Short Circuit
Icon
Normal Spell
Card Text
Activate only if you control 3 or more "Batteryman" monsters. Destroy all cards your opponent controls.
Sets
2008-05-13
LODT-EN056
LIGHT OF DESTRUCTION
C
CommonRelated Cards
Search Results: 1 - 10 of 10
- View as Gallery
- View as List
- Batteryman 9-Volt
- X
- LIGHT Level 4 [ Thunder / Effect ] ATK 1000 DEF 1000
- When this card is Summoned: You can add 1 "Batteryman" monster from your Deck to your hand, and if you do, this card's ATK and DEF become double its original ATK and DEF. You can only use this effect of "Batteryman 9-Volt" once per turn. During your End Phase: Destroy this card.
- Batteryman AA
- X
- LIGHT Level 3 [ Thunder / Effect ] ATK 0 DEF 0
- If all "Batteryman AA"(s) on your side of the field are in Attack Position, this card gains 1000 ATK for each "Batteryman AA" on your side of the field. If all "Batteryman AA"(s) on your side of the field are in Defense Position, this card gains 1000 DEF for each "Batteryman AA" on your side of the field.
- Batteryman AAA
- X
- LIGHT Level 4 [ Thunder / Effect ] ATK 0 DEF 0
- When this card is Normal Summoned or flipped face-up, you can Special Summon 1 "Batteryman AAA" from your hand or Graveyard.
- Batteryman C
- X
- LIGHT Level 2 [ Thunder / Effect ] ATK 0 DEF 0
- If all "Batteryman C"(s) you control are in Attack Position, all Machine-Type monsters you control gain 500 ATK for each "Batteryman C" you control. If all "Batteryman C"(s) you control are in Defense Position, all Machine-Type monsters you control gain 500 DEF for each "Batteryman C" you control.
- Batteryman Charger
- X
- LIGHT Level 5 [ Thunder / Effect ] ATK 1800 DEF 1200
- When this card is Normal Summoned, you can Special Summon 1 "Batteryman" monster, except "Batteryman Charger", from your hand or Deck. This card gains 300 ATK and DEF for each Thunder-Type monster you control.
- Batteryman D
- X
- LIGHT Level 1 [ Thunder / Effect ] ATK 0 DEF 1900
- Your opponent cannot select a Thunder-Type monster you control as an attack target (except "Batteryman D").
- Batteryman Fuel Cell
- X
- LIGHT Level 6 [ Thunder / Effect ] ATK 2100 DEF 0
- If you control 2 or more face-up "Batteryman" monsters, you can Special Summon this card from your hand. Once per turn, you can Tribute 1 "Batteryman" monster, except this card, to select 1 card your opponent controls and return it to its owner's hand.
- Batteryman Industrial Strength
- X
- LIGHT Level 8 [ Thunder / Effect ] ATK 2600 DEF 0
- This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 2 "Batteryman" monsters from your Graveyard. Once per turn, you can remove from play 1 Thunder-Type monster from your Graveyard to destroy 1 monster and 1 Spell or Trap Card on the field.
- Batteryman Micro-Cell
- X
- LIGHT Level 1 [ Thunder / Flip / Effect ] ATK 100 DEF 100
- FLIP: Special Summon 1 Level 4 or lower "Batteryman" monster from your Deck, except "Batteryman Micro-Cell". After this card has been flipped face-up, when it is destroyed by battle and sent to the Graveyard, draw 1 card.
- Batteryman Solar
- X
- LIGHT Level 4 [ Thunder / Effect ] ATK 1500 DEF 1500
- If this card is Normal or Special Summoned: You can send 1 Thunder monster from your Deck to the GY. If a Thunder monster(s) is Normal or Special Summoned while this monster is on the field: Special Summon 1 "Batteryman Token" (Thunder/LIGHT/Level 1/ATK 0/DEF 0). You can target 1 "Batteryman" Effect Monster you control or in your GY; this card's name becomes that monster's until the End Phase. You can only use each effect of "Batteryman Solar" once per turn.
1