Nitro Warrior
Nitro Warrior
Attribute
FIRE

Level
Level 7

ATK
2800
DEF
1800
Warrior / Synchro / Effect
Card Text
"Nitro Synchron" + 1 or more non-Tuner monstersOnce during each of your turns, if you activate a Spell Card, this card gains 1000 ATK during the next attack this turn involving this card, during damage calculation only. If this attacking card destroys an opponent's monster by battle, after damage calculation: You can target 1 face-up Defense Position monster your opponent controls; change that target to Attack Position, then this card can make a second attack in a row, on that monster.
Sets
2014-10-24
LC5D-EN032
LEGENDARY COLLECTION 5D's MEGA PACK
C
Common
2010-01-29
DT01-EN086
DUEL TERMINAL 1
SR
Super Rare
2009-06-20
DTP1-EN029
DUEL TERMINAL - PREVIEW WAVE 2
SR
Super Rare
2009-02-24
DP08-EN013
DUELIST PACK - YUSEI -
R
Rare
2008-09-23
CT05-ENS02
EXCLUSIVE TINS 2008
SE
Secret Rare
2008-09-02
TDGS-EN039
THE DUELIST GENESIS
UR
Ultra Rare
2008-09-02
TDGS-EN039
THE DUELIST GENESIS
UL
Ultimate RareRelated Cards
Search Results: 1 - 8 of 8
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- View as List
- Final Cross
- X
-
SPELL
Quick-Play
- During your turn, if a Synchro Monster(s) was sent to your GY this turn: Target 1 Synchro Monster you control; it can make a second attack during each Battle Phase this turn, also, if you activated this card by targeting a Synchro Monster with "Warrior", "Synchron", or "Stardust" in its original name, you can make it gain ATK equal to the ATK of 1 Synchro Monster in your GY. You can only activate 1 "Final Cross" per turn.
- Nitro Synchron
- X
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FIRE
Level 2 [ Machine / Tuner / Effect ] ATK 300 DEF 100
- If this card is sent to the Graveyard for the Synchro Summon of a "Nitro" Synchro Monster: Draw 1 card.
- Rush Warrior
- X
-
WIND
Level 2 [ Warrior / Effect ] ATK 300 DEF 1200
- During damage calculation, if a "Warrior" Synchro Monster you control battles an opponent's monster (Quick Effect): You can send this card from your hand to the GY; your battling monster's ATK becomes double its current ATK during that damage calculation only. You can banish this card from your GY, then target 1 "Synchron" monster in your GY; add it to your hand. You can only use each effect of "Rush Warrior" once per turn.
- Satellite Synchron
- X
-
DARK
Level 2 [ Machine / Tuner / Effect ] ATK 700 DEF 100
- If a monster(s) is Special Summoned from your GY (except during the Damage Step): You can Special Summon this card from your hand. If you have a Synchro Monster with "Warrior", "Synchron", or "Stardust" in its original name on your field or GY: You can make this card's Level become 4 until the end of this turn. You can only use each effect of "Satellite Synchron" once per turn.
- Satellite Warrior
- X
-
DARK
Level 10 [ Warrior / Synchro / Effect ] ATK 2500 DEF 2000
-
1 Tuner + 1+ non-Tuner Synchro Monsters
If this card is Synchro Summoned: You can target cards your opponent controls, up to the number of Synchro Monsters in your GY; destroy them, and if you do, this card gains 1000 ATK for each card destroyed. If this Synchro Summoned card is destroyed: You can Special Summon up to 3 Level 8 or lower "Warrior", "Synchron", and/or "Stardust" Synchro Monsters with different names from your GY. You can only use each effect of "Satellite Warrior" once per turn.
- Stardust Trail
- X
-
LIGHT
Level 4 [ Dragon / Effect ] ATK 500 DEF 2000
- If a monster you control is Tributed (except during the Damage Step): You can Special Summon this card from your hand or GY, but banish it when it leaves the field. If a "Warrior", "Synchron", or "Stardust" Synchro Monster is Synchro Summoned using this card as material: You can Special Summon 1 "Stardust Token" (Dragon/LIGHT/Level 1/ATK 0/DEF 0). You can only use each effect of "Stardust Trail" once per turn.
- Stardust Warrior
- X
-
WIND
Level 10 [ Warrior / Synchro / Effect ] ATK 3000 DEF 2500
-
1 Tuner Synchro Monster + 1+ non-Tuner Synchro Monsters
If your opponent would Special Summon a monster(s) (Quick Effect): You can Tribute this card; negate the Summon, and if you do, destroy that monster(s). During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY. If this card is destroyed by battle, or if this face-up card you control leaves the field because of an opponent's card effect: You can Special Summon 1 Level 8 or lower "Warrior" Synchro Monster from your Extra Deck. (This Special Summon is treated as a Synchro Summon.)
- Synchro Chase
- X
-
SPELL
Continuous
- Your opponent cannot activate cards or effects in response to the effect activations of your Synchro Monsters with "Warrior", "Synchron", or "Stardust" in their original names. If you Synchro Summon a "Warrior", "Synchron", or "Stardust" Synchro Monster: You can target 1 monster in your GY used as its material; Special Summon it in Defense Position. You can only use this effect of "Synchro Chase" once per turn.
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