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- Gravekeeper's Nephthys
- Comment
| Monster Cards | 42 | ||
|---|---|---|---|
| 1 |
|
A Cat of Ill Omen
|
1 |
| 2 |
|
An Owl of Luck
|
1 |
| 3 |
|
Gravekeeper's Ambusher
|
1 |
| 4 |
|
Gravekeeper's Assailant
|
1 |
| 5 |
|
Gravekeeper's Chief
|
1 |
| 6 |
|
Gravekeeper's Commandant
|
1 |
| 7 |
|
Gravekeeper's Headman
|
1 |
| 8 |
|
Gravekeeper's Heretic
|
1 |
| 9 |
|
Gravekeeper's Priestess
|
1 |
| 10 |
|
Gravekeeper's Shaman
|
1 |
| 11 |
|
Gravekeeper's Spiritualist
|
1 |
| 12 |
|
Charm of Shabti
|
1 |
| 13 |
|
Cobraman Sakuzy
|
1 |
| 14 |
|
Sacred Phoenix of Nephthys
|
1 |
| 15 |
|
Cerulean Sacred Phoenix of Nephthys
|
1 |
| 16 |
|
Devotee of Nephthys
|
1 |
| 17 |
|
Chaos Nephthys
|
1 |
| 18 |
|
Chronicler of Nephthys
|
1 |
| 19 |
|
Conductor of Nephthys
|
1 |
| 20 |
|
Dark Nephthys
|
1 |
| 21 |
|
Matriarch of Nephthys
|
1 |
| 22 |
|
Hand of Nephthys
|
1 |
| 23 |
|
Disciple of Nephthys
|
1 |
| 24 |
|
Defender of Nephthys
|
1 |
| 25 |
|
Metaphys Nephthys
|
1 |
| 26 |
|
A Man with Wdjat
|
1 |
| 27 |
|
Gravekeeper's Cannonholder
|
1 |
| 28 |
|
Gravekeeper's Curse
|
1 |
| 29 |
|
Gravekeeper's Descendant
|
1 |
| 30 |
|
Gravekeeper's Guard
|
1 |
| 31 |
|
Gravekeeper's Nobleman
|
1 |
| 32 |
|
Gravekeeper's Oracle
|
1 |
| 33 |
|
Gravekeeper's Recruiter
|
1 |
| 34 |
|
Gravekeeper's Spear Soldier
|
1 |
| 35 |
|
Gravekeeper's Spy
|
1 |
| 36 |
|
Mudora the Sword Oracle
Limited Cards Limited Cards |
1 |
| 37 |
|
Gravekeeper's Vassal
|
1 |
| 38 |
|
Gravekeeper's Visionary
|
1 |
| 39 |
|
Gravekeeper's Watcher
|
1 |
| 40 |
|
Keldo the Sacred Protector
Limited Cards Limited Cards |
1 |
| 41 |
|
Agido
|
1 |
| 42 |
|
Kelbek
|
1 |
| Spell Cards | 10 | ||
|---|---|---|---|
| 1 |
|
Gravekeeper's Stele
|
1 |
| 2 |
|
Hidden Temples of Necrovalley
|
1 |
| 3 |
|
Necrovalley
|
1 |
| 4 |
|
Necrovalley Throne
|
1 |
| 5 |
|
Royal Tribute
|
1 |
| 6 |
|
Lighten the Load
|
1 |
| 7 |
|
Rebirth of Nephthys
|
1 |
| 8 |
|
Last Hope of Nephthys
|
1 |
| 9 |
|
Gravekeeper's Inscription
|
1 |
| 10 |
|
Polymerization
|
1 |
| 11 | |||
| 12 | |||
| 13 | |||
| 14 | |||
| 15 | |||
| 16 | |||
| 17 | |||
| 18 | |||
| 19 | |||
| 20 | |||
| 21 | |||
| 22 | |||
| 23 | |||
| 24 | |||
| 25 | |||
| 26 | |||
| 27 | |||
| 28 | |||
| 29 | |||
| 30 | |||
| 31 | |||
| 32 | |||
| 33 | |||
| 34 | |||
| 35 | |||
| 36 | |||
| 37 | |||
| 38 | |||
| 39 | |||
| 40 | |||
| 41 | |||
| 42 | |||
| Trap Cards | 8 | ||
|---|---|---|---|
| 1 |
|
Imperial Tombs of Necrovalley
|
1 |
| 2 |
|
Necrovalley Temple
|
1 |
| 3 |
|
Rite of Spirit
|
1 |
| 4 |
|
Awakening of Nephthys
|
1 |
| 5 |
|
Gravekeeper's Trap
|
1 |
| 6 |
|
Exchange of the Spirit
|
1 |
| 7 |
|
Exchange of Despair and Hope
|
1 |
| 8 |
|
Blast Held by Destiny
|
1 |
| 9 | |||
| 10 | |||
| 11 | |||
| 12 | |||
| 13 | |||
| 14 | |||
| 15 | |||
| 16 | |||
| 17 | |||
| 18 | |||
| 19 | |||
| 20 | |||
| 21 | |||
| 22 | |||
| 23 | |||
| 24 | |||
| 25 | |||
| 26 | |||
| 27 | |||
| 28 | |||
| 29 | |||
| 30 | |||
| 31 | |||
| 32 | |||
| 33 | |||
| 34 | |||
| 35 | |||
| 36 | |||
| 37 | |||
| 38 | |||
| 39 | |||
| 40 | |||
| 41 | |||
| 42 | |||
| Extra Deck | 7 | ||
|---|---|---|---|
| 1 |
|
Gravekeeper's Supernaturalist
|
1 |
| 2 |
|
Nephthys, the Sacred Flame
|
3 |
| 3 |
|
Nephthys, the Sacred Preserver
|
3 |
| 4 | |||
| 5 | |||
| 6 | |||
| 7 | |||
| 8 | |||
| 9 | |||
| 10 | |||
| 11 | |||
| 12 | |||
| 13 | |||
| 14 | |||
| 15 | |||
| Side Deck | 0 | ||
|---|---|---|---|
Main Deck
60- A Cat of Ill Omen
- X
-
DARK
Level 2
[
Beast
/
Flip/Effect
]
ATK 500 DEF 300 - FLIP: Choose 1 Trap from your Deck and place it on top of your Deck, or, if "Necrovalley" is on the field, you can add that Trap to your hand instead.
- An Owl of Luck
- X
-
WIND
Level 2
[
Winged Beast
/
Flip/Effect
]
ATK 300 DEF 500 - FLIP: Select 1 Field Spell Card from your Deck and place it on top of your Deck. If "Necrovalley" is on the field, you can add the selected Field Spell Card to your hand instead.
- Gravekeeper's Ambusher
- X
-
DARK
Level 4
[
Spellcaster
/
Effect
]
ATK 1700 DEF 0 - When this card is flipped face-up: You can target 1 card in your opponent's GY; place that target on the bottom of their Deck. If this card is sent from the field to the GY after being flipped face-up: You can target 1 "Necrovalley" card in your GY; add that target to your hand. These effects are unaffected by "Necrovalley".
- Gravekeeper's Assailant
- X
-
DARK
Level 4
[
Spellcaster
/
Effect
]
ATK 1500 DEF 1500 - When this card declares an attack while "Necrovalley" is on the field: You can target 1 face-up monster your opponent controls; change that target's battle position.
- Gravekeeper's Chief
- X
-
DARK
Level 5
[
Spellcaster
/
Effect
]
ATK 1900 DEF 1200 - You can only control 1 face-up "Gravekeeper's Chief". Your GY is unaffected by "Necrovalley". When this card is Tribute Summoned: You can target 1 "Gravekeeper's" monster in your GY; Special Summon that target.
- Gravekeeper's Commandant
- X
-
EARTH
Level 4
[
Spellcaster
/
Effect
]
ATK 1600 DEF 1500 - You can discard this card to the GY; add 1 "Necrovalley" from your Deck to your hand.
- Gravekeeper's Headman
- X
-
DARK
Level 3
[
Spellcaster
/
Effect
]
ATK 500 DEF 1500 - If this card is Summoned: You can target 1 Level 4 "Gravekeeper's" monster in your GY; Special Summon it in Attack Position or face-down Defense Position. You can only use this effect of "Gravekeeper's Headman" once per turn. This effect is unaffected by "Necrovalley".
- Gravekeeper's Heretic
- X
-
DARK
Level 4
[
Spellcaster
/
Effect
]
ATK 1800 DEF 1500 - This card on the field is unaffected by all other card effects, as long as "Necrovalley" is also on the field.
- Gravekeeper's Priestess
- X
-
DARK
Level 3
[
Spellcaster
/
Effect
]
ATK 1000 DEF 1500 - While there is no face-up Field Spell, the field is treated as "Necrovalley". All "Gravekeeper's" monsters on the field gain 200 ATK/DEF.
- Gravekeeper's Shaman
- X
-
DARK
Level 6
[
Spellcaster
/
Effect
]
ATK 1500 DEF 1500 - Gains 200 DEF for each "Gravekeeper's" monster in your GY. Negate all monster effects that activate in the GY, except "Gravekeeper's" monsters. While "Necrovalley" is on the field, your opponent cannot activate Field Spell Cards, also Field Spell Cards cannot be destroyed by your opponent's card effects.
- Gravekeeper's Spiritualist
- X
-
DARK
Level 4
[
Spellcaster
/
Effect
]
ATK 1500 DEF 1500 - During your Main Phase, if "Necrovalley" is on the field: You can Fusion Summon 1 Spellcaster Fusion Monster from your Extra Deck, using this card you control and other monsters from your hand or field as Fusion Material. You can only use this effect of "Gravekeeper's Spiritualist" once per turn.
- Charm of Shabti
- X
-
EARTH
Level 1
[
Rock
/
Effect
]
ATK 100 DEF 100 - During either player's turn: You can discard this card; until the End Phase, "Gravekeeper's" monsters you control cannot be destroyed by battle.
- Cobraman Sakuzy
- X
-
EARTH
Level 3
[
Reptile
/
Effect
]
ATK 800 DEF 1400 - You can flip this card into face-down Defense Position once per turn during your Main Phase. When this card is flipped face-up, look at all Set Spell and Trap Cards on your opponent's side of the field and then return them to their original position.
- Sacred Phoenix of Nephthys
- X
-
FIRE
Level 8
[
Winged Beast
/
Effect
]
ATK 2400 DEF 1600 - Once per turn, during your next Standby Phase after this card was destroyed by card effect and sent to the GY: Special Summon this card from the GY. If you do: Destroy all Spells and Traps on the field.
- Cerulean Sacred Phoenix of Nephthys
- X
-
FIRE
Level 8
[
Winged Beast
/
Ritual/Effect
]
ATK 3000 DEF 1000 -
You can Ritual Summon this card with "Rebirth of Nephthys". You can only use each of the following effects of "Cerulean Sacred Phoenix of Nephthys" once per turn.
●During your Main Phase: You can destroy "Nephthys" cards in your hand and/or face-up field, then destroy an equal number of monsters your opponent controls.
●During your next Standby Phase after this card was destroyed by battle or card effect and sent to the GY: You can Special Summon this card from the GY.
- Devotee of Nephthys
- X
-
WIND
Level 2
[
Spellcaster
/
Ritual/Effect
]
ATK 1200 DEF 1200 -
You can Ritual Summon this card with "Rebirth of Nephthys". You can only use each of the following effects of "Devotee of Nephthys" once per turn.
●If this card is Ritual Summoned: You can activate this effect; Special Summon 1 "Nephthys" monster from your Deck, also during the End Phase of this turn, destroy this card.
●If this card is in the GY: You can destroy 1 "Nephthys" card in your hand, and if you do, Special Summon this card.
- Chaos Nephthys
- X
-
DARK
Level 8
[
Winged Beast
/
Effect
]
ATK 2400 DEF 1600 - Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. If a card(s) on the field is destroyed by a card effect: You can banish 1 LIGHT and 1 DARK monster from your GY, except "Chaos Nephthys"; Special Summon this card from the GY (if it was there when the card was destroyed) or hand (even if not). You can only use this effect of "Chaos Nephthys" once per turn. If this card is Special Summoned: You can target 1 card your opponent controls and 2 cards in their GY; banish them.
- Chronicler of Nephthys
- X
-
WIND
Level 2
[
Spellcaster
/
Effect
]
ATK 300 DEF 1200 - You can target 1 "Nephthys" card in your GY, except "Chronicler of Nephthys"; destroy 1 card in your hand, and if you do, add that target to your hand. During your next Standby Phase after this card was destroyed by card effect and sent to the GY: You can add 1 "Nephthys" card from your GY to your hand, except "Chronicler of Nephthys". You can only use each effect of "Chronicler of Nephthys" once per turn.
- Conductor of Nephthys
- X
-
WIND
Level 2
[
Spellcaster
/
Ritual/Effect
]
ATK 2000 DEF 0 - You can Ritual Summon this card with "Rebirth of Nephthys". If this card is Ritual Summoned: You can Special Summon 1 "Nephthys" Ritual Monster from your hand or Deck, except "Conductor of Nephthys" (this is treated as a Ritual Summon). If this card is Tributed or destroyed by a "Nephthys" card effect: You can activate this effect; during the next Standby Phase, destroy up to 3 "Nephthys" cards, except Ritual Monsters, 1 each from your hand, Deck, and field. You can only use each effect of "Conductor of Nephthys" once per turn.
- Dark Nephthys
- X
-
DARK
Level 8
[
Winged Beast
/
Effect
]
ATK 2400 DEF 1600 - If you have 3 or more DARK monsters in your Graveyard and this card in your hand: You can banish 2 of them from your Graveyard; send this card from your hand to the Graveyard. During your next Standby Phase after this card was sent to the Graveyard by this effect: Special Summon this card from the Graveyard. When this card is Special Summoned: Target 1 Spell/Trap Card on the field; destroy that target.
- Matriarch of Nephthys
- X
-
WIND
Level 2
[
Spellcaster
/
Effect
]
ATK 600 DEF 600 - You can target 1 Level 4 or lower "Nephthys" monster in your GY, except "Matriarch of Nephthys"; destroy 1 card in your hand, and if you do, Special Summon the targeted monster in Defense Position, but negate its effects. During your next Standby Phase after this card was destroyed by card effect and sent to the GY: You can Special Summon this card from the GY. You can only use each effect of "Matriarch of Nephthys" once per turn.
- Hand of Nephthys
- X
-
WIND
Level 2
[
Spellcaster
/
Effect
]
ATK 600 DEF 600 - You can Tribute this card and 1 other monster; Special Summon 1 "Sacred Phoenix of Nephthys" from your hand or Deck.
- Disciple of Nephthys
- X
-
WIND
Level 2
[
Spellcaster
/
Effect
]
ATK 0 DEF 2000 - During your Main Phase: You can destroy 1 card in your hand, and if you do, add 1 "Nephthys" monster from your Deck to your hand, except "Disciple of Nephthys". During your next Standby Phase after this card was destroyed by card effect and sent to the GY: You can add 1 "Nephthys" Spell/Trap from your Deck to your hand. You can only use each effect of "Disciple of Nephthys" once per turn.
- Defender of Nephthys
- X
-
WIND
Level 2
[
Spellcaster
/
Effect
]
ATK 1400 DEF 200 - During your Main Phase: You can destroy 1 card in your hand, and if you do, Special Summon 1 Level 4 or lower "Nephthys" monster from your hand, except "Defender of Nephthys". During your next Standby Phase after this card was destroyed by card effect and sent to the GY: You can destroy 1 "Nephthys" monster in your Deck, except "Defender of Nephthys". You can only use each effect of "Defender of Nephthys" once per turn.
- Metaphys Nephthys
- X
-
LIGHT
Level 8
[
Wyrm
/
Effect
]
ATK 2400 DEF 1600 - If this card is Special Summoned by the effect of a "Metaphys" monster: You can banish all Set Spells and Traps on the field. If this card is banished, during the Standby Phase of the next turn: You can shuffle this banished card into the Deck; add 1 "Metaphys" card from your Deck to your hand, except "Metaphys Nephthys".
- A Man with Wdjat
- X
-
DARK
Level 4
[
Spellcaster
/
Effect
]
ATK 1600 DEF 1600 - When you Normal Summon this card, and during each of your Standby Phases, select 1 Set card on your opponent's side of the field. Pick it up and look at it, then return it to its original position.
- Gravekeeper's Cannonholder
- X
-
DARK
Level 4
[
Spellcaster
/
Effect
]
ATK 1400 DEF 1200 - You can Tribute 1 "Gravekeeper's" monster, except "Gravekeeper's Cannonholder"; inflict 700 damage to your opponent.
- Gravekeeper's Curse
- X
-
DARK
Level 3
[
Spellcaster
/
Effect
]
ATK 800 DEF 800 - If this card is Summoned: Inflict 500 damage to your opponent.
- Gravekeeper's Descendant
- X
-
DARK
Level 4
[
Spellcaster
/
Effect
]
ATK 1500 DEF 1200 - You can Tribute 1 other face-up "Gravekeeper's" monster, then target 1 card your opponent controls; destroy that target.
- Gravekeeper's Guard
- X
-
DARK
Level 4
[
Spellcaster
/
Flip/Effect
]
ATK 1000 DEF 1900 - FLIP: Target 1 monster your opponent controls; return that target to the hand.
- Gravekeeper's Nobleman
- X
-
DARK
Level 3
[
Spellcaster
/
Effect
]
ATK 1000 DEF 1000 - When this card you control is destroyed by battle with an opponent's attacking monster and sent to your Graveyard: You can Special Summon 1 "Gravekeeper's" monster from your Deck in face-down Defense Position, except "Gravekeeper's Nobleman".
- Gravekeeper's Oracle
- X
-
DARK
Level 10
[
Spellcaster
/
Effect
]
ATK 2000 DEF 1500 -
You can Tribute 3 monsters or 1 "Gravekeeper's" monster to Tribute Summon (but not Set) this card. When this card is Tribute Summoned: You can activate any of these effects, and resolve in sequence, up to the number of "Gravekeeper's" monsters Tributed for its Summon;
●This card gains ATK equal to the combined Levels that all monsters Tributed for its Tribute Summon had on the field x 100.
●Destroy all Set monsters your opponent controls.
●All monsters your opponent currently controls lose 2000 ATK/DEF.
- Gravekeeper's Recruiter
- X
-
DARK
Level 3
[
Spellcaster
/
Effect
]
ATK 1200 DEF 1500 - If this card you control is sent to your GY: Add 1 "Gravekeeper's" monster with 1500 or less DEF from your Deck to your hand.
- Gravekeeper's Spear Soldier
- X
-
DARK
Level 4
[
Spellcaster
/
Effect
]
ATK 1500 DEF 1000 - If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
- Gravekeeper's Spy
- X
-
DARK
Level 4
[
Spellcaster
/
Flip/Effect
]
ATK 1200 DEF 2000 - FLIP: Special Summon 1 "Gravekeeper's" monster with 1500 or less ATK from your Deck.
Limited Cards
Limited- Mudora the Sword Oracle
- X
-
EARTH
Level 4
[
Fairy
/
Effect
]
ATK 1500 DEF 1800 - You can discard 1 other EARTH Fairy monster; Special Summon this card from your hand, then you can place 1 "Gravekeeper's Trap" from your Deck face-up in your Spell & Trap Zone. (Quick Effect): You can banish this card from your field or GY, then target up to 3 cards in any GY(s), or up to 5 if "Exchange of the Spirit" is on your field or in your GY; shuffle them into the Deck. You can only use each effect of "Mudora the Sword Oracle" once per turn.
- Gravekeeper's Vassal
- X
-
DARK
Level 3
[
Spellcaster
/
Effect
]
ATK 700 DEF 500 - Any battle damage this card inflicts to your opponent is treated as effect damage instead.
- Gravekeeper's Visionary
- X
-
DARK
Level 8
[
Spellcaster
/
Effect
]
ATK 2000 DEF 1800 - You can Tribute Summon this card by Tributing 1 "Gravekeeper's" monster. This card gains 200 ATK for each "Gravekeeper's" monster in your Graveyard. If this face-up card would be destroyed, you can discard 1 "Gravekeeper's" monster instead.
- Gravekeeper's Watcher
- X
-
DARK
Level 4
[
Spellcaster
/
Effect
]
ATK 1000 DEF 1000 - During either player's turn, when your opponent activates a Spell/Trap Card or monster effect that could make them discard when it resolves: You can send this card from your hand to the Graveyard; negate the activation, and if you do, destroy it.
Limited Cards
Limited- Keldo the Sacred Protector
- X
-
EARTH
Level 4
[
Fairy
/
Effect
]
ATK 1200 DEF 1600 - You can discard 1 other EARTH Fairy monster; Special Summon this card from your hand, then add 1 "Exchange of the Spirit" or 1 card that mentions it from your Deck to your hand. (Quick Effect): You can banish this card from your field or GY, then target up to 3 cards in any GY(s), or up to 5 if "Exchange of the Spirit" is on your field or in your GY; shuffle them into the Deck. You can only use each effect of "Keldo the Sacred Protector" once per turn.
- Agido
- X
-
EARTH
Level 4
[
Fairy
/
Effect
]
ATK 1500 DEF 1300 - If this card is destroyed by battle and sent to the GY: Roll a six-sided die, then you can Special Summon 1 Fairy monster from your GY whose Level is equal to the result. (If the result is 6, you can Special Summon a Level 6 or higher monster.)
- Kelbek
- X
-
EARTH
Level 4
[
Fairy
/
Effect
]
ATK 1500 DEF 1800 - If this card is attacked by a monster, after damage calculation: Return that monster to the hand.
- Gravekeeper's Stele
- X
-
SPELL
- Target 2 "Gravekeeper's" monsters in your GY; add those targets to your hand. This effect cannot be negated by the effect of "Necrovalley".
- Hidden Temples of Necrovalley
- X
-
SPELL
Continuous
- Activate only if both a "Gravekeeper's" monster and "Necrovalley" are on the field. Neither player can Special Summon monsters, except "Gravekeeper's" monsters. If either a "Gravekeeper's" monster or "Necrovalley" is not on the field, destroy this card.
- Necrovalley
- X
-
SPELL
Field
- All "Gravekeeper's" monsters on the field gain 500 ATK/DEF. Cards in the GY cannot be banished. Negate any card effect that would move a card in the GY to a different place. Negate any card effect that changes Types or Attributes in the GY.
- Necrovalley Throne
- X
-
SPELL
-
Activate 1 of these effects.
●Add 1 "Gravekeeper's" monster from your Deck to your hand.
●Immediately after this effect resolves, Normal Summon 1 "Gravekeeper's" monster.
You can only activate 1 "Necrovalley Throne" per turn.
- Royal Tribute
- X
-
SPELL
- If you control "Necrovalley": Both players discard any monsters in their hands.
- Lighten the Load
- X
-
SPELL
Continuous
- Once per turn, you can add 1 Level 7 or higher monster from your hand to your Deck and shuffle it, then draw 1 card.
- Rebirth of Nephthys
- X
-
SPELL
Ritual
- This card can be used to Ritual Summon any "Nephthys" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. Then, if you Tributed "Devotee of Nephthys" or "Cerulean Sacred Phoenix of Nephthys", you can destroy 1 card on the field.
- Last Hope of Nephthys
- X
-
SPELL
- Target 1 other "Nephthys" card you control and 1 card your opponent controls; destroy them. You can only activate 1 "Last Hope of Nephthys" per turn.
- Gravekeeper's Inscription
- X
-
SPELL
-
At the start of your Main Phase 1: Apply 1 of the following effects until the end of your opponent's turn.
●Neither player can activate card effects in the GY.
●Neither player can banish cards from the GY.
●Neither player can Special Summon monsters from the GYs.
- Polymerization
- X
-
SPELL
- Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field.
- Imperial Tombs of Necrovalley
- X
-
TRAP
Counter
- When a Spell/Trap Card, or monster effect, is activated, while both a "Gravekeeper's" monster and "Necrovalley" are on the field: Negate the activation, and if you do, destroy it. You can only activate 1 "Imperial Tombs of Necrovalley" per turn.
- Necrovalley Temple
- X
-
TRAP
Continuous
- While a "Gravekeeper's" monster(s) and "Necrovalley" are both on the field, monsters your opponent controls lose 500 ATK/DEF. Once per turn, during the Main Phase, if you control no card in your Field Zone: You can activate 1 "Necrovalley" directly from your hand or GY. If this card in your possession is destroyed by an opponent's effect and sent to your GY: You can Set 1 "Necrovalley" Spell/Trap directly from your Deck, except "Necrovalley Temple".
- Rite of Spirit
- X
-
TRAP
- Target 1 "Gravekeeper's" monster in your GY; Special Summon that target. This card's activation and effect are unaffected by "Necrovalley".
- Awakening of Nephthys
- X
-
TRAP
Continuous
- All "Nephthys" monsters you control gain 300 ATK. If this face-up card in the Spell & Trap Zone is destroyed by card effect and sent to the GY: You can Special Summon 1 "Nephthys" monster from your hand, Deck, or GY, but destroy it during the End Phase. You can only use this effect of "Awakening of Nephthys" once per turn.
- Gravekeeper's Trap
- X
-
TRAP
Continuous
- While "Exchange of the Spirit" is in your GY, your opponent cannot activate the effects of cards in the GY, or Special Summon monsters from the GY. You can only use each of the following effects of "Gravekeeper's Trap" once per turn. During the Main Phase: You can discard 1 card; add 1 "Gravekeeper's" or EARTH Fairy monster from your Deck to your hand. During your opponent's Draw Phase, before their normal draw, if this card is already face-up on the field: Declare 1 card name; look at the card(s) drawn for their normal draw, and if it was the declared card, send it to the GY.
- Exchange of the Spirit
- X
-
TRAP
- If both players have 15 or more cards in their GYs: Pay 1000 LP; each player swaps the cards in their GY with the cards in their Deck, then shuffles their Deck. You can only activate 1 "Exchange of the Spirit" per Duel.
- Exchange of Despair and Hope
- X
-
TRAP
- If you control 3 or more EARTH Fairy monsters: Send as many monsters from the field to the GY as possible (min. 1), then each player can Special Summon monsters from their opponent's GY to their own field, up to the number of monsters sent to their opponent's GY by this effect, then, if a monster was Special Summoned by this effect and "Exchange of the Spirit" is in your GY, you can Set 1 Trap directly from your Deck. It can be activated this turn. You can only activate 1 "Exchange of Despair and Hope" per turn.
- Blast Held by Destiny
- X
-
TRAP
- When an opponent's monster declares an attack: Destroy the 1 monster your opponent controls with the highest ATK (your choice, if tied), and if you do, inflict damage to your opponent equal to its original ATK, then if "Exchange of the Spirit" is not in your GY, you take damage equal to the damage they took. If this card is sent from the hand or Deck to the GY: You can target 1 Level 4 EARTH Fairy monster in your GY; add it to your hand. You can only use each effect of "Blast Held by Destiny" once per turn.
Extra Deck
7- Gravekeeper's Supernaturalist
- X
-
DARK
Level 7
[
Spellcaster
/
Fusion/Effect
]
ATK 2000 DEF 2000 -
2 "Gravekeeper's" monsters
Gains ATK/DEF equal to the combined original Levels of the materials used for its Fusion Summon x 100. While "Necrovalley" is on the field, this card, and any card in your Field Zone, cannot be destroyed by card effects. During your Main Phase: You can activate this effect; during the End Phase of this turn, add 1 "Gravekeeper's" monster or 1 "Necrovalley" card from your Deck to your hand. You can only use this effect of "Gravekeeper's Supernaturalist" once per turn.
- Nephthys, the Sacred Flame
- X
-
FIRE
Link 3
[
Winged Beast
/
Link/Effect
]
ATK 2400 DEF - -
2+ monsters, including a Ritual Monster
While this card is in the Extra Monster Zone, monsters your opponent controls cannot target "Nephthys" monsters in the Main Monster Zones for attacks. This card gains effects based on the number of Ritual Monsters used for its Link Summon.
●1+: Cannot be destroyed by battle.
●2+: Cannot be destroyed by card effects, also it gains 1200 ATK.
●3: Neither player can target this card with card effects, also it gains another 1200 ATK.
- Nephthys, the Sacred Preserver
- X
-
FIRE
Link 2
[
Winged Beast
/
Link/Effect
]
ATK 1200 DEF - -
2 "Nephthys" monsters
You can only use the following effect of "Nephthys, the Sacred Preserver" once per turn. During your Main Phase, if this card was Link Summoned: You can activate 1 of these effects;
●Add 1 Level 8 Winged Beast monster from your Deck to your hand, then you can add 1 Ritual Spell from your GY to your hand.
●Destroy 1 "Nephthys" monster this card points to, and Special Summon 1 "Nephthys" monster with a different original name from your GY, but negate its effects.
