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- Deck Type
- Master Duel
- Deck Playstyle
- ----
- Registered Tag
- Master Duel GENESYS Synchro DARK
- Comment
| Monster Cards | 21 | ||
|---|---|---|---|
| 1 |
|
Genex Controller
|
2 |
| 2 |
|
Blue-Eyes White Dragon
|
1 |
| 3 |
|
Rose Princess
|
3 |
| 4 |
|
Gold Pride - Leon
|
2 |
| 5 |
|
Bat, the Forest Ninja
|
2 |
| 6 |
|
Beast King Barbaros
|
1 |
| 7 |
|
Guardian Eatos
|
1 |
| 8 |
|
Schwarzschild Limit Dragon
|
1 |
| 9 |
|
Gameciel, the Sea Turtle Kaiju
|
2 |
| 10 |
|
Mekk-Knight Indigo Eclipse
|
1 |
| 11 |
|
Mekk-Knight Purple Nightfall
|
2 |
| 12 |
|
Alpha, the Master of Beasts
|
2 |
| 13 |
|
Gold Pride - Nytro Head
|
1 |
| Spell Cards | 21 | ||
|---|---|---|---|
| 1 |
|
Unexpected Dai
|
1 |
| 2 |
|
Pot of Desires
|
3 |
| 3 |
|
Extra-Foolish Burial
|
3 |
| 4 |
|
Illusion Gate
|
2 |
| 5 |
|
Chicken Game
Limited Cards Limited Cards |
3 |
| 6 |
|
Gold Pride - Better Luck Next Time!
|
2 |
| 7 |
|
Primite Lordly Lode
|
3 |
| 8 |
|
Forbidden Droplet
|
1 |
| 9 |
|
Primite Roar
|
3 |
| 10 | |||
| 11 | |||
| 12 | |||
| 13 | |||
| Trap Cards | 0 | ||
|---|---|---|---|
| 1 | |||
| 2 | |||
| 3 | |||
| 4 | |||
| 5 | |||
| 6 | |||
| 7 | |||
| 8 | |||
| 9 | |||
| 10 | |||
| 11 | |||
| 12 | |||
| 13 | |||
| Extra Deck | 15 | ||
|---|---|---|---|
| 1 |
|
Elder Entity N'tss
|
1 |
| 2 |
|
Blazing Bombardment Beast
|
1 |
| 3 |
|
Garura, Wings of Resonant Life
|
1 |
| 4 |
|
Psychic End Punisher
|
3 |
| 5 |
|
Number 100: Numeron Dragon
|
1 |
| 6 |
|
Gold Pride - Chariot Carrie
|
1 |
| 7 |
|
Number 38: Hope Harbinger Dragon Titanic Galaxy
|
1 |
| 8 |
|
Number 90: Galaxy-Eyes Photon Lord
|
1 |
| 9 |
|
Number 97: Draglubion
|
1 |
| 10 |
|
The Zombie Vampire
|
1 |
| 11 |
|
Mereologic Aggregator
|
1 |
| 12 |
|
Super Starslayer TY-PHON - Sky Crisis
|
1 |
| 13 |
|
Tri-Brigade Ferrijit the Barren Blossom
|
1 |
| 14 | |||
| 15 | |||
| Side Deck | 0 | ||
|---|---|---|---|
Main Deck
42- Genex Controller
- X
-
DARK
Level 3
[
Machine
/
Tuner/Normal
]
ATK 1400 DEF 1200 - As a master of all powers and elements, this is one of the few Genex monsters that can communicate with its companions.
- Blue-Eyes White Dragon
- X
-
LIGHT
Level 8
[
Dragon
/
Normal
]
ATK 3000 DEF 2500 - This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.
- Rose Princess
- X
-
EARTH
Level 3
[
Plant
/
Effect
]
ATK 1200 DEF 800 - If only your opponent controls a monster, you can Special Summon this card (from your hand). If Summoned this way, treat this card as a Tuner. You can only Special Summon "Rose Princess" once per turn this way. You can discard this card; add 1 "White Rose Cloister" from your Deck to your hand.
- Gold Pride - Leon
- X
-
WIND
Level 3
[
Warrior
/
Tuner/Effect
]
ATK 1500 DEF 1200 - If your LP are lower than your opponent's: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can target 1 non-Warrior "Gold Pride" monster in your GY; Special Summon it in Defense Position, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Gold Pride" monsters. During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only "Gold Pride" monsters you control. You can only use each effect of "Gold Pride - Leon" once per turn.
- Bat, the Forest Ninja
- X
-
LIGHT
Level 3
[
Beast
/
Tuner/Effect
]
ATK 800 DEF 800 - If a face-up card is in a Field Zone, you can Special Summon this card (from your hand). You can only Special Summon "Bat, the Forest Ninja" once per turn this way. If this card is Normal or Special Summoned and "Fairy Tale Prologue: Journey's Dawn" is in your field or GY: You can add 1 LIGHT Beast monster from your Deck to your hand. You can only use this effect of "Bat, the Forest Ninja" once per turn.
- Beast King Barbaros
- X
-
EARTH
Level 8
[
Beast-Warrior
/
Effect
]
ATK 3000 DEF 1200 - You can Normal Summon/Set this card without Tributing, but its original ATK becomes 1900. You can Tribute 3 monsters to Tribute Summon (but not Set) this card. If Summoned this way: Destroy all cards your opponent controls.
- Guardian Eatos
- X
-
WIND
Level 8
[
Fairy
/
Effect
]
ATK 2500 DEF 2000 - If you have no monsters in your GY, you can Special Summon this card (from your hand). You can send 1 of your Equip Spells equipped to this card to the GY, then target up to 3 monsters in your opponent's GY; banish those targets, and if you do, this card gains 500 ATK for each monster banished by this effect, until the end of this turn.
- Schwarzschild Limit Dragon
- X
-
DARK
Level 8
[
Dragon
/
Effect
]
ATK 2000 DEF 0 - If your opponent controls a monster with 2000 or more ATK, you can Special Summon this card (from your hand).
- Gameciel, the Sea Turtle Kaiju
- X
-
WATER
Level 8
[
Aqua
/
Effect
]
ATK 2200 DEF 3000 - You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent activates a card or effect, except "Gameciel, the Sea Turtle Kaiju" (Quick Effect): You can remove 2 Kaiju Counters from anywhere on the field; negate the activation, and if you do, banish that card.
- Mekk-Knight Indigo Eclipse
- X
-
LIGHT
Level 8
[
Psychic
/
Effect
]
ATK 2400 DEF 2400 - If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon "Mekk-Knight Indigo Eclipse" once per turn this way. Once per turn (Quick Effect): You can target 1 "Mekk-Knight" monster you control; move that target to another of your Main Monster Zones.
- Mekk-Knight Purple Nightfall
- X
-
LIGHT
Level 8
[
Psychic
/
Effect
]
ATK 2500 DEF 2000 - If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon "Mekk-Knight Purple Nightfall" once per turn this way. (Quick Effect): You can target 1 "Mekk-Knight" monster you control; banish it (until the Standby Phase of your next turn), and if you do, add 1 "Mekk-Knight" monster from your Deck to your hand, except "Mekk-Knight Purple Nightfall". You can only use this effect of "Mekk-Knight Purple Nightfall" once per turn.
- Alpha, the Master of Beasts
- X
-
EARTH
Level 8
[
Beast
/
Effect
]
ATK 3000 DEF 2500 - Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while the total ATK of all monsters your opponent controls is more than that of all monsters you control. You can target any number of Beast, Beast-Warrior, and/or Winged Beast monsters you control; return them to the hand, then, return face-up monsters your opponent controls to the hand, equal to the number of cards you returned to the hand, also for the rest of this turn, "Alpha, the Master of Beasts" you control cannot attack directly. You can only use this effect of "Alpha, the Master of Beasts" once per turn.
- Gold Pride - Nytro Head
- X
-
FIRE
Level 8
[
Pyro
/
Effect
]
ATK 2300 DEF 2600 - If your LP are lower than your opponent's: You can Special Summon this card from your hand. During your opponent's Standby Phase: You can Special Summon 1 "Nytro Token" (Pyro/FIRE/Level 8/ATK 0/DEF 0) to your opponent's field, but it cannot be used as Link Material. During your opponent's Main Phase (Quick Effect): You can target 1 "Nytro Token" on the field; destroy that Token, also destroy all cards in its adjacent Monster Zones and Spell & Trap Zones. You can only use each effect of "Gold Pride - Nytro Head" once per turn.
- Unexpected Dai
- X
-
SPELL
- If you control no monsters: Special Summon 1 Level 4 or lower Normal Monster from the Deck.
- Pot of Desires
- X
-
SPELL
- Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.
- Extra-Foolish Burial
- X
-
SPELL
- Pay half your LP; send 1 monster from your Extra Deck to the GY. You can only activate 1 "Extra-Foolish Burial" per turn. You cannot Set Spells/Traps during the turn you activate this card.
- Illusion Gate
- X
-
SPELL
- Pay half your LP; destroy as many monsters your opponent controls as possible, then you can Special Summon 1 monster from your opponent's GY to your field, ignoring its Summoning conditions. You can only apply this effect of "Illusion Gate" once per Duel.
Limited Cards
Limited- Chicken Game
- X
-
SPELL
Field
-
The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects;
●Draw 1 card.
●Destroy this card.
●Your opponent gains 1000 LP.
Neither player can activate cards or effects in response to this effect's activation.
- Gold Pride - Better Luck Next Time!
- X
-
SPELL
Continuous
- When this card is activated: You can add 1 "Gold Pride" monster from your Deck to your hand, and if you do, lose LP equal to its ATK. If a face-up "Gold Pride" monster(s) you control that was Special Summoned from the Extra Deck returns to the Extra Deck (except during the Damage Step): You can draw 1 card. You can only use this effect of "Gold Pride - Better Luck Next Time!" once per turn. You can only activate 1 "Gold Pride - Better Luck Next Time!" per turn.
- Primite Lordly Lode
- X
-
SPELL
Continuous
- When this card is activated: Add 1 "Primite" card from your Deck to your hand, except "Primite Lordly Lode". You can declare 1 Normal Monster Card name; Special Summon 1 declared Normal Monster from your hand, Deck, or GY in Defense Position, also you cannot activate the effects of Special Summoned monsters on the field this turn. You can only use each effect of "Primite Lordly Lode" once per turn. Normal Monsters and "Primite" monsters you control gain 300 ATK for each Normal Monster with different names in your GY.
- Forbidden Droplet
- X
-
SPELL
Quick-Play
- Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.
- Primite Roar
- X
-
SPELL
Quick-Play
- Pay 2000 LP, then declare 1 Normal Monster Card name; the declared Normal Monsters and "Primite" monsters you control cannot be destroyed by battle (until the end of your opponent's turn), then if you control no monsters, you can Special Summon 1 declared Normal Monster from your Deck in Defense Position. If your opponent Normal Summons a monster: You can banish this card from your GY, then target 1 Normal Monster you control or in your GY; banish 1 monster from the field with less ATK than that monster.
Extra Deck
15- Elder Entity N'tss
- X
-
LIGHT
Level 4
[
Fairy
/
Fusion/Effect
]
ATK 2500 DEF 1200 -
1 Synchro Monster + 1 Xyz Monster
Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.
- Blazing Bombardment Beast
- X
-
FIRE
Level 6
[
Machine
/
Fusion/Effect
]
ATK 1900 DEF 2400 -
1 Machine monster + 1 Pyro monster
If this card is Special Summoned: You can destroy all monsters your opponent controls with 1900 or less ATK. If this card is sent to the GY: You can target 1 monster your opponent controls with 1900 or less ATK; destroy that monster, and if you do, inflict damage to your opponent equal to its original ATK. You can only use each effect of "Blazing Bombardment Beast" once per turn.
- Garura, Wings of Resonant Life
- X
-
DARK
Level 6
[
Winged Beast
/
Fusion/Effect
]
ATK 1500 DEF 2400 -
2 monsters with the same Type and Attribute, but different names
Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.
- Psychic End Punisher
- X
-
LIGHT
Level 11
[
Psychic
/
Synchro/Effect
]
ATK 3500 DEF 3500 -
1 Tuner + 1+ non-Tuner monsters
While your LP are less than or equal to your opponent's, this Synchro Summoned card is unaffected by your opponent's activated effects. Once per turn: You can pay 1000 LP, then target 1 monster you control and 1 card your opponent controls; banish them. At the start of the Battle Phase: You can make this card gain ATK equal to the difference in your LP and your opponent's.
- Number 100: Numeron Dragon
- X
-
LIGHT
Rank 1
[
Dragon
/
Xyz/Effect
]
ATK 0 DEF 0 -
2 "Number" Xyz Monsters with the same name and Rank
Once per turn: You can detach 1 material from this card; this card gains ATK equal to the combined Ranks of all Xyz Monsters currently on the field x 1000, until the end of your opponent's turn. When this card is destroyed by card effect: You can destroy as many monsters on the field as possible (min. 1), then each player Sets 1 Spell/Trap from their GY to their field. When an opponent's monster declares an attack while this card is in your GY and you have no cards in your hand or field: You can Special Summon this card.
- Gold Pride - Chariot Carrie
- X
-
WATER
Rank 3
[
Aqua
/
Xyz/Effect
]
ATK 1900 DEF 2700 -
2 Level 3 monsters
You can detach 1 material from this card; add 1 "Gold Pride" Spell from your Deck to your hand, then if your LP are lower than your opponent's, you can send 1 "Gold Pride" monster from your Deck to the GY. You can only use the previous effect of "Gold Pride - Chariot Carrie" once per turn. Once per turn, during the End Phase, if the previous effect was activated this turn: Return this card to the Extra Deck, and if you do, Special Summon 1 "Gold Pride - Captain Carrie" from your Deck or GY.
- Number 38: Hope Harbinger Dragon Titanic Galaxy
- X
-
LIGHT
Rank 8
[
Dragon
/
Xyz/Effect
]
ATK 3000 DEF 2500 -
2 Level 8 monsters
Once per turn, when a Spell Card or effect is activated on the field (Quick Effect): You can negate that effect, and if you do, attach that card to this card as material. When an opponent's monster declares an attack: You can detach 1 material from this card; change the attack target to this card and perform damage calculation. If another face-up Xyz Monster(s) you control is destroyed by battle or card effect: You can target 1 face-up Xyz Monster you control; it gains ATK equal to 1 of those destroyed monster's original ATK.
- Number 90: Galaxy-Eyes Photon Lord
- X
-
LIGHT
Rank 8
[
Warrior
/
Xyz/Effect
]
ATK 2500 DEF 3000 -
2 Level 8 monsters
If this card has a "Photon" card as material, it cannot be destroyed by card effects. You can only use each of the following effects of "Number 90: Galaxy-Eyes Photon Lord" once per turn.
●When an opponent's monster activates its effect (Quick Effect): You can detach 1 material from this card; negate that monster's effect, and if the detached material was a "Galaxy" card, destroy that card.
●During your opponent's turn (Quick Effect): You can take 1 "Photon" or "Galaxy" card from your Deck, and either add it to your hand or attach it to this card as material.
- Number 97: Draglubion
- X
-
DARK
Rank 8
[
Dragon
/
Xyz/Effect
]
ATK 3000 DEF 3000 -
2 Level 8 monsters
Your opponent cannot target this card with card effects. You can detach 1 material from this card; take 2 Dragon "Number" monsters with different names from your Extra Deck and/or GY, except "Number 97: Draglubion", Special Summon 1 of them and attach the other to it as material, also for the rest of this turn you cannot Special Summon other monsters, or declare an attack, except with that Special Summoned monster. You can only use this effect of "Number 97: Draglubion" once per turn.
- The Zombie Vampire
- X
-
DARK
Rank 8
[
Zombie
/
Xyz/Effect
]
ATK 3000 DEF 2800 -
2+ Level 8 monsters
If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn.
- Mereologic Aggregator
- X
-
DARK
Rank 9
[
Cyberse
/
Xyz/Effect
]
ATK 2600 DEF 3000 -
2+ Level 9 monsters
If this card is Xyz Summoned: You can send 1 monster from your Extra Deck to the GY. You can target monsters in your GY, up to the number of materials this card has; detach materials from this card equal to the number of those targets in the GY, and if you do, attach those targets to this card. If this card is sent to the GY: You can target 1 face-up card on the field; negate its effects until the end of this turn. You can only use each effect of "Mereologic Aggregator" once per turn.
- Super Starslayer TY-PHON - Sky Crisis
- X
-
DARK
Rank 12
[
Fiend
/
Xyz/Effect
]
ATK 2900 DEF 2900 -
2 Level 12 monsters
During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.
- Tri-Brigade Ferrijit the Barren Blossom
- X
-
EARTH
Link 2
[
Beast
/
Link/Effect
]
ATK 1600 DEF - -
2 Beast, Beast-Warrior, and/or Winged Beast monsters
During your Main Phase: You can Special Summon 1 Level 4 or lower Beast, Beast-Warrior, or Winged Beast monster from your hand, also you cannot use monsters as Link Material for the rest of this turn, except Beast, Beast-Warrior, or Winged Beast monsters. If this card is sent to the GY: You can draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Tri-Brigade Ferrijit the Barren Blossom" once per turn.
