Cosmic Fortress Gol'gar
Attribute
LIGHT
Level
Level 5
ATK
2600
DEF
1800
Reptile / Synchro / Effect
Card Text
"Alien Ammonite" + 1 or more non-Tuner "Alien" monstersOnce per turn, you can select any number of face-up Spell or Trap Cards. Return those cards to their owners' hands, and distribute new A-Counters among monsters on the field equal to the number of cards returned. Once per turn, you can remove 2 A-Counters from anywhere on the field to destroy 1 card your opponent controls.
Sets
2009-03-03
CRMS-EN044
CRIMSON CRISIS
UR
Ultra Rare
2009-03-03
CRMS-EN044
CRIMSON CRISIS
UL
Ultimate RareRelated Cards
Search Results: 1 - 10 of 34
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- "A" Cell Breeding Device
- X
- SPELL Continuous
- During each of your Standby Phases, put 1 A-Counter on 1 face-up monster your opponent controls.
- "A" Cell Incubator
- X
- SPELL Continuous
- Each time an A-Counter(s) is removed from play by a card effect, place 1 A-Counter on this card. When this card is destroyed, distribute the A-Counters on this card among face-up monsters.
- "A" Cell Recombination Device
- X
- SPELL Quick-Play
- Target 1 face-up monster on the field; send 1 "Alien" monster from your Deck to the Graveyard, and if you do, place A-Counters on that monster equal to the Level of the sent monster. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard; add 1 "Alien" monster from your Deck to your hand.
- "A" Cell Scatter Burst
- X
- SPELL Quick-Play
- Select 1 face-up "Alien" monster you control. Destroy it and distribute new A-Counters equal to its Level among your opponent's face-up monsters.
- Alien Ammonite
- X
- LIGHT Level 1 [ Reptile / Tuner / Effect ] ATK 500 DEF 200
- When this card is Normal Summoned: You can target 1 Level 4 or lower "Alien" monster in your GY; Special Summon it, but destroy it during the End Phase.
- Alien Brain
- X
- TRAP
- If a Reptile monster you control is destroyed by battle with an opponent's attacking monster and sent to the GY: Take control of the opponent's monster, and if you do, it becomes a Reptile.
- Alien Dog
- X
- LIGHT Level 3 [ Reptile / Effect ] ATK 1500 DEF 1000
- When you Normal Summon an "Alien" monster, you can Special Summon this card from your hand. When you do, place 2 A-Counters on face-up monster(s) your opponent controls.
- Alien Grey
- X
- LIGHT Level 2 [ Reptile / Flip / Effect ] ATK 300 DEF 800
- FLIP: Place 1 A-Counter on 1 face-up monster on your opponent's side of the field. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.) After this card has been flipped face-up, when it is destroyed by battle and sent to the Graveyard, draw 1 card.
- Alien Hunter
- X
- WATER Level 4 [ Reptile / Effect ] ATK 1600 DEF 800
- If this card destroys a monster with an A-Counter by battle, it can attack once again in a row.
- Alien Hypno
- X
- WATER Level 4 [ Reptile / Gemini / Effect ] ATK 1600 DEF 700
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This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
● During your Main Phase, you can select 1 monster your opponent controls with an A-Counter(s), and take control of it while this card is on the field. During each of your End Phases, remove 1 A-Counter from each controlled monster. If all A-Counters are removed from one of these monsters, destroy it.