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Deck Type
Master Duel
Deck Playstyle
----
Registered Category
Paleozoic
Registered Tag
Master Duel
Comment
バージェストマでデュエルする小春六花110thで使用したデッキです。
Monster Cards 16
1
Royal Rhino with Deceitful Dice
1
2
Kalantosa, Mystical Beast of the Forest
1
3
Soldier Dragons
2
4
Hop Ear Squadron
1
5
Nurse Dragonmaid
1
6
Laundry Dragonmaid
2
7
Melffy Catty
1
8
Melffy Puppy
1
9
Melffy Pony
1
10
Melffy Wally
2
11
Melffy Pinny
1
12
Magicolloidal Sol
1
13
Vulmina, Statue of the Sacred Dragon
1
14  
Spell Cards 1
1
Melffy Hide-and-Seek
1
2  
3  
4  
5  
6  
7  
8  
9  
10  
11  
12  
13  
14  
Trap Cards 23
1
Threatening Roar
2
2
Accumulated Fortune
1
3
Paleozoic Olenoides
2
4
Paleozoic Canadia
2
5
Paleozoic Pikaia
2
6
Paleozoic Dinomischus
2
7
Paleozoic Marrella
3
8
Paleozoic Leanchoilia
2
9
Rise to Full Height
1
10
Lost Wind
1
11
Trap Trick
2
12
Dragonmaid Tidying
1
13
Redeemable Jar
1
14
D.D. Post
1
Extra Deck 15
1
Herald of the Arc Light

Forbidden Cards

Forbidden Cards
1
2
Merry Melffys
1
3
Silvera, Wolf Tamer of the White Forest
1
4
Number 64: Ronin Raccoon Sandayu
1
5
Sky Cavalry Centaurea
1
6
Cat Shark
1
7
Paleozoic Anomalocaris
2
8
Paleozoic Opabinia
3
9
Number 45: Crumble Logos the Prophet of Demolition
1
10
The Phantom Knights of Cursed Javelin
1
11
Number 29: Mannequin Cat
1
12
Topologic Bomber Dragon
1
13  
14  
15  
Side Deck 0

Main Deck

40
Monster Cards
16
1
Royal Rhino with Deceitful Dice
X
EARTH EARTH Level Level 1 [ Beast / Effect ]
ATK 600 DEF 600
Once per turn, when a card or effect is activated, even during the Damage Step (Quick Effect): You can roll a six-sided die, then apply the appropriate effect, depending on the Chain Link number of this effect.
●2: This card gains ATK equal to the result x 500 until the end of this turn.
●3: Inflict damage to your opponent equal to the result x 500.
●4+: Destroy cards on the field up to the result.
1
2
Kalantosa, Mystical Beast of the Forest
X
EARTH EARTH Level Level 2 [ Beast / Effect ]
ATK 200 DEF 1400
If this card is Special Summoned by the effect of a Beast monster: You can target 1 card on the field; destroy that target.
1
3
Soldier Dragons
X
EARTH EARTH Level Level 2 [ Dragon / Effect ]
ATK 700 DEF 800
Once per turn, when your opponent activates a card or effect (Quick Effect): You can Special Summon 1 Level 2 or lower Dragon monster from your Deck.
2
4
Hop Ear Squadron
X
WIND WIND Level Level 2 [ Beast / Tuner/Effect ]
ATK 300 DEF 600
During your opponent's Main Phase (Quick Effect): You can target 1 face-up monster you control; Special Summon this card from your hand, and if you do, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only this card you control and that target. You can only use this effect of "Hop Ear Squadron" once per turn.
1
5
Nurse Dragonmaid
X
EARTH EARTH Level Level 2 [ Dragon / Effect ]
ATK 500 DEF 1600
If this card is Normal or Special Summoned: You can target 1 Level 4 or lower "Dragonmaid" monster in your GY, except "Nurse Dragonmaid"; Special Summon it. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 7 "Dragonmaid" monster from your hand or GY. You can only use each effect of "Nurse Dragonmaid" once per turn.
1
6
Laundry Dragonmaid
X
WATER WATER Level Level 2 [ Dragon / Effect ]
ATK 500 DEF 1600
If this card is Normal or Special Summoned: You can send the top 3 cards of your Deck to the GY. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 7 "Dragonmaid" monster from your hand or GY. You can only use each effect of "Laundry Dragonmaid" once per turn.
2
7
Melffy Catty
X
EARTH EARTH Level Level 2 [ Beast / Effect ]
ATK 200 DEF 200
If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the hand, then you can add 1 Beast monster from your Deck to your hand, except "Melffy Catty". During your End Phase: You can Special Summon this card from your hand. You can only use each effect of "Melffy Catty" once per turn.
1
8
Melffy Puppy
X
EARTH EARTH Level Level 2 [ Beast / Effect ]
ATK 300 DEF 100
If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the hand, then you can Special Summon 1 Level 2 or lower Beast monster from your Deck, except "Melffy Puppy". During your End Phase: You can Special Summon this card from your hand. You can only use each effect of "Melffy Puppy" once per turn.
1
9
Melffy Pony
X
EARTH EARTH Level Level 2 [ Beast / Effect ]
ATK 400 DEF 0
If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the hand, then you can add 1 Level 2 or lower Beast monster from your GY to your hand, except "Melffy Pony". During your End Phase: You can Special Summon this card from your hand. You can only use each effect of "Melffy Pony" once per turn.
1
10
Melffy Wally
X
EARTH EARTH Level Level 2 [ Beast / Effect ]
ATK 0 DEF 400
If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the hand, then you can Special Summon 2 "Melffy" monsters from your Deck with different names from each other, except "Melffy Wally". During your End Phase: You can Special Summon this card from your hand. You can only use each effect of "Melffy Wally" once per turn.
2
11
Melffy Pinny
X
WATER WATER Level Level 2 [ Beast / Tuner/Effect ]
ATK 300 DEF 100
If a face-up Beast monster you control was returned to the hand this turn, except "Melffy Pinny" (Quick Effect): You can Special Summon this card from your hand, then immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only this card you control and "Melffy" monsters in your hand. During your End Phase, if this card is in your GY: You can target 1 Beast Xyz Monster you control; attach this card to it as material. You can only use each effect of "Melffy Pinny" once per turn.
1
12
Magicolloidal Sol
X
WATER WATER Level Level 2 [ Aqua / Tuner/Effect ]
ATK 400 DEF 300
If a monster(s) is Special Summoned by your Trap effect (except during the Damage Step): You can Special Summon this card from your hand or GY, but if you Summon it from the GY, banish it when it leaves the field. During your opponent's Battle Phase (Quick Effect): You can activate 1 of these effects;
●Immediately after this effect resolves, Synchro Summon using this card you control.
●Immediately after this effect resolves, Xyz Summon using this card you control.
You can only use each effect of "Magicolloidal Sol" once per turn.
1
13
Vulmina, Statue of the Sacred Dragon
X
LIGHT LIGHT Level Level 2 [ Dragon / Pendulum/Effect ]
ATK 200 DEF 1800
Pendulum Scale P Scale 1 If a monster(s) is Special Summoned by your Trap effect (except during the Damage Step): You can target 1 card on the field; return it to the hand, then you can Special Summon this card. You can only use this effect of "Vulmina, Statue of the Sacred Dragon" once per turn.
When an opponent's monster declares an attack: You can place this monster in your Pendulum Zone, and if you do, return the opponent's monster to the hand. You can only use this effect of "Vulmina, Statue of the Sacred Dragon" once per turn. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.
1
Spell Cards
1
1
Melffy Hide-and-Seek
X
SPELL SPELL Continuous Continuous
The first time each Beast monster you control would be destroyed by card effect each turn, it is not destroyed. You can target 3 Beast monsters in your GY with different names; shuffle them into the Deck, then draw 1 card. You can only use this effect of "Melffy Hide-and-Seek" once per turn.
1
Trap Cards
23
1
Threatening Roar
X
TRAP TRAP
Your opponent cannot declare an attack this turn.
2
2
Accumulated Fortune
X
TRAP TRAP
Activate only as Chain Link 4 or higher. Draw 2 cards. You cannot activate this card if multiple cards/effects with the same name are in that Chain.
1
3
Paleozoic Olenoides
X
TRAP TRAP
Target 1 Spell/Trap Card on the field; destroy it. Once per Chain, when a Trap Card is activated while this card is in your Graveyard: Special Summon this card as a Normal Monster (Aqua-Type/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.
2
4
Paleozoic Canadia
X
TRAP TRAP
Target 1 face-up monster your opponent controls; change it to face-down Defense Position. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.
2
5
Paleozoic Pikaia
X
TRAP TRAP
Discard 1 "Paleozoic" card, then draw 2 cards. Once per Chain, when a Trap Card is activated while this card is in your Graveyard: Special Summon this card as a Normal Monster (Aqua-Type/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.
2
6
Paleozoic Dinomischus
X
TRAP TRAP
Target 1 face-up card on the field; discard 1 card, and if you do, banish it. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.
2
7
Paleozoic Marrella
X
TRAP TRAP
Send 1 Trap from your Deck to the GY. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.
3
8
Paleozoic Leanchoilia
X
TRAP TRAP
Target 1 banished card; return it to the GY. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.
2
9
Rise to Full Height
X
TRAP TRAP
Target 1 face-up monster on the field; double its DEF, but its DEF becomes 0 at the end of this turn. You can banish this card from your GY, then target 1 monster you control; your opponent's monsters cannot attack for the rest of this turn, except to attack that monster. You can only activate 1 "Rise to Full Height" per turn.
1
10
Lost Wind
X
TRAP TRAP
Target 1 face-up Special Summoned monster on the field; negate its effects, also its original ATK is halved. If a monster is Special Summoned from your opponent's Extra Deck, while this card is in your GY (except during the Damage Step): You can Set this card, but banish it when it leaves the field.
1
11
Trap Trick
X
TRAP TRAP
Banish 1 Normal Trap from your Deck, except "Trap Trick", and if you do, Set 1 card with the same name directly from your Deck. It can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Trick" per turn.
2
12
Dragonmaid Tidying
X
TRAP TRAP
Target 1 Dragon monster you control and 1 card your opponent controls or in their GY; return them to the hand. You can banish this card from your GY; Special Summon 1 "Dragonmaid" monster from your hand or GY in Defense Position, but return it to the hand during the End Phase. You can only use 1 "Dragonmaid Tidying" effect per turn, and only once that turn.
1
13
Redeemable Jar
X
TRAP TRAP Continuous Continuous
You can banish 1 Trap from your GY; add from your GY to your hand, 1 Trap with a different original name from that banished card. You can only use this effect of "Redeemable Jar" once per turn.
1
14
D.D. Post
X
TRAP TRAP Continuous Continuous
Monsters you control gain 300 ATK for each card type (Monster, Spell, or Trap) among your banished cards. Once per turn, during the Main Phase: You can banish 1 card from your hand or GY, then you can shuffle 1 of your banished cards into the Deck. If this card is banished: You can place it face-up on your field. You can only use this effect of "D.D. Post" once per turn.
1

Extra Deck

15
1

Forbidden Cards

Forbidden
Herald of the Arc Light
X
LIGHT LIGHT Level Level 4 [ Fairy / Synchro/Effect ]
ATK 600 DEF 1000
1 Tuner + 1+ non-Tuner monsters
Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.
1
2
Merry Melffys
X
EARTH EARTH Level Level 4 [ Beast / Synchro/Effect ]
ATK 1500 DEF 1000
1 Tuner + 1+ non-Tuner monsters
If this card is Special Summoned: You can target 1 face-up monster on the field; return it to the hand. If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the Extra Deck, then, you can Special Summon 1 "Melffy" Xyz Monster from your Extra Deck. You can only use each effect of "Merry Melffys" once per turn.
1
3
Silvera, Wolf Tamer of the White Forest
X
LIGHT LIGHT Level Level 6 [ Spellcaster / Synchro/Tuner/Effect ]
ATK 1900 DEF 2400
1 Tuner + 1+ non-Tuner monsters
If this card is Special Summoned: You can change all face-up monsters your opponent controls to face-down Defense Position. Illusion and Spellcaster Synchro Monsters you control gain 500 ATK, also if they attack a Defense Position monster, inflict double piercing battle damage to your opponent.
1
4
Number 64: Ronin Raccoon Sandayu
X
EARTH EARTH Rank Rank 2 [ Beast / Xyz/Effect ]
ATK 1000 DEF 1000
2 Level 2 Beast-Type monsters
Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Kagemusha Raccoon Token" (Beast-Type/EARTH/Level 1/ATK ?/DEF 0). (When Summoned, its ATK becomes equal to the current ATK of the monster on the field that has the highest ATK. Your choice, if tied.) While you control another Beast-Type monster, this card cannot be destroyed by battle or card effects.
1
5
Sky Cavalry Centaurea
X
LIGHT LIGHT Rank Rank 2 [ Beast-Warrior / Xyz/Effect ]
ATK 2000 DEF 0
2 Level 2 monsters
Cannot be destroyed by battle while it has material. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; return that opponent's monster to the hand.
1
6
Cat Shark
X
WATER WATER Rank Rank 2 [ Beast / Xyz/Effect ]
ATK 500 DEF 500
2 Level 2 monsters
While this card has a material attached that was originally WATER, it cannot be destroyed by battle. Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Rank 4 or lower Xyz Monster you control; its ATK/DEF become double its original ATK/DEF until the end of this turn.
1
7
Paleozoic Anomalocaris
X
WATER WATER Rank Rank 2 [ Aqua / Xyz/Effect ]
ATK 2400 DEF 0
3+ Level 2 monsters
Unaffected by other monsters' effects. Once per turn, if a Trap(s) is sent from your Spell & Trap Zone to the GY (except during the Damage Step): You can excavate the top card of your Deck, and if it is a Trap, add it to your hand. Otherwise, send it to the GY. Once per turn, if this card has a Trap as material (Quick Effect): You can detach 1 material from this card, then target 1 card on the field; destroy it.
2
8
Paleozoic Opabinia
X
WATER WATER Rank Rank 2 [ Aqua / Xyz/Effect ]
ATK 0 DEF 2400
2 Level 2 monsters
This card is unaffected by other monsters' effects. You can activate "Paleozoic" Trap Cards from your hand. If this card has a Trap Card as Xyz Material: You can detach 1 Xyz Material from this card; add 1 "Paleozoic" Trap Card from your Deck to your hand. You can only use this effect of "Paleozoic Opabinia" once per turn.
3
9
Number 45: Crumble Logos the Prophet of Demolition
X
EARTH EARTH Rank Rank 2 [ Zombie / Xyz/Effect ]
ATK 2200 DEF 0
2+ Level 2 monsters
Once per turn: You can detach 1 material from this card, then target 1 other face-up card on the field; while this monster is face-up on the field, that target's effects are negated. While that target is on the field, cards with the same name as that target, and their effects, cannot be activated.
1
10
The Phantom Knights of Cursed Javelin
X
DARK DARK Rank Rank 2 [ Warrior / Xyz/Effect ]
ATK 1600 DEF 0
2 Level 2 monsters
You can detach 1 material from this card, then target 1 face-up monster your opponent controls; until the end of this turn, change its ATK to 0, also negate its effects. This is a Quick Effect if this card has a "The Phantom Knights" card as material. You can only use this effect of "The Phantom Knights of Cursed Javelin" once per turn.
1
11
Number 29: Mannequin Cat
X
LIGHT LIGHT Rank Rank 2 [ Beast / Xyz/Effect ]
ATK 2000 DEF 900
2 Level 2 monsters
Once per turn: You can detach 1 material from this card, then target 1 monster in your opponent's GY; Special Summon it to your opponent's field. If a monster(s) is Special Summoned to your opponent's field, while you control this monster (except during the Damage Step): You can target 1 face-up monster your opponent controls; Special Summon 1 monster with the same Type or Attribute from your hand, Deck, or GY. You can only use this effect of "Number 29: Mannequin Cat" once per turn.
1
12
Topologic Bomber Dragon
X
DARK DARK Link Link 4 [ Cyberse / Link/Effect ]
ATK 3000 DEF -
2+ Effect Monsters
If another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field: Destroy all monsters in the Main Monster Zones, also your other monsters cannot attack for the rest of this turn. After damage calculation, if this card attacked an opponent's monster: Inflict damage to your opponent equal to that opponent's monster's original ATK.
1

Side Deck

0

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