Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

Malefic Stardust Dragon

Malefic Stardust Dragon
1
Attribute DARK
Level 8
Monster Type Dragon
Card Type Effect
ATK 2500
DEF 2000
Card Text
Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by banishing 1 "Stardust Dragon" from your Extra Deck, and cannot be Special Summoned by other ways. There can only be 1 face-up "Malefic" monster on the field. Face-up Field Spell Cards cannot be destroyed by effects. Other monsters you control cannot declare an attack. If there is no face-up Field Spell Card on the field, destroy this card.
Sets
2011-11-01 CT08-EN014 COLLECTIBLE TIN 2011 WAVE 2 Super Rare
  JUMP-EN043 SHONEN JUMP Promotional Card - September 2010 - Ultra Rare
Related Cards
Search Results: 1 - 10 of 33

  • Arrive in Light
    SPELL SPELL Continuous Continuous  
    When this card is activated: Place 1 Level 1 Dragon monster from your hand or Deck on top of the Deck. Neither player can return "Stardust Dragon", or a Synchro Monster that lists "Stardust Dragon" in its text, from the field to the Extra Deck. If a Synchro Monster(s) is Special Summoned (except during the Damage Step): You can apply 1 of these effects, but you cannot apply that same effect of "Arrive in Light" again this turn.
    ●Draw 1 card.
    ●Special Summon 1 Tuner from your hand.
    Arrive in Light
  • Cosmic Flare
    SPELL SPELL Quick-Play Quick-Play  
    Target 1 "Stardust" Synchro Monster you control; this turn, if that Synchro Monster you control battles an opponent's monster, shuffle that opponent's monster into the Deck at the start of the Damage Step. If a "Stardust" Synchro Monster you control would Tribute itself to activate its effect, you can banish this card from your GY instead.
    Cosmic Flare
  • Majestic Absorption
    SPELL SPELL  
    Target 1 "Stardust Dragon", or 1 Synchro Monster that lists "Stardust Dragon" in its text, that you control, then activate 1 of these effects;
    ●Equip 1 face-up monster your opponent controls to that target.
    ●It can attack directly this turn.
    ●This turn, each time it destroys an opponent's monster by battle, inflict damage to your opponent equal to the destroyed monster's original ATK.
    You can only activate 1 "Majestic Absorption" per turn.
    Majestic Absorption
  • Majestic Mirage
    TRAP TRAP Continuous Continuous  
    If a face-up card you control leaves the field by your card effect, or to activate the effect of your card, and the card that left the field was "Stardust Dragon" or a Synchro Monster that listed "Stardust Dragon" in its text: You can apply 1 of the following effects, but you cannot apply that same effect of "Majestic Mirage" again this turn.
    ●Special Summon 1 of those monsters.
    ●Banish 1 monster from your opponent's field or GY.
    ●Any damage you take this turn is halved.
    Majestic Mirage
  • Malefic Blue-Eyes White Dragon
    DARK DARK Level Level 8 [ Dragon / Effect ] ATK 3000 DEF 2500  
    Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Blue-Eyes White Dragon" from your Deck. There can only be 1 "Malefic" monster on the field. Other monsters you control cannot declare an attack. If there is no face-up Field Spell on the field, destroy this card.
    Malefic Blue-Eyes White Dragon
  • Malefic Claw Stream
    TRAP TRAP  
    Activate only if you control a face-up "Malefic" monster. Select 1 monster your opponent controls, and destroy it.
    Malefic Claw Stream
  • Malefic Cyber End Dragon
    DARK DARK Level Level 10 [ Machine / Effect ] ATK 4000 DEF 2800  
    This card cannot be Normal Summoned or Set. This card cannot be Special Summoned, except by removing from play 1 "Cyber End Dragon" from your Extra Deck. There can only be 1 face-up "Malefic" monster on the field. Other monsters you control cannot declare an attack. If there is no face-up Field Spell Card on the field, destroy this card.
    Malefic Cyber End Dragon
  • Malefic Divide
    SPELL SPELL Quick-Play Quick-Play  
    Target 1 "Malefic" monster in your GY; Special Summon it, ignoring its Summoning conditions, but its effects are negated, also banish it during the End Phase.
    Malefic Divide
  • Malefic Paradigm Dragon
    DARK DARK Level Level 10 [ Dragon / Effect ] ATK 4000 DEF 4000  
    Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Malefic" monster from your Extra Deck while "Malefic Paradigm Dragon" is not on the field. If "Malefic World" is not on the field, destroy this card. Once per turn: You can send 1 "Malefic" card from your Deck to the GY; return 1 of your banished Level 8 Synchro Monsters to the Extra Deck, then you can Special Summon that monster from the Extra Deck, also you can only attack with "Malefic" monsters for the rest of this turn.
    Malefic Paradigm Dragon
  • Malefic Paradox Dragon
    DARK DARK Level Level 10 [ Dragon / Synchro / Effect ] ATK 4000 DEF 4000  
    "Malefic Parallel Gear" + 1 non-Tuner "Malefic" monster
    When this card is Synchro Summoned, you can select 1 Synchro Monster in either player's Graveyard, and Special Summon it. There can only be 1 face-up "Malefic Paradox Dragon" on the field. If "Malefic World" is not face-up on the field, destroy this card.
    Malefic Paradox Dragon
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