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Malefic Cyber End Dragon

Malefic Cyber End Dragon
1
Attribute DARK
Level 10
Monster Type Machine
Card Type Effect
ATK 4000
DEF 2800
Card Text
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned, except by removing from play 1 "Cyber End Dragon" from your Extra Deck. There can only be 1 face-up "Malefic" monster on the field. Other monsters you control cannot declare an attack. If there is no face-up Field Spell Card on the field, destroy this card.
Sets
2011-02-22 YMP1-EN004 Yu-Gi-Oh! 3D BONDS BEYOND TIME MOVIE PACK Secret Rare
Related Cards
Search Results: 1 - 10 of 20

  • Attachment Cybern
    LIGHT LIGHT Level Level 3 [ Dragon / Effect ] ATK 1600 DEF 800  
    You can target 1 Dragon or Machine "Cyber" monster you control; equip this card from your hand or field to it. While this card is an Equip Card, the equipped monster gains 600 ATK. If this card is sent to the GY while equipped to a monster: You can target 1 other Dragon or Machine "Cyber" monster in your GY; Special Summon it. You can only use this effect of "Attachment Cybern" once per turn.
    Attachment Cybern
  • Cyber End Dragon
    LIGHT LIGHT Level Level 10 [ Machine / Fusion / Effect ] ATK 4000 DEF 2800  
    "Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon"
    A Fusion Summon of this card can only be done with the above Fusion Materials. If this card attacks a Defense Position monster, inflict piercing battle damage.
    Cyber End Dragon
  • Cyber Eternal
    SPELL SPELL Quick-Play Quick-Play  
    Target 1 Machine "Cyber" Fusion Monster in your GY; return it to the Extra Deck or Special Summon it, ignoring its Summoning conditions. If a Machine "Cyber" Fusion Monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Cyber Eternal" once per turn.
    Cyber Eternal
  • Cyberdark Chimera
    DARK DARK Level Level 4 [ Machine / Effect ] ATK 800 DEF 2100  
    You can discard 1 Spell/Trap; add 1 "Power Bond" from your Deck to your hand, you can only use Dragon or Machine "Cyber" monsters as Fusion Material this turn, also once when you Fusion Summon this turn, you can also banish monster(s) from your GY as material. If this card is sent to the GY: You can send 1 "Cyberdark" monster from your Deck to the GY, with a different name from the cards in your GY. You can only use each effect of "Cyberdark Chimera" once per turn.
    Cyberdark Chimera
  • Cybernetic Horizon
    SPELL SPELL  
    (This card is always treated as a "Cyberdark" card.)
    Send 2 Dragon and/or Machine "Cyber" monsters with different Attributes to the GY, 1 each from your hand and Deck; add 1 Dragon or Machine "Cyber" monster from your Deck to your hand, and if you do, send 1 Machine "Cyber" Fusion Monster from your Extra Deck to the GY. You can only activate 1 "Cybernetic Horizon" per turn. You cannot Special Summon monsters from the Extra Deck the turn you activate this card, except Machine monsters.
    Cybernetic Horizon
  • Malefic Blue-Eyes White Dragon
    DARK DARK Level Level 8 [ Dragon / Effect ] ATK 3000 DEF 2500  
    Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Blue-Eyes White Dragon" from your Deck. There can only be 1 "Malefic" monster on the field. Other monsters you control cannot declare an attack. If there is no face-up Field Spell on the field, destroy this card.
    Malefic Blue-Eyes White Dragon
  • Malefic Claw Stream
    TRAP TRAP  
    Activate only if you control a face-up "Malefic" monster. Select 1 monster your opponent controls, and destroy it.
    Malefic Claw Stream
  • Malefic Divide
    SPELL SPELL Quick-Play Quick-Play  
    Target 1 "Malefic" monster in your GY; Special Summon it, ignoring its Summoning conditions, but its effects are negated, also banish it during the End Phase.
    Malefic Divide
  • Malefic Paradigm Dragon
    DARK DARK Level Level 10 [ Dragon / Effect ] ATK 4000 DEF 4000  
    Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Malefic" monster from your Extra Deck while "Malefic Paradigm Dragon" is not on the field. If "Malefic World" is not on the field, destroy this card. Once per turn: You can send 1 "Malefic" card from your Deck to the GY; return 1 of your banished Level 8 Synchro Monsters to the Extra Deck, then you can Special Summon that monster from the Extra Deck, also you can only attack with "Malefic" monsters for the rest of this turn.
    Malefic Paradigm Dragon
  • Malefic Paradox Dragon
    DARK DARK Level Level 10 [ Dragon / Synchro / Effect ] ATK 4000 DEF 4000  
    "Malefic Parallel Gear" + 1 non-Tuner "Malefic" monster
    When this card is Synchro Summoned, you can select 1 Synchro Monster in either player's Graveyard, and Special Summon it. There can only be 1 face-up "Malefic Paradox Dragon" on the field. If "Malefic World" is not face-up on the field, destroy this card.
    Malefic Paradox Dragon
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