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- Deck Type
- DuelLinks
- Deck Playstyle
- Character
- Registered Tag
- Machine
- Comment
- Bronk plays a "Gearspring" Deck, which focuses on the manipulation of Gearspring Counters through the effects of his Spell and Trap Cards to grant his Machine-Type monsters additional ATK. He also uses an array of cards to gain an advantage through containing Machine-Type monsters such as "Iron Call" and "Iron Draw".
| Monster Cards | 12 | ||
|---|---|---|---|
| 1 |
|
Gearspring Spirit
|
3 |
| 2 |
|
Aye-Iron
|
3 |
| 3 |
|
UFO Turtle
|
3 |
| 4 |
|
Tin Goldfish
|
3 |
| Spell Cards | 10 | ||
|---|---|---|---|
| 1 |
|
Monster Reborn
Limited Cards Limited Cards |
1 |
| 2 |
|
Iron Call
|
3 |
| 3 |
|
Iron Draw
|
3 |
| 4 |
|
Rush Recklessly
|
3 |
| Trap Cards | 0 | ||
|---|---|---|---|
| 1 | |||
| 2 | |||
| 3 | |||
| 4 | |||
| Extra Deck | 2 | ||
|---|---|---|---|
| 1 |
|
Tin Archduke
|
1 |
| 2 |
|
Number 39: Utopia
|
1 |
| 3 | |||
| 4 | |||
| 5 | |||
| 6 | |||
| 7 | |||
| 8 | |||
| 9 | |||
| 10 | |||
| 11 | |||
| 12 | |||
| 13 | |||
| 14 | |||
| 15 | |||
| Side Deck | 0 | ||
|---|---|---|---|
Main Deck
22- Gearspring Spirit
- X
-
DARK
Level 8
[
Machine
/
Effect
]
ATK 100 DEF 100 - Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by having only Machine-Type monsters in your Graveyard (min. 1). Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes 0 until the End Phase.
- Aye-Iron
- X
-
EARTH
Level 4
[
Machine
/
Effect
]
ATK 1600 DEF 1800 - Once per turn: You can have this card gain 400 ATK. This card cannot attack the turn you activate this effect.
- UFO Turtle
- X
-
FIRE
Level 4
[
Machine
/
Effect
]
ATK 1400 DEF 1200 - When this card is destroyed by battle and sent to the GY: You can Special Summon 1 FIRE monster with 1500 or less ATK from your Deck, in Attack Position.
- Tin Goldfish
- X
-
WATER
Level 4
[
Machine
/
Effect
]
ATK 800 DEF 2000 - When this card is Normal Summoned: You can Special Summon 1 Level 4 monster from your hand.
- Iron Call
- X
-
SPELL
- If you control a Machine monster: Target 1 Level 4 or lower Machine monster in your GY; Special Summon that target, but its effects are negated, also destroy it during the End Phase.
- Iron Draw
- X
-
SPELL
- If you control exactly 2 Machine Effect Monsters and no other monsters: Draw 2 cards. For the rest of this turn after this card resolves, you can only Special Summon once. You can only activate 1 "Iron Draw" per turn.
- Rush Recklessly
- X
-
SPELL
Quick-Play
- Target 1 face-up monster on the field; it gains 700 ATK until the end of this turn.
Extra Deck
2- Tin Archduke
- X
-
EARTH
Rank 4
[
Machine
/
Xyz/Effect
]
ATK 2200 DEF 1200 -
3 Level 4 monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; change its battle position. (Flip monsters' effects are not activated.)
- Number 39: Utopia
- X
-
LIGHT
Rank 4
[
Warrior
/
Xyz/Effect
]
ATK 2500 DEF 2000 -
2 Level 4 monsters
When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.
