Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

T.G. Jet Falcon

T.G. Jet Falcon
1
Attribute WIND
Level 3
Monster Type Winged Beast
Card Type Tuner / Effect
ATK 1400
DEF 1200
Card Text
If this card is sent to the Graveyard as a Synchro Material: Inflict 500 damage to your opponent.
Sets
2014-10-24 LC5D-EN207 LEGENDARY COLLECTION 5D's MEGA PACK  
2011-05-10 EXVC-EN018 EXTREME VICTORY  
Related Cards
Search Results: 1 - 10 of 24

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    When an opponent's monster declares an attack: Negate the attack, then you can Special Summon 1 "T.G." monster, or 1 Level 4 or lower Tuner, from your hand or Deck.
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    EARTH EARTH Level Level 10 [ Machine / Synchro / Effect ] ATK 3300 DEF 2200  
    1 Tuner Synchro Monster + 1 or more non-Tuner Synchro Monsters
    During either player's turn, when your opponent activates a Spell/Trap Card that targets this face-up card: You can send 1 card from your hand to the Graveyard; negate the effect. Once per turn, during your opponent's turn: You can banish 1 "T.G." monster from your Graveyard; banish this face-up card on the field (this is a Quick Effect). During the next Standby Phase after this card was banished by this effect: Special Summon this card.
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  • T.G. Booster Raptor
    WIND WIND Level Level 1 [ Dinosaur / Effect ] ATK 400 DEF 300  
    If you control a "T.G." monster, you can Special Summon this card (from your hand). You can only Special Summon "T.G. Booster Raptor" once per turn this way. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Booster Raptor".
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  • T.G. Catapult Dragon
    EARTH EARTH Level Level 2 [ Dragon / Effect ] ATK 900 DEF 1300  
    Once per turn: You can Special Summon 1 Level 3 or lower "T.G." Tuner monster from your hand.
    T.G. Catapult Dragon
  • T.G. Cyber Magician
    LIGHT LIGHT Level Level 1 [ Spellcaster / Tuner / Effect ] ATK 0 DEF 0  
    If this card you control would be used as Synchro Material for a "T.G." monster, "T.G." monsters in your hand can be used as the non-Tuner Synchro Materials. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Cyber Magician".
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    WATER WATER Level Level 1 [ Fish / Effect ] ATK 100 DEF 800  
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    T.G. Drill Fish
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    DARK DARK Level Level 1 [ Zombie / Tuner / Effect ] ATK 600 DEF 0  
    You can target 1 "T.G." monster you control; Special Summon this card from your hand, then the targeted monster loses 1000 ATK. You can only use this effect of "T.G. Gear Zombie" once per turn.
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  • T.G. Halberd Cannon
    EARTH EARTH Level Level 12 [ Machine / Synchro / Effect ] ATK 4000 DEF 4000  
    1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters
    Must be Synchro Summoned, and cannot be Special Summoned by other ways. Once per turn, during either player's turn, when a monster(s) would be Summoned: You can negate the Summon, and if you do, destroy that monster. This card must be face-up on the field to activate and to resolve this effect. When this card is sent from the field to the Graveyard: You can target 1 "T.G." monster in your Graveyard; Special Summon that target.
    T.G. Halberd Cannon
  • T.G. Metal Skeleton
    DARK DARK Level Level 2 [ Zombie / Effect ] ATK 1100 DEF 0  
    If a monster(s) on the field is destroyed by battle or an opponent's card effect: You can Special Summon this card from your hand. If a "T.G." monster(s) you control would be destroyed by battle or card effect, you can banish this card from your field or GY instead. You can only use each effect of "T.G. Metal Skeleton" once per turn.
    T.G. Metal Skeleton
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    EARTH EARTH Level Level 5 [ Warrior / Synchro / Effect ] ATK 2300 DEF 1000  
    1 Tuner + 1 or more non-Tuner "T.G." monsters
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