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「神碑」デッキ

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Deck Playstyle
Tournament
Registered Category
Runick
Registered Tag
YCS
Comment
YCSJ OSAKA 2022 決勝トーナメント 出場デッキ キシダ シュウヘイ
  • Remove Limited Card "Card of Demise" x 2.
  • Remove Limited Card "Gozen Match" x 1.
  • Remove Limited Card "Rivalry of Warlords" x 2.
  • Remove Limited Card "There Can Be Only One" x 2.
  • Remove Semi-Limited Card "Runick Fountain" x 1.
Monster Cards 2
1
Amano-Iwato
2
2  
3  
4  
5  
6  
7  
8  
9  
10  
11  
Spell Cards 27
1
Pot of Duality
3
2
Card of Demise

Limited Cards

Limited Cards
3
3
Runick Dispelling
1
4
Runick Golden Droplet
1
5
Runick Tip
3
6
Runick Flashing Fire
3
7
Runick Destruction
3
8
Runick Smiting Storm
1
9
Runick Freezing Curses
3
10
Runick Slumber
3
11
Runick Fountain

Semi-Limited Cards

Semi-Limited Cards
3
Trap Cards 11
1
Skill Drain
1
2
There Can Be Only One

Limited Cards

Limited Cards
3
3
Rivalry of Warlords

Limited Cards

Limited Cards
3
4
Gozen Match

Limited Cards

Limited Cards
2
5
Solemn Strike
2
6  
7  
8  
9  
10  
11  
Extra Deck 15
1
Hugin the Runick Wings
3
2
Munin the Runick Wings
3
3
Geri the Runick Fangs
3
4
Freki the Runick Fangs
3
5
Gagaga Cowboy
1
6
Donner, Dagger Fur Hire
1
7
Knightmare Phoenix
1
8  
9  
10  
11  
12  
13  
14  
15  
Side Deck 0

Main Deck

40
Monster Cards
2
1
Amano-Iwato
X
EARTH EARTH Level Level 4 [ Rock / Spirit/Effect ] ATK 1900 DEF 1200
Cannot be Special Summoned. Monsters cannot activate their effects, except Spirit monsters. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand.
2
Spell Cards
27
1
Pot of Duality
X
SPELL SPELL
Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.
3
2
Card of Demise

Limited Cards

Limited Cards
X
SPELL SPELL
Draw until you have 3 cards in your hand, also for the rest of this turn after this card resolves, your opponent takes no damage. During the End Phase of this turn, send your entire hand to the GY. You can only activate 1 "Card of Demise" per turn. You cannot Special Summon during the turn you activate this card.
3
3
Runick Dispelling
X
SPELL SPELL Quick-Play Quick-Play
Activate 1 of these effects, but skip your next Battle Phase after activation;
●If your opponent adds a card(s) from their Deck to their hand, except during the Draw Phase, discard 1 random card from their hand, then banish the top 2 cards of their Deck.
●Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Dispelling" per turn.
1
4
Runick Golden Droplet
X
SPELL SPELL Quick-Play Quick-Play
Activate 1 of these effects, but skip your next Battle Phase after activation;
●Your opponent draws 1 card, then you banish the top 4 cards of their Deck.
●Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Golden Droplet" per turn.
1
5
Runick Tip
X
SPELL SPELL Quick-Play Quick-Play
Activate 1 of these effects, but skip your next Battle Phase after activation;
●Add 1 "Runick" card from your Deck to your hand, except "Runick Tip", then banish the top card of your opponent's Deck.
●Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Tip" per turn.
3
6
Runick Flashing Fire
X
SPELL SPELL Quick-Play Quick-Play
Activate 1 of these effects, but skip your next Battle Phase after activation;
●Target 1 Special Summoned monster your opponent controls; destroy it, then banish the top 2 cards of your opponent's Deck.
●Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Flashing Fire" per turn.
3
7
Runick Destruction
X
SPELL SPELL Quick-Play Quick-Play
Activate 1 of these effects, but skip your next Battle Phase after activation;
●Target 1 Spell/Trap your opponent controls; destroy it, then banish the top 4 cards of your opponent's Deck.
●Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Destruction" per turn.
3
8
Runick Smiting Storm
X
SPELL SPELL Quick-Play Quick-Play
Activate 1 of these effects, but skip your next Battle Phase after activation;
●Banish cards from the top of your opponent's Deck, up to the number of cards they control.
●Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Smiting Storm" per turn.
1
9
Runick Freezing Curses
X
SPELL SPELL Quick-Play Quick-Play
Activate 1 of these effects, but skip your next Battle Phase after activation;
●Target 1 Effect Monster your opponent controls; negate its effects (until the end of this turn), then banish the top 3 cards of your opponent's Deck.
●Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Freezing Curses" per turn.
3
10
Runick Slumber
X
SPELL SPELL Quick-Play Quick-Play
Activate 1 of these effects, but skip your next Battle Phase after activation;
●Target 1 face-up monster on the field; the next time that monster would be destroyed by battle or card effect this turn, it is not destroyed, also it cannot attack this turn, then (after applying this effect) banish the top 3 cards of your opponent's Deck.
●Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Slumber" per turn.
3
11
Runick Fountain

Semi-Limited Cards

Semi-Limited Cards
X
SPELL SPELL Field Field
You can activate "Runick" Quick-Play Spell Cards from your hand during your opponent's turn. Once per turn, if you activate a "Runick" Quick-Play Spell Card: You can target up to 3 "Runick" Quick-Play Spells in your GY; place them on the bottom of your Deck in any order, then draw the same number of cards.
3
Trap Cards
11
1
Skill Drain
X
TRAP TRAP Continuous Continuous
Activate this card by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).
1
2
There Can Be Only One

Limited Cards

Limited Cards
X
TRAP TRAP Continuous Continuous
Each player can only control 1 monster of each Type. If a player controls 2 or more monsters of the same Type, they must send some to the GY so they control no more than 1 monster of that Type.
3
3
Rivalry of Warlords

Limited Cards

Limited Cards
X
TRAP TRAP Continuous Continuous
Each player can only control 1 Type of monster. Send all other face-up monsters they control to the GY.
3
4
Gozen Match

Limited Cards

Limited Cards
X
TRAP TRAP Continuous Continuous
Each player can only control 1 Attribute of monster. Send all other face-up monsters they control to the GY.
2
5
Solemn Strike
X
TRAP TRAP Counter Counter
When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.
2

Extra Deck

15
1
Hugin the Runick Wings
X
LIGHT LIGHT Level Level 2 [ Fairy / Fusion/Effect ] ATK 0 DEF 0
2 "Runick" monsters
If this card is Special Summoned from the Extra Deck: You can discard 1 card; add 1 "Runick" Field Spell from your Deck to your hand. If another card(s) you control would be destroyed by card effect, you can banish this card you control instead. If this card on the field is destroyed by battle or card effect: Return this card to the Extra Deck.
3
2
Munin the Runick Wings
X
LIGHT LIGHT Level Level 3 [ Fairy / Fusion/Effect ] ATK 0 DEF 2000
2 "Runick" monsters
If this card is Special Summoned from the Extra Deck: You can discard 1 card; add 1 "Runick" Continuous Spell from your Deck to your hand. When your opponent activates a card or effect that targets a "Runick" card(s) you control or a Set card(s) you control (Quick Effect): You can banish this card you control; negate the activation, and if you do, destroy that card. Once per turn, during the End Phase: Gain 1000 LP.
3
3
Geri the Runick Fangs
X
DARK DARK Level Level 4 [ Beast / Fusion/Effect ] ATK 0 DEF 1000
2 "Runick" monsters
Cannot be destroyed by card effects. If this card is Special Summoned from the Extra Deck: You can target 1 non-Quick-Play "Runick" Spell in your GY; add it to your hand. When this card is destroyed by battle: You can target 1 card on the field; destroy it.
3
4
Freki the Runick Fangs
X
DARK DARK Level Level 5 [ Beast / Fusion/Effect ] ATK 2000 DEF 0
2 "Runick" monsters
When an attack is declared involving this card in the Extra Monster Zone: You can banish the top 2 cards of your opponent's Deck. Neither player takes any battle damage from attacks involving this card. If this card on the field is destroyed by battle or card effect: You can target 1 "Runick" Quick-Play Spell in your GY; add it to your hand. You can only use this effect of "Freki the Runick Fangs" once per turn.
3
5
Gagaga Cowboy
X
EARTH EARTH Rank Rank 4 [ Warrior / Xyz/Effect ] ATK 1500 DEF 2400
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card; apply this effect, depending on this card's current battle position.
●Attack Position: If this card attacks an opponent's monster this turn, it gains 1000 ATK, also the opponent's monster loses 500 ATK, during the Damage Step only.
●Defense Position: Inflict 800 damage to your opponent.
1
6
Donner, Dagger Fur Hire
X
EARTH EARTH Link Link 2 [ Beast-Warrior / Link/Effect ] ATK 1600 DEF -
2 monsters with different Types
You can target 1 monster "Fur Hire" you control and 1 monster your opponent controls; destroy them. You can Tribute 1 monster; Special Summon 1 monster "Fur Hire" from your hand or GY with a different original name than the Tributed monster, then, if you Tributed a Link Monster to activate this effect, you can Special Summon 1 more such monster. You can only use 1 "Donner, Dagger Fur Hire" effect per turn, and only once that turn.
1
7
Knightmare Phoenix
X
FIRE FIRE Link Link 2 [ Fiend / Link/Effect ] ATK 1900 DEF -
2 monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.
1

Side Deck

0