ] ATK 1000 DEF -
2 monsters with different names
If this card is Link Summoned: You can discard 1 card; during the End Phase of this turn, add 1 Continuous or Field Spell from your GY to your hand. You can only use this effect of "Barricadeborg Blocker" once per turn. Face-up Spells you control cannot be destroyed by your opponent's card effects.
1
6
Geonator Transverser
X
EARTH EARTH Link Link 2 [ Rock / Link/Effect ] ATK 1200 DEF -
2 Effect Monsters
This linked card and monsters it points to cannot be destroyed by your opponent's card effects. If this card points to 2 monsters: You can switch control of those monsters. You can only use this effect of "Geonator Transverser" once per turn.
1
7
Hip Hoshiningen
X
LIGHT LIGHT Link Link 2 [ Fairy / Link/Effect ] ATK 1400 DEF -
2 LIGHT monsters
All LIGHT monsters on the field gain 500 ATK/DEF, also all DARK monsters on the field lose 400 ATK/DEF. If this card is destroyed by battle or card effect: You can target 1 LIGHT monster in your GY; add it to your hand. You can only use this effect of "Hip Hoshiningen" once per turn.
1
8
Union Carrier

Forbidden Cards

Forbidden Cards
X
LIGHT LIGHT Link Link 2 [ Machine / Link/Effect ] ATK 1000 DEF -
2 monsters with the same Type or Attribute
Cannot be used as Link Material the turn it is Link Summoned. You can target 1 face-up monster you control; equip 1 monster to it from your hand or Deck with its same original Type or Attribute. The equipped monster gains 1000 ATK. If you equipped it from the Deck, you cannot Special Summon monsters with that Equip Card's name for the rest of this turn. You can only use this effect of "Union Carrier" once per turn.
1
9
Reprodocus
X
EARTH EARTH Link Link 2 [ Dinosaur / Link/Effect ] ATK 800 DEF -
2 monsters
You can activate 1 of these effects.
●Declare 1 Monster Type; all face-up monsters this card points to become that Type until the end of this turn.
●Declare 1 Attribute; all face-up monsters this card points to become that Attribute until the end of this turn.
You can only use this effect of "Reprodocus" once per turn.
1
10
Puzzlomino, the Drop-n-Deleter
X
LIGHT LIGHT Link Link 2 [ Spellcaster / Link/Effect ] ATK 1300 DEF -
2 monsters with different Levels
If a monster is Special Summoned face-up to a zone this card points to while you control this monster (except during the Damage Step): You can declare a Level from 1 to 8; that monster becomes that Level until the end of the turn. You can target 2 monsters with the same Level (1 from each field); destroy them. You can only use each effect of "Puzzlomino, the Drop-n-Deleter" once per turn.
1
11
Black Luster Soldier - Soldier of Chaos
X
EARTH EARTH Link Link 3 [ Warrior / Link/Effect ] ATK 3000 DEF -
3 monsters with different names
If this card was Link Summoned using a Level 7 or higher monster(s) as material, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card destroys an opponent's monster by battle: You can activate 1 of these effects;
��This card gains 1500 ATK.
��This card can make a second attack during the Battle Phase of your next turn.
��Banish 1 card on the field.
1
12
Celestial Knightlord Parshath
X
LIGHT LIGHT Link Link 3 [ Fairy / Link/Effect ] ATK 2400 DEF -
2+ Fairy monsters
You can discard 1 card; add 1 "The Sanctuary in the Sky", or 1 card that specifically lists "The Sanctuary in the Sky" in its text, from your Deck to your hand, or, if "The Sanctuary in the Sky" is on the field, you can add 1 Fairy monster instead. If another face-up Fairy monster you control is sent to the GY (except during the Damage Step): You can banish 1 Fairy monster from your GY; Special Summon 1 Fairy monster from your hand whose Level is higher than that banished monster's. You can only use each effect of "Celestial Knightlord Parshath" once per turn.
1
13
Knightmare Gryphon
X
LIGHT LIGHT Link Link 4 [ Fiend / Link/Effect ] ATK 2500 DEF -
2+ monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap in your GY; Set it to your field, but it cannot be activated this turn, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Gryphon" once per turn. Special Summoned monsters on the field cannot activate their effects, unless they are linked.
1
14
Saryuja Skull Dread
X
EARTH EARTH Link Link 4 [ Dragon / Link/Effect ] ATK 2800 DEF -
2+ monsters with different names
This card gains effects based on the number of materials used for its Link Summon.
●2+: If a monster(s) is Normal or Special Summoned to a zone this card points to: That monster(s) gains 300 ATK/DEF.
●3+: Once per turn, during your Main Phase: You can Special Summon 1 monster from your hand.
●4: When this card is Link Summoned: You can draw 4 cards, then place 3 cards from your hand on the bottom of your Deck in any order.
1
15
Topologic Bomber Dragon
X
DARK DARK Link Link 4 [ Cyberse / Link/Effect ] ATK 3000 DEF -
2+ Effect Monsters
If another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field: Destroy all monsters in the Main Monster Zones, also your other monsters cannot attack for the rest of this turn. After damage calculation, if this card attacked an opponent's monster: Inflict damage to your opponent equal to that monster's original ATK.
1

Side Deck

0