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WCS2018 デュエルリンクスの部2位 Junior Silva(N.DO ZAP)選手【使用デッキ3】

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Deck Playstyle
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Registered Category
Noble Knight
Registered Tag
WCS 2018 Finalist
Comment
[デュエルリンクスの部] 2位:Junior Silva(N.DO ZAP) 闇遊戯(バランス) [Duel Links] Second place:Junior Silva(N.DO ZAP) Yami Yugi (Balance) -- Yu-Gi-Oh! World Championship 2018
Monster Cards 6
1
Noble Knight Medraut
3
2
Noble Knight Drystan
3
3  
4  
Spell Cards 8
1
Noble Arms - Gallatin
1
2
Noble Arms - Arfeudutyr
2
3
Noble Arms of Destiny
2
4
Glory of the Noble Knights
3
Trap Cards 6
1
Paleozoic Canadia
2
2
Floodgate Trap Hole
2
3
Wild Tornado
2
4  
Extra Deck 5
1
Skelgon
2
2
Great Mammoth of Goldfine
3
3  
4  
5  
6  
7  
8  
9  
10  
11  
12  
13  
14  
15  
Side Deck 0

Main Deck

20
Monster Cards
6
1
Noble Knight Medraut
X
LIGHT LIGHT Level Level 4 [ Warrior / Effect ] ATK 1700 DEF 1000
This card is treated as a Normal Monster while face-up on the field. While equipped with a "Noble Arms" Equip Spell, this card becomes an Effect Monster with this effect.
●This card becomes DARK and its Level is increased by 1. Once per turn, if you control no other monsters: You can Special Summon 1 "Noble Knight" monster from your Deck in Defense Position, except "Noble Knight Medraut", and if you do, destroy 1 Equip Spell you control.
3
2
Noble Knight Drystan
X
LIGHT LIGHT Level Level 4 [ Warrior / Effect ] ATK 1800 DEF 800
While you control another "Noble Knight" monster, your opponent cannot target your monsters with less than 1800 ATK, except this card, with card effects, and their monsters cannot target them with attacks. If a "Noble Arms" Equip Spell becomes equipped to this card: Target 1 face-up card on the field; destroy that target. You can only use this effect of "Noble Knight Drystan" once per turn.
3
Spell Cards
8
1
Noble Arms - Gallatin
X
SPELL SPELL Equip Equip
You can only control 1 "Noble Arms - Gallatin". Equip only to a Warrior-Type monster. It gains 1000 ATK. During each of your Standby Phases, it loses 200 ATK. If this face-up card on the field is destroyed and sent to the Graveyard: You can target 1 Warrior-Type "Noble Knight" monster you control; equip this card to that target. You can only use this effect of "Noble Arms - Gallatin" once per turn.
1
2
Noble Arms - Arfeudutyr
X
SPELL SPELL Equip Equip
You can only control 1 "Noble Arms - Arfeudutyr". Equip only to a Warrior-Type monster. Once per turn: You can target 1 Set card your opponent controls; the equipped monster loses exactly 500 ATK, and if it does, destroy that target. (This ATK loss remains even if this card leaves the field or the monster becomes unaffected by card effects.) If this face-up card on the field is destroyed and sent to the Graveyard: You can target 1 Warrior-Type "Noble Knight" monster you control; equip this card to that target. You can only use this effect of "Noble Arms - Arfeudutyr" once per turn.
2
3
Noble Arms of Destiny
X
SPELL SPELL Equip Equip
You can only control 1 face-up "Noble Arms of Destiny". Equip only to a Warrior-Type monster. Once per turn, the equipped monster cannot be destroyed by battle or by card effects. If this face-up card on the field is destroyed and sent to the Graveyard: You can target 1 Warrior-Type "Noble Knight" monster you control; equip this card to that target. You can only use this effect of "Noble Arms of Destiny" once per turn.
2
4
Glory of the Noble Knights
X
SPELL SPELL Quick-Play Quick-Play
Target 1 "Noble Knight" monster you control; equip it with 1 Equip Spell from your Deck that can equip to that target. You can only activate 1 "Glory of the Noble Knights" per turn.
3
Trap Cards
6
1
Paleozoic Canadia
X
TRAP TRAP
Target 1 face-up monster your opponent controls; change it to face-down Defense Position. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.
2
2
Floodgate Trap Hole
X
TRAP TRAP
When your opponent Summons a monster(s): Change that monster(s) to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.
2
3
Wild Tornado
X
TRAP TRAP
Target 1 face-up card in the Spell & Trap Zone; destroy that face-up card, then, its controller can Set 1 Spell/Trap from their hand. If this Set card is destroyed and sent to the GY: Target 1 face-up card on the field; destroy that target.
2

Extra Deck

5
1
Skelgon
X
DARK DARK Level Level 6 [ Zombie / Fusion ] ATK 1700 DEF 1900
"The Snake Hair" + "Blackland Fire Dragon"
2
2
Great Mammoth of Goldfine
X
DARK DARK Level Level 6 [ Zombie / Fusion ] ATK 2200 DEF 1800
"The Snake Hair" + "Dragon Zombie"
3

Side Deck

0