- Favorites
- 0
- Deck Type
- Master Duel
- Deck Playstyle
- Concept
- Registered Category
- Speedroid
- Registered Tag
- Master Duel Synchro LIGHT Dragon Machine
- Comment
| Monster Cards | 33 | ||
|---|---|---|---|
| 1 |
|
Speedroid Red-Eyed Dice
|
2 |
| 2 |
|
Maxx "C"
Forbidden Cards Forbidden Cards |
2 |
| 3 |
|
Mecha Phantom Beast O-Lion
|
1 |
| 4 |
|
Speedroid Terrortop
|
3 |
| 5 |
|
Speedroid Taketomborg
|
3 |
| 6 |
|
Speedroid Den-Den Daiko Duke
|
1 |
| 7 |
|
Ash Blossom & Joyous Spring
|
3 |
| 8 |
|
Speedroid CarTurbo
|
2 |
| 9 |
|
Speedroid Fuki-Modoshi Piper
|
1 |
| 10 |
|
Mulcharmy Purulia
|
1 |
| 11 |
|
Mulcharmy Fuwalos
|
2 |
| 12 |
|
Wynn the Wind Channeler
|
3 |
| 13 |
|
White Steed of the Floral Knights
|
1 |
| 14 |
|
Nibiru, the Primal Being
|
1 |
| 15 |
|
Speedroid Marble Machine
|
3 |
| 16 |
|
Speedroid Colonel Clackers
|
2 |
| 17 |
|
Speedroid Wing Synchron
|
2 |
| Spell Cards | 5 | ||
|---|---|---|---|
| 1 |
|
Called by the Grave
Limited Cards Limited Cards |
2 |
| 2 |
|
Crossout Designator
Limited Cards Limited Cards |
1 |
| 3 |
|
Small World
|
2 |
| 4 | |||
| 5 | |||
| 6 | |||
| 7 | |||
| 8 | |||
| 9 | |||
| 10 | |||
| 11 | |||
| 12 | |||
| 13 | |||
| 14 | |||
| 15 | |||
| 16 | |||
| 17 | |||
| Trap Cards | 4 | ||
|---|---|---|---|
| 1 |
|
Infinite Impermanence
|
2 |
| 2 |
|
Speedroid Dupligate
|
1 |
| 3 |
|
Speedroid Clear Wing Wonder
|
1 |
| 4 | |||
| 5 | |||
| 6 | |||
| 7 | |||
| 8 | |||
| 9 | |||
| 10 | |||
| 11 | |||
| 12 | |||
| 13 | |||
| 14 | |||
| 15 | |||
| 16 | |||
| 17 | |||
| Extra Deck | 15 | ||
|---|---|---|---|
| 1 |
|
Martial Metal Marcher
|
1 |
| 2 |
|
Hi-Speedroid Cork Shooter
|
1 |
| 3 |
|
Hi-Speedroid Chanbara
|
1 |
| 4 |
|
Hi-Speedroid Hagoita
|
1 |
| 5 |
|
Hi-Speedroid Glider #2
|
1 |
| 6 |
|
Clear Wing Synchro Dragon
|
1 |
| 7 |
|
Crystal Wing Synchro Dragon
|
2 |
| 8 |
|
Hi-Speedroid Kitedrake
|
1 |
| 9 |
|
Crystal Clear Wing Synchro Dragon
|
1 |
| 10 |
|
Baronne de Fleur
Forbidden Cards Forbidden Cards |
1 |
| 11 |
|
Crystal Clear Wing Over Synchro Dragon
|
1 |
| 12 |
|
Clear Wing Fast Dragon
|
1 |
| 13 |
|
Hi-Speedroid Rubber Band Shooter
|
1 |
| 14 |
|
Mecha Phantom Beast Auroradon
Forbidden Cards Forbidden Cards |
1 |
| 15 | |||
| Side Deck | 0 | ||
|---|---|---|---|
Main Deck
42- Speedroid Red-Eyed Dice
- X
-
WIND
Level 1
[
Machine
/
Tuner/Effect
]
ATK 100 DEF 100 - When this card is Normal or Special Summoned: You can target 1 "Speedroid" monster you control, except "Speedroid Red-Eyed Dice", and declare a Level from 1 to 6; it becomes that Level until the end of this turn.
Forbidden Cards
Forbidden- Maxx "C"
- X
-
EARTH
Level 2
[
Insect
/
Effect
]
ATK 500 DEF 200 - (Quick Effect): You can send this card from your hand to the GY; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use this effect of "Maxx "C"" once per turn.
- Mecha Phantom Beast O-Lion
- X
-
WIND
Level 2
[
Machine
/
Tuner/Effect
]
ATK 600 DEF 1000 - While you control a Token, this card cannot be destroyed by battle or card effects. If this card is sent to the GY: You can Special Summon 1 "Mecha Phantom Beast Token" (Machine/WIND/Level 3/ATK 0/DEF 0). You can only use this effect of "Mecha Phantom Beast O-Lion" once per turn. You can banish this card from your GY; immediately after this effect resolves, Normal Summon 1 "Mecha Phantom Beast" monster from your hand.
- Speedroid Terrortop
- X
-
WIND
Level 3
[
Machine
/
Effect
]
ATK 1200 DEF 600 - If you control no monsters, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: You can add 1 "Speedroid" monster from your Deck to your hand, except "Speedroid Terrortop". You can only use this effect of "Speedroid Terrortop" once per turn.
- Speedroid Taketomborg
- X
-
WIND
Level 3
[
Machine
/
Effect
]
ATK 600 DEF 1200 - If you control a WIND monster, you can Special Summon this card (from your hand). You can Tribute this card; Special Summon 1 "Speedroid" Tuner from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only Special Summon "Speedroid Taketomborg(s)" once per turn.
- Speedroid Den-Den Daiko Duke
- X
-
WIND
Level 3
[
Machine
/
Tuner/Effect
]
ATK 1000 DEF 1000 - You can banish this card from your GY; Special Summon 1 "Speedroid" Tuner from your hand or GY, except "Speedroid Den-Den Daiko Duke". You can only use this effect of "Speedroid Den-Den Daiko Duke" once per turn.
- Ash Blossom & Joyous Spring
- X
-
FIRE
Level 3
[
Zombie
/
Tuner/Effect
]
ATK 0 DEF 1800 -
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
- Speedroid CarTurbo
- X
-
WIND
Level 3
[
Machine
/
Tuner/Effect
]
ATK 800 DEF 1200 - If you control a WIND monster: You can Special Summon this card from your hand, also you cannot activate monster effects for the rest of this turn, except WIND monsters. You can banish this card and 1 "Speedroid" monster from your GY; all WIND monsters you currently control gain 800 ATK until the end of this turn. You can only use each effect of "Speedroid CarTurbo" once per turn.
- Speedroid Fuki-Modoshi Piper
- X
-
WIND
Level 4
[
Machine
/
Tuner/Effect
]
ATK 1000 DEF 1000 - If this card is Normal or Special Summoned: You can excavate cards from the top of your Deck equal to the number of other WIND monsters you control, add 1 excavated card to your hand, also place the rest on the bottom of your Deck in any order. You can banish this card from your GY, then target 1 Level 3 or higher WIND monster you control; reduce its Level by 2. You can only use each effect of "Speedroid Fuki-Modoshi Piper" once per turn.
- Mulcharmy Purulia
- X
-
WATER
Level 4
[
Aqua
/
Effect
]
ATK 100 DEF 600 -
If you control no cards (Quick Effect): You can discard this card; apply these effects this turn.
●Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card.
●Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6.
You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.
- Mulcharmy Fuwalos
- X
-
WIND
Level 4
[
Winged Beast
/
Effect
]
ATK 100 DEF 600 -
If you control no cards (Quick Effect): You can discard this card; apply these effects this turn.
●Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card.
●Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6.
You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.
- Wynn the Wind Channeler
- X
-
WIND
Level 5
[
Spellcaster
/
Effect
]
ATK 1850 DEF 1500 -
(This card is always treated as a "Charmer" card.)
You can discard this card and 1 other WIND monster; add 1 WIND monster with 1500 or less DEF from your Deck to your hand, except "Wynn the Wind Channeler", also you cannot activate non-WIND monster effects for the rest of this turn. When your WIND monster is destroyed by battle: You can Special Summon this card from your hand. You can only use each effect of "Wynn the Wind Channeler" once per turn.
- White Steed of the Floral Knights
- X
-
WIND
Level 6
[
Beast
/
Effect
]
ATK 2400 DEF 1800 - If you control a Level 2 or lower monster, you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon "White Steed of the Floral Knights" once per turn this way. When an opponent's monster declares an attack: You can banish this card from your GY, then target 1 card you control; negate the attack, and if you do, destroy that targeted card. You can only use this effect of "White Steed of the Floral Knights" once per turn.
- Nibiru, the Primal Being
- X
-
LIGHT
Level 11
[
Rock
/
Effect
]
ATK 3000 DEF 600 - During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field (this Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters). You can only use this effect of "Nibiru, the Primal Being" once per turn.
- Speedroid Marble Machine
- X
-
WIND
Level 2
[
Machine
/
Pendulum/Effect
]
ATK 200 DEF 100 -
P Scale 1
Once per turn, when your Defense Position monster is targeted for an attack: You can change it to face-up Attack Position, also it cannot be destroyed by battle this turn (even if this card leaves the field).
- When this card is Normal Summoned: You can activate this effect; add 1 "Speedroid" monster from your Deck to your hand, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only use this effect of "Speedroid Marble Machine" once per turn.
- Speedroid Colonel Clackers
- X
-
WIND
Level 2
[
Machine
/
Pendulum/Effect
]
ATK 200 DEF 1800 -
P Scale 8
You can banish 1 "Speedroid" card from your GY; place 1 "Speedroid" Pendulum Monster from your Deck in your Pendulum Zone, also you cannot Special Summon for the rest of this turn, except WIND monsters. You can only use this effect of "Speedroid Colonel Clackers" once per turn.
- If this card on the field is destroyed by battle or card effect: You can Special Summon 1 "Speedroid Colonel Clackers" as a Tuner from your hand, Deck, or GY. During damage calculation, if your "Clear Wing" monster battles, while this card is face-up in your Extra Deck: You can banish this card, and if you do, that monster gains 700 ATK. You can only use each effect of "Speedroid Colonel Clackers" once per turn.
- Speedroid Wing Synchron
- X
-
WIND
Level 5
[
Machine
/
Pendulum/Tuner/Effect
]
ATK 1500 DEF 1000 -
P Scale 4
Once per turn: You can destroy this card and 1 Level 2 WIND Pendulum Monster Card in your Pendulum Zone, and if you do, Special Summon 1 "Clear Wing Synchro Dragon" from your Extra Deck (this is treated as a Synchro Summon), also for the rest of this turn, cards in your Pendulum Zones cannot be destroyed by card effects, and you cannot Special Summon, except WIND monsters.
- If this card is added to your Extra Deck face-up, and you control 2 or more different Types of WIND Synchro Monsters: You can send 1 "Speedroid" Spell/Trap from your Deck to the GY. You can only use this effect of "Speedroid Wing Synchron" once per turn.
Limited Cards
Limited- Called by the Grave
- X
-
SPELL
Quick-Play
- Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.
Limited Cards
Limited- Crossout Designator
- X
-
SPELL
Quick-Play
- Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.
- Small World
- X
-
SPELL
- Reveal 1 monster in your hand, choose 1 monster from your Deck that has exactly 1 of the same Type, Attribute, Level, ATK or DEF, and banish the revealed monster from your hand face-down. Then add, from the Deck to your hand, 1 monster that has exactly 1 of the same Type, Attribute, Level, ATK or DEF as the monster chosen from your Deck, and banish the card chosen from the Deck face-down. You can only activate 1 "Small World" per turn.
- Infinite Impermanence
- X
-
TRAP
- Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
- Speedroid Dupligate
- X
-
TRAP
- Banish 1 WIND monster from your GY, then target 1 card your opponent controls; return it to the hand. During your Main Phase, if this card is in your GY: You can target 1 Level 2 or higher "Speedroid" monster you control; reduce its Level by 1, and if you do, Special Summon this card as a Normal Monster (Machine/Tuner/WIND/Level 1/ATK 0/DEF 0). (This card is NOT treated as a Trap.) You can only use this effect of "Speedroid Dupligate" once per Duel.
- Speedroid Clear Wing Wonder
- X
-
TRAP
- Target cards your opponent controls, up to the number of different Monster Types among the WIND Synchro Monsters you control; destroy them. If your opponent Special Summons a monster(s) (except during the Damage Step): You can banish this card from your GY, then target 1 WIND Synchro Monster you control; banish it, then return it to the field. You can only use each effect of "Speedroid Clear Wing Wonder" once per turn.
Extra Deck
15- Martial Metal Marcher
- X
-
WIND
Level 3
[
Machine
/
Synchro/Tuner/Effect
]
ATK 500 DEF 2200 -
1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can target 1 Tuner in your GY; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Martial Metal Marcher" once per turn. A Synchro Monster that used this card as material is treated as a Tuner while face-up on the field.
- Hi-Speedroid Cork Shooter
- X
-
WIND
Level 3
[
Machine
/
Synchro/Tuner/Effect
]
ATK 500 DEF 1000 -
1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can activate 1 of these effects;
●Add 1 "Speedroid" Spell/Trap from your Deck to your hand.
●If all materials that were used for the Synchro Summon of this card were "Speedroid" monsters, and are all in your GY, Special Summon all of them.
You cannot Special Summon monsters the turn you activate this effect, except WIND monsters. You can only use this effect of "Hi-Speedroid Cork Shooter" once per turn.
- Hi-Speedroid Chanbara
- X
-
WIND
Level 5
[
Machine
/
Synchro/Effect
]
ATK 2000 DEF 1000 -
1 Tuner + 1+ non-Tuner monsters
This card can make a second attack during each Battle Phase. At the start of the Damage Step, if this card battles: It gains 200 ATK. If this card is sent to the GY: You can target 1 of your banished "Speedroid" cards; add it to your hand. You can only Special Summon "Hi-Speedroid Chanbara(s)" once per turn.
- Hi-Speedroid Hagoita
- X
-
WIND
Level 5
[
Machine
/
Synchro/Effect
]
ATK 2000 DEF 1000 -
1 Tuner + 1 or more non-Tuner monsters
During either player's turn: You can Tribute this card; increase the Levels of all monsters currently on the field by 1, until the end of this turn. If this card is in your Graveyard and you control a "Speedroid" Tuner monster: You can Special Summon this card, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only use this effect of "Hi-Speedroid Hagoita" once per turn.
- Hi-Speedroid Glider #2
- X
-
WIND
Level 5
[
Machine
/
Synchro/Tuner/Effect
]
ATK 1600 DEF 2200 -
1 WIND Machine Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can target 1 Level 7 or lower WIND non-Tuner Synchro Monster in your GY; Special Summon it. If your opponent Special Summons a monster(s), and you control a "Clear Wing" monster (except during the Damage Step): You can banish this card from your GY; increase the Levels of all monsters your opponent controls by 5. You can only use each effect of "Hi-Speedroid Glider #2" once per turn.
- Clear Wing Synchro Dragon
- X
-
WIND
Level 7
[
Dragon
/
Synchro/Effect
]
ATK 2500 DEF 2000 -
1 Tuner + 1+ non-Tuner monsters
Once per turn, when another Level 5 or higher monster activates its effect on the field (Quick Effect): You can negate the activation, and if you do, destroy it. Once per turn, when a monster effect is activated that targets 1 Level 5 or higher monster on the field (and no other cards) (Quick Effect): You can negate the activation, and if you do, destroy it. If this card's effect destroys a monster, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn.
- Crystal Wing Synchro Dragon
- X
-
WIND
Level 8
[
Dragon
/
Synchro/Effect
]
ATK 3000 DEF 2500 -
1 Tuner + 1+ non-Tuner Synchro Monsters
Once per turn, when another monster's effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that monster, and if you do that, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn. If this card battles an opponent's Level 5 or higher monster, during damage calculation: This card gains ATK equal to the current ATK of the opponent's monster it is battling during that damage calculation only.
- Hi-Speedroid Kitedrake
- X
-
WIND
Level 8
[
Machine
/
Synchro/Effect
]
ATK 3000 DEF 2800 -
1 WIND Machine Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can activate 1 of these effects;
●Destroy all other cards on the field.
●Negate the effects of all face-up cards your opponent currently controls.
If this card in your possession is sent to your GY by an opponent's card: You can add 1 "Speedroid" monster from your Deck to your hand.
You can only use each effect of "Hi-Speedroid Kitedrake" once per turn.
- Crystal Clear Wing Synchro Dragon
- X
-
WIND
Level 10
[
Dragon
/
Synchro/Effect
]
ATK 3000 DEF 2500 -
1 Tuner Synchro Monster + 1 non-Tuner "Clear Wing" monster
Once per turn, when your opponent activates a monster effect (except during the Damage Step) (Quick Effect): You can activate this effect; until the end of this turn, this face-up card is unaffected by the activated effects of your opponent's monsters, also this card gains ATK equal to that opponent's monster's original ATK. Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. If this Synchro Summoned card you control is sent to your GY by an opponent's card: You can add 1 WIND monster from your Deck to your hand.
Forbidden Cards
Forbidden- Baronne de Fleur
- X
-
WIND
Level 10
[
Warrior
/
Synchro/Effect
]
ATK 3000 DEF 2400 -
1 Tuner + 1+ non-Tuner monsters
Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.
- Crystal Clear Wing Over Synchro Dragon
- X
-
WIND
Level 12
[
Dragon
/
Synchro/Effect
]
ATK 3500 DEF 3000 -
2+ Tuners or 1 Tuner Synchro Monster + "Clear Wing Synchro Dragon"
Must be Synchro Summoned. Once per turn, when another card, or its effect, is activated (Quick Effect): You can negate the activation, and if you do, destroy that card, and if you destroyed a monster, this card gains ATK equal to that monster's original ATK until the end of this turn. If this face-up Synchro Summoned card in its owner's control leaves the field by an opponent's card: You can Special Summon 1 "Clear Wing" monster from your Extra Deck.
- Clear Wing Fast Dragon
- X
-
WIND
Level 7
[
Dragon
/
Synchro/Pendulum/Effect
]
ATK 2500 DEF 2000 -
P Scale 4
You can send 1 face-up "Speedroid" Tuner and 1 face-up non-Tuner monster you control to the GY, whose total Levels equal 7; Special Summon this card from your Pendulum Zone. You can only use this effect of "Clear Wing Fast Dragon" once per turn.
-
1 Tuner + 1+ non-Tuner WIND monsters
(Quick Effect): You can target 1 face-up monster your opponent controls that was Special Summoned from the Extra Deck; until the end of this turn, change its ATK to 0, also negate that face-up monster's effects. You can only use this effect of "Clear Wing Fast Dragon" once per turn. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.
- Hi-Speedroid Rubber Band Shooter
- X
-
WIND
Link 2
[
Machine
/
Link/Effect
]
ATK 1000 DEF - -
2 WIND monsters
During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 WIND monster, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Synchro Monsters. You can banish 1 WIND Synchro Monster from your Extra Deck; reveal 2 "Speedroid" monsters with different names from your Deck whose total Levels equal the Level of that Synchro Monster, your opponent randomly picks 1 for you to add to your hand, and you send the other to the GY. You can only use each effect of "Hi-Speedroid Rubber Band Shooter" once per turn.
Forbidden Cards
Forbidden- Mecha Phantom Beast Auroradon
- X
-
WIND
Link 3
[
Machine
/
Link/Effect
]
ATK 2100 DEF - -
2+ Machine monsters
If this card is Link Summoned: You can activate this effect; Special Summon 3 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0), also you cannot Link Summon for the rest of this turn. Once per turn: You can Tribute up to 3 monsters, then apply 1 of these effects, based on the number Tributed;
●1: Destroy 1 card on the field.
●2: Special Summon 1 "Mecha Phantom Beast" monster from your Deck.
●3: Add 1 Trap from your GY to your hand.
