Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

Stardust Dragon

Stardust Dragon Stardust Dragon
1 2
Attribute WIND
Level 8
Monster Type Dragon
Card Type Synchro / Effect
ATK 2500
DEF 2000
Card Text
1 Tuner + 1+ non-Tuner monsters
When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.
Sets
2019-04-03 DUPO-EN103 DUEL POWER VARIANT CARDS Ultra Rare
2014-10-24 LC5D-EN031 LEGENDARY COLLECTION 5D's MEGA PACK  
2014-10-24 LC5D-EN031 LEGENDARY COLLECTION 5D's MEGA PACK Ultra Rare
2014-03-28 PGLD-EN076 PREMIUM GOLD Gold Rare
2013-12-13 SHSP-ENSE1 SHADOW SPECTERS SPECIAL EDITION Super Rare
2011-08-04 TU06-EN007 TURBO PACK BOOSTER SIX Rare
2010-11-02 CT07-EN021 COLLECTIBLE TIN 2010 WAVE 2 Super Rare
2010-06-23 GLD3-EN037 GOLD SERIES 3 Gold Rare
2009-02-24 DP08-EN014 DUELIST PACK - YUSEI - Super Rare
2008-09-02 TDGS-EN040 THE DUELIST GENESIS Ultra Rare
2008-09-02 TDGS-EN040 THE DUELIST GENESIS Ultimate Rare
2008-09-02 TDGS-EN040 THE DUELIST GENESIS Ghost Rare
2008-08-18 CT05-EN001 COLLECTIBLE TIN SERIES 5 WAVE 1 Secret Rare
Related Cards
Search Results: 1 - 10 of 15

  • Converging Wishes
    TRAP TRAP  
    If you have 5 or more Dragon-Type Synchro Monsters with different names in your Graveyard: Special Summon 1 "Stardust Dragon" from your Extra Deck (this is treated as a Synchro Summon), but banish it during the End Phase. Equip it with this card. While equipped, it gains ATK equal to the combined ATK of all Dragon-Type Synchro Monsters in your Graveyard. Also while equipped, when it destroys an opponent's monster by battle: You can banish 1 Dragon-Type Synchro Monster from your Graveyard; it can attack an opponent's monster again in a row.
    Converging Wishes
  • Cosmic Flare
    SPELL SPELL Quick-Play Quick-Play  
    Target 1 "Stardust" Synchro Monster you control; this turn, if that Synchro Monster you control battles an opponent's monster, shuffle that opponent's monster into the Deck at the start of the Damage Step. If a "Stardust" Synchro Monster you control would Tribute itself to activate its effect, you can banish this card from your Graveyard instead.
    Cosmic Flare
  • Majestic Star Dragon
    WIND WIND Level Level 10 [ Dragon / Synchro / Effect ] ATK 3800 DEF 3000  
    "Majestic Dragon" + "Stardust Dragon" + 1 non-Tuner monster
    During either player's turn, when your opponent activates a card or effect: You can Tribute this card; negate the activation, and if you do, destroy all cards your opponent controls. Once per turn: You can target 1 face-up monster your opponent controls; negate its effects until the end of this turn, and you can activate 1 of its effects as this card's effect once this turn. During the End Phase: Target 1 "Stardust Dragon" in your Graveyard; return this card from the field to the Extra Deck, then Special Summon that target.
    Majestic Star Dragon
  • Malefic Stardust Dragon
    DARK DARK Level Level 8 [ Dragon / Effect ] ATK 2500 DEF 2000  
    Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by banishing 1 "Stardust Dragon" from your Extra Deck, and cannot be Special Summoned by other ways. There can only be 1 face-up "Malefic" monster on the field. Face-up Field Spell Cards cannot be destroyed by effects. Other monsters you control cannot declare an attack. If there is no face-up Field Spell Card on the field, destroy this card.
    Malefic Stardust Dragon
  • Necroid Synchro
    SPELL SPELL  
    Banish 1 Tuner and up to 2 non-Tuner monsters from your Graveyard, and if you do, Special Summon 1 "Stardust" Synchro Monster from your Extra Deck whose Level equals the total Levels of those banished monsters, but it has its effects negated. (This Special Summon is treated as a Synchro Summon.)
    Necroid Synchro
  • Shooting Star
    TRAP TRAP  
    If a "Stardust" monster is on the field: Target 1 card on the field; destroy that target.
    Shooting Star
  • Shooting Star Dragon
    WIND WIND Level Level 10 [ Dragon / Synchro / Effect ] ATK 3300 DEF 2500  
    1 Tuner Synchro Monster + "Stardust Dragon"
    Once per turn: You can excavate the top 5 cards of your Deck, shuffle them back in, also this card's maximum number of attacks per Battle Phase this turn equals the number of Tuner monsters excavated. Once per turn, during either player's turn, when a card or effect is activated that would destroy a card(s) on the field: You can negate the effect, and if you do, destroy it. Once per turn, when an opponent's monster declares an attack: You can target the attacking monster; banish this card, and if you do, negate that attack. During the next End Phase: Special Summon this card banished by this effect.
    Shooting Star Dragon
  • Stardust Dragon/Assault Mode
    WIND WIND Level Level 10 [ Dragon / Effect ] ATK 3000 DEF 2500  
    Cannot be Normal Summoned/Set. Must first be Special Summoned with "Assault Mode Activate" and cannot be Special Summoned by other ways except by its own effect. When a card or effect is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY. When this card on the field is destroyed: You can target 1 "Stardust Dragon" in your GY; Special Summon that target.
    Stardust Dragon/Assault Mode
  • Stardust Flash
    TRAP TRAP  
    Target 1 "Stardust" monster in your Graveyard; Special Summon it.
    Stardust Flash
  • Stardust Phantom
    LIGHT LIGHT Level Level 1 [ Spellcaster / Effect ] ATK 0 DEF 0  
    When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard, you can select 1 "Stardust Dragon" in your Graveyard and Special Summon it in face-up Defense Position. You can remove from play this card in the Graveyard to select 1 face-up Dragon-Type Synchro Monster you control. Once per turn, that Synchro Monster cannot be destroyed by battle, but each time this effect is applied, it loses 800 ATK and DEF at the end of the Damage Step.
    Stardust Phantom
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