Close

Dark Armed Dragon

Attribute DARK DARK
Level Level 7
ATK 2800
DEF 1000

Dragon / Effect

Card Text
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 3 DARK monsters in your GY. You can banish 1 DARK monster from your GY, then target 1 card on the field; destroy that target.
1
Sets
2023-06-23
BLMR-EN054
BATTLES OF LEGEND: MONSTROUS REVENGE

UR

Ultra Rare
2023-06-23
BLMR-EN054
BATTLES OF LEGEND: MONSTROUS REVENGE

QCSE

Quarter Century Secret Rare
2022-05-06
GFP2-EN179
GHOSTS FROM THE PAST: THE 2ND HAUNTING

GH

Ghost Rare
2020-02-14
SDSH-EN014
STRUCTURE DECK: SHADDOLL SHOWDOWN

C

Common
2018-03-09
LCKC-EN068
LEGENDARY COLLECTION KAIBA MEGA PACK

SE

Secret Rare
2017-03-31
DUSA-EN067
DUELIST SAGA

UR

Ultra Rare (Duelist Saga Version)
2017-01-20
SDPD-EN016
PENDULUM DOMINATION STRUCTURE DECK

C

Common
2014-03-28
PGLD-EN064
PREMIUM GOLD

GR

Gold Rare
2012-02-07
SDDC-EN012
DRAGONS COLLIDE STRUCTURE DECK

C

Common
2011-08-04
TU06-EN000
TURBO PACK BOOSTER SIX

UL

Ultimate Rare
2010-08-31
CT07-EN016
COLLECTIBLE TIN 2010 WAVE 1

SR

Super Rare
2009-04-21
GLD2-EN031
GOLD SERIES 2009

GR

Gold Rare
2008-02-13
PTDN-EN019
PHANTOM DARKNESS

SE

Secret Rare

Related Cards

Search Results: 1 - 10 of 13
Armed Dragon Blitz
Armed Dragon Blitz
X
SPELL SPELL
Target 1 "Armed Dragon" monster you control; take 1 monster with the same name from your Deck or GY, and either add it to your hand or Special Summon it, ignoring its Summoning conditions, but it cannot attack directly. You can only activate 1 "Armed Dragon Blitz" per turn. You cannot Special Summon monsters the turn you activate this card, except Dragon monsters.
Armed Dragon Flash
Armed Dragon Flash
X
SPELL SPELL Quick-Play Quick-Play
Special Summon 1 Level 3 "Armed Dragon" monster from your Deck in Defense Position. You can only activate 1 "Armed Dragon Flash" per turn.
Armed Dragon Lightning
Armed Dragon Lightning
X
SPELL SPELL Continuous Continuous
If an "Armed Dragon" monster(s) you control would be destroyed by card effect, you can send this card to the GY instead. You can target 1 "Armed Dragon" monster you control, then activate 1 of these effects;
●It gains ATK equal to its Level x 100 (even if this card leaves the field).
●Add 1 "Armed Dragon" monster with an equal or lower Level than it from your GY to your hand.
You can only use this effect of "Armed Dragon Lightning" once per turn.
Armed Dragon LV10 White
Armed Dragon LV10 White
X
LIGHT LIGHT Level Level 10 [ Dragon / Effect ] ATK 3000 DEF 2000
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. You can banish "Armed Dragon" monsters from your field and/or GY whose total Levels equal 10; Special Summon this card from your hand, then you can add 1 "White Veil" from your Deck to your hand. You can only use this effect of "Armed Dragon LV10 White" once per turn. You take no effect damage. At the start of the Damage Step, if this card attacks: You can destroy 1 card on the field.
Armed Dragon Thunder LV10
Armed Dragon Thunder LV10
X
WIND WIND Level Level 10 [ Dragon / Effect ] ATK 3000 DEF 2000
If this card was Special Summoned by the effect of an "Armed Dragon" monster, it gains the following effects based on its ATK.
●1+: Its name becomes "Armed Dragon LV10".
●10+: Control of it cannot switch.
●100+: Cannot be destroyed by battle.
●1000+: Once per opponent's turn (Quick Effect): You can send 1 card from your hand to the GY, then target 1 other card on the field; destroy it, and if you do, this card gains 1000 ATK.
●10000+: Once per turn: You can destroy all other cards on the field.
Armed Dragon Thunder LV3
Armed Dragon Thunder LV3
X
WIND WIND Level Level 3 [ Dragon / Effect ] ATK 1200 DEF 900
This card's name becomes "Armed Dragon LV3" while on the field or in the GY. You can only use each of the following effects of "Armed Dragon Thunder LV3" once per turn. You can send 1 monster from your hand to the GY; send this card from the field to the GY, and if you do, Special Summon 1 Level 5 or lower "Armed Dragon" monster from your hand or Deck. If this card is sent to the GY to activate a Dragon monster's effect: You can draw 1 card.
Armed Dragon Thunder LV5
Armed Dragon Thunder LV5
X
WIND WIND Level Level 5 [ Dragon / Effect ] ATK 2400 DEF 1700
This card's name becomes "Armed Dragon LV5" while on the field or in the GY. You can only use each of the following effects of "Armed Dragon Thunder LV5" once per turn. You can send 1 monster from your hand to the GY; send this card from the field to the GY, and if you do, Special Summon 1 Level 7 or lower "Armed Dragon" monster from your hand or Deck. If this card is sent to the GY to activate a Dragon monster's effect: You can add 1 Level 5 or higher WIND Dragon monster from your Deck to your hand.
Armed Dragon Thunder LV7
Armed Dragon Thunder LV7
X
WIND WIND Level Level 7 [ Dragon / Effect ] ATK 2800 DEF 1000
This card's name becomes "Armed Dragon LV7" while on the field or in the GY. You can only use each of the following effects of "Armed Dragon Thunder LV7" once per turn. You can send 1 monster from your hand to the GY; send this card from the field to the GY, and if you do, Special Summon 1 Level 10 or lower "Armed Dragon" monster from your hand or Deck. If this card is sent to the GY to activate a Dragon monster's effect: You can add 1 "Armed Dragon" card from your Deck to your hand.
Armed Dragon Thunderbolt
Armed Dragon Thunderbolt
X
TRAP TRAP
Target 1 "Armed Dragon" monster you control; it gains 1000 ATK for each "Armed Dragon" monster in your GY with an equal or lower Level than it and with different names from each other, also for the rest of this turn, your opponent takes no battle damage from its attacks. You can banish this card from your GY, then target 1 "Armed Dragon" Spell in your GY; add it to your hand. You can only use 1 "Armed Dragon Thunderbolt" effect per turn, and only once that turn.
Armed Neos
Armed Neos
X
WIND WIND Level Level 10 [ Warrior / Fusion / Effect ] ATK 3500 DEF 3000
"Elemental HERO Neos" + 1 "Armed Dragon" monster
Must be Fusion Summoned. If this card is Special Summoned: You can choose 1 Dragon monster in your GY and destroy all monsters your opponent controls with an equal or lower Level than it. When this card destroys a monster by battle: You can make this card gain the following effect.
●During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, ignoring its Summoning conditions.

1

2