- Favorites
- 0
- Deck Type
- Master Duel
- Deck Playstyle
- ----
- Registered Tag
- Master Duel
- Comment
Monster Cards | 34 | ||
---|---|---|---|
1 |
![]() |
D.D. Crow
|
2 |
2 |
![]() |
Droll & Lock Bird
|
2 |
3 |
![]() |
Beautunaful Princess
|
2 |
4 |
![]() |
Maxx "C"
Forbidden Cards Forbidden Cards |
2 |
5 |
![]() |
Ghost Ogre & Snow Rabbit
|
2 |
6 |
![]() |
Ash Blossom & Joyous Spring
|
3 |
7 |
![]() |
Barrier Statue of the Torrent
|
3 |
8 |
![]() |
Xyz Remora
|
1 |
9 |
![]() |
Right-Hand Shark
|
1 |
10 |
![]() |
Buzzsaw Shark
|
3 |
11 |
![]() |
Mulcharmy Purulia
|
1 |
12 |
![]() |
Surfacing Big Jaws
|
2 |
13 |
![]() |
Drake Shark
|
1 |
14 |
![]() |
Mulcharmy Fuwalos
|
1 |
15 |
![]() |
Hydrojet Shark
|
1 |
16 |
![]() |
Abyss Shark
|
3 |
17 |
![]() |
Crystal Shark
|
2 |
18 |
![]() |
Dimension Shifter
Limited Cards Limited Cards |
1 |
19 |
![]() |
Gameciel, the Sea Turtle Kaiju
|
1 |
Spell Cards | 16 | ||
---|---|---|---|
1 |
![]() |
Foolish Burial
Limited Cards Limited Cards |
1 |
2 |
![]() |
One for One
Limited Cards Limited Cards |
1 |
3 |
![]() |
Foolish Burial Goods
|
1 |
4 |
![]() |
Seventh Ascension
|
3 |
5 |
![]() |
Seventh Tachyon
|
3 |
6 |
![]() |
Aqua Jet Surface
|
3 |
7 |
![]() |
Reincarnation Unveiling Mail
|
1 |
8 |
![]() |
Called by the Grave
Limited Cards Limited Cards |
2 |
9 |
![]() |
Crossout Designator
Limited Cards Limited Cards |
1 |
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 | |||
16 | |||
17 | |||
18 | |||
19 |
Trap Cards | 10 | ||
---|---|---|---|
1 |
![]() |
Ice Barrier
|
1 |
2 |
![]() |
Infinite Impermanence
|
3 |
3 |
![]() |
Full-Armored Xyz
|
1 |
4 |
![]() |
Virtue Stream
|
1 |
5 |
![]() |
Dominus Impulse
|
3 |
6 |
![]() |
Gozen Match
Limited Cards Limited Cards |
1 |
7 | |||
8 | |||
9 | |||
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 | |||
16 | |||
17 | |||
18 | |||
19 |
Extra Deck | 15 | ||
---|---|---|---|
1 |
![]() |
LeVirtue Dragon
|
1 |
2 |
![]() |
Number 32: Shark Drake
|
1 |
3 |
![]() |
Bahamut Shark
Forbidden Cards Forbidden Cards |
1 |
4 |
![]() |
Abyss Dweller
Forbidden Cards Forbidden Cards |
1 |
5 |
![]() |
Full Armored Black Ray Lancer
|
1 |
6 |
![]() |
Number 101: Silent Honor ARK
|
1 |
7 |
![]() |
Number 59: Crooked Cook
|
1 |
8 |
![]() |
Number 4: Stealth Kragen
|
1 |
9 |
![]() |
Stealth Kragen Spawn
|
1 |
10 |
![]() |
Full Armored Utopic Ray Lancer
|
1 |
11 |
![]() |
Xyz Armor Fortress
|
1 |
12 |
![]() |
Number C32: Shark Drake LeVeiss
|
1 |
13 |
![]() |
Full Armored Crystalzero Lancer
|
1 |
14 |
![]() |
Full Armored Dark Knight Lancer
|
1 |
15 |
![]() |
Abyss Keeper
|
1 |
Side Deck | 0 |
---|
Main Deck
60Monster Cards
34
1
- D.D. Crow
- X
-
DARK
Level 1 [ Winged Beast / Effect ]
ATK 100 DEF 100 - (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.
2
2
- Droll & Lock Bird
- X
-
WIND
Level 1 [ Spellcaster / Effect ]
ATK 0 DEF 0 - If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.
2
3
- Beautunaful Princess
- X
-
WATER
Level 1 [ Fish / Effect ]
ATK 0 DEF 0 - When this card is Normal or Special Summoned: You can banish this card; Special Summon 1 Level 4 or lower Fish monster from your Deck, except "Beautunaful Princess". You can only use this effect of "Beautunaful Princess" once per turn.
2
4
Forbidden Cards
Forbidden- Maxx "C"
- X
-
EARTH
Level 2 [ Insect / Effect ]
ATK 500 DEF 200 - (Quick Effect): You can send this card from your hand to the GY; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use this effect of "Maxx "C"" once per turn.
2
5
- Ghost Ogre & Snow Rabbit
- X
-
LIGHT
Level 3 [ Psychic / Tuner/Effect ]
ATK 0 DEF 1800 - When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.
2
6
- Ash Blossom & Joyous Spring
- X
-
FIRE
Level 3 [ Zombie / Tuner/Effect ]
ATK 0 DEF 1800 -
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
3
7
- Barrier Statue of the Torrent
- X
-
WATER
Level 4 [ Aqua / Effect ]
ATK 1000 DEF 1000 - Neither player can Special Summon monsters, except WATER monsters.
3
8
- Xyz Remora
- X
-
WATER
Level 4 [ Fish / Effect ]
ATK 800 DEF 800 - You can Special Summon this card (from your hand) by detaching 2 materials from monster(s) you control. When Summoned this way: You can target 2 Level 4 Fish monsters in your GY; Special Summon those targets in Defense Position. Their effects are negated, they cannot attack or change their battle positions, and cannot be used as material for an Xyz Summon, except for the Xyz Summon of a WATER monster.
1
9
- Right-Hand Shark
- X
-
WATER
Level 4 [ Fish / Effect ]
ATK 1500 DEF 1300 -
When this card is Normal Summoned: You can add 1 "Left-Hand Shark" from your Deck to your hand. If this card is in your GY and you control no monsters: You can Special Summon this card, but banish it when it leaves the field. An Xyz Monster that was Summoned using only WATER monsters as material, including this card on the field, gains this effect.
●This card cannot be destroyed by battle.
You can only use each effect of "Right-Hand Shark" once per turn.
1
10
- Buzzsaw Shark
- X
-
WATER
Level 4 [ Fish / Effect ]
ATK 1600 DEF 500 - You can target 1 WATER monster you control; Special Summon from your Deck in Defense Position, 1 Fish monster with the same Level as that monster, but with a different name, and if you do, it cannot activate its effects this turn, also, you cannot Special Summon from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Buzzsaw Shark" once per turn. If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster.
3
11
- Mulcharmy Purulia
- X
-
WATER
Level 4 [ Aqua / Effect ]
ATK 100 DEF 600 -
If you control no cards (Quick Effect): You can discard this card; apply these effects this turn.
��Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card.
��Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6.
You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.
1
12
- Surfacing Big Jaws
- X
-
WATER
Level 4 [ Fish / Effect ]
ATK 1800 DEF 300 - If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster. You can only use each of the following effects of "Surfacing Big Jaws" once per turn. During your Main Phase, if a Spell Card was activated this turn: You can Special Summon this card from your hand, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Xyz Monsters. If this card is Normal or Special Summoned: You can add 1 Fish "Shark" monster from your Deck to your hand.
2
13
- Drake Shark
- X
-
WATER
Level 4 [ Fish / Effect ]
ATK 1400 DEF 1050 -
A "Shark Drake" Xyz Monster that has this card as material gains this effect.
●Once per turn: You can detach 2 materials from this card, then target 1 Spell/Trap on the field; attach it to this card as material.
You can only use each of the following effects of "Drake Shark" once per turn. If this card is added to your hand, except by drawing it: You can Special Summon this card. This card can be treated as 2 materials for the Xyz Summon of a WATER Xyz Monster that requires 3 or more materials.
1
14
- Mulcharmy Fuwalos
- X
-
WIND
Level 4 [ Winged Beast / Effect ]
ATK 100 DEF 600 -
If you control no cards (Quick Effect): You can discard this card; apply these effects this turn.
●Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card.
●Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6.
You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.
1
15
- Hydrojet Shark
- X
-
WATER
Level 4 [ Fish / Effect ]
ATK 1000 DEF 0 - If a WATER Xyz Monster is on the field, you can Special Summon this card (from your hand), but you cannot Special Summon "Hydrojet Shark" for the rest of this turn. You can only use 1 of the following effects of "Hydrojet Shark" per turn, and only once that turn. During your Main Phase: You can send 1 Fish "Shark" monster or 1 "Xyz" Spell/Trap from your Deck to the GY. You can banish this card from your GY; add 1 "Aqua Jet" card from your Deck or GY to your hand.
1
16
- Abyss Shark
- X
-
WATER
Level 5 [ Fish / Effect ]
ATK 1200 DEF 700 - If this card is used for the Xyz Summon of a "Number" monster, it can be treated as a Level 3 or 4 monster. If all monsters you control are WATER (min. 1): You can Special Summon this card from your hand, and if you do, add 1 Level 3, 4, or 5 Fish monster from your Deck to your hand, except "Abyss Shark". For the rest of this turn, you cannot Special Summon monsters, except WATER monsters, also, double the first battle damage inflicted to your opponent this turn by your "Number" monster battling another monster. You can only use this effect of "Abyss Shark" once per turn.
3
17
- Crystal Shark
- X
-
WATER
Level 5 [ Fish / Effect ]
ATK 1100 DEF 800 - If this card is used for the Xyz Summon of a "Number" monster, it can be treated as a Level 3 or 4 monster. If this card is in your hand or GY: You can target 1 WATER monster on the field; Special Summon this card (but banish this card when it leaves the field), and if you do, halve that monster's ATK, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Crystal Shark" once per turn.
2
18
Limited Cards
Limited- Dimension Shifter
- X
-
DARK
Level 6 [ Spellcaster / Effect ]
ATK 1200 DEF 2200 - If you have no cards in your GY (Quick Effect): You can send this card from your hand to the GY; until the end of the next turn, any card sent to the GY is banished instead.
1
19
- Gameciel, the Sea Turtle Kaiju
- X
-
WATER
Level 8 [ Aqua / Effect ]
ATK 2200 DEF 3000 - You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent activates a card or effect, except "Gameciel, the Sea Turtle Kaiju" (Quick Effect): You can remove 2 Kaiju Counters from anywhere on the field; negate the activation, and if you do, banish that card.
1
Spell Cards
16
2
Limited Cards
Limited- One for One
- X
-
SPELL
- Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.
1
3
- Foolish Burial Goods
- X
-
SPELL
- Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.
1
4
- Seventh Ascension
- X
-
SPELL
- Take 1 card from your Deck (either a "Barian's" Spell/Trap, a "Rank-Up-Magic" Quick-Play Spell, or a "Seventh" Spell/Trap except "Seventh Ascension"), and either add it to your hand or place it on top of your Deck. If your opponent controls a monster Special Summoned from the Extra Deck: You can banish this card from your GY and send 1 "Rank-Up-Magic" Spell from your hand to the GY; this effect becomes that Spell's effect when that card is activated. You can only use each effect of "Seventh Ascension" once per turn.
3
5
- Seventh Tachyon
- X
-
SPELL
- Reveal 1 "Number" Xyz Monster in your Extra Deck that has a number between "101" and "107" in its name; add 1 monster from your Deck to your hand with the same Type or Attribute as that monster, and the same Level as that monster's Rank, then place 1 card from your hand on top of the Deck, also for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Xyz Monsters. You can only activate 1 "Seventh Tachyon" per turn.
3
6
- Aqua Jet Surface
- X
-
SPELL
- Special Summon 1 Level 4 or lower Fish, Sea Serpent, or Aqua monster from your hand or GY, but you cannot Special Summon from the Extra Deck, except Xyz Monsters, while you control that face-up monster. If your opponent controls an Attack Position monster: You can banish this card from your GY, then target 1 Fish, Sea Serpent, or Aqua monster you control; it gains 1000 ATK until the end of this turn. You can only use each effect of "Aqua Jet Surface" once per turn.
3
7
- Reincarnation Unveiling Mail
- X
-
SPELL
Equip
-
(This card is always treated as an "Armored Xyz" card.)
An Xyz Monster equipped with this card gains these effects.
●Cannot be destroyed by battle.
●Once per turn, if this card battled this turn (Quick Effect): You can return 1 card equipped to this card to the hand, then immediately after this effect resolves, Xyz Summon 1 WATER Xyz Monster.
Once per turn, during the End Phase, if this card is in the GY because it was sent there this turn: You can equip this card to 1 Xyz Monster you control. You can only activate 1 "Reincarnation Unveiling Mail" per turn.
1
8
Limited Cards
Limited- Called by the Grave
- X
-
SPELL
Quick-Play
- Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.
2
9
Limited Cards
Limited- Crossout Designator
- X
-
SPELL
Quick-Play
- Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.
1
Trap Cards
10
1
- Ice Barrier
- X
-
TRAP
- When an attack is declared involving your opponent's monster: Change that opponent's monster's ATK to 0, negate its effects, also it cannot change its battle position. You can banish this card from your GY; send 1 Level 5 or higher WATER monster from your Deck to the GY, then, you can add 1 WATER monster from your GY to your hand, also, until the end of your next turn after this effect resolves, you cannot Special Summon monsters, except WATER monsters. You can only use this effect of "Ice Barrier" once per turn.
1
2
- Infinite Impermanence
- X
-
TRAP
- Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
3
3
- Full-Armored Xyz
- X
-
TRAP
-
If an Xyz Monster(s) is on the field: Immediately after this effect resolves, Xyz Summon 1 Xyz Monster using monsters you control. You can banish this card from your GY, then target 1 Xyz Monster you control; equip 1 other Xyz Monster from your face-up field or GY to that monster as an Equip Spell with the following effects.
●The equipped monster gains ATK equal to this card's ATK.
●If the equipped monster would be destroyed by battle or card effect, destroy this card instead.
1
4
- Virtue Stream
- X
-
TRAP
- Target 1 Fish, Sea Serpent, or Aqua monster you control and 2 cards your opponent controls; destroy them. You can banish this card from your GY, then target 1 face-up monster on the field; if it is a WATER monster, the next time it would be destroyed by card effect this turn, it is not destroyed. If it is not, it becomes WATER. You can only use each effect of "Virtue Stream" once per turn.
1
5
- Dominus Impulse
- X
-
TRAP
- If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that Special Summons a monster(s): Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of LIGHT, EARTH, and WIND monsters for the rest of this Duel. You can only activate 1 "Dominus Impulse" per turn.
3
6
Limited Cards
Limited- Gozen Match
- X
-
TRAP
Continuous
- Each player can only control 1 Attribute of monster. Send all other face-up monsters they control to the GY.
1
Extra Deck
15
1
- LeVirtue Dragon
- X
-
WATER
Rank 3 [ Sea Serpent / Xyz/Effect ]
ATK 2000 DEF 0 -
2 Level 3 monsters
If this card is Special Summoned: You can add 1 "Virtue Stream" from your Deck to your hand. You can activate 1 of these effects;
●Detach 1 material from a monster you control, then add 1 Fish, Sea Serpent, or Aqua monster from your GY to your hand, except "LeVirtue Dragon".
●Target 2 Xyz Monsters on the field; attach 1 material from 1 of those monsters to the other.
You can only use each effect of "LeVirtue Dragon" once per turn.
1
2
- Number 32: Shark Drake
- X
-
WATER
Rank 4 [ Sea Serpent / Xyz/Effect ]
ATK 2800 DEF 2100 -
3 Level 4 monsters
Once per turn, when this attacking card destroys an opponent's monster by battle and sends it to the GY: You can detach 1 material from this card; Special Summon the destroyed monster to your opponent's field in Attack Position (but it loses 1000 ATK), and if you do, this card can make a second attack during this Battle Phase.
1
3
Forbidden Cards
Forbidden- Bahamut Shark
- X
-
WATER
Rank 4 [ Sea Serpent / Xyz/Effect ]
ATK 2600 DEF 2100 -
2 Level 4 WATER monsters
Once per turn: You can detach 1 material from this card; Special Summon 1 Rank 3 or lower WATER Xyz Monster from your Extra Deck. This card cannot attack for the rest of this turn.
1
4
Forbidden Cards
Forbidden- Abyss Dweller
- X
-
WATER
Rank 4 [ Sea Serpent / Xyz/Effect ]
ATK 1700 DEF 1400 -
2 Level 4 monsters
While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.
1
5
- Full Armored Black Ray Lancer
- X
-
WATER
Rank 4 [ Beast-Warrior / Xyz/Effect ]
ATK 2100 DEF 600 -
3 Level 4 WATER monsters
You can also Xyz Summon this card by using a Rank 3 WATER Xyz Monster you control that has no material. Gains 200 ATK for each material attached to it. If this card on the field would be destroyed by battle or card effect, you can detach all materials from this card instead. When this card destroys an opponent's monster by battle: You can target 1 Spell/Trap your opponent controls; destroy that target.
1
6
- Number 101: Silent Honor ARK
- X
-
WATER
Rank 4 [ Aqua / Xyz/Effect ]
ATK 2100 DEF 1000 -
2 Level 4 monsters
You can detach 2 materials from this card, then target 1 Special Summoned monster your opponent controls in face-up Attack Position; attach it to this card as material. You can only use this effect of "Number 101: Silent Honor ARK" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.
1
7
- Number 59: Crooked Cook
- X
-
FIRE
Rank 4 [ Warrior / Xyz/Effect ]
ATK 2300 DEF 200 -
2 Level 4 monsters
While you control no other cards on the field, this card is unaffected by other cards' effects. Once per turn (Quick Effect): You can detach 1 material from this card; destroy as many other cards you control as possible, then this card gains 300 ATK until the end of this turn for each monster destroyed by this effect and sent to the GY.
1
8
- Number 4: Stealth Kragen
- X
-
WATER
Rank 4 [ Aqua / Xyz/Effect ]
ATK 1900 DEF 1500 -
2 Level 4 WATER monsters
All face-up monsters on the field become WATER. Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls, and if you do, inflict damage to your opponent equal to half the ATK it had on the field. If this Xyz Summoned card is destroyed: You can Special Summon "Stealth Kragen Spawn(s)" from your Extra Deck, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of those Special Summoned monsters.
1
9
- Stealth Kragen Spawn
- X
-
WATER
Rank 4 [ Aqua / Xyz/Effect ]
ATK 1900 DEF 1500 -
2 Level 4 WATER monsters
Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls. If this card, Special Summoned by the effect of a "Number" Xyz Monster, is destroyed: You can Special Summon other "Stealth Kragen" monsters from your GY, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of those Special Summoned monsters as material.
1
10
- Full Armored Utopic Ray Lancer
- X
-
WATER
Rank 4 [ Beast-Warrior / Xyz/Effect ]
ATK 2500 DEF 600 -
3 Level 4 monsters
Once per turn, you can also Xyz Summon "Full Armored Utopic Ray Lancer" by discarding 1 Spell/Trap and using 1 Rank 4 or lower Xyz Monster you control. (Transfer its materials to this card.) Monsters your opponent controls lose 500 ATK. At the start of the Battle Phase: You can negate the effects of all Attack Position monsters your opponent currently controls. When this attacking card destroys an opponent's monster by battle: You can detach 1 material from this card; it can make a second attack in a row.
1
11
- Xyz Armor Fortress
- X
-
WATER
Rank 5 [ Machine / Xyz/Effect ]
ATK 2500 DEF 1800 -
2 Level 5 monsters
Once per turn, you can also Xyz Summon "Xyz Armor Fortress" by using 1 Rank 3 or 4 Xyz Monster you control. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon while it has material. Once per turn: You can detach up to 2 materials from this card; add "Armored Xyz" cards with different names from your Deck to your hand, equal to the number detached. If a monster equipped with this card battles a monster, any battle damage it inflicts to your opponent is doubled.
1
12
- Number C32: Shark Drake LeVeiss
- X
-
WATER
Rank 5 [ Sea Serpent / Xyz/Effect ]
ATK 3100 DEF 2600 -
4 Level 5 monsters
You can also Xyz Summon this card by discarding 1 Spell, and using a Rank 4 "Shark Drake" Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Effect Monster your opponent controls; negate its effects, and if you do, its ATK/DEF become 0. This card can make a second attack during each Battle Phase, also if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.
1
13
- Full Armored Crystalzero Lancer
- X
-
WATER
Rank 6 [ Warrior / Xyz/Effect ]
ATK 2200 DEF 1600 -
3 Level 6 WATER monsters
You can also Xyz Summon this card by using 1 Rank 5 WATER Xyz Monster you control. (Transfer its materials to this card.) Gains 500 ATK for each material attached to it. If this card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead. Once per turn: You can detach 1 material from this card; negate the effects of all face-up monsters your opponent currently controls, until the end of this turn.
1
14
- Full Armored Dark Knight Lancer
- X
-
WATER
Rank 7 [ Aqua / Xyz/Effect ]
ATK 2800 DEF 1500 -
3 Level 7 monsters
Once per turn, you can also Xyz Summon "Full Armored Dark Knight Lancer" by using 1 Rank 5 or 6 Xyz Monster you control. (Transfer its materials to this card.) Gains 300 ATK for each material and Equip Card it has. Once per turn: You can target 1 "Xyz" card in your GY; add it to your hand. Once per turn, if an Equip Card becomes equipped to a monster you control (except during the Damage Step): You can attach 1 monster your opponent controls to this card as material.
1
15
- Abyss Keeper
- X
-
WATER
Link 2 [ Fish / Link/Effect ]
ATK 1500 DEF - -
2 WATER monsters
Cannot be used as Link Material the turn it is Link Summoned. If this card is Link Summoned: You can Special Summon 1 Fish monster from your hand to your zone this card points to. You can target 1 other Fish monster you control and 1 card your opponent controls; banish those cards. You can only use each effect of "Abyss Keeper" once per turn.
1