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遊戯王DMEX3の世界大会の優勝デッキ

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Deck Playstyle
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遊戯王デュエルモンスターズ エキスパート3(DMEX3)の世界大会の優勝者デッキ 一応はOCGでも再現できますけどただしこのデッキでは公式大会は参加できまへんよ
  • Remove Forbidden Card "Confiscation" x 1.
  • Remove Forbidden Card "Heavy Storm" x 1.
  • Remove Forbidden Card "Imperial Order" x 1.
  • Remove Forbidden Card "Pot of Greed" x 1.
  • Remove Forbidden Card "The Forceful Sentry" x 1.
Monster Cards 17
1
Cyber-Tech Alligator
2
2
Vorse Raider
3
3
Gemini Elf
2
4
Goblin Attack Force
2
5
Slate Warrior
1
6
Witch of the Black Forest
1
7
Gravekeeper's Guard
1
8
Morphing Jar
1
9
Spirit Reaper
2
10
Magician of Faith
2
11  
12  
13  
14  
Spell Cards 14
1
Pot of Greed

Forbidden Cards

Forbidden Cards
1
2
Monster Reborn

Limited Cards

Limited Cards
1
3
The Forceful Sentry

Forbidden Cards

Forbidden Cards
1
4
Confiscation

Forbidden Cards

Forbidden Cards
1
5
Swords of Revealing Light
1
6
Nobleman of Crossout
1
7
Heavy Storm

Forbidden Cards

Forbidden Cards
1
8
Fissure
1
9
Dark Hole
1
10
Mystical Space Typhoon
1
11
Premature Burial

Limited Cards

Limited Cards
1
12
Axe of Despair
1
13
United We Stand
1
14
Snatch Steal
1
Trap Cards 9
1
Nightmare Wheel
1
2
Trap Hole
2
3
Torrential Tribute
1
4
Magic Cylinder
1
5
Widespread Ruin
1
6
Seven Tools of the Bandit
1
7
Imperial Order

Forbidden Cards

Forbidden Cards
1
8
Call of the Haunted
1
9  
10  
11  
12  
13  
14  
Extra Deck 0
Side Deck 0

Main Deck

40
Monster Cards
17
1
Cyber-Tech Alligator
X
WIND WIND Level Level 5 [ Machine / Normal ]
ATK 2500 DEF 1600
Originally a pterodactyl, he was viciously attacked by a dragon. Using the newest technologies, his keeper saved him from near-fatal wounds and brought him back as a powerful Cyborg.

(This card is not treated as a "Cyber" card.)
2
2
Vorse Raider
X
DARK DARK Level Level 4 [ Beast-Warrior / Normal ]
ATK 1900 DEF 1200
This wicked Beast-Warrior does every horrid thing imaginable, and loves it! His axe bears the marks of his countless victims.
3
3
Gemini Elf
X
EARTH EARTH Level Level 4 [ Spellcaster / Normal ]
ATK 1900 DEF 900
Elf twins that alternate their attacks.
2
4
Goblin Attack Force
X
EARTH EARTH Level Level 4 [ Warrior / Effect ]
ATK 2300 DEF 0
If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn.
2
5
Slate Warrior
X
WIND WIND Level Level 4 [ Fiend / Flip/Effect ]
ATK 1900 DEF 400
FLIP: This card gains 500 ATK and DEF.
If this card is destroyed by battle: The monster that destroyed it loses 500 ATK and DEF.
1
6
Witch of the Black Forest
X
DARK DARK Level Level 4 [ Spellcaster / Effect ]
ATK 1100 DEF 1200
If this card is sent from the field to the GY: Add 1 monster with 1500 or less DEF from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Witch of the Black Forest" once per turn.
1
7
Gravekeeper's Guard
X
DARK DARK Level Level 4 [ Spellcaster / Flip/Effect ]
ATK 1000 DEF 1900
FLIP: Target 1 monster your opponent controls; return that target to the hand.
1
8
Morphing Jar
X
EARTH EARTH Level Level 2 [ Rock / Flip/Effect ]
ATK 700 DEF 600
FLIP: Both players discard as many cards as possible from their hands, then each player draws 5 cards.
1
9
Spirit Reaper
X
DARK DARK Level Level 3 [ Zombie / Effect ]
ATK 300 DEF 200
Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. If this card inflicts battle damage to your opponent by a direct attack: Discard 1 random card from their hand.
2
10
Magician of Faith
X
LIGHT LIGHT Level Level 1 [ Spellcaster / Flip/Effect ]
ATK 300 DEF 400
FLIP: Target 1 Spell in your GY; add that target to your hand.
2
Spell Cards
14
1

Forbidden Cards

Forbidden
Pot of Greed
X
SPELL SPELL
Draw 2 cards.
1
2

Limited Cards

Limited
Monster Reborn
X
SPELL SPELL
Target 1 monster in either GY; Special Summon it.
1
3

Forbidden Cards

Forbidden
The Forceful Sentry
X
SPELL SPELL
Look at your opponent's hand. Select 1 card among them and return it to his/her Deck. The Deck is then shuffled.
1
4

Forbidden Cards

Forbidden
Confiscation
X
SPELL SPELL
Pay 1000 Life Points. Look at your opponent's hand, select 1 card in it and discard that card.
1
5
Swords of Revealing Light
X
SPELL SPELL
After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.
1
6
Nobleman of Crossout
X
SPELL SPELL
Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.
1
7

Forbidden Cards

Forbidden
Heavy Storm
X
SPELL SPELL
Destroy all Spell and Trap Cards on the field.
1
8
Fissure
X
SPELL SPELL
Destroy the 1 face-up monster your opponent controls that has the lowest ATK (your choice, if tied).
1
9
Dark Hole
X
SPELL SPELL
Destroy all monsters on the field.
1
10
Mystical Space Typhoon
X
SPELL SPELL Quick-Play Quick-Play
Target 1 Spell/Trap on the field; destroy that target.
1
11

Limited Cards

Limited
Premature Burial
X
SPELL SPELL Equip Equip
Activate this card by paying 800 LP, then target 1 monster in your GY; Special Summon it in Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.
1
12
Axe of Despair
X
SPELL SPELL Equip Equip
(This card is always treated as an "Archfiend" card.)
The equipped monster gains 1000 ATK. When this card is sent from the field to the GY: You can Tribute 1 monster; place this card on top of your Deck.
1
13
United We Stand
X
SPELL SPELL Equip Equip
The equipped monster gains 800 ATK/DEF for each face-up monster you control.
1
14
Snatch Steal
X
SPELL SPELL Equip Equip
Equip only to an opponent's monster. Take control of the equipped monster. Once per turn, during your opponent's Standby Phase: They gain 1000 LP.
1
Trap Cards
9
1
Nightmare Wheel
X
TRAP TRAP Continuous Continuous
Activate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When it leaves the field, destroy this card. Once per turn, during your Standby Phase: Inflict 500 damage to your opponent. That monster must be on the field to activate and to resolve this effect.
1
2
Trap Hole
X
TRAP TRAP
When your opponent Normal or Flip Summons a monster with 1000 or more ATK: Target that monster; destroy that target.
2
3
Torrential Tribute
X
TRAP TRAP
When a monster(s) is Summoned: Destroy all monsters on the field.
1
4
Magic Cylinder
X
TRAP TRAP
When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.
1
5
Widespread Ruin
X
TRAP TRAP
When an opponent's monster declares an attack: Destroy the 1 Attack Position monster your opponent controls with the highest ATK (your choice, if tied).
1
6
Seven Tools of the Bandit
X
TRAP TRAP Counter Counter
When a Trap Card is activated: Pay 1000 LP; negate the activation, and if you do, destroy it.
1
7

Forbidden Cards

Forbidden
Imperial Order
X
TRAP TRAP Continuous Continuous
Negate all Spell effects on the field. Once per turn, during the Standby Phase, you must pay 700 LP (this is not optional), or this card is destroyed.
1
8
Call of the Haunted
X
TRAP TRAP Continuous Continuous
Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
1

Extra Deck

0

Side Deck

0

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