Alien Ammonite
Attribute
LIGHT
Level
Level 1
ATK
500
DEF
200
Reptile / Tuner / Effect
Card Text
When this card is Normal Summoned: You can target 1 Level 4 or lower "Alien" monster in your GY; Special Summon it, but destroy it during the End Phase.
Sets
2022-05-06
GFP2-EN100
GHOSTS FROM THE PAST: THE 2ND HAUNTING
UR
Ultra Rare
2009-03-03
CRMS-EN039
CRIMSON CRISIS
R
RareRelated Cards
Search Results: 1 - 10 of 30
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- "A" Cell Recombination Device
- X
- SPELL Quick-Play
- Target 1 face-up monster on the field; send 1 "Alien" monster from your Deck to the Graveyard, and if you do, place A-Counters on that monster equal to the Level of the sent monster. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard; add 1 "Alien" monster from your Deck to your hand.
- "A" Cell Scatter Burst
- X
- SPELL Quick-Play
- Select 1 face-up "Alien" monster you control. Destroy it and distribute new A-Counters equal to its Level among your opponent's face-up monsters.
- Alien Brain
- X
- TRAP
- If a Reptile monster you control is destroyed by battle with an opponent's attacking monster and sent to the GY: Take control of the opponent's monster, and if you do, it becomes a Reptile.
- Alien Dog
- X
- LIGHT Level 3 [ Reptile / Effect ] ATK 1500 DEF 1000
- When you Normal Summon an "Alien" monster, you can Special Summon this card from your hand. When you do, place 2 A-Counters on face-up monster(s) your opponent controls.
- Alien Grey
- X
- LIGHT Level 2 [ Reptile / Flip / Effect ] ATK 300 DEF 800
- FLIP: Place 1 A-Counter on 1 face-up monster on your opponent's side of the field. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.) After this card has been flipped face-up, when it is destroyed by battle and sent to the Graveyard, draw 1 card.
- Alien Hunter
- X
- WATER Level 4 [ Reptile / Effect ] ATK 1600 DEF 800
- If this card destroys a monster with an A-Counter by battle, it can attack once again in a row.
- Alien Hypno
- X
- WATER Level 4 [ Reptile / Gemini / Effect ] ATK 1600 DEF 700
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This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
● During your Main Phase, you can select 1 monster your opponent controls with an A-Counter(s), and take control of it while this card is on the field. During each of your End Phases, remove 1 A-Counter from each controlled monster. If all A-Counters are removed from one of these monsters, destroy it.
- Alien Infiltrator
- X
- EARTH Level 2 [ Reptile / Effect ] ATK 800 DEF 500
- Once per turn, this card can move to an adjacent (horizontal) unoccupied Monster Card Zone. If no Spell, Trap or Monster Card on your opponent's side of the field is in the same column as this card, it can attack your opponent directly.
- Alien Kid
- X
- LIGHT Level 4 [ Reptile / Effect ] ATK 1600 DEF 700
- Place 1 A-Counter on all monsters Special Summoned to your opponent's side of the field. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)
- Alien Mars
- X
- FIRE Level 3 [ Reptile / Effect ] ATK 1000 DEF 1000
- The effects of Effect Monsters with A-Counters are negated, except for "Alien Mars".