Colossal Fighter/Assault Mode
Attribute
DARK
Level
Level 10
ATK
3300
DEF
1500
Warrior / Effect
Card Text
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". When this card is Special Summoned, you can send up to 2 Warrior-Type monsters from your Deck to the Graveyard. All monsters your opponent controls lose 100 ATK for every Warrior-Type monster in your Graveyard. When this card on the field is destroyed, you can Special Summon 1 "Colossal Fighter" from your Graveyard.
Sets
2009-03-03
CRMS-EN000
CRIMSON CRISIS
SE
Secret Rare
2009-02-28
CRMS-ENSP1
CRIMSON CRISIS Sneak Peek
SR
Super RareRelated Cards
Search Results: 1 - 10 of 11
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- Assault Counter
- X
- TRAP Counter
- Activate only while you control an "/Assault Mode" monster. Negate the activation of a Spell Card, Trap Card, or Effect Monster's effect and destroy it.
- Assault Mode Activate
- X
- TRAP
- Tribute 1 Synchro Monster; Special Summon 1 "/Assault Mode" monster, whose name includes the Tributed monster's name, from your Deck in Attack Position.
- Assault Mode Zero
- X
- SPELL Quick-Play
- Tribute 1 Synchro Monster; Special Summon 1 "/Assault Mode" monster from your hand whose name includes the Tributed monster's name. (This is treated as a Special Summon with "Assault Mode Activate".) During your Main Phase: You can banish this card from your GY; Set 1 "Assault Mode Activate" directly from your hand or Deck. It can be activated this turn. You can only use each effect of "Assault Mode Zero" once per turn.
- Assault Overload
- X
- SPELL Quick-Play
- Tribute 1 "/Assault Mode" monster. Inflict damage to both players equal to its Level x 200.
- Assault Reboot
- X
- TRAP
- Tribute 1 "/Assault Mode" monster; Special Summon 1 "/Assault Mode" monster from your Deck with a different name in Defense Position, ignoring its Summoning conditions. You can banish this card from your GY, then target any number of cards in your GY, with different names, that are "Assault Mode Activate" and/or specifically list "Assault Mode Activate" in their text, except "Assault Reboot"; shuffle them into the Deck. You can only use each effect of "Assault Reboot" once per turn.
- Assault Revival
- X
- SPELL Quick-Play
- Remove from play 1 "Assault Mode Activate" from your Graveyard. Destroy all monsters you control and Special Summon 1 "/Assault Mode" monster from your Graveyard, ignoring its Summoning conditions. Its effect(s) is negated, and it cannot be Tributed. If it is removed from the field, remove it from play.
- Assault Sentinel
- X
- EARTH Level 4 [ Beast-Warrior / Effect ] ATK 1600 DEF 800
- You can Tribute this card; Special Summon 1 monster from your hand or Deck that specifically lists "Assault Mode Activate" in its text, except "Assault Sentinel", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can target 1 face-up monster you control; reveal 1 Synchro Monster in your Extra Deck, and if you do, the targeted monster's Type and Attribute become the same as the revealed monster's, until the end of this turn. You can only use each effect of "Assault Sentinel" once per turn.
- Assault Slash
- X
- TRAP
- Activate only while you control an "/Assault Mode" monster. Destroy all face-up monsters on the field.
- Assault Teleport
- X
- SPELL
- Return 1 "/Assault Mode" monster from your hand to the Deck. Draw 2 cards.
- Colossal Fighter
- X
- DARK Level 8 [ Warrior / Synchro / Effect ] ATK 2800 DEF 1000
-
1 Tuner + 1+ non-Tuner monsters
Gains 100 ATK for each Warrior monster in the GYs. When this card is destroyed by battle and sent to the GY: You can target 1 Warrior monster in either GY; Special Summon that target.
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