Close

ただし貪ウツテメーはダメだ

Favorites
0
Deck Type
Master Duel
Deck Playstyle
Concept
Comment
Monster Cards 46
1
Droll & Lock Bird

Semi-Limited Cards

Semi-Limited Cards
2
2
Beautunaful Princess
1
3
Myutant Mutant
1
4
Maxx "C"

Forbidden Cards

Forbidden Cards
1
5
Myutant M-05
1
6
Paces, Light of the Ghoti
1
7
Shif, Fairy of the Ghoti
2
8
Zep, Ruby of the Ghoti
2
9
Keaf, Murk of the Ghoti
3
10
Mirror Mage of the Ice Barrier
1
11
Ghost Ogre & Snow Rabbit
1
12
Ash Blossom & Joyous Spring
3
13
Mind Procedure
3
14
Lifeless Leaffish
2
15
Fishborg Harpooner
2
16
Mulcharmy Purulia
2
17
Mulcharmy Fuwalos
3
18
Minimalian
3
19
Aspischool
1
20
Bystial Magnamhut

Limited Cards

Limited Cards
1
21
Bystial Druiswurm

Limited Cards

Limited Cards
3
22
Snopios, Shade of the Ghoti
2
23
Psiics, Moonlight of the Ghoti
2
24
Superancient Deepsea King Coelacanth
1
25
Tidal, Dragon Ruler of Waterfalls
1
26
Nibiru, the Primal Being
1
Spell Cards 10
1
Gold Sarcophagus

Limited Cards

Limited Cards
1
2
Moray of Greed
2
3
That Grass Looks Greener

Limited Cards

Limited Cards
1
4
Freezing Chains of the Ice Barrier
1
5
Emergency Teleport
3
6
Called by the Grave

Limited Cards

Limited Cards
1
7
Crossout Designator

Limited Cards

Limited Cards
1
8  
9  
10  
11  
12  
13  
14  
15  
16  
17  
18  
19  
20  
21  
22  
23  
24  
25  
26  
Trap Cards 4
1
Infinite Impermanence
1
2
Dominus Impulse
3
3  
4  
5  
6  
7  
8  
9  
10  
11  
12  
13  
14  
15  
16  
17  
18  
19  
20  
21  
22  
23  
24  
25  
26  
Extra Deck 15
1
Fish Lamp
1
2
Arionpos, Serpent of the Ghoti
2
3
White Aura Whale
1
4
Accel Synchro Stardust Dragon
1
5
Askaan, the Bicorned Ghoti
1
6
Ravenous Crocodragon Archethys
1
7
Baronne de Fleur

Forbidden Cards

Forbidden Cards
1
8
Swordsoul Supreme Sovereign - Chengying
1
9
Ghoti of the Deep Beyond
2
10
Abyss Keeper
1
11
Spright Elf

Forbidden Cards

Forbidden Cards
1
12
Spright Sprind
1
13
S:P Little Knight
1
14  
15  
Side Deck 0

Main Deck

60
Monster Cards
46
1

Semi-Limited Cards

Semi-limited
Droll & Lock Bird
X
WIND WIND Level Level 1 [ Spellcaster / Effect ]
ATK 0 DEF 0
If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.
2
2
Beautunaful Princess
X
WATER WATER Level Level 1 [ Fish / Effect ]
ATK 0 DEF 0
When this card is Normal or Special Summoned: You can banish this card; Special Summon 1 Level 4 or lower Fish monster from your Deck, except "Beautunaful Princess". You can only use this effect of "Beautunaful Princess" once per turn.
1
3
Myutant Mutant
X
WATER WATER Level Level 1 [ Psychic / Effect ]
ATK 0 DEF 0
If you control a "Myutant" card: You can Special Summon this card from your hand. You can Tribute this card, then banish 1 "Myutant" card from your hand or Deck; Special Summon 1 monster from your hand or Deck, based on the banished card, but lose LP equal to that Special Summoned monster's original ATK.
●Monster: "Myutant Beast"
●Spell: "Myutant Mist"
●Trap: "Myutant Arsenal"
You can only use each effect of "Myutant Mutant" once per turn.
1
4

Forbidden Cards

Forbidden
Maxx "C"
X
EARTH EARTH Level Level 2 [ Insect / Effect ]
ATK 500 DEF 200
(Quick Effect): You can send this card from your hand to the GY; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use this effect of "Maxx "C"" once per turn.
1
5
Myutant M-05
X
WATER WATER Level Level 2 [ Psychic / Effect ]
ATK 0 DEF 500
If this card is Normal or Special Summoned: You can add 1 "Myutant" monster from your Deck to your hand, except "Myutant M-05". You can Tribute this card, then banish 1 card from your hand or face-up field; Special Summon 1 monster from your hand or Deck, based on the banished card.
●Monster: "Myutant Beast"
●Spell: "Myutant Mist"
●Trap: "Myutant Arsenal"
You can only use each effect of "Myutant M-05" once per turn.
1
6
Paces, Light of the Ghoti
X
WATER WATER Level Level 2 [ Fish / Tuner/Effect ]
ATK 0 DEF 0
You can banish this card you control; Special Summon 1 Fish monster from your hand, except "Paces, Light of the Ghoti". During the Standby Phase of the next turn after this card was banished: You can Special Summon this banished card. During your opponent's Main Phase, if this card was Special Summoned this turn, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Fish Synchro Monster using this card you control. You can only use each effect of "Paces, Light of the Ghoti" once per turn.
1
7
Shif, Fairy of the Ghoti
X
WATER WATER Level Level 2 [ Fish / Tuner/Effect ]
ATK 0 DEF 500
You can banish this card from your GY, then target 1 Fish monster you control; it gains 500 ATK until the end of this turn. During the Standby Phase of the next turn after this card was banished: You can Special Summon this banished card. During your opponent's Main Phase, if this card was Special Summoned this turn, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Fish Synchro Monster using this card you control. You can only use each effect of "Shif, Fairy of the Ghoti" once per turn.
2
8
Zep, Ruby of the Ghoti
X
WATER WATER Level Level 2 [ Fish / Tuner/Effect ]
ATK 0 DEF 1000
You can banish this card from your hand, then target 1 Fish monster in your GY; banish it. During your opponent's turn, if this card is banished: You can Special Summon it. If this card is Special Summoned, you can (except during the Damage Step): Immediately after this effect resolves, Synchro Summon 1 Fish Synchro Monster using this card you control. You can only use each effect of "Zep, Ruby of the Ghoti" once per turn.
2
9
Keaf, Murk of the Ghoti
X
WATER WATER Level Level 2 [ Fish / Effect ]
ATK 0 DEF 1500
If a Fish monster is on the field: You can Special Summon this card from your hand. If a monster(s) is Special Summoned to your opponent's field (except during the Damage Step): You can target 1 of those monsters and 1 of your banished Level 6 or lower Fish monsters; banish both that opponent's monster and this card, and if you do, Special Summon your targeted monster. During the Standby Phase of the next turn after this card was banished: You can Special Summon this banished card. You can only use each effect of "Keaf, Murk of the Ghoti" once per turn.
3
10
Mirror Mage of the Ice Barrier
X
WATER WATER Level Level 2 [ Aqua / Tuner/Effect ]
ATK 1000 DEF 400
You can Tribute 1 other Effect Monster; Special Summon up to 3 "Ice Barrier Tokens" (Aqua/WATER/Level 1/ATK 0/DEF 0), and if you do, increase this card's Level by that number, also you cannot Special Summon from the Extra Deck for the rest of this turn, except WATER Synchro Monsters. If this card is sent to the GY: You can add 1 of your "Ice Barrier" cards that is banished or in your Deck to your hand, except "Mirror Mage of the Ice Barrier". You can only use each effect of "Mirror Mage of the Ice Barrier" once per turn.
1
11
Ghost Ogre & Snow Rabbit
X
LIGHT LIGHT Level Level 3 [ Psychic / Tuner/Effect ]
ATK 0 DEF 1800
When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.
1
12
Ash Blossom & Joyous Spring
X
FIRE FIRE Level Level 3 [ Zombie / Tuner/Effect ]
ATK 0 DEF 1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
3
13
Mind Procedure
X
LIGHT LIGHT Level Level 3 [ Psychic / Tuner/Effect ]
ATK 1100 DEF 1100
If this card you control would be used as Synchro Material for a Psychic monster, you can treat it as a non-Tuner. You can only use 1 of the following effects of "Mind Procedure" per turn, and only once that turn. If this card is Normal Summoned, or Special Summoned by a monster effect: You can pay 2000 LP; add 1 "Teleport" Normal or Quick-Play Spell from your Deck or GY to your hand. If this card is banished: You can pay 1000 LP; Special Summon it.
3
14
Lifeless Leaffish
X
WATER WATER Level Level 4 [ Fish / Effect ]
ATK 1500 DEF 1600
When this card is Summoned: You can send 1 Fish monster from your Deck to the GY, except "Lifeless Leaffish". You can banish this card from your GY, then target 3 Fish monsters in your GY; shuffle those monsters into your Deck, then draw 1 card. You can only use each effect of "Lifeless Leaffish" once per turn.
2
15
Fishborg Harpooner
X
WATER WATER Level Level 4 [ Fish / Tuner/Effect ]
ATK 400 DEF 400
You can reveal this card and 1 WATER monster in your hand; Special Summon 1 of them and discard the other. You can only use this effect of "Fishborg Harpooner" once per turn. If this card is sent to the GY as material for a WATER Synchro Monster: You can negate the effects of 1 Effect Monster your opponent controls, until the end of this turn.
2
16
Mulcharmy Purulia
X
WATER WATER Level Level 4 [ Aqua / Effect ]
ATK 100 DEF 600
If you control no cards (Quick Effect): You can discard this card; apply these effects this turn.
●Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card.
●Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6.
You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.
2
17
Mulcharmy Fuwalos
X
WIND WIND Level Level 4 [ Winged Beast / Effect ]
ATK 100 DEF 600
If you control no cards (Quick Effect): You can discard this card; apply these effects this turn.
●Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card.
●Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6.
You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.
3
18
Minimalian
X
WATER WATER Level Level 4 [ Psychic / Effect ]
ATK 100 DEF 100
You can banish 1 other card from your hand; Special Summon this card from your hand. You can banish 1 face-up Level 4 or lower monster you control; Special Summon 1 monster from your Deck with the same original Type and Attribute that the banished monster had on the field, but 1 or 2 Levels lower than its original Level. You can only use each effect of "Minimalian" once per turn.
3
19
Aspischool
X
WATER WATER Level Level 4 [ Fish / Effect ]
ATK 300 DEF 300
When this card is Normal Summoned: You can Special Summon 1 Level 6 or lower Fish monster from your hand in Defense Position, but banish it when it leaves the field. If this card is banished: You can Special Summon this card in Defense Position. You can only use this effect of "Aspischool" once per turn.
1
20

Limited Cards

Limited
Bystial Magnamhut
X
DARK DARK Level Level 6 [ Dragon / Effect ]
ATK 2500 DEF 2000
You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.
1
21

Limited Cards

Limited
Bystial Druiswurm
X
DARK DARK Level Level 6 [ Dragon / Effect ]
ATK 2500 DEF 2000
You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.
3
22
Snopios, Shade of the Ghoti
X
WATER WATER Level Level 6 [ Fish / Effect ]
ATK 2100 DEF 0
During the Main Phase (Quick Effect): You can banish 2 Fish monsters from your hand and/or GY; Special Summon this card from your hand. If this card is Special Summoned: You can target 1 face-up card on the field; banish it when it leaves the field. If this card is banished: You can banish 1 Fish monster from your GY; add this card to your hand. You can only use each effect of "Snopios, Shade of the Ghoti" once per turn.
2
23
Psiics, Moonlight of the Ghoti
X
WATER WATER Level Level 6 [ Fish / Effect ]
ATK 2400 DEF 0
If this card is Normal or Special Summoned: You can add 1 Fish monster from your Deck to your hand, except "Psiics, Moonlight of the Ghoti", then banish 1 Fish monster from your hand or face-up field. If this card is banished: You can banish 1 Fish monster from your hand, GY, or face-up field, except "Psiics, Moonlight of the Ghoti"; Special Summon this card. You can only use each effect of "Psiics, Moonlight of the Ghoti" once per turn.
2
24
Superancient Deepsea King Coelacanth
X
WATER WATER Level Level 7 [ Fish / Effect ]
ATK 2800 DEF 2200
Once per turn: You can discard 1 card; Special Summon as many Level 4 or lower Fish monsters as possible from your Deck, but they cannot declare an attack and their effects are negated. When a card or effect is activated that targets this card on the field (Quick Effect): You can Tribute 1 other Fish monster; negate that effect, and if you do, destroy that card.
1
25
Tidal, Dragon Ruler of Waterfalls
X
WATER WATER Level Level 7 [ Dragon / Effect ]
ATK 2600 DEF 2000
If this card is in your hand or GY: You can banish a total of 2 WATER and/or Dragon monsters from your hand and/or GY, except this card; Special Summon this card. During your opponent's End Phase, if you control this Special Summoned card: Return it to the hand. You can discard this card and 1 WATER monster to the GY; send 1 monster from your Deck to the GY. If this card is banished: You can add 1 WATER Dragon monster from your Deck to your hand. You can only use 1 "Tidal, Dragon Ruler of Waterfalls" effect per turn, and only once that turn.
1
26
Nibiru, the Primal Being
X
LIGHT LIGHT Level Level 11 [ Rock / Effect ]
ATK 3000 DEF 600
During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.
1
Spell Cards
10
1

Limited Cards

Limited
Gold Sarcophagus
X
SPELL SPELL
Banish 1 card from your Deck, face-up. During your 2nd Standby Phase after this card's activation, add that card to the hand.
1
2
Moray of Greed
X
SPELL SPELL
Shuffle 2 WATER monsters from your hand into the Deck, then draw 3 cards.
2
3

Limited Cards

Limited
That Grass Looks Greener
X
SPELL SPELL
If you have more cards in your Deck than your opponent does: Send cards from the top of your Deck to the GY so you have the same number of cards in the Deck as your opponent.
1
4
Freezing Chains of the Ice Barrier
X
SPELL SPELL Continuous Continuous
When this card is activated: You can target 1 Level 4 or lower "Ice Barrier" monster in your GY; Special Summon it. While you control 3 or more "Ice Barrier" monsters, "Ice Barrier" monsters you control are unaffected by the activated effects of your opponent's monsters that were Special Summoned from the Extra Deck. You can only activate 1 "Freezing Chains of the Ice Barrier" per turn.
1
5
Emergency Teleport
X
SPELL SPELL Quick-Play Quick-Play
Special Summon 1 Level 3 or lower Psychic monster from your hand or Deck, but banish it during the End Phase of this turn.
3
6

Limited Cards

Limited
Called by the Grave
X
SPELL SPELL Quick-Play Quick-Play
Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.
1
7

Limited Cards

Limited
Crossout Designator
X
SPELL SPELL Quick-Play Quick-Play
Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.
1
Trap Cards
4
1
Infinite Impermanence
X
TRAP TRAP
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
1
2
Dominus Impulse
X
TRAP TRAP
If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that Special Summons a monster(s): Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of LIGHT, EARTH, and WIND monsters for the rest of this Duel. You can only activate 1 "Dominus Impulse" per turn.
3

Extra Deck

15
1
Fish Lamp
X
FIRE FIRE Level Level 4 [ Fish / Synchro/Tuner/Effect ]
ATK 1200 DEF 400
1 Tuner + 1+ non-Tuner monsters
If this card is sent to the GY as Synchro Material: You can Special Summon 2 "Lamp Tokens" (Fish/FIRE/Level 2/ATK 0/DEF 0), also you cannot Special Summon from the Extra Deck for the rest of this turn, except Fish monsters. If you control a Fish Synchro Monster: You can banish this card from your GY, then target 1 card on the field; destroy it. You can only use each effect of "Fish Lamp" once per turn.
1
2
Arionpos, Serpent of the Ghoti
X
WATER WATER Level Level 6 [ Fish / Synchro/Effect ]
ATK 2100 DEF 0
1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can banish 1 Level 6 or lower Fish monster from your Deck. If this card is sent to the GY as Synchro Material: You can target 1 Fish monster in your GY; banish that target, then you can add 1 Fish monster with an equal or lower Level from your Deck to your hand. You can only use each effect of "Arionpos, Serpent of the Ghoti" once per turn.
2
3
White Aura Whale
X
WATER WATER Level Level 8 [ Fish / Synchro/Effect ]
ATK 2800 DEF 2000
1 WATER Tuner + 1+ non-Tuner WATER monsters
When this card is Synchro Summoned: You can destroy all your opponent's Attack Position monsters. This card can make up to 2 attacks on monsters during each Battle Phase. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card in your possession is destroyed by an opponent's card and sent to your GY: You can banish 1 other WATER monster from your GY; Special Summon this card as a Tuner.
1
4
Accel Synchro Stardust Dragon
X
WIND WIND Level Level 8 [ Dragon / Synchro/Effect ]
ATK 2500 DEF 2000
1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can Special Summon 1 Level 2 or lower Tuner from your GY. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Stardust Dragon" from your Extra Deck (this is treated as a Synchro Summon), then, immediately after this effect resolves, Synchro Summon using monsters you control as material. For the rest of this turn, the monsters Synchro Summoned by this effect are unaffected by your opponent's activated effects. You can only use each effect of "Accel Synchro Stardust Dragon" once per turn.
1
5
Askaan, the Bicorned Ghoti
X
WATER WATER Level Level 8 [ Fish / Synchro/Effect ]
ATK 2700 DEF 0
1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can target 1 Fish monster you control and 1 card your opponent controls; banish them. If this card is banished: You can banish 1 Fish monster from your GY; Special Summon this card. You can only use each effect of "Askaan, the Bicorned Ghoti" once per turn.
1
6
Ravenous Crocodragon Archethys
X
WATER WATER Level Level 9 [ Fish / Synchro/Effect ]
ATK 1000 DEF 1000
1 Tuner + 1+ non-Tuner monsters
Gains 500 ATK/DEF for each card in your hand. You can only use each of the following effects of "Ravenous Crocodragon Archethys" once per turn.
●If this card is Synchro Summoned: You can draw cards equal to the number of non-Tuners used for its Synchro Summon.
●(Quick Effect): You can discard 2 cards, then target 1 card on the field; destroy it.
1
7

Forbidden Cards

Forbidden
Baronne de Fleur
X
WIND WIND Level Level 10 [ Warrior / Synchro/Effect ]
ATK 3000 DEF 2400
1 Tuner + 1+ non-Tuner monsters
Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.
1
8
Swordsoul Supreme Sovereign - Chengying
X
WATER WATER Level Level 10 [ Wyrm / Synchro/Effect ]
ATK 3000 DEF 3000
1 Tuner + 1+ non-Tuner monsters
For each banished card, this card gains 100 ATK/DEF and monsters your opponent controls lose 100 ATK/DEF. If this card would be destroyed by card effect, you can banish 1 card from your GY instead. If a card(s) is banished (except during the Damage Step): You can banish 1 card each from both your opponent's field and GY. You can only use this effect of "Swordsoul Supreme Sovereign - Chengying" once per turn.
1
9
Ghoti of the Deep Beyond
X
WATER WATER Level Level 10 [ Fish / Synchro/Effect ]
ATK -1 DEF 0
1+ Fish Tuners + 1+ non-Tuner monsters
The original ATK of this card becomes 500 x the number of banished monsters. If this card is Synchro Summoned during your opponent's turn: You can banish all cards on the field. During the Standby Phase of the next turn after this card was banished from the Monster Zone: You can Special Summon this banished card.
2
10
Abyss Keeper
X
WATER WATER Link Link 2 [ Fish / Link/Effect ]
ATK 1500 DEF -
2 WATER monsters
Cannot be used as Link Material the turn it is Link Summoned. If this card is Link Summoned: You can Special Summon 1 Fish monster from your hand to your zone this card points to. You can target 1 other Fish monster you control and 1 card your opponent controls; banish those cards. You can only use each effect of "Abyss Keeper" once per turn.
1
11

Forbidden Cards

Forbidden
Spright Elf
X
FIRE FIRE Link Link 2 [ Thunder / Link/Effect ]
ATK 1400 DEF -
2 monsters, including a Level/Rank/Link 2 monster
Cannot be used as Link Material the turn it is Link Summoned. Your opponent cannot target monsters this card points to with card effects. During the Main Phase (Quick Effect): You can target 1 Level 2 monster in your GY, or, if your opponent controls a monster, you can target 1 Rank/Link 2 monster instead; Special Summon it. You can only use this effect of "Spright Elf" once per turn.
1
12
Spright Sprind
X
FIRE FIRE Link Link 2 [ Thunder / Link/Effect ]
ATK 1400 DEF -
2 monsters, including a Level/Rank/Link 2 monster
Cannot be used as Link Material the turn it is Link Summoned. You can only use 1 of the following effects of "Spright Sprind" per turn, and only once that turn. If this card is Link Summoned: You can send 1 Level 2 monster from your Deck to the GY. If another monster is Special Summoned while this card is on the field (except during the Damage Step): You can detach 1 material from an Xyz Monster you control, then target 1 monster on the field; return it to the hand.
1
13
S:P Little Knight
X
DARK DARK Link Link 2 [ Warrior / Link/Effect ]
ATK 1600 DEF -
2 Effect Monsters
If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.
1

Side Deck

0

Privacy Settings

The Privacy Notice is a document that defines how personal information is handled in connection with the use of this service. This service includes the smartphone applications and websites listed below.

  • ● Yu-Gi-Oh! Neuron
  • ● Yu-Gi-Oh! Neuron(KONAMI CARD GAME NETWORK)
  • ● Yu-Gi-Oh! Neuron(TRADING CARD GAME CARD DATABASE)
  • ● Yu-Gi-Oh! Neuron(RUSH DUEL CARD DATABASE)

This document outlines the handling of location information used in features such as store search and tournament search.

Privacy Settings

Is this setting okay?

Privacy Notice

Before Change : Agree Decline

After Change : Agree Decline

Regarding Features That Use Precise Geolocation Data

Before Change : Agree Decline

After Change : Agree Decline

Withdrawal of Privacy Notice

If you withdraw your consent to the Privacy Notice, Yu-Gi-Oh! Neuron will no longer be available.
If you wish to withdraw, please proceed with the deletion process for your CARD GAME ID.

To delete your ID, log in to Yu-Gi-Oh! Neuron(KONAMI CARD GAME NETWORK) and go to My Page > About CARD GAME ID deletion on this site to withdraw your consent to the Privacy Notice and delete your personal information.