Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

Wind-Up Rabbit

Wind-Up Rabbit
1
Attribute EARTH
Level 3
Monster Type Beast-Warrior
Card Type Effect
ATK 1400
DEF 600
Card Text
(Quick Effect): You can target 1 "Wind-Up" monster you control; banish it until your next Standby Phase. This effect can be used only once while this card is face-up on the field.
Sets
2018-11-01 AC18-EN009 YU-GI-OH! ADVENT CALENDAR 2018 Super Rare
2012-08-14 CT09-EN010 COLLECTIBLE TIN 2012 WAVE 1 Super Rare
2011-11-15 PHSW-EN083 PHOTON SHOCKWAVE Secret Rare
Related Cards
Search Results: 1 - 10 of 26

  • Legendary Wind-Up Key
    SPELL SPELL Quick-Play Quick-Play  
    Change all face-up "Wind-Up" monsters you control to face-down Defense Position.
    Legendary Wind-Up Key
  • Overwind
    TRAP TRAP  
    Target 1 face-up "Wind-Up" monster you control; its ATK and DEF are doubled, and it returns to the hand during the End Phase. You can only activate 1 "Overwind" per turn.
    Overwind
  • Weights & Zenmaisures
    SPELL SPELL  
    Target 2 face-up "Wind-Up" monsters you control with different Levels; your opponent chooses 1 of them, and the Level of the other monster becomes the same as the chosen monster's, until the End Phase. Then, if your opponent chose the monster with a lower Level, you can draw 1 card.
    Weights & Zenmaisures
  • Wind-Up Arsenal Zenmaioh
    WIND WIND Rank Rank 5 [ Machine / Xyz / Effect ] ATK 2600 DEF 1900  
    2 Level 5 monsters
    Once per turn: You can detach 1 Xyz Material from this card to target 2 Set cards on the field; destroy them.
    Wind-Up Arsenal Zenmaioh
  • Wind-Up Bat
    WIND WIND Level Level 1 [ Machine / Effect ] ATK 300 DEF 350  
    You can target 1 "Wind-Up" monster in your Graveyard; change this face-up Attack Position card you control to face-up Defense Position, and add that target to your hand. This effect can only be used once while this card is face-up on the field.
    Wind-Up Bat
  • Wind-Up Carrier Zenmaity Forbidden
    WATER WATER Rank Rank 3 [ Machine / Xyz / Effect ] ATK 1500 DEF 1500  
    2 Level 3 monsters
    Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Wind-Up" monster from your hand or Deck. When a face-up "Wind-up" monster on the field is destroyed and sent to your Graveyard (except during the Damage Step): You can detach 1 Xyz Material from this card to target that monster; return that target to the hand.
    Wind-Up Carrier Zenmaity
  • Wind-Up Dog
    EARTH EARTH Level Level 3 [ Beast / Effect ] ATK 1200 DEF 900  
    During your Main Phase: You can increase this card's Level by 2 and ATK by 600, until the End Phase. This effect can be used only once while this card is face-up on the field.
    Wind-Up Dog
  • Wind-Up Factory
    SPELL SPELL Continuous Continuous  
    Once per turn, if an effect of a "Wind-Up" monster is activated (except during the Damage Step): You can add 1 Level 4 or lower "Wind-Up" monster from your Deck to your hand.
    Wind-Up Factory
  • Wind-Up Honeybee
    EARTH EARTH Level Level 1 [ Insect / Effect ] ATK 100 DEF 300  
    When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 4 or lower "Wind-Up" monster from your Deck.
    Wind-Up Honeybee
  • Wind-Up Hunter
    DARK DARK Level Level 3 [ Beast-Warrior / Effect ] ATK 1600 DEF 500  
    You can Tribute 1 face-up "Wind-Up" monster, except "Wind-Up Hunter"; send 1 random card from your opponent's hand to the Graveyard. This effect can only be used once while this card is face-up on the field.
    Wind-Up Hunter
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