Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

Dharc the Dark Charmer

Dharc the Dark Charmer
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Attribute DARK
Level 3
Monster Type Spellcaster
Card Type Effect
ATK 500
DEF 1500
Card Text
FLIP: Take control of 1 DARK monster your opponent controls, while this card remains face-up on the field.
Sets
2008-09-02 TDGS-EN026 THE DUELIST GENESIS  
Related Cards
Search Results: 1 - 4 of 4

  • Awakening of the Possessed
    SPELL SPELL Continuous Continuous  
    Monsters you control gain 300 ATK for each different Attribute you control. "Charmer" and "Familiar-Possessed" monsters you control cannot be destroyed by card effects. If a Spellcaster monster(s) with 1850 original ATK is Normal or Special Summoned to your field: Draw 1 card. You can only use this effect of "Awakening of the Possessed" once per turn.
    Awakening of the Possessed
  • Familiar-Possessed - Dharc
    DARK DARK Level Level 4 [ Spellcaster / Effect ] ATK 1850 DEF 1500  
    You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Dharc the Dark Charmer" you control and 1 face-up DARK monster you control to the Graveyard. When you do: You can add 1 Level 3 or 4 LIGHT Spellcaster-Type monster from your Deck to your hand. If this card was Special Summoned by this effect and attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.
    Familiar-Possessed - Dharc
  • Unpossessed
    TRAP TRAP Continuous Continuous  
    "Charmer" monsters you control cannot be destroyed by battle. If a "Familiar-Possessed" monster you control attacks an opponent's monster, it gains 800 ATK during damage calculation only. If a monster(s) you control is destroyed by battle or card effect: You can Special Summon 1 Spellcaster-Type monster with 1500 DEF from your Deck, whose Attribute is different from at least 1 of those destroyed monsters' original Attributes on the field, in Attack Position or face-down Defense Position. You can only use this effect of "Unpossessed" once per turn.
    Unpossessed
  • Wynn the Wind Channeler
    WIND WIND Level Level 5 [ Spellcaster / Effect ] ATK 1850 DEF 1500  
    (This card is always treated as a "Charmer" card.)
    You can discard this card and 1 other WIND monster; add 1 WIND monster with 1500 or less DEF from your Deck to your hand, except "Wynn the Wind Channeler", also you cannot activate monster effects for the rest of this turn, except WIND monsters. When a WIND monster you control is destroyed by battle while this card is in your hand: You can Special Summon this card. You can only use each effect of "Wynn the Wind Channeler" once per turn.
    Wynn the Wind Channeler
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