Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

Jinzo - Lord

Jinzo - Lord
1
Attribute DARK
Level 8
Monster Type Machine
Card Type Effect
ATK 2600
DEF 1600
Card Text
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 1 face-up "Jinzo" you control to the GY. Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field. Once per turn: You can destroy as many face-up Traps on the field as possible, and if you do, inflict 300 damage to your opponent for each card destroyed.
Sets
2020-09-25 LED7-EN040 LEGENDARY DUELISTS: RAGE OF RA  
2008-05-13 LODT-EN007 LIGHT OF DESTRUCTION Super Rare
Related Cards
Search Results: 1 - 5 of 5

  • Jinzo
    DARK DARK Level Level 6 [ Machine / Effect ] ATK 2400 DEF 1500  
    Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field.
    Jinzo
  • Jinzo - Jector
    DARK DARK Level Level 4 [ Machine / Effect ] ATK 800 DEF 2000  
    This card's name becomes "Jinzo" while on the field or in the GY. You can Tribute this card; add 1 "Jinzo" monster from your Deck to your hand, except "Jinzo - Jector", then reveal all Set cards in your opponent's Spell & Trap Zones, and if there are Traps among them, you can Special Summon "Jinzo" monsters from your hand, up to the number of Traps revealed. You can only use this effect of "Jinzo - Jector" once per turn.
    Jinzo - Jector
  • Law of the Cosmos
    SPELL SPELL  
    Your opponent can Set 1 Trap directly from their hand or Deck. Then, if they did, Special Summon 1 "Jinzo" from your Deck. If they did not, add 1 "Jinzo", or 1 monster that specifically lists that card in its text, from your Deck to your hand. You can only activate 1 "Law of the Cosmos" per turn.
    Law of the Cosmos
  • Psychic Bounder
    LIGHT LIGHT Level Level 4 [ Machine / Effect ] ATK 1700 DEF 1000  
    If this card is Normal or Special Summoned: You can add 1 "Jinzo" or 1 Spell/Trap that specifically lists that card in its text, from your Deck to your hand. When another monster you control is attacked by an opponent's monster, before damage calculation: You can destroy both the attacking monster and this card. You can only use each effect of "Psychic Bounder" once per turn.
    Psychic Bounder
  • Psychic Wave
    SPELL SPELL Quick-Play Quick-Play  
    If you control a Machine monster: Send 1 "Jinzo" from your hand or Deck to the GY; inflict 600 damage to your opponent. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 Machine monster in your GY; send 1 "Jinzo" monster from your Deck to the GY, and if you do, add that targeted monster to your hand. You can only use this effect of "Psychic Wave" once per turn.
    Psychic Wave
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