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真紅竜轟臨

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Deck Type
Deck
Deck Playstyle
Concept
Registered Category
Red-Eyes
Registered Tag
Link Synchro Fusion Dragon
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黒炎弾や真紅き魂を生かしたバーン、または最強新規の黒星竜を生かしたランク7展開を生かした構築です。 混ぜ物は最低限にして組んでみました!  200いいねありがとうございます!真紅眼の参考になれば幸いです。 2024/6/17 まさかの真紅眼新規に本当に驚きました…! 新規メタル化を入れて新たに構築しました! 2024/7/28 原石テーマも追加しました 2024/9/24 まさかのドラグーン復帰で業界に激震が走りました。ドラグーンでプレッシャーをかけつつ、本命のバーンを飛ばせるようになれば幸いです 2025/1/11 真紅眼に革命的な新規が来ましたね!sin真紅眼を仮で入れております! ・ワンキルパターン1 手札3枚 真紅眼融合、レッドアイズ・スピリット、黒炎弾 真紅眼の魔法罠のうち一枚はレッドアイズ・インサイトでも可 ①真紅眼融合で流星竜 このとき真紅き魂を素材にする ②流星竜の効果でデッキのATK2000以上の真紅眼を落とし1000以上のバーン ③黒炎弾による3500バーン ④インサイトをセットし相手ターンに真紅き魂を蘇生し、真紅き魂の効果で3500バーン ・展開例1 手札2枚で召喚権使いません 2枚:真紅眼の黒星竜、死者蘇生 ①真紅眼の黒竜を送り真紅眼の黒星竜特殊召喚 ②蘇生札で真紅眼の黒竜を蘇生 ③2体の真紅眼でトマホークX召喚 ④トマホーク効果でトークン4体 ⑤トークン2体でマスカレーナ ⑥トークン2体でプロキシー ※私はプロキシーいれましたがトークン2体で出せるものなら何でも可 盤面:マスカレーナ、プロキシー、トマホーク ⑦相手ターンで任意のリンク アストラムなら強固な壁に、サロスエレスなら相手のモンスター奪いつつ効果無効にできるため強力 ・展開例2 手札2枚で召喚権 2枚:真紅眼の黒星竜、伝説の黒石or黒鋼竜 ①真紅眼の黒竜を送り真紅眼の黒星竜特殊召喚 ②黒鋼竜通常召喚し、ピスティに変換 ③黒鋼竜効果でレダメサーチ ④ピスティを除外しレダメ特殊召喚 ⑤レダメ効果で真紅眼の黒竜特殊召喚 ※伝説の黒石なら効果で真紅眼の黒竜特殊召喚 ⑥2体の真紅眼でトマホーク 以降の展開は上述参照 ・展開例3 2枚:黒鋼竜、福音or蘇生 この場合はパターン2にプラスして天球出せます ①黒鋼竜通常召喚し、ピスティに変換 ②黒鋼竜効果でレダメサーチ ③ピスティを除外しレダメ特殊召喚 ④レダメ効果で黒鋼竜蘇生 ⑤2体で天球 ⑥黒鋼竜効果で真紅眼の黒星竜サーチ 以降は真紅眼の黒星竜を特殊召喚し、蘇生札を駆使してトマホークのX召喚してください 最終盤面は天球、マスカレーナ、プロキシー、トマホークと並ぶので更なる妨害が見込めます ・展開例4 手札3枚で鋼炎竜2体 3枚:伝説の黒石、真紅眼の黒星竜、蘇生 ①真紅眼の黒竜を送り真紅眼の黒星竜特殊召喚 ②伝説の黒石通常召喚し、効果で真紅眼の黒竜特殊召喚 ③2体で鋼炎竜X召喚 ④鋼炎竜効果で素材の真紅眼の黒竜を取り除き、墓地から真紅眼の黒竜蘇生 ⑤取り除いた真紅眼を蘇生 ⑥2体目のフレアメタルをX召喚 展開例5 手札3枚 ※墓地に☆7真紅眼がいる場合は手札2枚でも可 3枚:ギアフリード、黒鋼竜、インサイトor黒星竜 ①インサイト発動で☆7真紅眼落としサーチ 黒星竜なら真紅眼の黒竜落とし特殊召喚 ②ギアフリード通常召喚し、黒鋼竜装備 ③ギアフリード効果で装備した黒鋼竜を墓地に送り、墓地から☆7真紅眼蘇生 ④黒鋼竜でサーチ この時牙がなければ牙をサーチ ⑤場の二体の☆7真紅眼でX召喚 ランク7の展開と併せ、牙と相性のいいギアフリードが使えるのが強みです。 相手のモンスターを牙で奪った後に、ギアフリード効果で魔法罠を割っても良いし、ターン回ってくれば☆7真紅眼を蘇生して更なる展開に繋げることもできます 展開例6 サイドデッキのセットで未来龍皇! 手札三枚 真紅眼の黒竜とランク7が出せる二枚 ①ランク7が出せる二枚でドラゴサックをX召喚 ②ドラゴサックでトークン二枚出し、アハシマ ③リンク召喚時の効果で手札の真紅眼の黒竜と墓地の☆7モンスターを蘇生しランク7をX召喚 ④二体のランク7で未来皇→未来龍皇 展開例7 手札幼竜一枚  ①相手に自爆  ②ギアフリードを特殊召喚し、ギアフリード効果で幼竜破壊し、幼竜効果で黒鋼竜サーチ ③メイン2でギアフリードに黒鋼竜を装備し、ギアフリード効果で幼竜釣り上げ ④黒鋼竜で黒星竜サーチし特殊召喚 ⑤☆7黒星竜と☆3幼竜でアンヘルS召喚
  • Remove Forbidden Card "Linkuriboh" x 1.
  • Remove Forbidden Card "Number 42: Galaxy Tomahawk" x 1.
Monster Cards 19
1
Red-Eyes Black Dragon
2
2
Black Metal Dragon
3
3
The Black Stone of Legend
1
4
Red-Eyes Darkness Metal Dragon
1
5
Red-Eyes Black Meteor Dragon
3
6
Red-Eyes Soul
1
7
Summoned Skull
1
8
Bystial Magnamhut

Limited Cards

Limited Cards
1
9
Red-Eyes Black Fullmetal Dragon
1
10
Dark Magician
1
11
Metalflame Swordsman
1
12
Red-Eyes Alternative Black Dragon
1
13
Metal Illusionist
1
14
Red-Eyes Metal Claws Dragon
1
Spell Cards 16
1
Red-Eyes Fusion
1
2
Red-Eyes Insight
3
3
One for One

Limited Cards

Limited Cards
1
4
Inferno Fire Blast
1
5
Incoming Machine!
3
6
Primite Roar
1
7
Primite Lordly Lode
3
8
Primite Drillbeam
1
9
Piercing the Darkness
1
10
Pot of Prosperity

Limited Cards

Limited Cards
1
11  
12  
13  
14  
Trap Cards 5
1
Red-Eyes Fang with Chain
1
2
Red-Eyes Spirit
1
3
Return of the Red-Eyes
1
4
Max Metalmorph
1
5
Flame Coating Metalmorph
1
6  
7  
8  
9  
10  
11  
12  
13  
14  
Extra Deck 15
1
Red-Eyes Slash Dragon
1
2
Meteor Black Comet Dragon
1
3
Archfiend Black Skull Dragon
1
4
Red-Eyes Dark Dragoon
1
5
Red-Eyes Flare Metal Dragon
2
6
Blaze, Supreme Ruler of all Dragons
1
7
Number 11: Big Eye
1
8
Odd-Eyes Rebellion Dragon
1
9
Odd-Eyes Rebellion Dragon Overlord
1
10
Linkuriboh

Forbidden Cards

Forbidden Cards
1
11
Striker Dragon

Limited Cards

Limited Cards
1
12
S:P Little Knight
1
13
Hieratic Seal of the Heavenly Spheres
1
14
Black Luster Soldier - Soldier of Chaos
1
15  
Side Deck 15
1
Ringowurm, the Dragon Guarding the Hundred Apples
2
2
Inferno Fire Blast
1
3
Number 42: Galaxy Tomahawk

Forbidden Cards

Forbidden Cards
1
4
Mekk-Knight Crusadia Avramax
1
5
Proxy Dragon
1
6
Underworld Goddess of the Closed World
1
7
Scarlight Red Dragon Archfiend
1
8
Azure-Eyes Silver Dragon
1
9
Chaos Angel
1
10
Psychic End Punisher
1
11
Number F0: Utopic Draco Future
1
12
Number F0: Utopic Future
1
13
Mecha Phantom Beast Dracossack
1
14
Bujinki Ahashima
1
15  

Main Deck

40
Monster Cards
19
1
Red-Eyes Black Dragon
X
DARK DARK Level Level 7 [ Dragon / Normal ]
ATK 2400 DEF 2000
A ferocious dragon with a deadly attack.
2
2
Black Metal Dragon
X
DARK DARK Level Level 1 [ Dragon / Effect ]
ATK 600 DEF 600
You can target 1 "Red-Eyes" monster you control; equip this monster from your hand or field to that target. It gains 600 ATK. If this card is sent from the field to the GY: You can add 1 "Red-Eyes" card from your Deck to your hand.
3
3
The Black Stone of Legend
X
DARK DARK Level Level 1 [ Dragon / Effect ]
ATK 0 DEF 0
You can Tribute this card; Special Summon 1 Level 7 or lower "Red-Eyes" monster from your Deck. If this card is in your GY: You can target 1 Level 7 or lower "Red-Eyes" monster in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use 1 "The Black Stone of Legend" effect per turn, and only once that turn.
1
4
Red-Eyes Darkness Metal Dragon
X
DARK DARK Level Level 10 [ Dragon / Effect ]
ATK 2800 DEF 2400
You can Special Summon this card (from your hand) by banishing 1 face-up Dragon monster you control. You can only Special Summon "Red-Eyes Darkness Metal Dragon" once per turn this way. During your Main Phase: You can Special Summon 1 Dragon monster from your hand or GY, except "Red-Eyes Darkness Metal Dragon". You can only use this effect of "Red-Eyes Darkness Metal Dragon" once per turn.
1
5
Red-Eyes Black Meteor Dragon
X
DARK DARK Level Level 6 [ Dragon / Effect ]
ATK 2000 DEF 2000
You can send 1 Level 5 or higher Normal Monster from your hand or Deck to the GY; Special Summon this card from your hand, then increase its Level by 1. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "Red-Eyes Fusion" from your Deck or GY to your hand. You can only use each effect of "Red-Eyes Black Meteor Dragon" once per turn.
3
6
Red-Eyes Soul
X
DARK DARK Level Level 7 [ Dragon / Effect ]
ATK 900 DEF 2000
This card's name becomes "Red-Eyes Black Dragon" while on the field or in the GY. If your opponent Special Summons a monster(s) (except during the Damage Step): You can send this card from your hand or field to the GY; Special Summon 1 "Red-Eyes" monster from your hand or Deck, except "Red-Eyes Soul". You can only use this effect of "Red-Eyes Soul" once per turn. (Quick Effect): You can target 1 "Red-Eyes Black Dragon" you control; inflict damage to your opponent equal to that monster's original ATK. You can only use this effect of "Red-Eyes Soul" once per Duel.
1
7
Summoned Skull
X
DARK DARK Level Level 6 [ Fiend / Normal ]
ATK 2500 DEF 1200
A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force.

(This card is always treated as an "Archfiend" card.)
1
8

Limited Cards

Limited
Bystial Magnamhut
X
DARK DARK Level Level 6 [ Dragon / Effect ]
ATK 2500 DEF 2000
You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.
1
9
Red-Eyes Black Fullmetal Dragon
X
DARK DARK Level Level 8 [ Machine / Effect ]
ATK 3400 DEF 2400
Cannot be Normal Summoned/Set. Must first be Special Summoned with "Max Metalmorph" that was activated by Tributing a Level 5 or higher Dragon monster. You can reveal this card in your hand; Set 1 "Metalmorph" Trap from your Deck, and if you do, shuffle this card into the Deck. When your opponent activates a card or effect (Quick Effect): You can negate the activation, then you can inflict damage to your opponent equal to the original ATK of 1 Attack Position monster your opponent controls. You can only use each effect of "Red-Eyes Black Fullmetal Dragon" once per turn.
1
10
Dark Magician
X
DARK DARK Level Level 7 [ Spellcaster / Normal ]
ATK 2500 DEF 2100
The ultimate wizard in terms of attack and defense.
1
11
Metalflame Swordsman
X
FIRE FIRE Level Level 6 [ Machine / Effect ]
ATK 2500 DEF 1600
Cannot be Normal Summoned/Set. Must first be Special Summoned with "Max Metalmorph" that was activated by Tributing a Level 5 or higher Warrior monster. You can reveal this card in your hand; add 1 card that mentions "Max Metalmorph" from your Deck to your hand, except "Metalflame Swordsman", and if you do, shuffle this card into the Deck. You can only use this effect of "Metalflame Swordsman" once per turn. Each time your opponent activates a card or effect, this card gains 300 ATK and inflicts 500 damage to your opponent when that card/effect resolves.
1
12
Red-Eyes Alternative Black Dragon
X
DARK DARK Level Level 7 [ Dragon / Effect ]
ATK 2400 DEF 2000
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 "Red-Eyes" monster from your hand or field. You can only Special Summon "Red-Eyes Alternative Black Dragon" once per turn this way. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can target 1 Level 7 or lower "Red-Eyes" monster in your GY, except "Red-Eyes Alternative Black Dragon"; Special Summon it, and if it was a "Red-Eyes B. Dragon" that was Special Summoned, its original ATK becomes doubled.
1
13
Metal Illusionist
X
LIGHT LIGHT Level Level 1 [ Spellcaster / Effect ]
ATK 0 DEF 0
Increase this card's Level by 4 during your opponent's turn only. You can only use each of the following effects of "Metal Illusionist" once per turn. If this card is Normal or Special Summoned: You can Set 1 "Metalmorph" Trap from your Deck, then if "Max Metalmorph" is in your GY, you can draw 1 card. You can declare 1 other Monster Type; this card becomes that Type, until the end of your opponent's turn.
1
14
Red-Eyes Metal Claws Dragon
X
DARK DARK Level Level 7 [ Dragon / Effect ]
ATK 2400 DEF 2000
You can activate "Metalmorph" Traps the turn they were Set. You can only use each of the following effects of "Red-Eyes Metal Claws Dragon" once per turn. You can send 1 face-down card you control to the GY; Special Summon this card from your hand. If this card is Normal or Special Summoned, and you have "Max Metalmorph" in your field or GY: You can add 1 "Metalmorph" Trap from your Deck or GY to your hand.
1
Spell Cards
16
1
Red-Eyes Fusion
X
SPELL SPELL
Fusion Summon 1 Fusion Monster that lists a "Red-Eyes" monster as material from your Extra Deck, using monsters from your hand, Deck, or field as Fusion Material, and if you do, its name becomes "Red-Eyes Black Dragon". You cannot Normal or Special Summon other monsters the turn you activate this card. You can only activate 1 "Red-Eyes Fusion" per turn.
1
2
Red-Eyes Insight
X
SPELL SPELL
Send 1 "Red-Eyes" monster from your hand or Deck to the GY; add 1 "Red-Eyes" Spell/Trap from your Deck to your hand, except "Red-Eyes Insight". You can only activate 1 "Red-Eyes Insight" per turn.
3
3

Limited Cards

Limited
One for One
X
SPELL SPELL
Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.
1
4
Inferno Fire Blast
X
SPELL SPELL
Target 1 "Red-Eyes Black Dragon" in your Monster Zone; inflict damage to your opponent equal to the original ATK of that "Red-Eyes Black Dragon". "Red-Eyes Black Dragon" cannot attack the turn you activate this card.
1
5
Incoming Machine!
X
SPELL SPELL
Add 1 monster that mentions "Max Metalmorph" or 1 "Metalmorph" Trap from your Deck or GY to your hand. If you control a "Metalmorph" Trap: You can banish this card from your GY, then target 1 Defense Position monster your opponent controls; change it to face-up Attack Position. You can only use this effect of "Incoming Machine!" once per turn.
3
6
Primite Roar
X
SPELL SPELL Quick-Play Quick-Play
Pay 2000 LP, then declare 1 Normal Monster Card name; the declared Normal Monsters and "Primite" monsters you control cannot be destroyed by battle (until the end of your opponent's turn), then if you control no monsters, you can Special Summon 1 declared Normal Monster from your Deck in Defense Position. If your opponent Normal Summons a monster: You can banish this card from your GY, then target 1 Normal Monster you control or in your GY; banish 1 monster from the field with less ATK than that monster.
1
7
Primite Lordly Lode
X
SPELL SPELL Continuous Continuous
When this card is activated: Add 1 "Primite" card from your Deck to your hand, except "Primite Lordly Lode". You can declare 1 Normal Monster Card name; Special Summon 1 declared Normal Monster from your hand, Deck, or GY in Defense Position, also you cannot activate the effects of Special Summoned monsters on the field this turn. You can only use each effect of "Primite Lordly Lode" once per turn. Normal Monsters and "Primite" monsters you control gain 300 ATK for each Normal Monster with different names in your GY.
3
8
Primite Drillbeam
X
SPELL SPELL Quick-Play Quick-Play
Reveal 1 "Primite" card, or 1 Normal Monster, in your hand, except "Primite Drillbeam" (or if you control a Normal Monster or a Level 5 or higher "Primite" monster, except a Token, you can activate this effect without revealing a card), then target 1 face-up card on the field; negate its effects, and if you do, banish it. During your Main Phase, if you control a "Primite" monster: You can Set this card from your GY. You can only use each effect of "Primite Drillbeam" once per turn.
1
9
Piercing the Darkness
X
SPELL SPELL Continuous Continuous
If you Normal or Special Summon a non-Token Normal Monster(s) (except during the Damage Step): You can draw 1 card. When an attack is declared involving an opponent's monster and a monster you control that is a Level 5 or higher Normal Monster, or was Ritual Summoned using a Normal Monster, or was Fusion, Synchro, or Xyz Summoned using a Normal Monster as material: You can make that monster you control gain ATK equal to that opponent's monster's ATK, until the end of this turn. You can only use each effect of "Piercing the Darkness" once per turn.
1
10

Limited Cards

Limited
Pot of Prosperity
X
SPELL SPELL
Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.
1
Trap Cards
5
1
Red-Eyes Fang with Chain
X
TRAP TRAP
Target 1 "Red-Eyes" monster you control; equip this card to it. It can make up to 2 attacks on monsters during each Battle Phase. You can send this Equip Card to the GY, then target 1 Effect Monster on the field; equip that target to the monster this card was equipped to, and if you do, while a monster is equipped to it by this effect, its ATK/DEF become equal to the original ATK/DEF of that equipped monster.
1
2
Red-Eyes Spirit
X
TRAP TRAP
Target 1 "Red-Eyes" monster in your GY; Special Summon it.
1
3
Return of the Red-Eyes
X
TRAP TRAP Continuous Continuous
If you control a "Red-Eyes" monster: You can target 1 Normal Monster in your GY; Special Summon it. If this card in your possession is destroyed by an opponent's card effect and sent to your GY: You can target 1 "Red-Eyes" monster in your GY; Special Summon it. You can only use each effect of "Return of the Red-Eyes" once per turn.
1
4
Max Metalmorph
X
TRAP TRAP
Tribute 1 face-up monster; Special Summon 1 monster that cannot be Normal Summoned/Set and mentions "Max Metalmorph" from your hand, Deck, or GY, then you can equip this card to it with the following effect.
●The equipped monster gains 400 ATK/DEF, it cannot be destroyed by Spell or monster effects, also your opponent cannot target it with monster effects or Spell Cards or effects.
You can only activate 1 "Max Metalmorph" per turn.
1
5
Flame Coating Metalmorph
X
TRAP TRAP
Tribute 1 face-up monster that mentions "Max Metalmorph"; Special Summon 1 monster that cannot be Normal Summoned/Set and mentions "Max Metalmorph" from your Deck, ignoring its Summoning conditions, then you can equip this card to it with the following effect.
●If the equipped monster would be destroyed by battle or card effect, you can send this card to the GY instead.
You can only activate 1 "Flame Coating Metalmorph" per turn.
1

Extra Deck

15
1
Red-Eyes Slash Dragon
X
DARK DARK Level Level 7 [ Dragon / Fusion/Effect ]
ATK 2800 DEF 2400
"Red-Eyes Black Dragon" + 1 Warrior monster
When a "Red-Eyes" monster declares an attack: You can target 1 Warrior monster in your GY; equip it to this card as an Equip Spell that gives this card 200 ATK. When a card or effect is activated that targets a card you control (Quick Effect): You can send 1 Equip Card you control to the GY; negate the activation, and if you do, destroy that card. If this card is destroyed by battle or card effect: You can Special Summon as many monsters from your GY as possible, that were equipped to this card.
1
2
Meteor Black Comet Dragon
X
DARK DARK Level Level 8 [ Dragon / Fusion/Effect ]
ATK 3500 DEF 2000
1 Level 7 "Red-Eyes" monster + 1 Level 6 Dragon monster
If this card is Fusion Summoned: You can send 1 "Red-Eyes" monster from your hand or Deck to the GY, and if you do, inflict damage to your opponent equal to half the original ATK of that monster. If this card is sent from the Monster Zone to the GY: You can target 1 Normal Monster in your GY; Special Summon it.
1
3
Archfiend Black Skull Dragon
X
DARK DARK Level Level 9 [ Dragon / Fusion/Effect ]
ATK 3200 DEF 2500
1 Level 6 "Archfiend" Normal Monster + 1 "Red-Eyes" Normal Monster
You can only Special Summon "Archfiend Black Skull Dragon(s)" once per turn. If this card battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. If damage calculation is performed involving this Fusion Summoned card, at the end of the Battle Phase: You can target 1 "Red-Eyes" Normal Monster in your Graveyard; inflict damage to your opponent equal to its ATK in the Graveyard, then shuffle it into the Deck.
1
4
Red-Eyes Dark Dragoon
X
DARK DARK Level Level 8 [ Spellcaster / Fusion/Effect ]
ATK 3000 DEF 2500
"Dark Magician" + "Red-Eyes Black Dragon" or 1 Dragon Effect Monster
Cannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as Fusion Material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.
1
5
Red-Eyes Flare Metal Dragon
X
DARK DARK Rank Rank 7 [ Dragon / Xyz/Effect ]
ATK 2800 DEF 2400
2 Level 7 monsters
Cannot be destroyed by card effects while it has material. While this card has material, each time your opponent activates a card or effect, inflict 500 damage to your opponent immediately after it resolves. Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 "Red-Eyes" Normal Monster in your GY; Special Summon it.
2
6
Blaze, Supreme Ruler of all Dragons
X
FIRE FIRE Rank Rank 7 [ Dragon / Xyz/Effect ]
ATK 2800 DEF 1800
2 Level 7 monsters
Once per turn: You can detach 1 material from this card; destroy 2 cards (1 from your hand or field, and 1 your opponent controls). You can banish a total of 2 FIRE and/or Dragon monsters from your hand and/or GY; Special Summon this card from your GY, but return it to the Extra Deck when it leaves the field. You can only use this effect of "Blaze, Supreme Ruler of all Dragons" once per turn.
1
7
Number 11: Big Eye
X
DARK DARK Rank Rank 7 [ Spellcaster / Xyz/Effect ]
ATK 2600 DEF 2000
2 Level 7 monsters
Once per turn: You can detach 1 material from this card, then target 1 monster your opponent controls; take control of that monster. This card cannot attack the turn this effect is activated.
1
8
Odd-Eyes Rebellion Dragon
X
DARK DARK Rank Rank 7 [ Dragon / Xyz/Pendulum/Effect ]
ATK 3000 DEF 2500
Pendulum Scale P Scale 4 Once per turn, if you have no cards in your other Pendulum Zone: You can place 1 Pendulum Monster from your Deck in your Pendulum Zone.
2 Level 7 Dragon monsters
If you can Pendulum Summon Level 7, you can Pendulum Summon this face-up card in your Extra Deck. If this card is Xyz Summoned by using an Xyz Monster as material: Destroy as many Level 7 or lower monsters your opponent controls as possible, and if you do, inflict 1000 damage to your opponent for each card destroyed, also this card can make 3 attacks during each Battle Phase this turn. If this card in the Monster Zone is destroyed by battle or card effect: You can destroy as many cards in your Pendulum Zones as possible (min. 1), and if you do, place this card in your Pendulum Zone.
1
9
Odd-Eyes Rebellion Dragon Overlord
X
DARK DARK Rank Rank 7 [ Dragon / Xyz/Pendulum/Effect ]
ATK 3000 DEF 2500
Pendulum Scale P Scale 4 Once per turn: You can Special Summon this card from your Pendulum Zone, then Special Summon from your Extra Deck, 1 "Rebellion" or "The Phantom Knights" monster, using this card as material (this is treated as an Xyz Summon), then you can attach 1 card from your Pendulum Zone to it as material.
2 Level 7 monsters
You can also Xyz Summon this card by using a "Rebellion" Xyz Monster you control as material. (Transfer its materials to this card.) If you can Pendulum Summon Level 7, you can Pendulum Summon this face-up card from your Extra Deck. This card that was Xyz Summoned using a Rank 7 Xyz Monster as material can make up to 3 attacks during each Battle Phase. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone. You can only Special Summon "Odd-Eyes Rebellion Dragon Overlord(s)" once per turn.
1
10

Forbidden Cards

Forbidden
Linkuriboh
X
DARK DARK Link Link 1 [ Cyberse / Link/Effect ]
ATK 300 DEF -
1 Level 1 monster
When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.
1
11

Limited Cards

Limited
Striker Dragon
X
DARK DARK Link Link 1 [ Dragon / Link/Effect ]
ATK 1000 DEF -
1 Level 4 or lower Dragon monster
If this card is Link Summoned: You can add 1 "Boot Sector Launch" from your Deck to your hand. You can target 1 face-up monster you control and 1 "Rokket" monster in your GY; destroy that monster on the field, and if you do, add that other monster from the GY to your hand. You can only use each effect of "Striker Dragon" once per turn.
1
12
S:P Little Knight
X
DARK DARK Link Link 2 [ Warrior / Link/Effect ]
ATK 1600 DEF -
2 Effect Monsters
If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.
1
13
Hieratic Seal of the Heavenly Spheres
X
LIGHT LIGHT Link Link 2 [ Dragon / Link/Effect ]
ATK 0 DEF -
2 Dragon monsters
Once per opponent's turn, if this card is in the Extra Monster Zone (Quick Effect): You can Tribute 1 monster from your hand or field; return 1 face-up card on the field to the hand. If this card is Tributed: Special Summon 1 Dragon monster from your hand or Deck, and make its ATK/DEF 0. You can only use this effect of "Hieratic Seal of the Heavenly Spheres" once per turn.
1
14
Black Luster Soldier - Soldier of Chaos
X
EARTH EARTH Link Link 3 [ Warrior / Link/Effect ]
ATK 3000 DEF -
3 monsters with different names
If this card was Link Summoned using a Level 7 or higher monster(s) as material, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card destroys an opponent's monster by battle: You can activate 1 of these effects;
��This card gains 1500 ATK.
��This card can make a second attack during the Battle Phase of your next turn.
��Banish 1 card on the field.
1

Side Deck

15
1
Ringowurm, the Dragon Guarding the Hundred Apples
X
LIGHT LIGHT Level Level 2 [ Dragon / Tuner/Effect ]
ATK 100 DEF 1100
If a face-up non-Effect Monster is on the field: You can Special Summon this card from your hand. During your Main Phase, if you Synchro Summoned this turn: You can banish this card from your GY; Special Summon 1 "Hundred Apples Token" (Wyrm/LIGHT/Level 2/ATK 100/DEF 100). The player who Summoned it can treat it as a Tuner for a Synchro Summon. You can only use each effect of "Ringowurm, the Dragon Guarding the Hundred Apples" once per turn.
2
2
Inferno Fire Blast
X
SPELL SPELL
Target 1 "Red-Eyes Black Dragon" in your Monster Zone; inflict damage to your opponent equal to the original ATK of that "Red-Eyes Black Dragon". "Red-Eyes Black Dragon" cannot attack the turn you activate this card.
1
3

Forbidden Cards

Forbidden
Number 42: Galaxy Tomahawk
X
WIND WIND Rank Rank 7 [ Machine / Xyz/Effect ]
ATK 0 DEF 3000
2 Level 7 monsters
Once per turn: You can detach 2 Xyz Materials from this card; Special Summon as many "Battle Eagle Tokens" (Machine-Type/WIND/Level 6/ATK 2000/DEF 0) as possible, destroy them during the End Phase of this turn, also your opponent takes no further battle damage this turn.
1
4
Mekk-Knight Crusadia Avramax
X
LIGHT LIGHT Link Link 4 [ Cyberse / Link/Effect ]
ATK 3000 DEF -
2+ monsters Special Summoned from the Extra Deck
While this Link Summoned card is on the field, your opponent cannot target this card with card effects, also their monsters cannot target monsters for attacks, except this one. Once per battle, during damage calculation, if this card battles a Special Summoned monster (Quick Effect): You can make this card gain ATK equal to that opponent's monster's ATK during that damage calculation only. If this Link Summoned card you control is sent to your GY by an opponent's card: You can shuffle 1 card on the field into the Deck.
1
5
Proxy Dragon
X
LIGHT LIGHT Link Link 2 [ Cyberse / Link/Effect ]
ATK 1400 DEF -
2 monsters
If a card(s) you control would be destroyed by battle or card effect, you can destroy 1 of your monsters this card points to, instead.
1
6
Underworld Goddess of the Closed World
X
LIGHT LIGHT Link Link 5 [ Fiend / Link/Effect ]
ATK 3000 DEF -
4+ Effect Monsters
You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.
1
7
Scarlight Red Dragon Archfiend
X
DARK DARK Level Level 8 [ Dragon / Synchro/Effect ]
ATK 3000 DEF 2500
1 Tuner + 1+ non-Tuner monsters
This card's name becomes "Red Dragon Archfiend" while on the field or in the GY. Once per turn: You can destroy as many other Special Summoned Effect Monsters on the field as possible with ATK less than or equal to this card's, then inflict 500 damage to your opponent for each monster destroyed.
1
8
Azure-Eyes Silver Dragon
X
LIGHT LIGHT Level Level 9 [ Dragon / Synchro/Effect ]
ATK 2500 DEF 3000
1 Tuner + 1+ non-Tuner Normal Monsters
If this card is Special Summoned: Until the end of the next turn, neither player can target Dragon monsters you currently control with card effects, also they cannot be destroyed by card effects. Once per turn, during your Standby Phase: You can target 1 Normal Monster in your GY; Special Summon it.
1
9
Chaos Angel
X
DARK DARK Level Level 10 [ Fiend / Synchro/Effect ]
ATK 3500 DEF 2800
1 Tuner + 1+ non-Tuner LIGHT or DARK monsters
For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon.
●LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent.
●DARK: Monsters you control cannot be destroyed by battle.
1
10
Psychic End Punisher
X
LIGHT LIGHT Level Level 11 [ Psychic / Synchro/Effect ]
ATK 3500 DEF 3500
1 Tuner + 1+ non-Tuner monsters
While your LP are less than or equal to your opponent's, this Synchro Summoned card is unaffected by your opponent's activated effects. Once per turn: You can pay 1000 LP, then target 1 monster you control and 1 card your opponent controls; banish them. At the start of the Battle Phase: You can make this card gain ATK equal to the difference in your LP and your opponent's.
1
11
Number F0: Utopic Draco Future
X
LIGHT LIGHT Rank Rank 0 [ Warrior / Xyz/Effect ]
ATK 3000 DEF 2000
3 Xyz Monsters with the same Rank, except "Number" monsters
(This card's original Rank is always treated as 1. This card is always treated as a "Utopic Future" card.)
You can also Xyz Summon this card by using "Number F0: Utopic Future" you control as material. (Transfer its materials to this card.) Cannot be destroyed by battle or card effects. Once per turn, when your opponent activates a monster effect (Quick Effect): You can detach 1 material from this card; negate the activation, then, if that monster is on the field, gain control of it.
1
12
Number F0: Utopic Future
X
LIGHT LIGHT Rank Rank 0 [ Warrior / Xyz/Effect ]
ATK 0 DEF 0
2 Xyz Monsters with the same Rank, except "Number" monsters
(This card's original Rank is always treated as 1.)
Cannot be destroyed by battle, and neither player takes any battle damage from attacks involving this card. At the end of the Damage Step, if this card battled an opponent's monster: You can take control of that opponent's monster until the end of the Battle Phase. If this face-up card on the field would be destroyed by a card effect, you can detach 1 material from this card instead.
1
13
Mecha Phantom Beast Dracossack
X
WIND WIND Rank Rank 7 [ Machine / Xyz/Effect ]
ATK 2600 DEF 2200
2 Level 7 monsters
Once per turn: You can detach 1 material from this card; Special Summon 2 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0). While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 "Mecha Phantom Beast" monster, then target 1 card on the field; destroy that target. This card cannot attack during the turn you activate this effect.
1
14
Bujinki Ahashima
X
LIGHT LIGHT Link Link 2 [ Beast-Warrior / Link/Effect ]
ATK 1500 DEF -
2 monsters with the same Level
Cannot be used as Link Material. You can only use each of the following effects of "Bujinki Ahashima" once per turn.
●If this card is Link Summoned: You can Special Summon 2 monsters with the same Level, 1 from your hand and 1 from your GY, but negate their effects, and immediately after this effect resolves, Xyz Summon 1 Xyz Monster using those 2 monsters only.
●If an Xyz Monster this card points to activates an effect by detaching material(s) (except during the Damage Step): You can target 1 Spell/Trap your opponent controls; destroy it.
1