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絢嵐神碑

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Deck Type
Deck
Deck Playstyle
Concept
Registered Category
Runick
Comment
絢嵐たる見神が速攻魔法と相性がいいのでドロー加速として採用した神碑です
  • Remove Limited Card "Card of Demise" x 2.
Monster Cards 7
1
Inspector Boarder
3
2
The Fabled Cerburrel
2
3
Magicians' Souls
2
4  
5  
6  
7  
8  
9  
10  
11  
12  
13  
Spell Cards 30
1
Runick Freezing Curses
3
2
Runick Golden Droplet
1
3
Runick Flashing Fire
3
4
Runick Destruction
3
5
Runick Fountain

Semi-Limited Cards

Semi-Limited Cards
1
6
Runick Slumber
2
7
Runick Tip
3
8
絢嵐たる見神
3
9
Dimensional Fissure
3
10
Pot of Duality
2
11
Runick Smiting Storm
2
12
Card of Demise

Limited Cards

Limited Cards
3
13
Mystical Space Typhoon
1
Trap Cards 4
1
There Can Be Only One

Limited Cards

Limited Cards
1
2
Rivalry of Warlords

Limited Cards

Limited Cards
1
3
Gozen Match

Limited Cards

Limited Cards
1
4
Synchro Zone
1
5  
6  
7  
8  
9  
10  
11  
12  
13  
Extra Deck 15
1
Hugin the Runick Wings
3
2
Geri the Runick Fangs
3
3
Freki the Runick Fangs
2
4
The Fabled Unicore
2
5
Sleipnir the Runick Mane
3
6
Chaos Angel
2
7  
8  
9  
10  
11  
12  
13  
14  
15  
Side Deck 0

Main Deck

41
Monster Cards
7
1
Inspector Boarder
X
LIGHT LIGHT Level Level 4 [ Machine / Effect ]
ATK 2000 DEF 2000
Cannot be Normal or Special Summoned if you control a monster. Neither player can activate monster effects unless the number of monster effects that player has previously activated that turn is less than the number of monster card types currently on the field (Ritual, Fusion, Synchro, Xyz, Pendulum, and Link). (If an effect's activation was negated, it still counts toward the total for that turn. Only count effects that were activated while this monster was face-up on the field.)
3
2
The Fabled Cerburrel
X
LIGHT LIGHT Level Level 2 [ Beast / Tuner/Effect ]
ATK 1000 DEF 400
If this card is discarded to the GY: Special Summon it.
2
3
Magicians' Souls
X
DARK DARK Level Level 1 [ Spellcaster / Effect ]
ATK 0 DEF 0
You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects;
●Special Summon this card.
●Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY.
You can only use each effect of "Magicians' Souls" once per turn.
2
Spell Cards
30
1
Runick Freezing Curses
X
SPELL SPELL Quick-Play Quick-Play
Activate 1 of these effects, but skip your next Battle Phase after activation;
●Target 1 Effect Monster your opponent controls; negate its effects (until the end of this turn), then banish the top 3 cards of your opponent's Deck.
●Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Freezing Curses" per turn.
3
2
Runick Golden Droplet
X
SPELL SPELL Quick-Play Quick-Play
Activate 1 of these effects, but skip your next Battle Phase after activation;
●Your opponent draws 1 card, then you banish the top 4 cards of their Deck.
●Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Golden Droplet" per turn.
1
3
Runick Flashing Fire
X
SPELL SPELL Quick-Play Quick-Play
Activate 1 of these effects, but skip your next Battle Phase after activation;
●Target 1 Special Summoned monster your opponent controls; destroy it, then banish the top 2 cards of your opponent's Deck.
●Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Flashing Fire" per turn.
3
4
Runick Destruction
X
SPELL SPELL Quick-Play Quick-Play
Activate 1 of these effects, but skip your next Battle Phase after activation;
●Target 1 Spell/Trap your opponent controls; destroy it, then banish the top 4 cards of your opponent's Deck.
●Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Destruction" per turn.
3
5

Semi-Limited Cards

Semi-limited
Runick Fountain
X
SPELL SPELL Field Field
You can activate "Runick" Quick-Play Spell Cards from your hand during your opponent's turn. Once per turn, if you activate a "Runick" Quick-Play Spell Card: You can target up to 3 "Runick" Quick-Play Spells in your GY; place them on the bottom of your Deck in any order, then draw the same number of cards.
1
6
Runick Slumber
X
SPELL SPELL Quick-Play Quick-Play
Activate 1 of these effects, but skip your next Battle Phase after activation;
●Target 1 face-up monster on the field; the next time that monster would be destroyed by battle or card effect this turn, it is not destroyed, also it cannot attack this turn, then (after applying this effect) banish the top 3 cards of your opponent's Deck.
●Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Slumber" per turn.
2
7
Runick Tip
X
SPELL SPELL Quick-Play Quick-Play
Activate 1 of these effects, but skip your next Battle Phase after activation;
●Add 1 "Runick" card from your Deck to your hand, except "Runick Tip", then banish the top card of your opponent's Deck.
●Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Tip" per turn.
3
8
No Image
絢嵐たる見神
X
魔法 魔法
①:以下の効果から1つを選択して発動できる(このカード名の以下の効果はそれぞれ1ターンに1度しか選択できない)。
●自分は2枚ドローする。その後、手札に「絢嵐」カードか速攻魔法カードが存在する場合、その内の1枚を選んで捨てる。存在しない場合、自分の手札を全て捨てる。
●自分のデッキ・墓地から「サイクロン」1枚を手札に加える。
②:このカードが「サイクロン」の効果で破壊された場合に発動できる。このカードを自分の魔法&罠ゾーンにセットする。
3
9
Dimensional Fissure
X
SPELL SPELL Continuous Continuous
Any monster sent to the GY is banished instead.
3
10
Pot of Duality
X
SPELL SPELL
Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.
2
11
Runick Smiting Storm
X
SPELL SPELL Quick-Play Quick-Play
Activate 1 of these effects, but skip your next Battle Phase after activation;
●Banish cards from the top of your opponent's Deck, up to the number of cards they control.
●Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Smiting Storm" per turn.
2
12

Limited Cards

Limited
Card of Demise
X
SPELL SPELL
Draw until you have 3 cards in your hand, also for the rest of this turn after this card resolves, your opponent takes no damage. During the End Phase of this turn, send your entire hand to the GY. You can only activate 1 "Card of Demise" per turn. You cannot Special Summon during the turn you activate this card.
3
13
Mystical Space Typhoon
X
SPELL SPELL Quick-Play Quick-Play
Target 1 Spell/Trap on the field; destroy that target.
1
Trap Cards
4
1

Limited Cards

Limited
There Can Be Only One
X
TRAP TRAP Continuous Continuous
Each player can only control 1 monster of each Type. If a player controls 2 or more monsters of the same Type, they must send some to the GY so they control no more than 1 monster of that Type.
1
2

Limited Cards

Limited
Rivalry of Warlords
X
TRAP TRAP Continuous Continuous
Each player can only control 1 Type of monster. Send all other face-up monsters they control to the GY.
1
3

Limited Cards

Limited
Gozen Match
X
TRAP TRAP Continuous Continuous
Each player can only control 1 Attribute of monster. Send all other face-up monsters they control to the GY.
1
4
Synchro Zone
X
TRAP TRAP Continuous Continuous
Neither player can declare attacks, except with Synchro Monsters. You can only use each of the following effects of "Synchro Zone" once per turn. If a non-Tuner Synchro Monster(s) is sent to your GY (except during the Damage Step): You can target 1 of those monsters; Special Summon it, and if you do, it is treated as a Tuner. During your opponent's Main Phase: You can send this face-up card to the GY; immediately after this effect resolves, Synchro Summon using monsters you control as material.
1

Extra Deck

15
1
Hugin the Runick Wings
X
LIGHT LIGHT Level Level 2 [ Fairy / Fusion/Effect ]
ATK 0 DEF 0
2 "Runick" monsters
If this card is Special Summoned from the Extra Deck: You can discard 1 card; add 1 "Runick" Field Spell from your Deck to your hand. If another card(s) you control would be destroyed by card effect, you can banish this card you control instead. If this card on the field is destroyed by battle or card effect: Return this card to the Extra Deck.
3
2
Geri the Runick Fangs
X
DARK DARK Level Level 4 [ Beast / Fusion/Effect ]
ATK 0 DEF 1000
2 "Runick" monsters
Cannot be destroyed by card effects. If this card is Special Summoned from the Extra Deck: You can target 1 non-Quick-Play "Runick" Spell in your GY; add it to your hand. When this card is destroyed by battle: You can target 1 card on the field; destroy it.
3
3
Freki the Runick Fangs
X
DARK DARK Level Level 5 [ Beast / Fusion/Effect ]
ATK 2000 DEF 0
2 "Runick" monsters
When an attack is declared involving this card in the Extra Monster Zone: You can banish the top 2 cards of your opponent's Deck. Neither player takes any battle damage from attacks involving this card. If this card on the field is destroyed by battle or card effect: You can target 1 "Runick" Quick-Play Spell in your GY; add it to your hand. You can only use this effect of "Freki the Runick Fangs" once per turn.
2
4
The Fabled Unicore
X
LIGHT LIGHT Level Level 4 [ Beast / Synchro/Effect ]
ATK 2300 DEF 1000
1 "Fabled" Tuner + 1+ non-Tuner monsters
While you and your opponent have the same number of cards in hand, negate all cards and effects activated by your opponent, and if you do, destroy those cards.
2
5
Sleipnir the Runick Mane
X
LIGHT LIGHT Level Level 9 [ Beast / Fusion/Effect ]
ATK 1500 DEF 1500
2 "Runick" monsters
During your Main Phase or your opponent's Battle Phase (Quick Effect): You can target 1 face-up monster your opponent controls; banish both that monster and this card until the End Phase. If a card(s) is added from the Main Deck to your opponent's hand (except during the Damage Step): You can Special Summon 1 "Runick Token" (Fairy/LIGHT/Level 4/ATK 1500/DEF 1500) in Attack Position. You can only use each effect of "Sleipnir the Runick Mane" once per turn.
3
6
Chaos Angel
X
DARK DARK Level Level 10 [ Fiend / Synchro/Effect ]
ATK 3500 DEF 2800
1 Tuner + 1+ non-Tuner LIGHT or DARK monsters
For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon.
●LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent.
●DARK: Monsters you control cannot be destroyed by battle.
2

Side Deck

0