Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

Drill Synchron

Drill Synchron
1
Attribute EARTH
Level 3
Monster Type Machine
Card Type Tuner / Effect
ATK 800
DEF 300
Card Text
If a Warrior-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, when you inflict battle damage to your opponent with this effect: You can draw 1 card.
Sets
2015-08-28 SDSE-EN006 SYNCHRON EXTREME STRUCTURE DECK  
2014-10-24 LC5D-EN015 LEGENDARY COLLECTION 5D's MEGA PACK Super Rare
2011-01-25 DP10-EN004 DUELIST PACK - YUSEI 3 -  
2010-02-16 ABPF-EN004 ABSOLUTE POWERFORCE Rare
Related Cards
Search Results: 1 - 10 of 12

  • Accel Synchron
    DARK DARK Level Level 5 [ Machine / Synchro / Tuner / Effect ] ATK 500 DEF 2100  
    1 Tuner + 1 or more non-Tuner monsters
    Once per turn: You can send 1 "Synchron" monster from your Deck to the Graveyard, then activate 1 of these effects;
    ●Increase this card's Level by the Level of the sent monster.
    ●Reduce this card's Level by the Level of the sent monster.
    During your opponent's Main Phase, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using Materials including this card you control (this is a Quick Effect). You can only Synchro Summon "Accel Synchron(s)" once per turn.
    Accel Synchron
  • Drill Warrior
    EARTH EARTH Level Level 6 [ Warrior / Synchro / Effect ] ATK 2400 DEF 2000  
    "Drill Synchron" + 1 or more non-Tuner monsters
    Once per turn, during your Main Phase 1: You can halve this card's ATK, and if you do, it can attack your opponent directly this turn. Once per turn: You can discard 1 card, and if you do, banish this card. During your next Standby Phase: Special Summon this card banished by this effect, then add 1 monster from your Graveyard to your hand.
    Drill Warrior
  • Junk Anchor
    EARTH EARTH Level Level 2 [ Warrior / Tuner / Effect ] ATK 0 DEF 0  
    For a Synchro Summon, you can substitute this card for any 1 "Synchron" Tuner monster. Once per turn: You can discard 1 card, then target 1 non-Tuner "Junk" monster in your Graveyard; Special Summon that target, and if you do, immediately after this effect resolves, Synchro Summon 1 Synchro Monster that lists a "Synchron" monster as a Tuner, using that monster and this card only. These Synchro Materials are banished instead of being sent to the Graveyard.
    Junk Anchor
  • Junk Speeder
    WIND WIND Level Level 5 [ Warrior / Synchro / Effect ] ATK 1800 DEF 1000  
    1 "Synchron" Tuner + 1+ non-Tuner monsters
    If this card is Synchro Summoned: You can Special Summon as many "Synchron" Tuners as possible with different Levels from your Deck, in Defense Position. You cannot Special Summon monsters from the Extra Deck, except Synchro Monsters, the turn you activate this effect. When an attack is declared involving this card that was Synchro Summoned this turn and another monster: You can make this card's ATK become double its original ATK until the end of this turn. You can only use each effect of "Junk Speeder" once per turn.
    Junk Speeder
  • Necro Linker
    DARK DARK Level Level 2 [ Fiend / Effect ] ATK 600 DEF 0  
    You can Tribute this card to select 1 "Synchron" Tuner monster in your Graveyard. Special Summon that monster. It cannot be used as a Synchro Material Monster during the turn it is Special Summoned by this effect.
    Necro Linker
  • Quickdraw Synchron
    WIND WIND Level Level 5 [ Machine / Tuner / Effect ] ATK 700 DEF 1400  
    You can Special Summon this card (from your hand) by sending 1 monster from your hand to the Graveyard. For a Synchro Summon, you can substitute this card for any 1 "Synchron" Tuner monster. Cannot be used as a Synchro Material, except for the Synchro Summon of a monster that lists a "Synchron" monster as a Tuner.
    Quickdraw Synchron
  • Righty Driver
    EARTH EARTH Level Level 1 [ Machine / Tuner / Effect ] ATK 100 DEF 300  
    For a Synchro Summon, you can substitute this card for any 1 "Synchron" Tuner. If this card is Normal Summoned: You can Special Summon 1 "Lefty Driver" from your hand, Deck, or GY. You can only use this effect of "Righty Driver" once per turn.
    Righty Driver
  • Rush Warrior
    WIND WIND Level Level 2 [ Warrior / Effect ] ATK 300 DEF 1200  
    During damage calculation (in either player's turn), if a "Warrior" Synchro Monster you control battles an opponent's monster: You can send this card from your hand to the Graveyard; your battling monster's ATK becomes double its current ATK during that damage calculation only. You can banish this card from your Graveyard, then target 1 "Synchron" monster in your Graveyard; add it to your hand. You can only use each effect of "Rush Warrior" once per turn.
    Rush Warrior
  • Starlight Junktion
    SPELL SPELL Field Field  
    You can Tribute 1 Tuner monster; Special Summon 1 "Synchron" monster from your Deck with a different Level than the Tributed monster had on the field. During your opponent's turn, if you Special Summon a Synchro Monster from your Extra Deck: Target 1 card on the field; shuffle it into the Deck. You can only use each effect of "Starlight Junktion" once per turn.
    Starlight Junktion
  • Synchron Carrier
    EARTH EARTH Level Level 2 [ Machine / Effect ] ATK 0 DEF 1000  
    During your Main Phase, you can Normal Summon 1 "Synchron" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If another "Synchron" monster is sent to your Graveyard as a Synchro Material for the Synchro Summon of a Warrior or Machine-Type Synchro Monster, while you control this card: You can Special Summon 1 "Synchron Token" (Machine-Type/EARTH/Level 2/ATK 1000/DEF 0). You can only use this effect of "Synchron Carrier" once per turn.
    Synchron Carrier
1 2 »