Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

Assault Mode Activate

Assault Mode Activate
1
Icon Normal Trap
Card Text
Tribute 1 Synchro Monster; Special Summon 1 "/Assault Mode" monster, whose name includes the Tributed monster's name, from your Deck in Attack Position.
Sets
2019-04-18 OP10-EN025 OTS TOURNAMENT PACK 10  
2010-01-26 DP09-EN022 DUELIST PACK - YUSEI 2 -  
2009-03-03 CRMS-EN063 CRIMSON CRISIS  
Related Cards
Search Results: 1 - 10 of 16

  • Arcane Apprentice
    FIRE FIRE Level Level 2 [ Spellcaster / Tuner / Effect ] ATK 1000 DEF 400  
    If this card is sent to the Graveyard for a Synchro Summon, you can add 1 "Assault Mode Activate" from your Deck to your hand.
    Arcane Apprentice
  • Arcanite Magician/Assault Mode
    LIGHT LIGHT Level Level 9 [ Spellcaster / Effect ] ATK 900 DEF 2300  
    This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". When this card is Special Summoned, place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. You can remove 2 Spell Counters from this card to destroy all cards your opponent controls. When this card on the field is destroyed, you can Special Summon 1 "Arcanite Magician" from your Graveyard.
    Arcanite Magician/Assault Mode
  • Assault Beast
    EARTH EARTH Level Level 4 [ Beast-Warrior / Effect ] ATK 1900 DEF 1200  
    You can discard this card to the GY; add 1 "Assault Mode Activate" from your Deck to your hand.
    Assault Beast
  • Assault Mercenary
    EARTH EARTH Level Level 4 [ Warrior / Effect ] ATK 1800 DEF 300  
    Once per turn, you can return 1 "Assault Mode Activate" from your hand or Graveyard to the Deck to destroy 1 Spell or Trap Card your opponent controls.
    Assault Mercenary
  • Assault Mode Zero
    SPELL SPELL Quick-Play Quick-Play  
    Tribute 1 Synchro Monster; Special Summon 1 "/Assault Mode" monster from your hand whose name includes the Tributed monster's name. (This is treated as a Special Summon with "Assault Mode Activate".) During your Main Phase: You can banish this card from your GY; Set 1 "Assault Mode Activate" directly from your hand or Deck. It can be activated this turn. You can only use each effect of "Assault Mode Zero" once per turn.
    Assault Mode Zero
  • Assault Reboot
    TRAP TRAP  
    Tribute 1 "/Assault Mode" monster; Special Summon 1 "/Assault Mode" monster from your Deck with a different name in Defense Position, ignoring its Summoning conditions. You can banish this card from your GY, then target any number of cards in your GY, with different names, that are "Assault Mode Activate" and/or specifically list "Assault Mode Activate" in their text, except "Assault Reboot"; shuffle them into the Deck. You can only use each effect of "Assault Reboot" once per turn.
    Assault Reboot
  • Assault Revival
    SPELL SPELL Quick-Play Quick-Play  
    Remove from play 1 "Assault Mode Activate" from your Graveyard. Destroy all monsters you control and Special Summon 1 "/Assault Mode" monster from your Graveyard, ignoring its Summoning conditions. Its effect(s) is negated, and it cannot be Tributed. If it is removed from the field, remove it from play.
    Assault Revival
  • Assault Sentinel
    EARTH EARTH Level Level 4 [ Beast-Warrior / Effect ] ATK 1600 DEF 800  
    You can Tribute this card; Special Summon 1 monster from your hand or Deck that specifically lists "Assault Mode Activate" in its text, except "Assault Sentinel", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can target 1 face-up monster you control; reveal 1 Synchro Monster in your Extra Deck, and if you do, the targeted monster's Type and Attribute become the same as the revealed monster's, until the end of this turn. You can only use each effect of "Assault Sentinel" once per turn.
    Assault Sentinel
  • Colossal Fighter/Assault Mode
    DARK DARK Level Level 10 [ Warrior / Effect ] ATK 3300 DEF 1500  
    This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". When this card is Special Summoned, you can send up to 2 Warrior-Type monsters from your Deck to the Graveyard. All monsters your opponent controls lose 100 ATK for every Warrior-Type monster in your Graveyard. When this card on the field is destroyed, you can Special Summon 1 "Colossal Fighter" from your Graveyard.
    Colossal Fighter/Assault Mode
  • Doomkaiser Dragon/Assault Mode
    FIRE FIRE Level Level 8 [ Zombie / Effect ] ATK 2900 DEF 2000  
    This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". When this card is Special Summoned, Special Summon any number of Zombie-Type monsters from either player's Graveyard(s) to your side of the field. Those monsters' effects are negated, and they are destroyed during the End Phase this turn. When this card on the field is destroyed, you can Special Summon 1 "Doomkaiser Dragon" from your Graveyard.
    Doomkaiser Dragon/Assault Mode
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