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- 1
- Deck Type
- Deck
- Deck Playstyle
- Concept
- Registered Category
- Labrynth Red Dragon Archfiend Shaddoll
- Registered Tag
- Link Synchro DARK Dragon Fiend
- Comment
- ラビュリンスでツィオルキンを毎ターン起動するデッキ 詳細説明は https://scrapbox.io/yamabach/%E3%83%84%E3%82%A3%E3%82%AA%E3%83%AA%E3%83%B3%E3%82%B9 にて
Monster Cards | 25 | ||
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1 |
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Tour Guide From the Underworld
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3 |
2 |
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Sangan
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1 |
3 |
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Quickdraw Synchron
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1 |
4 |
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Carboneddon
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1 |
5 |
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Curse of Dragon
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1 |
6 |
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Lady Labrynth of the Silver Castle
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1 |
7 |
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Lovely Labrynth of the Silver Castle
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1 |
8 |
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Labrynth Archfiend
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1 |
9 |
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Arianna the Labrynth Servant
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1 |
10 |
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Ariane the Labrynth Servant
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1 |
11 |
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Labrynth Chandraglier
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1 |
12 |
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Labrynth Stovie Torbie
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1 |
13 |
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Lilith, Lady of Lament
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1 |
14 |
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Alice, Lady of Lament
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1 |
15 |
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Scarm, Malebranche of the Burning Abyss
|
1 |
16 |
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Terrifying Toddler of Torment
|
1 |
17 |
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Absolute King Back Jack
|
1 |
18 |
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Shaddoll Dragon
|
1 |
19 |
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Shaddoll Beast
|
1 |
20 |
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Doomdog Octhros
|
1 |
21 |
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Tearlaments Merrli
Limited Cards Limited Cards |
1 |
22 |
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Vision Resonator
|
1 |
23 |
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Arias the Labrynth Butler
|
1 |
Spell Cards | 5 | ||
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1 |
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Labrynth Labyrinth
|
3 |
2 |
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Absolute Powerforce
|
1 |
3 |
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Crimson Gaia
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1 |
4 | |||
5 | |||
6 | |||
7 | |||
8 | |||
9 | |||
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 | |||
16 | |||
17 | |||
18 | |||
19 | |||
20 | |||
21 | |||
22 | |||
23 |
Trap Cards | 12 | ||
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1 |
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Archfiend's Ghastly Glitch
|
2 |
2 |
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Big Welcome Labrynth
|
2 |
3 |
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Subterror Succession
|
2 |
4 |
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Farewelcome Labrynth
|
1 |
5 |
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Back to the Front
|
1 |
6 |
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Metaverse
|
1 |
7 |
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Jar of Avarice
|
1 |
8 |
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Fiendish Golem
|
1 |
9 |
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Fiendish Chain
|
1 |
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 | |||
16 | |||
17 | |||
18 | |||
19 | |||
20 | |||
21 | |||
22 | |||
23 |
Extra Deck | 14 | ||
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1 |
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El Shaddoll Winda
|
1 |
2 |
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Ultimaya Tzolkin
|
1 |
3 |
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Chaos Angel
|
1 |
4 |
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Crystal Wing Synchro Dragon
|
1 |
5 |
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Scarred Dragon Archfiend
|
1 |
6 |
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Red Dragon Archfiend
|
1 |
7 |
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Black Rose Moonlight Dragon
|
2 |
8 |
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The Zombie Vampire
|
1 |
9 |
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Dark Armed, the Dragon of Annihilation
|
1 |
10 |
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Knightmare Unicorn
|
1 |
11 |
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Dharc the Dark Charmer, Gloomy
|
1 |
12 |
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I:P Masquerena
|
1 |
13 |
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Cherubini, Ebon Angel of the Burning Abyss
|
1 |
14 | |||
15 |
Side Deck | 1 | ||
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1 |
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Ancient Pixie Dragon
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1 |
2 | |||
3 | |||
4 | |||
5 | |||
6 | |||
7 | |||
8 | |||
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10 | |||
11 | |||
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14 | |||
15 |
Main Deck
42- Tour Guide From the Underworld
- X
-
DARK
Level 3 [ Fiend / Effect ]
ATK 1000 DEF 600 - When this card is Normal Summoned: You can Special Summon 1 Level 3 Fiend monster from your hand or Deck, but negate its effects, also it cannot be used as Synchro Material.
- Sangan
- X
-
DARK
Level 3 [ Fiend / Effect ]
ATK 1000 DEF 600 - If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.
- Quickdraw Synchron
- X
-
WIND
Level 5 [ Machine / Tuner/Effect ]
ATK 700 DEF 1400 - You can Special Summon this card (from your hand) by sending 1 monster from your hand to the GY. For a Synchro Summon, you can substitute this card for any 1 "Synchron" Tuner. Cannot be used as a Synchro Material, except for the Synchro Summon of a monster that mentions a "Synchron" Tuner as material.
- Carboneddon
- X
-
EARTH
Level 3 [ Dinosaur / Effect ]
ATK 800 DEF 600 - If this card battles a FIRE monster, during damage calculation: This card gains 1000 ATK during damage calculation only. You can banish this card from your GY; Special Summon, from your hand or Deck, 1 Level 7 or lower Dragon Normal Monster in face-up Defense Position. You can only use this effect of "Carboneddon" once per turn.
- Curse of Dragon
- X
-
DARK
Level 5 [ Dragon / Normal ]
ATK 2000 DEF 1500 - A wicked dragon that taps into dark forces to execute a powerful attack.
- Lady Labrynth of the Silver Castle
- X
-
DARK
Level 8 [ Fiend / Effect ]
ATK 3000 DEF 2900 - While you control a Set card, your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. You can only use each of the following effects of "Lady Labrynth of the Silver Castle" once per turn. If a "Labrynth" card or effect or a Normal Trap Card was activated this turn, except "Lady Labrynth of the Silver Castle" (Quick Effect): You can Special Summon this card from your hand in Defense Position. When a Normal Trap Card is activated (Quick Effect): You can Set 1 Normal Trap with a different name directly from your Deck.
- Lovely Labrynth of the Silver Castle
- X
-
DARK
Level 8 [ Fiend / Effect ]
ATK 2900 DEF 1900 - Your opponent cannot activate monster effects in response to the activation of your Normal Trap Cards. You can only use each of the following effects of "Lovely Labrynth of the Silver Castle" once per turn. You can target 1 Normal Trap in your GY; Set it to your field, but it cannot be activated unless you control a Fiend monster. If another monster(s) leaves the field by your Normal Trap effect (except during the Damage Step): You can destroy 1 card in your opponent's hand (at random) or their field.
- Labrynth Archfiend
- X
-
DARK
Level 7 [ Fiend / Effect ]
ATK 2000 DEF 2800 - Gains 400 ATK for each Normal Trap with a different name in your GY. Your opponent's monsters cannot target Fiend monsters for attacks, except "Labrynth Archfiend". You can only use each of the following effects of "Labrynth Archfiend" once per turn. If a Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned: You can Set 1 Normal Trap from your Deck that can only be activated when an attack is declared.
- Arianna the Labrynth Servant
- X
-
DARK
Level 4 [ Fiend / Effect ]
ATK 1600 DEF 2100 -
If this card is Normal or Special Summoned: You can add 1 "Labrynth" card from your Deck to your hand, except "Arianna the Labrynth Servant". If another monster(s) leaves the field by your Normal Trap effect (except during the Damage Step): You can draw 1 card, then you can apply this effect.
●From your hand, either Special Summon 1 Fiend monster, or Set 1 Spell/Trap.
You can only use 1 "Arianna the Labrynth Servant" effect per turn, and only once that turn.
- Ariane the Labrynth Servant
- X
-
DARK
Level 4 [ Fiend / Effect ]
ATK 1800 DEF 1100 -
You can send 1 Normal Trap from your hand or that's Set on your field to the GY; Special Summon 1 Level 4 or lower Fiend monster from your Deck in Defense Position, except "Ariane the Labrynth Servant". If another monster(s) leaves the field by your Normal Trap effect (except during the Damage Step): You can draw 1 card, then you can apply this effect.
●From your hand, either Special Summon 1 Fiend monster, or Set 1 Spell/Trap.
You can only use each effect of "Ariane the Labrynth Servant" once per turn.
- Labrynth Chandraglier
- X
-
DARK
Level 3 [ Fiend / Effect ]
ATK 1500 DEF 0 - (Quick Effect): You can send this card from your hand or field to the GY and discard 1 card; Set 1 "Labrynth" Spell/Trap from your hand or Deck. If a monster(s) leaves the field by your Normal Trap effect, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Labrynth Chandraglier" once per turn.
- Labrynth Stovie Torbie
- X
-
DARK
Level 2 [ Fiend / Effect ]
ATK 0 DEF 2000 - (Quick Effect): You can send this card from your hand or field to the GY and discard 1 card; Set 1 "Labrynth" Spell/Trap from your hand or Deck. If a monster(s) leaves the field by your Normal Trap effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card. You can only use each effect of "Labrynth Stovie Torbie" once per turn.
- Lilith, Lady of Lament
- X
-
DARK
Level 3 [ Fiend / Effect ]
ATK 2000 DEF 0 - If this card is Normal Summoned, its original ATK becomes 1000. (Quick Effect): You can Tribute 1 DARK monster; reveal 3 Normal Traps from your Deck, your opponent randomly chooses 1 for you to Set on your field, and you shuffle the rest back into your Deck. You can only use this effect of "Lilith, Lady of Lament" once per turn.
- Alice, Lady of Lament
- X
-
DARK
Level 3 [ Fiend / Effect ]
ATK 0 DEF 2000 - When this card is Normal Summoned: You can target 1 "Lady of Lament" monster in your GY; Special Summon it. You can only use each of the following effects of "Alice, Lady of Lament" once per turn. You can banish 1 Trap from your hand or GY; Special Summon this card from your hand. If this card is Tributed, or if this card in its owner's possession is destroyed by an opponent's card: You can add 1 Fiend monster whose combined ATK & DEF equal 2000 from your Deck to your hand, except "Alice, Lady of Lament".
- Scarm, Malebranche of the Burning Abyss
- X
-
DARK
Level 3 [ Fiend / Effect ]
ATK 800 DEF 2000 -
If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Scarm, Malebranche of the Burning Abyss" per turn, and only once that turn.
●If you control no Spell/Trap Cards: You can Special Summon this card from your hand.
●During the End Phase, if this card is in the GY because it was sent there this turn: You can add 1 Level 3 DARK Fiend monster from your Deck to your hand, except "Scarm, Malebranche of the Burning Abyss".
- Terrifying Toddler of Torment
- X
-
DARK
Level 3 [ Fiend / Flip/Effect ]
ATK 0 DEF 2000 -
FLIP: You can send 1 Fiend monster from your Deck to the GY.
If this card is sent from the hand or Deck to the GY: You can Special Summon this card in face-down Defense Position. You can only use each effect of "Terrifying Toddler of Torment" once per turn.
- Absolute King Back Jack
- X
-
DARK
Level 1 [ Fiend / Effect ]
ATK 0 DEF 0 - During your opponent's turn (Quick Effect): You can banish this card from the GY; excavate the top card of your Deck, and if it is a Normal Trap, Set it to your field. Otherwise, send it to the GY. That Set card can be activated during this turn. If this card is sent to the GY: You can look at 3 cards from the top of your Deck, then place them on the top of the Deck in any order. You can only use each effect of "Absolute King Back Jack" once per turn.
- Shaddoll Dragon
- X
-
DARK
Level 4 [ Spellcaster / Flip/Effect ]
ATK 1900 DEF 0 -
FLIP: You can target 1 card your opponent controls; return it to the hand.
If this card is sent to the GY by a card effect: You can target 1 Spell/Trap on the field; destroy it. You can only use 1 "Shaddoll Dragon" effect per turn, and only once that turn.
- Shaddoll Beast
- X
-
DARK
Level 5 [ Spellcaster / Flip/Effect ]
ATK 2200 DEF 1700 -
FLIP: You can draw 2 cards, then discard 1 card.
If this card is sent to the GY by a card effect: You can draw 1 card. You can only use 1 "Shaddoll Beast" effect per turn, and only once that turn.
- Doomdog Octhros
- X
-
DARK
Level 3 [ Fiend / Effect ]
ATK 800 DEF 800 - If this card is sent from the field to the GY: Add 1 Level 8 Fiend monster from your Deck to your hand. You can only use this effect of "Doomdog Octhros" once per turn.
Limited Cards
Limited- Tearlaments Merrli
- X
-
DARK
Level 2 [ Aqua / Effect ]
ATK 800 DEF 2000 - If this card is Normal or Special Summoned: You can send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Merrli" once per turn.
- Vision Resonator
- X
-
DARK
Level 2 [ Fiend / Tuner/Effect ]
ATK 400 DEF 400 - If a Level 5 or higher DARK monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Vision Resonator" once per turn this way. If this card is sent to the GY: You can add 1 Spell/Trap that mentions "Red Dragon Archfiend" from your Deck to your hand. You can only use this effect of "Vision Resonator" once per turn.
- Arias the Labrynth Butler
- X
-
DARK
Level 6 [ Fiend / Effect ]
ATK 1500 DEF 2500 - During the Main Phase (Quick Effect): You can send this card from your hand or field to the GY; Special Summon 1 "Labrynth" monster, or Set 1 Normal Trap, from your hand. The Set Normal Trap can be activated this turn. When your opponent activates a card or effect in response to your card or effect activation of a Normal Trap or a "Labrynth" card, except "Arias the Labrynth Butler" (Quick Effect): You can activate this effect in the GY; Special Summon this card. You can only use each effect of "Arias the Labrynth Butler" once per turn.
- Labrynth Labyrinth
- X
-
SPELL
Field
-
If you activate a Set "Welcome Labrynth" Normal Trap, you can add this additional effect to that card's effect at resolution.
●Also after that, destroy 1 card on the field.
If you activate a non-"Labrynth" Normal Trap Card (except during the Damage Step): You can Special Summon 1 Fiend monster from your hand or GY. You can only use each effect of "Labrynth Labyrinth" once per turn.
- Absolute Powerforce
- X
-
SPELL
Quick-Play
-
Target 1 "Red Dragon Archfiend" you control; if that monster you control battles an opponent's monster this turn, apply these effects until the end of the Damage Step.
●It gains 1000 ATK.
●Your opponent cannot activate cards or effects.
●If it attacks a Defense Position monster, inflict piercing battle damage to your opponent.
●Any battle damage your opponent takes from that battle is doubled.
- Crimson Gaia
- X
-
SPELL
Continuous
- During your Main Phase: You can add 1 "Red Dragon Archfiend" or 1 card that mentions it from your Deck or GY to your hand, except "Crimson Gaia". When your "Red Dragon Archfiend" declares an attack: You can change all monsters your opponent controls to face-down Defense Position. If a monster(s) on the field is destroyed by battle or card effect: You can Special Summon 1 "Red Dragon Archfiend" from your GY. You can only use each effect of "Crimson Gaia" once per turn.
- Archfiend's Ghastly Glitch
- X
-
TRAP
- If you control a Fiend monster: Target 1 card on the field; destroy it, then, you can send 1 Fiend monster from your Deck to the GY.
- Big Welcome Labrynth
- X
-
TRAP
- Special Summon 1 "Labrynth" monster from your hand, Deck, or GY, then return 1 monster you control to the hand. You can banish this card from your GY, then target 1 Fiend monster you control, or, if you control a Level 8 or higher Fiend monster, you can target 1 card your opponent controls instead; return that card to the hand. You can only use 1 "Big Welcome Labrynth" effect per turn, and only once that turn.
- Subterror Succession
- X
-
TRAP
-
Activate 1 of these effects, also, after that, Set this card face-down instead of sending it to the GY.
●Send 1 monster from your hand or face-up field to the GY, and if you do, add 1 Flip monster from your Deck to your hand with the same Attribute, but a different name, as that monster before it was sent to the GY.
●Send 1 Flip monster from your hand or face-up field to the GY, and if you do, add 1 monster from your Deck to your hand with the same Attribute but a lower original Level, as that monster before it was sent to the GY.
You can only activate 1 "Subterror Succession" per turn.
- Farewelcome Labrynth
- X
-
TRAP
- When a monster declares an attack, while you control a Fiend monster: Target 1 card on the field; negate the attack, and if you do, destroy that targeted card, then, you can Set 1 non-"Labrynth" Normal Trap from your hand or Deck.
- Metaverse
- X
-
TRAP
- Take 1 Field Spell from your Deck, and either activate it or add it to your hand.
- Jar of Avarice
- X
-
TRAP
- Target 5 cards in your GY, except "Jar of Avarice"; shuffle all 5 into the Deck, then draw 1 card. You can only activate 1 "Jar of Avarice" per turn.
- Fiendish Golem
- X
-
TRAP
- Target 1 monster on the field with 2000 or more ATK; banish it (until the End Phase of the next turn), then if you activated this card while you controlled "Red Dragon Archfiend" or a Synchro Monster that mentions it, you can Set 1 "Fiendish Chain" directly from your Deck or GY.
- Fiendish Chain
- X
-
TRAP
Continuous
- Activate this card by targeting 1 Effect Monster on the field; negate the effects of that face-up monster while it is on the field, also that face-up monster cannot attack. When it is destroyed, destroy this card.
Extra Deck
14- El Shaddoll Winda
- X
-
DARK
Level 5 [ Spellcaster / Fusion/Effect ]
ATK 2200 DEF 800 -
1 "Shaddoll" monster + 1 DARK monster
Must first be Fusion Summoned. Cannot be destroyed by an opponent's card effects. Each player can only Special Summon monster(s) once per turn while this card is face-up on the field. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.
- Ultimaya Tzolkin
- X
-
DARK
Level 0 [ Dragon / Synchro/Effect ]
ATK 0 DEF 0 -
(This card's original Level is always treated as 12.)
Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 Level 5 or higher monsters you control with the same Level to the GY (1 Tuner and 1 non-Tuner). Once per turn, when a Spell/Trap(s) is Set on your field (except during the Damage Step): You can Special Summon 1 "Power Tool" Synchro Monster or 1 Level 7 or 8 Dragon Synchro Monster from your Extra Deck. While you control another Synchro Monster, monsters cannot target this card for attacks, also neither player can target it with card effects.
- Chaos Angel
- X
-
DARK
Level 10 [ Fiend / Synchro/Effect ]
ATK 3500 DEF 2800 -
1 Tuner + 1+ non-Tuner LIGHT or DARK monsters
For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon.
●LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent.
●DARK: Monsters you control cannot be destroyed by battle.
- Crystal Wing Synchro Dragon
- X
-
WIND
Level 8 [ Dragon / Synchro/Effect ]
ATK 3000 DEF 2500 -
1 Tuner + 1+ non-Tuner Synchro Monsters
Once per turn, when another monster's effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that monster, and if you do that, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn. If this card battles an opponent's Level 5 or higher monster, during damage calculation: This card gains ATK equal to the current ATK of the opponent's monster it is battling during that damage calculation only.
- Scarred Dragon Archfiend
- X
-
DARK
Level 8 [ Dragon / Synchro/Effect ]
ATK 3000 DEF 2500 -
1 Tuner + 1+ non-Tuner DARK monsters
This card's name becomes "Red Dragon Archfiend" while on the field or in the GY. If this card is sent from the Monster Zone to the GY: You can Special Summon 1 "Red Dragon Archfiend" from your Extra Deck (this is treated as a Synchro Summon), then, if this card was sent to the GY as Synchro Material for a DARK Dragon Synchro Monster, you can destroy all Attack Position monsters your opponent controls. You can only use this effect of "Scarred Dragon Archfiend" once per turn.
- Red Dragon Archfiend
- X
-
DARK
Level 8 [ Dragon / Synchro/Effect ]
ATK 3000 DEF 2000 -
1 Tuner + 1+ non-Tuner monsters
After damage calculation, if this card attacked an opponent's Defense Position monster: Destroy all Defense Position monsters your opponent controls. Once per turn, during your End Phase: Destroy all other monsters you control that did not declare an attack this turn. This card must be face-up on the field to activate and to resolve this effect.
- Black Rose Moonlight Dragon
- X
-
LIGHT
Level 7 [ Dragon / Synchro/Effect ]
ATK 2400 DEF 1800 -
1 Tuner + 1+ non-Tuner monsters
If this card is Special Summoned, or a Level 5 or higher monster(s) is Special Summoned to your opponent's field: Target 1 Special Summoned monster your opponent controls; return that target to the hand. You can only use this effect of "Black Rose Moonlight Dragon" once per turn.
- The Zombie Vampire
- X
-
DARK
Rank 8 [ Zombie / Xyz/Effect ]
ATK 3000 DEF 2800 -
2+ Level 8 monsters
If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn.
- Dark Armed, the Dragon of Annihilation
- X
-
DARK
Rank 7 [ Dragon / Xyz/Effect ]
ATK 2800 DEF 1000 -
2+ Level 7 monsters
Once per turn, if you have exactly 5 DARK monsters in your GY, you can also Xyz Summon "Dark Armed, the Dragon of Annihilation" by using 1 Level 5 or higher DARK Dragon monster you control as material. You can detach 1 material from this card, then target 1 card your opponent controls; destroy it, then banish 1 card from your GY, also, this card cannot attack for the rest of this turn.
- Knightmare Unicorn
- X
-
DARK
Link 3 [ Fiend / Link/Effect ]
ATK 2200 DEF - -
2+ monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.
- Dharc the Dark Charmer, Gloomy
- X
-
DARK
Link 2 [ Spellcaster / Link/Effect ]
ATK 1850 DEF - -
2 monsters, including a DARK monster
(This card is always treated as a "Familiar-Possessed" card.)
You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.
- I:P Masquerena
- X
-
DARK
Link 2 [ Cyberse / Link/Effect ]
ATK 800 DEF - -
2 non-Link Monsters
During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.
- Cherubini, Ebon Angel of the Burning Abyss
- X
-
DARK
Link 2 [ Fairy / Link/Effect ]
ATK 500 DEF - -
2 Level 3 monsters
Monsters this card points to cannot be destroyed by card effects. If this card would be destroyed by battle or an opponent's card effect, you can send 1 other card you control to the GY instead. You can send 1 Level 3 monster from your Deck to the GY, then target 1 "Burning Abyss" monster on the field; it gains ATK/DEF equal to the ATK/DEF of the monster sent to the GY, until the end of this turn. You can only use this effect of "Cherubini, Ebon Angel of the Burning Abyss" once per turn.
Side Deck
1- Ancient Pixie Dragon
- X
-
DARK
Level 7 [ Dragon / Synchro/Effect ]
ATK 2100 DEF 3000 -
1 Tuner + 1 or more non-Tuner monsters
After resolving a Field Spell Card that was activated during your turn: Draw 1 card. You can only use this effect of "Ancient Pixie Dragon" once per turn. Once per turn: You can target 1 face-up Attack Position monster on the field; destroy that target. There must be a face-up Field Spell Card on the field to activate and to resolve this effect.