Drill Synchron
Attribute
EARTH
Level
Level 3
ATK
800
DEF
300
Machine / Tuner / Effect
Card Text
If a Warrior-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, when you inflict battle damage to your opponent with this effect: You can draw 1 card.
Sets
2015-08-28
SDSE-EN006
SYNCHRON EXTREME STRUCTURE DECK
C
Common
2014-10-24
LC5D-EN015
LEGENDARY COLLECTION 5D's MEGA PACK
SR
Super Rare
2011-01-25
DP10-EN004
DUELIST PACK - YUSEI 3 -
C
Common
2010-03-05
DPCT-ENY04
DUELIST PACK COLLECTION TIN 2010 PROMO PACK
UR
Ultra Rare
2010-02-16
ABPF-EN004
ABSOLUTE POWERFORCE
R
RareRelated Cards
Search Results: 1 - 10 of 20
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- Accel Synchron
- X
- DARK Level 5 [ Machine / Synchro / Tuner / Effect ] ATK 500 DEF 2100
-
1 Tuner + 1+ non-Tuner monsters
Once per turn: You can send 1 "Synchron" monster from your Deck to the GY, then activate 1 of these effects;
●Increase this card's Level by the Level of the sent monster.
●Reduce this card's Level by the Level of the sent monster.
During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only Synchro Summon "Accel Synchron" once per turn.
- Drill Warrior
- X
- EARTH Level 6 [ Warrior / Synchro / Effect ] ATK 2400 DEF 2000
-
"Drill Synchron" + 1+ non-Tuner monsters
Once per turn, during your Main Phase 1: You can halve this card's ATK, and if you do, it can attack your opponent directly this turn. Once per turn: You can discard 1 card, and if you do, banish this card. During your next Standby Phase: Special Summon this card banished by this effect, then add 1 monster from your GY to your hand.
- Final Cross
- X
- SPELL Quick-Play
- During your turn, if a Synchro Monster(s) was sent to your GY this turn: Target 1 Synchro Monster you control; it can make a second attack during each Battle Phase this turn, also, if you activated this card by targeting a Synchro Monster with "Warrior", "Synchron", or "Stardust" in its original name, you can make it gain ATK equal to the ATK of 1 Synchro Monster in your GY. You can only activate 1 "Final Cross" per turn.
- Junk Anchor
- X
- EARTH Level 2 [ Warrior / Tuner / Effect ] ATK 0 DEF 0
- For a Synchro Summon, you can substitute this card for any 1 "Synchron" Tuner. Once per turn: You can discard 1 card, then target 1 non-Tuner "Junk" monster in your GY; Special Summon that target, and if you do, immediately after this effect resolves, Synchro Summon 1 Synchro Monster that mentions a "Synchron" Tuner as material, using that monster and this card only. These Synchro Materials are banished instead of being sent to the GY.
- Junk Converter
- X
- EARTH Level 2 [ Warrior / Effect ] ATK 400 DEF 200
- You can discard this card and 1 Tuner; add 1 "Synchron" monster from your Deck to your hand. If this card is sent to the GY as Synchro Material: You can target 1 Tuner in your GY; Special Summon it in Defense Position, but it cannot activate its effects this turn. You can only use each effect of "Junk Converter" once per turn.
- Junk Speeder
- X
- WIND Level 5 [ Warrior / Synchro / Effect ] ATK 1800 DEF 1000
-
1 "Synchron" Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can Special Summon as many "Synchron" Tuners as possible with different Levels from your Deck, in Defense Position. You cannot Special Summon monsters from the Extra Deck, except Synchro Monsters, the turn you activate this effect. When an attack is declared involving this card that was Synchro Summoned this turn and another monster: You can make this card's ATK become double its original ATK until the end of this turn. You can only use each effect of "Junk Speeder" once per turn.
- Necro Linker
- X
- DARK Level 2 [ Fiend / Effect ] ATK 600 DEF 0
- You can Tribute this card to select 1 "Synchron" Tuner monster in your Graveyard. Special Summon that monster. It cannot be used as a Synchro Material Monster during the turn it is Special Summoned by this effect.
- On Your Mark, Get Set, DUEL!
- X
- SPELL Continuous
- When this card is activated: If you control no other cards, you can add 1 "Synchron" monster from your Deck to your hand. Once per turn, during your Standby Phase: Place 1 Signal Counter on this card. You can remove 2 Signal Counters from your field and send this face-up card to the GY; draw 2 cards, then send 1 card from your hand to the GY. You can only activate 1 "On Your Mark, Get Set, DUEL!" per turn.
- Quickdraw Synchron
- X
- WIND Level 5 [ Machine / Tuner / Effect ] ATK 700 DEF 1400
- You can Special Summon this card (from your hand) by sending 1 monster from your hand to the GY. For a Synchro Summon, you can substitute this card for any 1 "Synchron" Tuner. Cannot be used as a Synchro Material, except for the Synchro Summon of a monster that mentions a "Synchron" Tuner as material.
- Righty Driver
- X
- EARTH Level 1 [ Machine / Tuner / Effect ] ATK 100 DEF 300
- For a Synchro Summon, you can substitute this card for any 1 "Synchron" Tuner. If this card is Normal Summoned: You can Special Summon 1 "Lefty Driver" from your hand, Deck, or GY. You can only use this effect of "Righty Driver" once per turn.
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