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シンクロ召喚回数稼ぎ用

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Deck Type
Master Duel
Deck Playstyle
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Deck Code
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Monster Cards 14
1
Jester Confit
3
2
Time Maiden
3
3
Magicians' Souls
2
4
Morphtronic Telefon
3
5
Superheavy Samurai Stealthy
1
6
Illusion of Chaos
2
7  
8  
9  
10  
11  
Spell Cards 26
1
Card Destruction

Limited Cards

Limited Cards
1
2
Upstart Goblin
3
3
Foolish Burial

Limited Cards

Limited Cards
1
4
Dark World Dealings
3
5
One for One

Limited Cards

Limited Cards
1
6
Into the Void

Limited Cards

Limited Cards
3
7
Where Arf Thou?
3
8
Dimension Dice
3
9
Chicken Game

Limited Cards

Limited Cards
3
10
Dice Dungeon
3
11
Hand Destruction
2
Trap Cards 0
1  
2  
3  
4  
5  
6  
7  
8  
9  
10  
11  
Extra Deck 15
1
T.G. Recipro Dragonfly
1
2
Goyo Defender
2
3
Old Entity Cthugua
2
4
Armades, Keeper of Boundaries
2
5
Flamvell Uruquizas
2
6
Yazi, Evil of the Yang Zing
1
7
Baxia, Brightness of the Yang Zing
1
8
Lightstorm Dragon
1
9
Baronne de Fleur

Forbidden Cards

Forbidden Cards
1
10
Psychic End Punisher
1
11
Centur-Ion Legatia
1
12  
13  
14  
15  
Side Deck 0

Main Deck

40
Monster Cards
14
1
Jester Confit
X
DARK DARK Level Level 1 [ Spellcaster / Effect ]
ATK 0 DEF 0
You can only control 1 "Jester Confit". You can Special Summon this card (from your hand) in Attack Position. If Summoned this way, during your opponent's next End Phase: Target 1 face-up monster your opponent controls; return both that target and this face-up card to the hand.
3
2
Time Maiden
X
LIGHT LIGHT Level Level 1 [ Fairy / Effect ]
ATK 0 DEF 0
If you control no monsters, you can Special Summon this card (from your hand). This card can be treated as 2 Tributes for the Tribute Summon of a "Timelord" monster. You can Tribute this card; add 1 "Timelord" monster with 0 ATK from your Deck to your hand. You can banish this card from your GY; Special Summon 1 "Timelord" monster with 0 ATK from your Deck, ignoring its Summoning conditions. You cannot Special Summon other monsters during the turn you activate this effect.
3
3
Magicians' Souls
X
DARK DARK Level Level 1 [ Spellcaster / Effect ]
ATK 0 DEF 0
You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects;
●Special Summon this card.
●Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY.
You can only use each effect of "Magicians' Souls" once per turn.
2
4
Morphtronic Telefon
X
EARTH EARTH Level Level 1 [ Machine / Tuner/Effect ]
ATK 100 DEF 100
●Attack Position: Once per turn, during your Main Phase: You can roll a six-sided die and gain LP equal to the result x 100, then you can Special Summon 1 "Morphtronic" monster from your GY with a Level equal to or lower than the result.
●Defense Position: Once per turn, during your Main Phase: You can roll a six-sided die, excavate that many cards from the top of your Deck (or as many as you can), and if you do, you can send 1 excavated "Morphtronic" card to the GY, also place the rest on either the top or bottom of the Deck in any order.
3
5
Superheavy Samurai Stealthy
X
EARTH EARTH Level Level 1 [ Machine / Effect ]
ATK 200 DEF 700
If you have no Spells/Traps in your GY, you can Special Summon this card (from your hand). You can only Special Summon "Superheavy Samurai Stealthy" once per turn this way. If you have no Spells/Traps in your GY (Quick Effect): You can Tribute this card, then target 1 Spell/Trap in your opponent's GY; Set it to your field, but banish it when it leaves the field. You can only use this effect of "Superheavy Samurai Stealthy" once per turn.
1
6
Illusion of Chaos
X
DARK DARK Level Level 7 [ Spellcaster / Ritual/Effect ]
ATK 2100 DEF 2500
You can Ritual Summon this card with "Chaos Form". You can reveal this card in your hand; add 1 "Dark Magician", or 1 non-Ritual Monster that mentions it, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 "Dark Magician" from your GY, and if you do that, negate that activated effect. You can only use each effect of "Illusion of Chaos" once per turn.
2
Spell Cards
26
1

Limited Cards

Limited
Card Destruction
X
SPELL SPELL
Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.
1
2
Upstart Goblin
X
SPELL SPELL
Draw 1 card, then your opponent gains 1000 LP.
3
3

Limited Cards

Limited
Foolish Burial
X
SPELL SPELL
Send 1 monster from your Deck to the GY.
1
4
Dark World Dealings
X
SPELL SPELL
Each player draws 1 card, then each player discards 1 card.
3
5

Limited Cards

Limited
One for One
X
SPELL SPELL
Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.
1
6

Limited Cards

Limited
Into the Void
X
SPELL SPELL
If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.
3
7
Where Arf Thou?
X
SPELL SPELL
If you control a Level 1 monster: Add 1 Level 1 monster from your Deck to your hand. During the End Phase of this turn, take 2000 damage if you did not Normal Summon the added monster, or a card with the same name, after activating this card.
3
8
Dimension Dice
X
SPELL SPELL
If you control a card with an effect that requires a die roll: You can Tribute 1 monster; Special Summon 1 monster with an effect that requires a die roll from your hand or Deck.
3
9

Limited Cards

Limited
Chicken Game
X
SPELL SPELL Field Field
The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects;
●Draw 1 card.
●Destroy this card.
●Your opponent gains 1000 LP.
Neither player can activate cards or effects in response to this effect's activation.
3
10
Dice Dungeon
X
SPELL SPELL Field Field
When this card is activated: You can add 1 "Dimension Dice" from your Deck to your hand. At the start of the Battle Phase: You can activate this effect; each player rolls a six-sided die and applies the result to all monsters they control, until the end of this turn.
●1: Lose 1000 ATK.
●2: Gain 1000 ATK.
●3: Lose 500 ATK.
●4: Gain 500 ATK.
●5: Halve their ATK.
●6: Double their ATK.
3
11
Hand Destruction
X
SPELL SPELL Quick-Play Quick-Play
Each player sends 2 cards from their hand to the GY, then draws 2 cards.
2

Extra Deck

15
1
T.G. Recipro Dragonfly
X
WIND WIND Level Level 2 [ Insect / Synchro/Effect ]
ATK 300 DEF 300
1 Tuner + 1 non-Tuner monster
Once per turn: You can target 1 other "T.G." Synchro Monster you control; send it to the Graveyard, then, if all the Synchro Monsters that were used for its Synchro Summon are in your Graveyard, you can Special Summon all of them.
1
2
Goyo Defender
X
EARTH EARTH Level Level 3 [ Warrior / Synchro/Effect ]
ATK 1000 DEF 1000
1 Tuner + 1+ non-Tuner monsters
Once per turn, if all monsters you control are EARTH Warrior Synchro Monsters (min. 1): You can Special Summon "Goyo Defender" from your Extra Deck. When this card is targeted for an attack: You can make this card gain 1000 ATK for each EARTH Warrior Synchro Monster you control (other than this card), until the end of the Damage Step.
2
3
Old Entity Cthugua
X
FIRE FIRE Level Level 4 [ Pyro / Synchro/Effect ]
ATK 2200 DEF 200
1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can return all Rank 4 Xyz Monsters on the field to the Extra Deck. If you Fusion Summon using this card as Fusion Material: Draw 1 card. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.
●If it is Xyz Summoned: Draw 1 card.
2
4
Armades, Keeper of Boundaries
X
LIGHT LIGHT Level Level 5 [ Fiend / Synchro/Effect ]
ATK 2300 DEF 1500
1 Tuner + 1 or more non-Tuner monsters
If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step.
2
5
Flamvell Uruquizas
X
FIRE FIRE Level Level 6 [ Pyro / Synchro/Effect ]
ATK 2100 DEF 400
1 Tuner + 1+ non-Tuner monsters
If this card attacks a Defense Position monster, inflict piercing battle damage. If this card inflicts battle damage to your opponent: It gains 300 ATK.
2
6
Yazi, Evil of the Yang Zing
X
DARK DARK Level Level 7 [ Wyrm / Synchro/Effect ]
ATK 2600 DEF 2100
1 Tuner + 1+ non-Tuner monsters
Your opponent cannot target this card on the field with card effects. You can only use each of these effects of "Yazi, Evil of the Yang Zing" once per turn.
●You can target 1 "Yang Zing" monster you control and 1 card your opponent controls; destroy them.
●When this card you control is destroyed by battle or card effect and sent to your GY: You can Special Summon 1 Wyrm monster from your Deck in Defense Position.
1
7
Baxia, Brightness of the Yang Zing
X
LIGHT LIGHT Level Level 8 [ Wyrm / Synchro/Effect ]
ATK 2300 DEF 2600
1 Tuner + 1+ non-Tuner Wyrm monsters
When this card is Synchro Summoned: You can target cards on the field, up to the number of different original Attributes of the Wyrm monsters used for the Synchro Summon of this card; shuffle them into the Deck. Once per turn: You can target 1 card you control and 1 Level 4 or lower monster in your GY; destroy that card on the field, and if you do, Special Summon that other monster from the GY.
1
8
Lightstorm Dragon
X
LIGHT LIGHT Level Level 9 [ Dragon / Synchro/Effect ]
ATK 2700 DEF 3000
1 Tuner + 1+ non-Tuner monsters
If this card is Special Summoned: You can target Spells/Traps on the field up to the number of Normal Monsters in your GY +1; destroy them. If this card is destroyed by battle or card effect: You can target 1 Spell/Trap in your GY; Set it, but it cannot be activated unless you control a Normal Monster. You can only use each effect of "Lightstorm Dragon" once per turn.
1
9

Forbidden Cards

Forbidden
Baronne de Fleur
X
WIND WIND Level Level 10 [ Warrior / Synchro/Effect ]
ATK 3000 DEF 2400
1 Tuner + 1+ non-Tuner monsters
Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.
1
10
Psychic End Punisher
X
LIGHT LIGHT Level Level 11 [ Psychic / Synchro/Effect ]
ATK 3500 DEF 3500
1 Tuner + 1+ non-Tuner monsters
While your LP are less than or equal to your opponent's, this Synchro Summoned card is unaffected by your opponent's activated effects. Once per turn: You can pay 1000 LP, then target 1 monster you control and 1 card your opponent controls; banish them. At the start of the Battle Phase: You can make this card gain ATK equal to the difference in your LP and your opponent's.
1
11
Centur-Ion Legatia
X
LIGHT LIGHT Level Level 12 [ Machine / Synchro/Effect ]
ATK 3500 DEF 2000
1 Tuner + 1+ non-Tuner monsters
Your monsters with 2000 or less ATK cannot be destroyed by battle. You can only use each of the following effects of "Centur-Ion Legatia" once per turn. If this card is Special Summoned: You can draw 1 card, then you can destroy the monster your opponent controls with the highest ATK (your choice, if tied). During the End Phase: You can place 1 non-Synchro "Centur-Ion" monster from your hand or GY in your Spell & Trap Zone as a face-up Continuous Trap.
1

Side Deck

0