Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

Cyber Valley

Cyber Valley
1
Attribute LIGHT
Level 1
Monster Type Machine
Card Type Effect
ATK 0
DEF 0
Card Text
You can activate 1 of these effects.
●When this card is targeted for an attack: You can banish this card; draw 1 card, then end the Battle Phase.
●You can target 1 face-up monster you control and this card; banish both those targets, then draw 2 cards.
●You can target 1 card in your GY; banish both this card and 1 card from your hand, then place that target on top of the Deck.
Sets
2021-10-15 SDCS-EN011 STRUCTURE DECK: CYBER STRIKE  
2017-10-06 LEDD-ENB06 LEGENDARY DRAGON DECKS  
2014-02-07 SDCR-EN006 CYBER DRAGON REVOLUTION STRUCTURE DECK  
2013-06-28 BP02-EN059 BATTLE PACK 2 WAR OF THE GIANTS Rare
2013-06-28 BP02-EN059 BATTLE PACK 2 WAR OF THE GIANTS Hobby
2012-05-28 BP01-EN197 BATTLE PACK EPIC DAWN  
2012-05-28 BP01-EN197 BATTLE PACK EPIC DAWN Hobby
2011-10-04 LCGX-EN179 LEGENDARY COLLECTION 2 THE DUEL ACADEMY YEARS MEGA PACK Ultra Rare
2010-02-23 SDMM-EN019 MACHINA MAYHEM STRUCTURE DECK  
2008-02-13 PTDN-EN010 PHANTOM DARKNESS Super Rare
2008-02-13 PTDN-EN010 PHANTOM DARKNESS Ultimate Rare
Related Cards
Search Results: 1 - 4 of 4

  • Attachment Cybern
    LIGHT LIGHT Level Level 3 [ Dragon / Effect ] ATK 1600 DEF 800  
    You can target 1 Dragon or Machine "Cyber" monster you control; equip this card from your hand or field to it. While this card is an Equip Card, the equipped monster gains 600 ATK. If this card is sent to the GY while equipped to a monster: You can target 1 other Dragon or Machine "Cyber" monster in your GY; Special Summon it. You can only use this effect of "Attachment Cybern" once per turn.
    Attachment Cybern
  • Cyber Eternal
    SPELL SPELL Quick-Play Quick-Play  
    Target 1 Machine "Cyber" Fusion Monster in your GY; return it to the Extra Deck or Special Summon it, ignoring its Summoning conditions. If a Machine "Cyber" Fusion Monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Cyber Eternal" once per turn.
    Cyber Eternal
  • Cyberdark Chimera
    DARK DARK Level Level 4 [ Machine / Effect ] ATK 800 DEF 2100  
    You can discard 1 Spell/Trap; add 1 "Power Bond" from your Deck to your hand, you can only use Dragon or Machine "Cyber" monsters as Fusion Material this turn, also once when you Fusion Summon this turn, you can also banish monster(s) from your GY as material. If this card is sent to the GY: You can send 1 "Cyberdark" monster from your Deck to the GY, with a different name from the cards in your GY. You can only use each effect of "Cyberdark Chimera" once per turn.
    Cyberdark Chimera
  • Cybernetic Horizon
    SPELL SPELL  
    (This card is always treated as a "Cyberdark" card.)
    Send 2 Dragon and/or Machine "Cyber" monsters with different Attributes to the GY, 1 each from your hand and Deck; add 1 Dragon or Machine "Cyber" monster from your Deck to your hand, and if you do, send 1 Machine "Cyber" Fusion Monster from your Extra Deck to the GY. You can only activate 1 "Cybernetic Horizon" per turn. You cannot Special Summon monsters from the Extra Deck the turn you activate this card, except Machine monsters.
    Cybernetic Horizon
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