Arcanite Magician/Assault Mode Arcanite Magician/Assault Mode
Attribute
LIGHT
Level
Level 9
ATK
900
DEF
2300
Spellcaster / Effect
Card Text
Cannot be Normal Summoned/Set. Must be Special Summoned with "Assault Mode Activate". If this card is Special Summoned: Place 2 Spell Counters on it. Gains 1000 ATK for each Spell Counter on it. You can remove 2 Spell Counters from this card; destroy all cards your opponent controls. When this card on the field is destroyed: You can target 1 "Arcanite Magician" in your GY; Special Summon that target.
Sets
2009-04-16
CRMS-AE021
CRIMSON CRISIS
UR
Ultra Rare
2009-04-16
CRMS-AE021
CRIMSON CRISIS
UL
Ultimate RareRelated Cards
Search Results: 1 - 10 of 35
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- Anti-Spell
- X
- TRAP Counter
- Remove 2 Spell Counters on your side of the field to negate the activation of a Spell Card and destroy it.
- Apprentice Magician
- X
- DARK Level 2 [ Spellcaster / Effect ] ATK 400 DEF 800
- If this card is Summoned: Target 1 face-up card on the field that you can place a Spell Counter on; place 1 Spell Counter on that target. When this card is destroyed by battle: You can Special Summon 1 Level 2 or lower Spellcaster monster from your Deck in face-down Defense Position.
- Arcane Barrier
- X
- SPELL Continuous
- Each time a face-up Spellcaster monster(s) on the field is destroyed, place 1 Spell Counter on this card (max. 4). You can send this card and 1 face-up Spellcaster monster you control to the GY; draw 1 card for each Spell Counter that was on this card.
- Arcanite Magician
- X
- LIGHT Level 7 [ Spellcaster / Synchro / Effect ] ATK 400 DEF 1800
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1 Tuner + 1+ non-Tuner Spellcaster monsters
If this card is Synchro Summoned: Place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. You can remove 1 Spell Counter from your field, then target 1 card your opponent controls; destroy that target.
- Armor Exe
- X
- LIGHT Level 4 [ Rock / Effect ] ATK 2400 DEF 1400
- This card cannot attack in the same turn it is Normal Summoned, Flip Summoned, or Special Summoned. During each of your and your opponent's Standby Phases, remove 1 Spell Counter on your side of the field. If you do not, destroy this card.
- Assault Counter
- X
- TRAP Counter
- When a Spell/Trap Card, or monster effect, is activated while you control an "/Assault Mode" monster: Negate the activation, and if you do, destroy that card.
- Assault Mode Activate
- X
- TRAP
- Tribute 1 Synchro Monster; Special Summon 1 "/Assault Mode" monster, whose name includes the Tributed monster's name, from your Deck in Attack Position.
- Assault Overload
- X
- SPELL Quick-Play
- Tribute 1 "/Assault Mode" monster. Inflict damage to both players equal to its Level x 200.
- Assault Revival
- X
- SPELL Quick-Play
- Remove from play 1 "Assault Mode Activate" from your Graveyard. Destroy all monsters you control and Special Summon 1 "/Assault Mode" monster from your Graveyard, ignoring its Summoning conditions. Its effect(s) is negated, and it cannot be Tributed. If it is removed from the field, remove it from play.
- Assault Slash
- X
- TRAP
- Activate only while you control an "/Assault Mode" monster. Destroy all face-up monsters on the field.