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アイアン ドーム

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2
Deck Type
Deck
Deck Playstyle
Concept
Registered Category
Fluffal Topologic Vendread
Registered Tag
Informal tournament (private)
Comment
使いたいカード:デトネーション・コード ●やりたいこと ヴェンデットやデトネーションコードでトポロジックLの効果を何度も発動する ●気に入ってる動き ・エグゼクター+スカベンジャーによるランク8 (ともに儀式済みならエグゼクターの儀式召喚でスカベンジャーが勝手に出てくるため) ・トポロジックがいる状態でギミパペベビーを墓地から自身の効果で除外→デトネーションコードでディンギルスを蘇生することで自分の場は守りつつトポロでメインぶっぱができること ディンギに差し込む機械族は異次元ポストで別のディンギを除外して用意も可能 ・デストーイシザーベアーで相手モンスターを戦闘破壊し装備、装備された相手モンスターをトゥリスバエナで除外しダメージをプラスで与える ・パッチワークなど特定カードをサーチするものを異次元ポストで腐りにくくする ●初動 特定の初動はなし。ビショップ引けるとよく回る。 序盤から積極的にヴェンデット儀式モンスターをリンク・儀式素材として場から墓地に送ることでサーチ・墓地送りを重ねて展開していきます。 ●デッキ名 トポロジックによるターン1の無い除去効果を「対空防衛システム」になぞらえて命名 パピヨン
  • Remove Forbidden Card "Knightmare Goblin" x 1.
Monster Cards 22
1
Revendread Slayer
2
2
Vendread Battlelord
2
3
Revendread Executor
1
4
Vendread Scavenger
1
5
Scar of the Vendread
1
6
Dark Necromancer
3
7
Fluffal Wings
2
8
Fluffal Bear
2
9
Edge Imp Chain
1
10
Edge Imp Sabres
1
11
Edge Imp Scythe
1
12
Gimmick Puppet Terror Baby
1
13
Pharaonic Advent
1
14
Magicians' Souls
1
15
Illusion of Chaos
1
16
Odd-Eyes Pendulumgraph Dragon
1
Spell Cards 15
1
Preparation of Rites
3
2
Revendread Origin
3
3
Revendread Evolution
1
4
Ravenous Vendread
1
5
Toy Vendor
3
6
Toy Parade
1
7
Frightfur Patchwork
1
8
Gold Sarcophagus

Limited Cards

Limited Cards
1
9
Polymerization
1
10  
11  
12  
13  
14  
15  
16  
Trap Cards 3
1
D.D. Post
1
2
Detonation Code
1
3
Vendread Reorigin
1
4  
5  
6  
7  
8  
9  
10  
11  
12  
13  
14  
15  
16  
Extra Deck 15
1
Cross-Sheep
1
2
Herald of Mirage Lights
1
3
Avendread Savior
2
4
Dharc the Dark Charmer, Gloomy
1
5
Selene, Queen of the Master Magicians
1
6
Borrelcode Dragon
1
7
Topologic Trisbaena
1
8
Topologic Bomber Dragon
1
9
Topologic Zeroboros
1
10
Dingirsu, the Orcust of the Evening Star
3
11
Frightfur Cruel Whale
1
12
Frightfur Bear
1
13  
14  
15  
Side Deck 14
1
Alghoul Mazera
1
2
Summon Reactor ・SK
1
3
Eldlich the Golden Lord
1
4
ヴァレット・ローダー
1
5
Delta of Invitation
1
6
Rank-Up-Magic Argent Chaos Force
1
7
Frightfur Jar
1
8
The Duke of Demise
1
9
Mereologic Aggregator
1
10
Gimmick Puppet Fantasix Machinix
1
11
CXyz Gimmick Puppet Fanatix Machinix
1
12
Flying Mary, the Wandering Ghost Ship
1
13
Knightmare Goblin

Forbidden Cards

Forbidden Cards
1
14
Space Insulator
1
15  

Main Deck

40
Monster Cards
22
1
Revendread Slayer
X
DARK DARK Level Level 6 [ Zombie / Ritual/Effect ]
ATK 2400 DEF 0
You can Ritual Summon this card with any "Vendread" Ritual Spell. Once per battle, if this card battles an opponent's monster, during damage calculation (Quick Effect): You can banish 1 Zombie monster from your GY; this card gains 300 ATK. If this Ritual Summoned card is sent to the GY: You can add 1 Ritual Spell from your Deck to your hand, and if you do, send 1 "Vendread" monster from your Deck to the GY. You can only use this effect of "Revendread Slayer" once per turn.
2
2
Vendread Battlelord
X
DARK DARK Level Level 7 [ Zombie / Ritual/Effect ]
ATK 2700 DEF 0
You can Ritual Summon this card with any "Vendread" Ritual Spell. You can banish 1 "Vendread" card from your GY and declare 1 type of card (Monster, Spell, or Trap); for the rest of this turn, your opponent cannot activate cards or effects of that type. If this Ritual Summoned card is sent to the GY: You can add 1 Ritual Monster from your Deck to your hand, and if you do, send 1 "Vendread" monster from your Deck to the GY. You can only use each effect of "Vendread Battlelord" once per turn.
2
3
Revendread Executor
X
DARK DARK Level Level 8 [ Zombie / Ritual/Effect ]
ATK 3000 DEF 0
You can Ritual Summon this card with any "Vendread" Ritual Spell. This card's name becomes "Revendread Slayer" while on the field. While this Ritual Summoned card is on the field, your opponent cannot target cards you control with card effects, except this card. If this Ritual Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 "Vendread" card from your Deck to your hand. You can only use this effect of "Revendread Executor" once per turn.
1
4
Vendread Scavenger
X
DARK DARK Level Level 8 [ Zombie / Ritual/Effect ]
ATK 2800 DEF 0
You can Ritual Summon this card with any "Vendread" Ritual Spell. During the Main Phase (Quick Effect): You can Tribute 1 other Zombie monster; this card gains ATK equal to the Tributed monster's original ATK until the end of this turn. If you control "Revendread Slayer" and this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Vendread Scavenger" once per turn.
1
5
Scar of the Vendread
X
DARK DARK Level Level 6 [ Zombie / Effect ]
ATK 2300 DEF 0
If this card is sent to the GY: You can add 1 "Vendread" Spell/Trap from your Deck to the hand. If a monster(s) on the field is Tributed, while this card is in your GY (except during the Damage Step): You can banish 1 other Zombie monster from your GY; Special Summon this card, and if you do, while it is face-up in the Monster Zone, you cannot Special Summon monsters, except "Vendread" monsters. You can only use each effect of "Scar of the Vendread" once per turn.
1
6
Dark Necromancer
X
DARK DARK Level Level 4 [ Zombie / Effect ]
ATK 1000 DEF 1400
If this card is Normal or Special Summoned: You can send 1 Fiend or Zombie Ritual Monster from your hand or Deck to the GY, then you can add 1 Ritual Spell from your Deck to your hand. If this card is banished: You can target 1 of your banished Level 4 or lower Fiend or Zombie monsters; Special Summon it. You can only use each effect of "Dark Necromancer" once per turn.
3
7
Fluffal Wings
X
LIGHT LIGHT Level Level 1 [ Fairy / Effect ]
ATK 100 DEF 100
If this card is in your Graveyard and you control "Toy Vendor": You can banish this card from your Graveyard, then target 1 "Fluffal" monster in your Graveyard; banish it, and if you do, draw 1 card, then you can send 1 "Toy Vendor" you control to the Graveyard, and if you do, draw 1 card. You can only use this effect of "Fluffal Wings" once per turn.
2
8
Fluffal Bear
X
EARTH EARTH Level Level 3 [ Fairy / Effect ]
ATK 1200 DEF 800
You can send this card from your hand to the Graveyard; Set 1 "Toy Vendor" directly from your Deck to your Spell & Trap Zone. You can Tribute this card, then target 1 "Polymerization" in your Graveyard; add it to your hand. You can only use 1 "Fluffal Bear" effect per turn, and only once that turn.
2
9
Edge Imp Chain
X
DARK DARK Level Level 4 [ Fiend / Effect ]
ATK 1200 DEF 1800
When this card declares an attack: You can add 1 "Edge Imp Chain" from your Deck to your hand. If this card is sent from the hand or field to the GY: You can add 1 "Frightfur" card from your Deck to your hand. You can only use 1 "Edge Imp Chain" effect per turn, and only once that turn.
1
10
Edge Imp Sabres
X
DARK DARK Level Level 3 [ Fiend / Effect ]
ATK 1200 DEF 800
If this card is in your GY: You can place 1 card from your hand on the top of the Deck; Special Summon this card in Defense Position. You can only use this effect of "Edge Imp Sabres" once per turn.
1
11
Edge Imp Scythe
X
DARK DARK Level Level 3 [ Fiend / Effect ]
ATK 1000 DEF 0
During your opponent's Main Phase (Quick Effect): You can reveal this card in your hand; Fusion Summon 1 "Frightfur" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material, including this card in your hand. If a "Frightfur" Fusion Monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Edge Imp Scythe" once per turn.
1
12
Gimmick Puppet Terror Baby
X
DARK DARK Level Level 4 [ Machine / Effect ]
ATK 500 DEF 0
When this card is Normal Summoned: You can target 1 "Gimmick Puppet" monster in your GY, except "Gimmick Puppet Terror Baby"; Special Summon it in Defense Position. You can banish this card from your GY; your opponent cannot activate cards or effects in response to the activation of your "Gimmick Puppet" monster effects this turn.
1
13
Pharaonic Advent
X
DARK DARK Level Level 8 [ Spellcaster / Effect ]
ATK 2000 DEF 2000
Gains 300 ATK for each Continuous Trap on the field and in the GYs. You can only use each of the following effects of "Pharaonic Advent" once per turn. You can Tribute 1 monster; Special Summon this card from your hand. You can Tribute 1 Fairy, Fiend, or Reptile monster; add 1 Continuous Trap from your Deck to your hand, also you cannot Special Summon monsters for the rest of this turn.
1
14
Magicians' Souls
X
DARK DARK Level Level 1 [ Spellcaster / Effect ]
ATK 0 DEF 0
You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects;
●Special Summon this card.
●Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY.
You can only use each effect of "Magicians' Souls" once per turn.
1
15
Illusion of Chaos
X
DARK DARK Level Level 7 [ Spellcaster / Ritual/Effect ]
ATK 2100 DEF 2500
You can Ritual Summon this card with "Chaos Form". You can reveal this card in your hand; add 1 "Dark Magician", or 1 non-Ritual Monster that mentions it, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 "Dark Magician" from your GY, and if you do that, negate that activated effect. You can only use each effect of "Illusion of Chaos" once per turn.
1
16
Odd-Eyes Pendulumgraph Dragon
X
LIGHT LIGHT Level Level 7 [ Dragon / Ritual/Pendulum/Effect ]
ATK 2700 DEF 2500
Pendulum Scale P Scale 4 During the End Phase: You can add 1 Ritual Spell from your Deck or GY to your hand, then return this card to the hand. You can only use this effect of "Odd-Eyes Pendulumgraph Dragon" once per turn.
You can Ritual Summon this card with "Odd-Eyes Advent". Must be either Ritual Summoned, or Pendulum Summoned from your hand. Each time your opponent Special Summons a monster(s) from the Extra Deck, inflict 300 damage to them. Once per turn, when your opponent activates a Spell Card or effect (Quick Effect): You can place this card in your Pendulum Zone, and if you do, negate that effect, then, if you placed this Ritual Summoned card in the Pendulum Zone, you can Special Summon 1 "Odd-Eyes" monster from your Extra Deck.
1
Spell Cards
15
1
Preparation of Rites
X
SPELL SPELL
Add 1 Level 7 or lower Ritual Monster from your Deck to your hand, then you can add 1 Ritual Spell from your GY to your hand.
3
2
Revendread Origin
X
SPELL SPELL Ritual Ritual
This card can be used to Ritual Summon any "Vendread" Ritual Monster from your hand or GY. You must also Tribute monsters from your hand or field, and/or banish Zombie monsters from your GY, whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If "Revendread Slayer(s)" you control would be destroyed by battle or card effect, you can banish this card from your GY instead.
3
3
Revendread Evolution
X
SPELL SPELL Ritual Ritual
This card can be used to Ritual Summon any "Vendread" Ritual Monster from your hand or GY. You must also Tribute monsters from your hand or field, and/or send 1 "Vendread" monster from your Deck to the GY, whose total Levels equal the Level of the Ritual Monster you Ritual Summon. The Ritual Summoned monster is destroyed during the End Phase of the next turn. You can only activate 1 "Revendread Evolution" per turn.
1
4
Ravenous Vendread
X
SPELL SPELL Ritual Ritual
Special Summon 1 "Vendread" monster from your hand, Deck, or GY in face-down Defense Position, except "Vendread Scavenger", then apply the following effect.
●Ritual Summon any 1 "Vendread" Ritual Monster from your hand or GY by Tributing monsters you control, including the monster Special Summoned by this card, whose total Levels equal or exceed the Level of the Ritual Monster.
You can only activate 1 "Ravenous Vendread" per turn.
1
5
Toy Vendor
X
SPELL SPELL Continuous Continuous
Once per turn: You can discard 1 card; draw 1 card and show it, then if it is a "Fluffal" monster, you can Special Summon 1 monster from your hand. Otherwise, discard the card you drew. If this card is sent to the Graveyard: You can add 1 "Edge Imp Sabres" or 1 "Fluffal" monster from your Deck to your hand.
3
6
Toy Parade
X
SPELL SPELL
(This card is always treated as a "Frightfur" card.)
Target 1 DARK monster you control Special Summoned from the Extra Deck; for the rest of this turn, you cannot declare attacks except with that monster, also each time that monster destroys a monster by battle and sends it to the GY, it can attack again in a row. If you control a Fairy monster, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 Level 4 or lower DARK monster from your GY to your hand. You can only use 1 "Toy Parade" effect per turn, and only once that turn.
1
7
Frightfur Patchwork
X
SPELL SPELL
Add 1 "Edge Imp" monster and 1 "Polymerization" from your Deck to your hand. You can only activate 1 "Frightfur Patchwork" per turn.
1
8

Limited Cards

Limited
Gold Sarcophagus
X
SPELL SPELL
Banish 1 card from your Deck, face-up. During your 2nd Standby Phase after this card's activation, add that card to the hand.
1
9
Polymerization
X
SPELL SPELL
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field.
1
Trap Cards
3
1
D.D. Post
X
TRAP TRAP Continuous Continuous
Monsters you control gain 300 ATK for each card type (Monster, Spell, or Trap) among your banished cards. Once per turn, during the Main Phase: You can banish 1 card from your hand or GY, then you can shuffle 1 of your banished cards into the Deck. If this card is banished: You can place it face-up on your field. You can only use this effect of "D.D. Post" once per turn.
1
2
Detonation Code
X
TRAP TRAP Continuous Continuous
If you control a "Topologic" Link Monster: You can target 1 DARK non-Link Dragon, Machine, or Cyberse monster in your GY; Special Summon it. During the Standby Phase of the next turn after this card was banished from the Spell & Trap Zone: You can Set this card. You can only use each effect of "Detonation Code" once per turn.
1
3
Vendread Reorigin
X
TRAP TRAP
Target 1 face-up monster your opponent controls that has a Level; Tribute it, and if you do, Special Summon 1 "Vendread Token" (Zombie/DARK/ATK 0/DEF 0) with a Level equal to the Tributed monster's original Level. While the Token Special Summoned by this effect is on the field, you cannot Normal or Special Summon monsters, except "Vendread" monsters.
1

Extra Deck

15
1
Cross-Sheep
X
EARTH EARTH Link Link 2 [ Beast / Link/Effect ]
ATK 700 DEF -
2 monsters with different names
If a monster is Special Summoned to a zone this card points to (except during the Damage Step): You can apply the following effects, in sequence, based on the card types of the monster(s) this card points to.
●Ritual: Draw 2 cards, then discard 2 cards.
●Fusion: Special Summon 1 Level 4 or lower monster from your GY.
●Synchro: All monsters you control gain 700 ATK.
●Xyz: All monsters your opponent controls lose 700 ATK.
You can only use this effect of "Cross-Sheep" once per turn.
1
2
Herald of Mirage Lights
X
LIGHT LIGHT Link Link 2 [ Fairy / Link/Effect ]
ATK 600 DEF -
2 monsters with the same Type and Attribute, except Tokens
When a Spell/Trap Card or effect is activated (Quick Effect): You can send 1 Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it. If this card in your possession is sent to your GY by an opponent's card: You can add up to 2 Ritual Monsters and/or Ritual Spells with different names from your GY to your hand. You can only use each effect of "Herald of Mirage Lights" once per turn.
1
3
Avendread Savior
X
DARK DARK Link Link 2 [ Zombie / Link/Effect ]
ATK 1600 DEF -
2 Zombie monsters
This card's name becomes "Revendread Slayer" while on the field. You can only use each of the following effects of "Avendread Savior" once per turn.
●You can target 1 "Vendread" card in your GY; add it to your hand.
●During damage calculation, if this card battles an opponent's monster (Quick Effect): You can send 1 Zombie monster from your Deck to the GY; that opponent's monster loses ATK equal to the Level of the monster sent to the GY x 200, until the end of this turn.
2
4
Dharc the Dark Charmer, Gloomy
X
DARK DARK Link Link 2 [ Spellcaster / Link/Effect ]
ATK 1850 DEF -
2 monsters, including a DARK monster
(This card is always treated as a "Familiar-Possessed" card.)
You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.
1
5
Selene, Queen of the Master Magicians
X
LIGHT LIGHT Link Link 3 [ Spellcaster / Link/Effect ]
ATK 1850 DEF -
2+ monsters, including a Spellcaster monster
If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an "Endymion" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to.
1
6
Borrelcode Dragon
X
DARK DARK Link Link 3 [ Dragon / Link/Effect ]
ATK 2500 DEF -
2+ Effect Monsters
This card cannot be destroyed by card effects while a Link Monster points to it. You can only use each of the following effects of "Borrelcode Dragon" once per turn. At the start of the Damage Step, if this card that was Link Summoned using 3 monsters as material battles an opponent's monster: You can destroy all monsters on the field. You can banish this card from your GY; banish 1 DARK monster with 3000 or more ATK from the field, and if you do, Special Summon 1 "Topologic" monster from your Extra Deck or GY.
1
7
Topologic Trisbaena
X
DARK DARK Link Link 3 [ Cyberse / Link/Effect ]
ATK 2500 DEF -
2+ Effect Monsters
If a monster(s) is Special Summoned to a zone(s) this card points to: Banish as many of those monster(s) as possible, also as many Spells/Traps on the field as possible, and if you do, inflict 500 damage to your opponent for each of their cards banished by this effect.
1
8
Topologic Bomber Dragon
X
DARK DARK Link Link 4 [ Cyberse / Link/Effect ]
ATK 3000 DEF -
2+ Effect Monsters
If another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field: Destroy all monsters in the Main Monster Zones, also your other monsters cannot attack for the rest of this turn. After damage calculation, if this card attacked an opponent's monster: Inflict damage to your opponent equal to that opponent's monster's original ATK.
1
9
Topologic Zeroboros
X
DARK DARK Link Link 4 [ Cyberse / Link/Effect ]
ATK 3000 DEF -
2+ Effect Monsters
You cannot Summon/Set monsters to any Extra Monster Zone this card points to. Gains 200 ATK for each banished card. If another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field: Banish all cards on the field. Once per turn, during the Standby Phase of the next turn after this card was banished by its own effect: Special Summon this banished card.
1
10
Dingirsu, the Orcust of the Evening Star
X
DARK DARK Rank Rank 8 [ Machine / Xyz/Effect ]
ATK 2600 DEF 2100
2 Level 8 monsters
You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects;
●Send 1 card your opponent controls to the GY.
●Attach 1 of your banished Machine monsters to this card as material.
3
11
Frightfur Cruel Whale
X
WATER WATER Level Level 9 [ Fiend / Fusion/Effect ]
ATK 2600 DEF 2400
1 "Edge Imp" monster + 1 "Fluffal" monster
If this card is Fusion Summoned: You can destroy 1 card on both players' fields. Once per turn (Quick Effect): You can target 1 Fusion Monster you control; send 1 "Frightfur" card from your Deck or Extra Deck to the GY, except "Frightfur Cruel Whale", and if you do, the targeted monster gains ATK equal to half of its original ATK until the end of this turn.
1
12
Frightfur Bear
X
DARK DARK Level Level 6 [ Fiend / Fusion/Effect ]
ATK 2200 DEF 1800
"Edge Imp Sabres" + "Fluffal Bear"
When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can equip that monster to this card as an Equip Spell Card with this effect.
●The equipped monster gains 1000 ATK.
1

Side Deck

14
1
Alghoul Mazera
X
EARTH EARTH Level Level 8 [ Zombie / Effect ]
ATK 2800 DEF 2300
If a Zombie monster(s) you control would be destroyed by battle or card effect, you can banish this card from your hand or GY instead. If this card is banished from the hand or GY: You can Special Summon this card in Defense Position, then you can reduce its Level by 1. You can only use each effect of "Alghoul Mazera" once per turn.
1
2
Summon Reactor ・SK
X
DARK DARK Level Level 5 [ Machine / Effect ]
ATK 2000 DEF 1400
The first time a monster(s) is Summoned to your opponent's side of the field each turn, inflict 800 damage to your opponent. During the Battle Phase of the turn this effect is activated, you can negate the attack of 1 monster your opponent controls. You can send 1 face-up "Trap Reactor ・Y FI", 1 face-up "Spell Reactor ・RE", and this face-up card you control to the Graveyard to Special Summon 1 "Flying Fortress SKY FIRE" from your hand, Deck, or Graveyard.
1
3
Eldlich the Golden Lord
X
LIGHT LIGHT Level Level 10 [ Zombie / Effect ]
ATK 2500 DEF 2800
You can send this card and 1 Spell/Trap from your hand to the GY, then target 1 card on the field; send it to the GY. If this card is in your GY: You can send 1 Spell/Trap you control to the GY; add this card to your hand, then you can Special Summon 1 Zombie monster from your hand, and if you do, until the end of your opponent's turn, it gains 1000 ATK/DEF and cannot be destroyed by card effects. You can only use each effect of "Eldlich the Golden Lord" once per turn.
1
4
No Image
ヴァレット・ローダー
X
闇属性 闇属性 Level Level 4 [ ドラゴン族 / 効果 ]
ATK 1500 DEF 1500
このカード名の①②の効果はそれぞれ1ターンに1度しか使用できない。
①:このカードが召喚・特殊召喚した場合に発動できる。デッキからドラゴン族・闇属性・レベル7モンスター1体を手札に加える。この効果の発動後、ターン終了時まで自分は闇属性モンスターしかEXデッキから特殊召喚できない。
②:墓地のこのカードを除外し、フィールドの表側表示モンスター1体を対象として発動できる。そのモンスターの属性をターン終了時まで闇属性にする。
1
5
Delta of Invitation
X
SPELL SPELL Field Field
When this card is activated: You can send 1 Level 5 or higher Zombie monster from your Deck to the GY. You can only use each of the following effects of "Delta of Invitation" once per turn. If a Zombie monster is on the field: You can Special Summon 1 "Delta Token" (Zombie/DARK/Level 5/ATK 0/DEF 0). If a monster(s) is added from the GY to the hand, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only activate 1 "Delta of Invitation" per turn.
1
6
Rank-Up-Magic Argent Chaos Force
X
SPELL SPELL
Target 1 Rank 5 or higher Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" or "CXyz" monster that is 1 Rank higher than that monster you control, by using that target as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) When a Rank 5 or higher Xyz Monster(s) is Special Summoned to your field while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use this effect of "Rank-Up-Magic Argent Chaos Force" once per Duel.
1
7
Frightfur Jar
X
TRAP TRAP Continuous Continuous
This card's name becomes "Toy Vendor" while on the field or in the GY. Once per turn: You can discard 1 card; draw 1 card and show it, then if it is an "Edge Imp" monster, you can destroy 1 card on the field, otherwise place 1 card from your hand on the top or bottom of the Deck. If this card is sent to the GY: You can target 1 face-up monster your opponent controls; halve its ATK until the end of this turn.
1
8
The Duke of Demise
X
DARK DARK Level Level 6 [ Fiend / Fusion/Effect ]
ATK 2000 DEF 1700
2 Fiend and/or Zombie monsters
Once per turn, during your Standby Phase, pay 500 LP or destroy this card. Cannot be destroyed by battle. You can only use each of the following effects of "The Duke of Demise" once per turn. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 monster. You can banish this card from your GY, then target 1 Level 4 or higher Fiend or Zombie monster in your GY; add it to your hand.
1
9
Mereologic Aggregator
X
DARK DARK Rank Rank 9 [ Cyberse / Xyz/Effect ]
ATK 2600 DEF 3000
2+ Level 9 monsters
If this card is Xyz Summoned: You can send 1 monster from your Extra Deck to the GY. You can target monsters in your GY, up to the number of materials this card has; detach materials from this card equal to the number of those targets in the GY, and if you do, attach those targets to this card as material. If this card is sent to the GY: You can target 1 face-up card on the field; negate its effects until the end of this turn. You can only use each effect of "Mereologic Aggregator" once per turn.
1
10
Gimmick Puppet Fantasix Machinix
X
DARK DARK Rank Rank 8 [ Machine / Xyz/Effect ]
ATK 1500 DEF 3100
2 Level 8 monsters
You can detach 1 material from this card; add 1 "Rank-Up-Magic" Spell from your Deck to your hand, also, you can Normal Summon 1 Machine monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If you Special Summon a "Gimmick Puppet" Xyz Monster(s) (except during the Damage Step): You can Special Summon this card from your GY to either field in Defense Position, then you can add 1 "Rank-Up-Magic" Spell from your GY to your hand. You can only use each effect of "Gimmick Puppet Fantasix Machinix" once per turn.
1
11
CXyz Gimmick Puppet Fanatix Machinix
X
DARK DARK Rank Rank 9 [ Machine / Xyz/Effect ]
ATK 3100 DEF 1500
3 Level 9 monsters
If this card is Special Summoned: You can add 1 "Puppet" Trap from your Deck to your hand. You can detach 1 material from this card; Special Summon 1 monster from either GY to your opponent's field in Defense Position. If a monster(s) is Special Summoned to your opponent's field (except during the Damage Step): You can target 1 of them; destroy it, and if you do, inflict damage to your opponent equal to half its original ATK. You can only use each effect of "CXyz Gimmick Puppet Fanatix Machinix" once per turn.
1
12
Flying Mary, the Wandering Ghost Ship
X
WATER WATER Link Link 2 [ Zombie / Link/Effect ]
ATK 0 DEF -
2 Zombie monsters
You can target 1 of your Level 5 or higher Zombie monsters that is banished or in your GY; place this card in your Spell & Trap Zone as a face-up Continuous Spell, and if you do, Special Summon that monster. While this card is a Continuous Spell: You can target 1 Level 5 or higher Zombie monster you control; destroy 1 monster your opponent controls with ATK less than or equal to that monster. You can only use each effect of "Flying Mary, the Wandering Ghost Ship" once per turn.
1
13

Forbidden Cards

Forbidden
Knightmare Goblin
X
WIND WIND Link Link 2 [ Fiend / Link/Effect ]
ATK 1300 DEF -
2 monsters with different names
If this card is Link Summoned during your turn: You can discard 1 card; if this card was co-linked when this effect was activated, you can draw 1 card, also, during your Main Phase this turn, you can Normal Summon 1 monster from your hand to your zone this card points to, in addition to your Normal Summon/Set. You can only apply this effect of "Knightmare Goblin" once per turn. Neither player can target co-linked monsters you control with card effects.
1
14
Space Insulator
X
DARK DARK Link Link 2 [ Cyberse / Link/Effect ]
ATK 1200 DEF -
2 monsters
Monsters this card points to lose 800 ATK/DEF. When a Cyberse Link Monster is Link Summoned to your field, while this card is in the GY, except the turn this card was sent to the GY: You can Special Summon this card to your zone that monster points to, but it cannot be used as Link Material, also banish it when it leaves the field.
1

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