Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

TG1-EM1

TG1-EM1
1
Icon Normal Trap
Card Text
Target 1 monster your opponent controls and 1 "T.G." monster you control; switch control of both monsters.
Sets
2014-10-24 LC5D-EN221 LEGENDARY COLLECTION 5D's MEGA PACK Secret Rare
2011-05-10 EXVC-EN070 EXTREME VICTORY  
Related cards
Search Results: 1 - 10 of 12

  • T.G. Blade Blaster
    EARTH EARTH Level Level 10 [ Machine / Synchro / Effect ] ATK 3300 DEF 2200  
    1 Tuner Synchro Monster + 1 or more non-Tuner Synchro Monsters
    During either player's turn, when your opponent activates a Spell/Trap Card that targets this face-up card: You can send 1 card from your hand to the Graveyard; negate the effect. Once per turn, during your opponent's turn: You can banish 1 "T.G." monster from your Graveyard; banish this face-up card on the field (this is a Quick Effect). During the next Standby Phase after this card was banished by this effect: Special Summon this card.
    T.G. Blade Blaster
  • T.G. Catapult Dragon
    EARTH EARTH Level Level 2 [ Dragon / Effect ] ATK 900 DEF 1300  
    Once per turn: You can Special Summon 1 Level 3 or lower "T.G." Tuner monster from your hand.
    T.G. Catapult Dragon
  • T.G. Cyber Magician
    LIGHT LIGHT Level Level 1 [ Spellcaster / Tuner / Effect ] ATK 0 DEF 0  
    If this card you control would be used as Synchro Material for a "T.G." monster, "T.G." monsters in your hand can be used as the non-Tuner Synchro Materials. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Cyber Magician".
    T.G. Cyber Magician
  • T.G. Halberd Cannon
    EARTH EARTH Level Level 12 [ Machine / Synchro / Effect ] ATK 4000 DEF 4000  
    1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters
    Must be Synchro Summoned, and cannot be Special Summoned by other ways. Once per turn, during either player's turn, when a monster(s) would be Summoned: You can negate the Summon, and if you do, destroy that monster. This card must be face-up on the field to activate and to resolve this effect. When this card is sent from the field to the Graveyard: You can target 1 "T.G." monster in your Graveyard; Special Summon that target.
    T.G. Halberd Cannon
  • T.G. Hyper Librarian Semi-limited
    DARK DARK Level Level 5 [ Spellcaster / Synchro / Effect ] ATK 2400 DEF 1800  
    1 Tuner + 1 or more non-Tuner monsters
    If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect.
    T.G. Hyper Librarian
  • T.G. Jet Falcon
    WIND WIND Level Level 3 [ Winged Beast / Tuner / Effect ] ATK 1400 DEF 1200  
    If this card is sent to the Graveyard as a Synchro Material: Inflict 500 damage to your opponent.
    T.G. Jet Falcon
  • T.G. Power Gladiator
    EARTH EARTH Level Level 5 [ Warrior / Synchro / Effect ] ATK 2300 DEF 1000  
    1 Tuner + 1 or more non-Tuner "T.G." monsters
    If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card on the field is destroyed: Draw 1 card.
    T.G. Power Gladiator
  • T.G. Recipro Dragonfly
    WIND WIND Level Level 2 [ Insect / Synchro / Effect ] ATK 300 DEF 300  
    1 Tuner + 1 non-Tuner monster
    Once per turn: You can target 1 other "T.G." Synchro Monster you control; send it to the Graveyard, then, if all the Synchro Monsters that were used for its Synchro Summon are in your Graveyard, you can Special Summon all of them.
    T.G. Recipro Dragonfly
  • T.G. Rush Rhino
    EARTH EARTH Level Level 4 [ Beast / Effect ] ATK 1600 DEF 800  
    If this card attacks, it gains 400 ATK during the Damage Step only. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Rush Rhino".
    T.G. Rush Rhino
  • T.G. Striker
    EARTH EARTH Level Level 2 [ Warrior / Tuner / Effect ] ATK 800 DEF 0  
    If only your opponent controls a monster, you can Special Summon this card (from your hand). Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Striker".
    T.G. Striker
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