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Iron Core of Koa'ki Meiru

Iron Core of Koa'ki Meiru
1
Icon Normal Spell
Card Text
During your Draw Phase, if this card is in your Graveyard, you can add this card to your hand instead of drawing, and/or send 1 "Koa'ki Meiru" monster from your hand to your Graveyard to add this card to your hand.
Sets
2010-01-09 TU02-EN020 TURBO PACK BOOSTER TWO  
2009-05-12 RGBT-EN055 RAGING BATTLE Rare
Related Cards
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  • Automatic Laser
    TRAP TRAP  
    When your opponent Normal or Special Summons a monster(s) with 1000 or more ATK, reveal 1 "Iron Core of Koa'ki Meiru" in your hand to activate this card. Destroy that Summoned monster(s).
    Automatic Laser
  • Core Blast
    TRAP TRAP Continuous Continuous  
    You can only activate this card's effect while you control a face-up "Koa'ki Meiru" monster. Once per turn, during your Standby Phase, if your opponent controls more monsters than you do, you can destroy a number of cards your opponent controls so that your opponent will control the same number of cards as you control monsters.
    Core Blast
  • Core Blaster
    SPELL SPELL Equip Equip  
    Equip only to a "Koa'ki Meiru" monster. If it battles a LIGHT or DARK monster, destroy that monster without applying damage calculation. When the equipped monster is removed from the field and this card is sent to the Graveyard, you can return this card to your hand.
    Core Blaster
  • Core Compression
    SPELL SPELL  
    Reveal 1 "Iron Core of Koa'ki Meiru" in your hand and discard 1 "Koa'ki Meiru" monster to activate this card. Draw 2 cards.
    Core Compression
  • Core Overclock
    SPELL SPELL Continuous Continuous  
    All face-up "Koa'ki Meiru" monsters you control gain 500 ATK. Once per turn, during your Main Phase, you can discard 1 "Iron Core of Koa'ki Meiru" to have all face-up "Koa'ki Meiru" monsters you control gain 1000 ATK, until the End Phase.
    Core Overclock
  • Core Reinforcement
    TRAP TRAP Continuous Continuous  
    Select and Special Summon 1 "Koa'ki Meiru" monster from your Graveyard in Attack Position. When that monster is destroyed during your End Phase, the controller of this card takes damage equal to that monster's ATK. When this card is removed from the field, destroy that monster. When that monster is destroyed, destroy this card.
    Core Reinforcement
  • Core Transport Unit
    SPELL SPELL Continuous Continuous  
    Once per turn, you can discard 1 card to add 1 "Iron Core of Koa'ki Meiru" from your Deck to your hand.
    Core Transport Unit
  • Diamond Core of Koa'ki Meiru
    SPELL SPELL  
    Add 1 "Koa'ki Meiru" card from your Deck to your hand, except "Diamond Core of Koa'ki Meiru". You can banish this card from your Graveyard; for the rest of this turn, "Koa'ki Meiru" monsters you control cannot be destroyed.
    Diamond Core of Koa'ki Meiru
  • Iron Core Armor
    SPELL SPELL Equip Equip  
    Equip only to a "Koa'ki Meiru" monster. During damage calculation only, monsters that battle with the equipped monster lose ATK equal to the equipped monster's Level x 100. If the equipped monster would be destroyed during the End Phase, you can send this card to the Graveyard instead.
    Iron Core Armor
  • Iron Core Immediate Disposal
    SPELL SPELL  
    Select and send 1 "Iron Core of Koa'ki Meiru" from your Deck to your Graveyard.
    Iron Core Immediate Disposal
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