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Wattjustment Wattjustment

Icon Equip Spell
Card Text
Equip only to a Level 3 or lower Thunder monster. It gains 800 ATK, also its effects are negated. Each time it inflicts battle damage to your opponent: Draw 1 card.
1
Sets
2024-02-03
CR02-AE092
CREATION PACK 02

N

Normal

Related Cards

Search Results: 1 - 10 of 14
Wattcancel
Wattcancel
X
TRAP TRAP Counter Counter
When your opponent would Normal or Special Summon a monster(s): Discard 1 "Watt" monster; negate the Summon, and if you do, destroy that monster(s).
Wattcastle
Wattcastle
X
SPELL SPELL Field Field
Any monster that attacks a "Watt" monster loses 1000 ATK after damage calculation.
Wattchimera
Wattchimera
X
LIGHT LIGHT Level Level 6 [ Thunder / Synchro / Effect ] ATK 1400 DEF 1200
1 "Watt" Tuner + 1+ non-Tuner Thunder monsters
This card can attack directly. If this card inflicts battle damage to your opponent by a direct attack: Place 1 random card from your opponent's hand on top of their Deck.
Wattcobra
Wattcobra
X
LIGHT LIGHT Level Level 4 [ Thunder / Effect ] ATK 1000 DEF 500
This card can attack directly. If this card inflicts battle damage to your opponent by a direct attack: Add 1 "Watt" monster from your Deck to your hand.
Wattdragonfly
Wattdragonfly
X
LIGHT LIGHT Level Level 2 [ Thunder / Effect ] ATK 900 DEF 100
If this card in its owner's possession is destroyed by an opponent's card: You can Special Summon 1 "Watt" monster from your Deck.
Watthopper
Watthopper
X
LIGHT LIGHT Level Level 1 [ Thunder / Effect ] ATK 0 DEF 0
Your opponent's monsters cannot target "Watt" monster for an attack, except this one, also your opponent cannot target them with card effects.
Watthydra
Watthydra
X
LIGHT LIGHT Level Level 7 [ Thunder / Synchro / Effect ] ATK 1500 DEF 1500
1 "Watt" Tuner + 1+ non-Tuner Thunder monsters
This card can attack directly. If this card inflicts battle damage to your opponent by a direct attack: Banish 1 card from your Deck, and if you do, add the banished card to your hand during your 2nd Standby Phase after this effect's activation.
Wattkeeper
Wattkeeper
X
TRAP TRAP
Target 1 Level 4 or lower "Watt" monster in your GY; Special Summon it, but destroy it during the End Phase of this turn.
Wattkey
Wattkey
X
SPELL SPELL
"Watt" monsters you currently control can attack directly this turn.
Wattkingdom
Wattkingdom
X
SPELL SPELL Continuous Continuous
Your opponent cannot activate the effects of a monster that activate when it is Normal or Special Summoned, while in the same column as this card or a "Watt" monster you control. You can target 1 "Watt" monster you control; Special Summon 1 "Watt" monster with a different name from your Deck, then you lose LP equal to the Special Summoned monster's ATK, also you cannot Special Summon for the rest of this turn, except Thunder monsters. You can only use this effect of "Wattkingdom" once per turn.

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