Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

Koa'ki Meiru Sandman

Koa'ki Meiru Sandman
1
Attribute EARTH
Level 4
Monster Type Rock
Card Type Effect
ATK 1900
DEF 1200
Card Text
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Rock-Type monster in your hand. During either player's turn, when your opponent activates a Trap Card: You can Tribute this card; negate the activation, and if you do, destroy that card.
Sets
2014-08-01 BP03-EN072 BATTLE PACK 3 MONSTER LEAGUE Rare
2014-08-01 BP03-EN072 BATTLE PACK 3 MONSTER LEAGUE Hobby
2010-05-11 TSHD-EN028 THE SHINING DARKNESS  
Related Cards
Search Results: 1 - 10 of 21

  • Core Blast
    TRAP TRAP Continuous Continuous  
    You can only activate this card's effect while you control a face-up "Koa'ki Meiru" monster. Once per turn, during your Standby Phase, if your opponent controls more monsters than you do, you can destroy a number of cards your opponent controls so that your opponent will control the same number of cards as you control monsters.
    Core Blast
  • Core Blaster
    SPELL SPELL Equip Equip  
    Equip only to a "Koa'ki Meiru" monster. If it battles a LIGHT or DARK monster, destroy that monster without applying damage calculation. When the equipped monster is removed from the field and this card is sent to the Graveyard, you can return this card to your hand.
    Core Blaster
  • Core Compression
    SPELL SPELL  
    Reveal 1 "Iron Core of Koa'ki Meiru" in your hand and discard 1 "Koa'ki Meiru" monster to activate this card. Draw 2 cards.
    Core Compression
  • Core Overclock
    SPELL SPELL Continuous Continuous  
    All face-up "Koa'ki Meiru" monsters you control gain 500 ATK. Once per turn, during your Main Phase, you can discard 1 "Iron Core of Koa'ki Meiru" to have all face-up "Koa'ki Meiru" monsters you control gain 1000 ATK, until the End Phase.
    Core Overclock
  • Core Reinforcement
    TRAP TRAP Continuous Continuous  
    Select and Special Summon 1 "Koa'ki Meiru" monster from your Graveyard in Attack Position. When that monster is destroyed during your End Phase, the controller of this card takes damage equal to that monster's ATK. When this card is removed from the field, destroy that monster. When that monster is destroyed, destroy this card.
    Core Reinforcement
  • Diamond Core of Koa'ki Meiru
    SPELL SPELL  
    Add 1 "Koa'ki Meiru" card from your Deck to your hand, except "Diamond Core of Koa'ki Meiru". You can banish this card from your Graveyard; for the rest of this turn, "Koa'ki Meiru" monsters you control cannot be destroyed.
    Diamond Core of Koa'ki Meiru
  • Iron Core Armor
    SPELL SPELL Equip Equip  
    Equip only to a "Koa'ki Meiru" monster. During damage calculation only, monsters that battle with the equipped monster lose ATK equal to the equipped monster's Level x 100. If the equipped monster would be destroyed during the End Phase, you can send this card to the Graveyard instead.
    Iron Core Armor
  • Iron Core of Koa'ki Meiru
    SPELL SPELL  
    During your Draw Phase, if this card is in your Graveyard, you can add this card to your hand instead of drawing, and/or send 1 "Koa'ki Meiru" monster from your hand to your Graveyard to add this card to your hand.
    Iron Core of Koa'ki Meiru
  • Iron Core Specimen Lab
    SPELL SPELL Field Field  
    During each of your End Phases, destroy this card unless you reveal 1 "Iron Core of Koa'ki Meiru" in your hand. Each time a "Koa'ki Meiru" monster on the field is destroyed during the End Phase, its owner can add 1 "Koa'ki Meiru" monster from their Deck to their hand.
    Iron Core Specimen Lab
  • Koa'ki Meiru Boulder
    EARTH EARTH Level Level 4 [ Rock / Effect ] ATK 1200 DEF 1000  
    When this card is destroyed by battle and sent to the Graveyard, you can add 1 "Iron Core of Koa'ki Meiru" or 1 Level 4 or lower "Koa'ki Meiru" monster from your Deck to your hand.
    Koa'ki Meiru Boulder
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