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T.G. Hyper Librarian

T.G. Hyper Librarian
1
Attribute DARK
Level 5
Monster Type Spellcaster
Card Type Synchro / Effect
ATK 2400
DEF 1800
Card Text
1 Tuner + 1+ non-Tuner monsters
If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect.
Sets
2019-04-18 OP10-EN018 OTS TOURNAMENT PACK 10  
2014-10-24 LC5D-EN211 LEGENDARY COLLECTION 5D's MEGA PACK Secret Rare
2012-09-25 REDU-ENSE1 RETURN OF THE DUELIST SPECIAL EDITION Super Rare
2011-05-01 WQ11-EN002 Yu-Gi-Oh! WORLD CHAMPIONSHIP 2011 Qualifier Secret Rare
  JUMP-EN051 SHONEN JUMP Subscription Promotional Card - June/July 2011 - Ultra Rare
Related Cards
Search Results: 1 - 10 of 20

  • T.G. Blade Blaster
    EARTH EARTH Level Level 10 [ Machine / Synchro / Effect ] ATK 3300 DEF 2200  
    1 Tuner Synchro Monster + 1 or more non-Tuner Synchro Monsters
    During either player's turn, when your opponent activates a Spell/Trap Card that targets this face-up card: You can send 1 card from your hand to the Graveyard; negate the effect. Once per turn, during your opponent's turn: You can banish 1 "T.G." monster from your Graveyard; banish this face-up card on the field (this is a Quick Effect). During the next Standby Phase after this card was banished by this effect: Special Summon this card.
    T.G. Blade Blaster
  • T.G. Booster Raptor
    WIND WIND Level Level 1 [ Dinosaur / Effect ] ATK 400 DEF 300  
    If you control a "T.G." monster, you can Special Summon this card (from your hand). You can only Special Summon "T.G. Booster Raptor" once per turn this way. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Booster Raptor".
    T.G. Booster Raptor
  • T.G. Catapult Dragon
    EARTH EARTH Level Level 2 [ Dragon / Effect ] ATK 900 DEF 1300  
    Once per turn: You can Special Summon 1 Level 3 or lower "T.G." Tuner monster from your hand.
    T.G. Catapult Dragon
  • T.G. Cyber Magician
    LIGHT LIGHT Level Level 1 [ Spellcaster / Tuner / Effect ] ATK 0 DEF 0  
    If this card you control would be used as Synchro Material for a "T.G." monster, "T.G." monsters in your hand can be used as the non-Tuner Synchro Materials. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Cyber Magician".
    T.G. Cyber Magician
  • T.G. Halberd Cannon
    EARTH EARTH Level Level 12 [ Machine / Synchro / Effect ] ATK 4000 DEF 4000  
    1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters
    Must be Synchro Summoned, and cannot be Special Summoned by other ways. Once per turn, during either player's turn, when a monster(s) would be Summoned: You can negate the Summon, and if you do, destroy that monster. This card must be face-up on the field to activate and to resolve this effect. When this card is sent from the field to the Graveyard: You can target 1 "T.G." monster in your Graveyard; Special Summon that target.
    T.G. Halberd Cannon
  • T.G. Power Gladiator
    EARTH EARTH Level Level 5 [ Warrior / Synchro / Effect ] ATK 2300 DEF 1000  
    1 Tuner + 1 or more non-Tuner "T.G." monsters
    If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card on the field is destroyed: Draw 1 card.
    T.G. Power Gladiator
  • T.G. Recipro Dragonfly
    WIND WIND Level Level 2 [ Insect / Synchro / Effect ] ATK 300 DEF 300  
    1 Tuner + 1 non-Tuner monster
    Once per turn: You can target 1 other "T.G." Synchro Monster you control; send it to the Graveyard, then, if all the Synchro Monsters that were used for its Synchro Summon are in your Graveyard, you can Special Summon all of them.
    T.G. Recipro Dragonfly
  • T.G. Rush Rhino
    EARTH EARTH Level Level 4 [ Beast / Effect ] ATK 1600 DEF 800  
    If this card attacks, it gains 400 ATK during the Damage Step only. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Rush Rhino".
    T.G. Rush Rhino
  • T.G. Screw Serpent
    WATER WATER Level Level 4 [ Sea Serpent / Tuner / Effect ] ATK 1300 DEF 500  
    If this card is Normal or Special Summoned: You can target 1 Level 4 or lower "T.G." monster in your GY, except "T.G. Screw Serpent"; Special Summon that monster, but its effects are negated. You can banish this card from your GY, then target 1 "T.G." monster you control; increase or reduce its Level by 1 until the end of this turn. You can only use each effect of "T.G. Screw Serpent" once per turn.
    T.G. Screw Serpent
  • T.G. Star Guardian
    LIGHT LIGHT Level Level 5 [ Warrior / Synchro / Tuner / Effect ] ATK 100 DEF 2200  
    1 Tuner + 1+ non-Tuner "T.G." monsters
    Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only use each of the following effects of "T.G. Star Guardian" once per turn.
    ●If this card is Special Summoned: You can target 1 "T.G." monster in your GY; add it to your hand.
    ●During your Main Phase: You can Special Summon 1 "T.G." monster from your hand.
    T.G. Star Guardian
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