Stardust Dragon
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Sets | |||
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2020-06-19 | TOCH-EN050 | TOON CHAOS |
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2020-06-19 | TOCH-EN050 | TOON CHAOS |
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2019-04-03 | DUPO-EN103 | DUEL POWER VARIANT CARDS |
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2014-10-24 | LC5D-EN031 | LEGENDARY COLLECTION 5D's MEGA PACK | |
2014-10-24 | LC5D-EN031 | LEGENDARY COLLECTION 5D's MEGA PACK |
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2014-03-28 | PGLD-EN076 | PREMIUM GOLD |
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2013-12-13 | SHSP-ENSE1 | SHADOW SPECTERS SPECIAL EDITION |
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2011-08-04 | TU06-EN007 | TURBO PACK BOOSTER SIX |
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2010-11-02 | CT07-EN021 | COLLECTIBLE TIN 2010 WAVE 2 |
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2010-06-23 | GLD3-EN037 | GOLD SERIES 3 |
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2009-02-24 | DP08-EN014 | DUELIST PACK - YUSEI - |
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2008-09-02 | TDGS-EN040 | THE DUELIST GENESIS |
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2008-09-02 | TDGS-EN040 | THE DUELIST GENESIS |
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2008-09-02 | TDGS-EN040 | THE DUELIST GENESIS |
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2008-08-18 | CT05-EN001 | COLLECTIBLE TIN SERIES 5 WAVE 1 |
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Related Cards
Search Results: 1 - 10 of 18
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- Converging Wishes
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TRAP
- If you have 5 or more Dragon-Type Synchro Monsters with different names in your Graveyard: Special Summon 1 "Stardust Dragon" from your Extra Deck (this is treated as a Synchro Summon), but banish it during the End Phase. Equip it with this card. While equipped, it gains ATK equal to the combined ATK of all Dragon-Type Synchro Monsters in your Graveyard. Also while equipped, when it destroys an opponent's monster by battle: You can banish 1 Dragon-Type Synchro Monster from your Graveyard; it can attack an opponent's monster again in a row.
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- Cosmic Flare
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SPELL
Quick-Play
- Target 1 "Stardust" Synchro Monster you control; this turn, if that Synchro Monster you control battles an opponent's monster, shuffle that opponent's monster into the Deck at the start of the Damage Step. If a "Stardust" Synchro Monster you control would Tribute itself to activate its effect, you can banish this card from your Graveyard instead.
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- Majestic Star Dragon
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WIND
Level 10 [ Dragon / Synchro / Effect ] ATK 3800 DEF 3000
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"Majestic Dragon" + "Stardust Dragon" + 1 non-Tuner monster
During either player's turn, when your opponent activates a card or effect: You can Tribute this card; negate the activation, and if you do, destroy all cards your opponent controls. Once per turn: You can target 1 face-up monster your opponent controls; negate its effects until the end of this turn, and you can activate 1 of its effects as this card's effect once this turn. During the End Phase: Target 1 "Stardust Dragon" in your Graveyard; return this card from the field to the Extra Deck, then Special Summon that target. -
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- Malefic Stardust Dragon
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DARK
Level 8 [ Dragon / Effect ] ATK 2500 DEF 2000
- Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by banishing 1 "Stardust Dragon" from your Extra Deck, and cannot be Special Summoned by other ways. There can only be 1 face-up "Malefic" monster on the field. Face-up Field Spell Cards cannot be destroyed by effects. Other monsters you control cannot declare an attack. If there is no face-up Field Spell Card on the field, destroy this card.
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- Necroid Synchro
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SPELL
- Banish 1 Tuner and up to 2 non-Tuner monsters from your Graveyard, and if you do, Special Summon 1 "Stardust" Synchro Monster from your Extra Deck whose Level equals the total Levels of those banished monsters, but it has its effects negated. (This Special Summon is treated as a Synchro Summon.)
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- Satellite Synchron
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DARK
Level 2 [ Machine / Tuner / Effect ] ATK 700 DEF 100
- If a monster(s) is Special Summoned from your GY (except during the Damage Step): You can Special Summon this card from your hand. If you have a Synchro Monster with "Warrior", "Synchron", or "Stardust" in its original name on your field or GY: You can make this card's Level become 4 until the end of this turn. You can only use each effect of "Satellite Synchron" once per turn.
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- Satellite Warrior
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DARK
Level 10 [ Warrior / Synchro / Effect ] ATK 2500 DEF 2000
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1 Tuner + 1+ non-Tuner Synchro Monsters
If this card is Synchro Summoned: You can target cards your opponent controls, up to the number of Synchro Monsters in your GY; destroy them, and if you do, this card gains 1000 ATK for each card destroyed. If this Synchro Summoned card is destroyed: You can Special Summon up to 3 Level 8 or lower "Warrior", "Synchron", and/or "Stardust" Synchro Monsters with different names from your GY. You can only use each effect of "Satellite Warrior" once per turn. -
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- Shooting Star
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TRAP
- If a "Stardust" monster is on the field: Target 1 card on the field; destroy that target.
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- Shooting Star Dragon
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WIND
Level 10 [ Dragon / Synchro / Effect ] ATK 3300 DEF 2500
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1 Tuner Synchro Monster + "Stardust Dragon"
Once per turn: You can excavate the top 5 cards of your Deck, shuffle them back in, also this card's maximum number of attacks per Battle Phase this turn equals the number of Tuner monsters excavated. Once per turn, during either player's turn, when a card or effect is activated that would destroy a card(s) on the field: You can negate the effect, and if you do, destroy it. Once per turn, when an opponent's monster declares an attack: You can target the attacking monster; banish this card, and if you do, negate that attack. During the next End Phase: Special Summon this card banished by this effect. -
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- Stardust Dragon/Assault Mode
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WIND
Level 10 [ Dragon / Effect ] ATK 3000 DEF 2500
- Cannot be Normal Summoned/Set. Must first be Special Summoned with "Assault Mode Activate" and cannot be Special Summoned by other ways except by its own effect. When a card or effect is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY. When this card on the field is destroyed: You can target 1 "Stardust Dragon" in your GY; Special Summon that target.
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