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Bronk Stone’s Deck

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Deck Type
DuelLinks
Deck Playstyle
Character
Registered Tag
Machine
Comment
Bronk plays a "Gearspring" Deck, which focuses on the manipulation of Gearspring Counters through the effects of his Spell and Trap Cards to grant his Machine-Type monsters additional ATK. He also uses an array of cards to gain an advantage through containing Machine-Type monsters such as "Iron Call" and "Iron Draw".
Monster Cards 12
1
Gearspring Spirit
3
2
Aye-Iron
3
3
UFO Turtle
3
4
Tin Goldfish
3
Spell Cards 10
1
Monster Reborn

Limited Cards

Limited Cards
1
2
Iron Call
3
3
Iron Draw
3
4
Rush Recklessly
3
Trap Cards 0
1  
2  
3  
4  
Extra Deck 2
1
Tin Archduke
1
2
Number 39: Utopia
1
3  
4  
5  
6  
7  
8  
9  
10  
11  
12  
13  
14  
15  
Side Deck 0

Main Deck

22
Monster Cards
12
1
Gearspring Spirit
X
DARK DARK Level Level 8 [ Machine / Effect ]
ATK 100 DEF 100
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by having only Machine-Type monsters in your Graveyard (min. 1). Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes 0 until the End Phase.
3
2
Aye-Iron
X
EARTH EARTH Level Level 4 [ Machine / Effect ]
ATK 1600 DEF 1800
Once per turn: You can have this card gain 400 ATK. This card cannot attack the turn you activate this effect.
3
3
UFO Turtle
X
FIRE FIRE Level Level 4 [ Machine / Effect ]
ATK 1400 DEF 1200
When this card is destroyed by battle and sent to the GY: You can Special Summon 1 FIRE monster with 1500 or less ATK from your Deck, in Attack Position.
3
4
Tin Goldfish
X
WATER WATER Level Level 4 [ Machine / Effect ]
ATK 800 DEF 2000
When this card is Normal Summoned: You can Special Summon 1 Level 4 monster from your hand.
3
Spell Cards
10
1

Limited Cards

Limited
Monster Reborn
X
SPELL SPELL
Target 1 monster in either GY; Special Summon it.
1
2
Iron Call
X
SPELL SPELL
If you control a Machine monster: Target 1 Level 4 or lower Machine monster in your GY; Special Summon that target, but its effects are negated, also destroy it during the End Phase.
3
3
Iron Draw
X
SPELL SPELL
If you control exactly 2 Machine Effect Monsters and no other monsters: Draw 2 cards. For the rest of this turn after this card resolves, you can only Special Summon once. You can only activate 1 "Iron Draw" per turn.
3
4
Rush Recklessly
X
SPELL SPELL Quick-Play Quick-Play
Target 1 face-up monster on the field; it gains 700 ATK until the end of this turn.
3

Extra Deck

2
1
Tin Archduke
X
EARTH EARTH Rank Rank 4 [ Machine / Xyz/Effect ]
ATK 2200 DEF 1200
3 Level 4 monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; change its battle position. (Flip monsters' effects are not activated.)
1
2
Number 39: Utopia
X
LIGHT LIGHT Rank Rank 4 [ Warrior / Xyz/Effect ]
ATK 2500 DEF 2000
2 Level 4 monsters
When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.
1

Side Deck

0

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