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Jack Atlas’ ARC-V Deck

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Deck Type
Deck
Deck Playstyle
Character
Registered Category
Red Dragon Archfiend Resonator
Registered Tag
Synchro
Comment
Jack uses a "Red" Deck, which, similar to his 5D's counterpart, seems to focus mainly on power. He swarms the field with various monsters to perform Synchro Summons and uses powerful Synchro Monsters to overwhelm his opponent with card-destruction effects and high ATK for OTK tactics. He also uses cards his 5D's counterpart used or similar ones, like "Resonator" monsters and "Crimson Blader". Much like his 5D's counterpart with "Red Dragon Archfiend", Jack aims to bring out his "Scarlight Red Dragon Archfiend" as soon as possible and keep ** alive throughout the whole Duel, using many effects to protect and strengthen **, including several hand traps, as well as a rather high amount of Trap Cards.
Monster Cards 26
1
Top Runner
1
2
Dark Resonator
1
3
Influence Dragon
1
4
Dark Tinker
1
5
Dread Dragon
1
6
Force Resonator
1
7
Red Resonator
1
8
Chain Resonator
1
9
Double Resonator
1
10
Mirror Resonator
1
11
Red Nova
1
12
Synkron Resonator
1
13
Power Giant
1
14
Red Warg
1
15
Vice Dragon
1
16
Lancer Archfiend
1
17
Mad Archfiend
1
18
Power Breaker
1
19
Red Gardna
1
20
Red Sprinter
1
21
Twin-Shield Defender
1
22
Twin-Sword Marauder
1
23
Vice Berserker
1
24
Battle Fader
1
25
Dark Bug
1
26
Red Mirror
1
Spell Cards 4
1
Mind Trust
1
2
Red Dragon Vase
1
3
Resonator Call
1
4
Scarlet Security
1
5  
6  
7  
8  
9  
10  
11  
12  
13  
14  
15  
16  
17  
18  
19  
20  
21  
22  
23  
24  
25  
26  
Trap Cards 10
1
Descending Lost Star
1
2
King's Synchro
1
3
Prideful Roar
1
4
Red Cocoon
1
5
Reject Reborn
1
6
Revival Gift
1
7
Synchro Deflector
1
8
Fiendish Chain
1
9
King Scarlet
1
10
Powerful Rebirth
1
11  
12  
13  
14  
15  
16  
17  
18  
19  
20  
21  
22  
23  
24  
25  
26  
Extra Deck 5
1
Red Wyvern
1
2
Exploder Dragonwing
1
3
Crimson Blader
1
4
Scarlight Red Dragon Archfiend
1
5
Tyrant Red Dragon Archfiend
1
6  
7  
8  
9  
10  
11  
12  
13  
14  
15  
Side Deck 15
1
Trap Eater
1
2
Flare Resonator
1
3
Sword Master
1
4
Barrier Resonator
1
5
Sinister Sprocket
1
6
Strong Wind Dragon
1
7
Power Invader
1
8
Archfiend Interceptor
1
9
Ogre of the Scarlet Sorrow
1
10
Power Supplier
1
11
Tuner Capture
1
12
Urgent Tuning
1
13
Shadow Spell
1
14
Spacegate
1
15
Crimson Fire
1

Main Deck

40
Monster Cards
26
1
Top Runner
X
WIND WIND Level Level 4 [ Machine / Tuner/Effect ]
ATK 1100 DEF 800
All face-up Synchro Monsters you control gain 600 ATK.
1
2
Dark Resonator
X
DARK DARK Level Level 3 [ Fiend / Tuner/Effect ]
ATK 1300 DEF 300
The first time this card would be destroyed by battle each turn, it is not destroyed.
1
3
Influence Dragon
X
WIND WIND Level Level 3 [ Dragon / Tuner/Effect ]
ATK 300 DEF 900
Once per turn: You can target 1 face-up monster you control; it becomes Dragon-Type until the End Phase.
1
4
Dark Tinker
X
DARK DARK Level Level 2 [ Fiend / Tuner/Effect ]
ATK 1000 DEF 1300
When this card you control is sent to the Graveyard, look at the top card of your Deck. Return that card to either the top or the bottom of the Deck.
1
5
Dread Dragon
X
FIRE FIRE Level Level 2 [ Dragon / Tuner/Effect ]
ATK 1100 DEF 400
When this card is destroyed by battle and sent to the Graveyard, you can add 1 Level 3 or lower Dragon-Type monster from your Deck to your hand.
1
6
Force Resonator
X
WATER WATER Level Level 2 [ Fiend / Tuner/Effect ]
ATK 500 DEF 500
You can send this face-up card you control to the Graveyard, then target 1 face-up monster you control; if it attacks this turn, your opponent cannot activate cards or effects that target a monster(s) until the end of the Damage Step.
1
7
Red Resonator
X
FIRE FIRE Level Level 2 [ Fiend / Tuner/Effect ]
ATK 600 DEF 200
When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand. When this card is Special Summoned: You can target 1 face-up monster on the field; gain LP equal to its ATK. You can only use this effect of "Red Resonator" once per turn.
1
8
Chain Resonator
X
LIGHT LIGHT Level Level 1 [ Fiend / Tuner/Effect ]
ATK 100 DEF 100
When this card is Normal Summoned while a Synchro Monster is on the field: You can Special Summon 1 "Resonator" monster from your Deck, except "Chain Resonator".
1
9
Double Resonator
X
FIRE FIRE Level Level 1 [ Fiend / Tuner/Effect ]
ATK 0 DEF 0
If this card is Normal or Special Summoned: You can target 1 face-up monster on the field; that target is treated as a Tuner this turn. You can banish this card from your GY, then target 1 Fiend monster you control; that Fiend monster is treated as a Tuner this turn. You can only use this effect of "Double Resonator" once per turn.
1
10
Mirror Resonator
X
LIGHT LIGHT Level Level 1 [ Fiend / Tuner/Effect ]
ATK 0 DEF 0
If your opponent controls a face-up monster(s) that was Special Summoned from the Extra Deck and you do not, while this card is in your hand or Graveyard: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Mirror Resonator" once per turn. Once per turn: You can target 1 face-up monster your opponent controls; treat this card's Level as that monster's original Level if this card is used for a Synchro Summon this turn.
1
11
Red Nova
X
FIRE FIRE Level Level 1 [ Fairy / Tuner/Effect ]
ATK 0 DEF 0
If a Level 8 or higher Dragon Synchro Monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Red Nova" once per turn this way. If this card is sent to the GY for a Synchro Summon that uses 2 or more Tuners as material: You can Special Summon 1 FIRE Fiend monster from your Deck in Defense Position.
1
12
Synkron Resonator
X
DARK DARK Level Level 1 [ Fiend / Tuner/Effect ]
ATK 100 DEF 100
If a Synchro Monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Synkron Resonator" once per turn this way. If this card is sent from the field to the GY: You can target 1 "Resonator" monster in your GY, except "Synkron Resonator"; add it to your hand.
1
13
Power Giant
X
EARTH EARTH Level Level 6 [ Rock / Effect ]
ATK 2200 DEF 0
You can Special Summon this card (from your hand) by sending 1 Level 4 or lower monster from your hand to the Graveyard. If you do, decrease this card's Level by the Level of that monster. If this card attacks or is attacked, until the end of the Damage Step any effect damage you take becomes 0.
1
14
Red Warg
X
FIRE FIRE Level Level 6 [ Fiend / Effect ]
ATK 1400 DEF 2200
When you Normal Summon a "Resonator" monster: You can Special Summon this card from your hand, but its ATK becomes halved.
1
15
Vice Dragon
X
DARK DARK Level Level 5 [ Dragon / Effect ]
ATK 2000 DEF 2400
If only your opponent controls a monster, you can Special Summon this card (from your hand), but its original ATK/DEF become halved.
1
16
Lancer Archfiend
X
DARK DARK Level Level 4 [ Fiend / Effect ]
ATK 1600 DEF 1400
Once per turn, when your monster declares an attack on your opponent's Defense Position monster: You can activate this effect; during that battle, if that monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.
1
17
Mad Archfiend
X
DARK DARK Level Level 4 [ Fiend / Effect ]
ATK 1800 DEF 0
If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this face-up Attack Position card is targeted for an attack: Change it to Defense Position.
1
18
Power Breaker
X
EARTH EARTH Level Level 4 [ Warrior / Effect ]
ATK 1900 DEF 0
If this card in your possession is destroyed by your opponent's attack or card effect and sent to your Graveyard: Target 1 face-up Spell/Trap Card your opponent controls; destroy that target. If this card attacks, it is changed to Defense Position at the end of the Damage Step.
1
19
Red Gardna
X
FIRE FIRE Level Level 4 [ Fiend / Effect ]
ATK 0 DEF 2000
During either player's turn, when your opponent activates a card or effect while you control a "Red Dragon Archfiend" monster: You can send this card from your hand to the Graveyard; this turn, monsters you control cannot be destroyed by your opponent's card effects.
1
20
Red Sprinter
X
FIRE FIRE Level Level 4 [ Fiend / Effect ]
ATK 1700 DEF 1200
When this card is Normal or Special Summoned while you control no other monsters: You can Special Summon 1 Level 3 or lower Fiend Tuner from your hand or GY. You can only use this effect of "Red Sprinter" once per turn.
1
21
Twin-Shield Defender
X
EARTH EARTH Level Level 4 [ Warrior / Effect ]
ATK 700 DEF 1600
When this card you control is destroyed by battle and sent to your Graveyard, you can halve the current ATK of 1 face-up monster your opponent controls, until the End Phase.
1
22
Twin-Sword Marauder
X
DARK DARK Level Level 4 [ Warrior / Effect ]
ATK 1600 DEF 1000
Once per Battle Phase, if this card attacks a Defense Position monster, it can make a second attack in a row. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.
1
23
Vice Berserker
X
DARK DARK Level Level 4 [ Fiend / Effect ]
ATK 1000 DEF 1000
If this card is sent to the Graveyard as a Synchro Material Monster, inflict 2000 damage to the player that Synchro Summoned, and the Synchro Monster that used this card as a Synchro Material Monster gains 2000 ATK until the End Phase.
1
24
Battle Fader
X
DARK DARK Level Level 1 [ Fiend / Effect ]
ATK 0 DEF 0
When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then end the Battle Phase. If Summoned this way, banish it when it leaves the field.
1
25
Dark Bug
X
DARK DARK Level Level 1 [ Insect / Effect ]
ATK 100 DEF 100
When this card is Normal Summoned, select and Special Summon 1 Level 3 Tuner monster from your Graveyard. The effect(s) of that monster is negated.
1
26
Red Mirror
X
FIRE FIRE Level Level 1 [ Fiend / Effect ]
ATK 0 DEF 0
When an opponent's monster declares an attack: You can send this card from your hand to the Graveyard, then target 1 FIRE Fiend-Type monster in your Graveyard, except "Red Mirror"; add it to your hand. If you Synchro Summon while this card is in your Graveyard (except during the Damage Step, or the turn this card was sent to the Graveyard): You can add this card to your hand. You can only use each effect of "Red Mirror" once per turn.
1
Spell Cards
4
1
Mind Trust
X
SPELL SPELL
Tribute 1 Level 2 or higher monster. Add 1 Tuner Monster from your Graveyard to your hand whose Level is less than or equal to half of the Tributed monster's.
1
2
Red Dragon Vase
X
SPELL SPELL
If you control a "Red Dragon Archfiend": Draw 2 cards. You cannot Normal or Special Summon monsters the turn you activate this card, and until the end of your opponent's turn after this card is activated.
1
3
Resonator Call
X
SPELL SPELL
Add 1 "Resonator" monster from your Deck to your hand.
1
4
Scarlet Security
X
SPELL SPELL
If you control a "Red Dragon Archfiend": Destroy all Spell and Trap Cards your opponent controls.
1
Trap Cards
10
1
Descending Lost Star
X
TRAP TRAP
Target 1 Synchro Monster in your Graveyard; Special Summon that target in Defense Position, but its effects are negated, its Level is reduced by 1, its DEF becomes 0, also its battle position cannot be changed.
1
2
King's Synchro
X
TRAP TRAP
When your opponent's monster declares an attack on a Synchro Monster you control: Negate the attack, then you can apply the rest of this card's effect. Banish that Synchro Monster you control and 1 Tuner from your GY, and if you do, Special Summon from your Extra Deck 1 Synchro Monster whose Level equals the total Levels the banished monsters had. (This is treated as a Synchro Summon.)
1
3
Prideful Roar
X
TRAP TRAP
During damage calculation, if your monster battles an opponent's monster with a higher ATK: Pay LP equal to the difference in ATK; your monster gains ATK equal to that difference +300, during damage calculation only.
1
4
Red Cocoon
X
TRAP TRAP
Target 1 Dragon-Type Synchro Monster you control; equip this card to it. While it is battling an opponent's monster, until the end of the Damage Step, negate the effects of all face-up monsters your opponent controls. During the End Phase, if this card is in the Graveyard because it was sent there this turn: You can target 1 "Red Dragon Archfiend" in your Graveyard; Special Summon it.
1
5
Reject Reborn
X
TRAP TRAP
When an opponent's monster declares a direct attack: End the Battle Phase, then you can Special Summon 1 Tuner and 1 Synchro Monster from your Graveyard, but they have their effects negated.
1
6
Revival Gift
X
TRAP TRAP
Select 1 Tuner monster from your Graveyard and Special Summon it. Its effects are negated. Special Summon 2 "Gift Fiend Tokens" (Fiend-Type/DARK/Level 3/ATK 1500/DEF 1500) to your opponent's side of the field.
1
7
Synchro Deflector
X
TRAP TRAP
Activate only when a face-up Synchro Monster you control is selected as an attack target. Negate the attack and destroy 1 monster your opponent controls.
1
8
Fiendish Chain
X
TRAP TRAP Continuous Continuous
Activate this card by targeting 1 Effect Monster on the field; negate the effects of that face-up monster while it is on the field, also that face-up monster cannot attack. When it is destroyed, destroy this card.
1
9
King Scarlet
X
TRAP TRAP Continuous Continuous
If a "Red Dragon Archfiend" monster you control battles, during damage calculation: Make that monster you control unable to be destroyed by that battle, and if you do, Special Summon this card as a Normal Monster (Fiend-Type/Tuner/FIRE/Level 1/ATK 0/DEF 0). (This card is also still a Trap Card.)
1
10
Powerful Rebirth
X
TRAP TRAP Continuous Continuous
Activate this card by targeting 1 Level 4 or lower monster in your GY; Special Summon that target. Increase its Level by 1 and ATK/DEF by 100. When that monster is destroyed, destroy this card.
1

Extra Deck

5
1
Red Wyvern
X
FIRE FIRE Level Level 6 [ Dragon / Synchro/Effect ]
ATK 2400 DEF 2000
1 Tuner + 1 or more non-Tuner monsters
During either player's turn, if a monster with higher ATK than this Synchro Summoned card is on the field: You can destroy the 1 face-up monster on the field that has the highest ATK (your choice, if tied). This effect can only be used once while this card is face-up on the field.
1
2
Exploder Dragonwing
X
DARK DARK Level Level 7 [ Dragon / Synchro/Effect ]
ATK 2400 DEF 1600
1 Tuner + 1 or more non-Tuner Dragon-Type monsters
At the start of the Damage Step, if this card battles a monster: You can destroy that monster, and if you do, inflict damage to your opponent equal to the ATK the destroyed monster had on the field. This card's ATK must be greater than or equal to the ATK of that monster to activate and to resolve this effect.
1
3
Crimson Blader
X
FIRE FIRE Level Level 8 [ Warrior / Synchro/Effect ]
ATK 2800 DEF 2600
1 Tuner + 1 or more non-Tuner monsters
If this card destroys an opponent's monster by battle and sends it to the GY: Your opponent cannot Normal or Special Summon Level 5 or higher monsters during their next turn.
1
4
Scarlight Red Dragon Archfiend
X
DARK DARK Level Level 8 [ Dragon / Synchro/Effect ]
ATK 3000 DEF 2500
1 Tuner + 1+ non-Tuner monsters
This card's name becomes "Red Dragon Archfiend" while on the field or in the GY. Once per turn: You can destroy as many other Special Summoned Effect Monsters on the field as possible with ATK less than or equal to this card's, then inflict 500 damage to your opponent for each monster destroyed.
1
5
Tyrant Red Dragon Archfiend
X
DARK DARK Level Level 10 [ Dragon / Synchro/Effect ]
ATK 3500 DEF 3000
2 Tuners + 1+ non-Tuner monsters
Must be Synchro Summoned. During your Main Phase 1: You can destroy all other cards on the field, also, for the rest of this turn, other monsters you control cannot attack. During the Battle Phase, when a Spell/Trap Card is activated (Quick Effect): You can negate the activation, and if you do, destroy that card, and if you do that, this card gains 500 ATK. You can only use each effect of "Tyrant Red Dragon Archfiend" once per turn.
1

Side Deck

15
1
Trap Eater
X
DARK DARK Level Level 4 [ Fiend / Tuner/Effect ]
ATK 1900 DEF 1600
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 1 face-up Trap your opponent controls to the GY.
1
2
Flare Resonator
X
FIRE FIRE Level Level 3 [ Fiend / Tuner/Effect ]
ATK 300 DEF 1300
A Synchro Monster that used this card as a Synchro Material gains 300 ATK.
1
3
Sword Master
X
EARTH EARTH Level Level 3 [ Warrior / Tuner/Effect ]
ATK 1200 DEF 0
If a Warrior-Type monster you control attacks your opponent's monster, and the opponent's monster is not destroyed by battle, at the end of the Damage Step you can Special Summon this card from your hand. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
1
4
Barrier Resonator
X
LIGHT LIGHT Level Level 1 [ Fiend / Tuner/Effect ]
ATK 300 DEF 800
(Quick Effect): You can send this card from your hand to the GY, then target 1 Tuner you control; this turn, it cannot be destroyed by battle, also you take no battle damage from attacks involving it.
1
5
Sinister Sprocket
X
DARK DARK Level Level 1 [ Fiend / Tuner/Effect ]
ATK 400 DEF 0
If this card is sent to the Graveyard for the Synchro Summon of a DARK Synchro Monster, you can destroy 1 face-up Spell or Trap Card.
1
6
Strong Wind Dragon
X
WIND WIND Level Level 6 [ Dragon / Effect ]
ATK 2400 DEF 1000
Cannot be destroyed by battle with a monster that has the same ATK. If this card is Tribute Summoned by Tributing a Dragon-Type monster: It gains ATK equal to half the original ATK of the Tributed monster. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
1
7
Power Invader
X
DARK DARK Level Level 5 [ Fiend / Effect ]
ATK 2200 DEF 0
If your opponent controls 2 or more monsters, you can Normal Summon this card without Tributing.
1
8
Archfiend Interceptor
X
DARK DARK Level Level 4 [ Fiend / Effect ]
ATK 1400 DEF 1600
While you control this face-up Attack Position card, when an opponent's monster declares an attack, inflict 500 damage to your opponent.
1
9
Ogre of the Scarlet Sorrow
X
DARK DARK Level Level 4 [ Fiend / Effect ]
ATK 0 DEF 0
During your opponent's turn, when your opponent declares a second direct attack during the same Battle Phase, you can Special Summon this card from your hand. When you do, this card's ATK and DEF becomes equal to the ATK and DEF of the first monster that attacked directly this turn, if it is still face-up on the field. The turn this card is Special Summoned with this effect, your opponent cannot select monsters other than this card as an attack target while this card is face-up on the field.
1
10
Power Supplier
X
EARTH EARTH Level Level 2 [ Spellcaster / Effect ]
ATK 400 DEF 400
Once per turn, you can select 1 face-up monster you control. It gains 400 ATK while you control this face-up card. (A monster cannot gain more than 400 ATK from this card's effect.)
1
11
Tuner Capture
X
TRAP TRAP
Activate only when your opponent Synchro Summons a monster. Special Summon 1 Tuner Monster used for that Synchro Summon from their Graveyard to your side of the field.
1
12
Urgent Tuning
X
TRAP TRAP
During the Battle Phase: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control.
1
13
Shadow Spell
X
TRAP TRAP Continuous Continuous
Activate this card by targeting 1 face-up monster your opponent controls; it loses 700 ATK, also it cannot attack or change its battle position. When it leaves the field, destroy this card.
1
14
Spacegate
X
TRAP TRAP Continuous Continuous
Each time a monster your opponent controls attacks or is attacked, place 1 Gate Counter on this card at the end of the Damage Step. During your Main Phase: You can send this card to the Graveyard; Special Summon 1 monster from your hand whose Level is less than or equal to the number of Gate Counters on this card.
1
15
Crimson Fire
X
TRAP TRAP Counter Counter
When your opponent activates a Spell/Trap Card that would inflict damage to you, while you control a "Red Dragon Archfiend": Your opponent takes twice the effect damage you would have taken, instead.
1

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