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Rainbow Dark Dragon

Attribute DARK DARK
Level Level 10
ATK 4000
DEF 0

Dragon / Effect

Card Text
(This card is always treated as an "Ultimate Crystal" card.)
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 7 DARK monsters with different names from your GY. You can banish all other DARK monsters from your field and GY; this card gains 500 ATK for each card banished this way.
1
Sets
2022-03-18
SGX1-ENI09
SPEED DUEL GX: DUEL ACADEMY BOX

C

Common
2020-07-10
SDSA-EN010
STRUCTURE DECK: SACRED BEASTS

C

Common
2020-07-03
LDS1-EN100
LEGENDARY DUELISTS: SEASON 1

C

Common
2018-06-29
BLRR-EN054
BATTLES OF LEGEND: RELENTLESS REVENGE

UR

Ultra Rare
2012-02-21
RYMP-EN099
RA YELLOW MEGA PACK

C

Common
2011-10-04
LCGX-EN243
LEGENDARY COLLECTION 2 THE DUEL ACADEMY YEARS MEGA PACK

UR

Ultra Rare
2008-02-13
PTDN-EN003
PHANTOM DARKNESS

SE

Secret Rare

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Search Results: 1 - 10 of 10
Advanced Dark
Advanced Dark
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SPELL SPELL Field Field
All "Crystal Beast" monsters on the field and in the GY become DARK. If an "Ultimate Crystal" monster attacks, negate the effects of the attack target during that Battle Phase. During damage calculation, if a "Crystal Beast" monster you control battles and you would take damage: You can send 1 "Crystal Beast" monster from your Deck to the GY; you take no battle damage from that battle.
Crystal Beast Rainbow Dragon
Crystal Beast Rainbow Dragon
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LIGHT LIGHT Level Level 8 [ Dragon / Effect ] ATK 3000 DEF 0
If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY. You can only use each of the following effects of "Crystal Beast Rainbow Dragon" once per turn. When an attack is declared involving a "Crystal Beast" monster: You can Special Summon this card from your hand. You can banish this card treated as a Continuous Spell; Special Summon 1 Level 4 or lower "Crystal Beast" monster from your Deck, but negate its effects, and if you do, add 1 "Ultimate Crystal" monster from your Deck to your hand.
Crystal Keeper
Crystal Keeper
X
FIRE FIRE Level Level 4 [ Warrior / Pendulum / Effect ] ATK 1500 DEF 1800
Pendulum Scale P Scale 2 Each turn, the first time an "Ultimate Crystal" monster(s) and/or "Crystal Beast" card(s) you control would be destroyed by card effect that turn, it is not destroyed.
If a "Crystal Beast" monster you control battles an opponent's monster, during damage calculation (Quick Effect): You can Tribute this card from your hand or face-up from your field; your battling monster's ATK/DEF become double its original ATK/DEF during that damage calculation only, but it is destroyed at the end of this Damage Step.
Crystal Master
Crystal Master
X
DARK DARK Level Level 3 [ Spellcaster / Pendulum / Effect ] ATK 1300 DEF 1000
Pendulum Scale P Scale 5 Your opponent cannot target "Ultimate Crystal" monsters or "Crystal Beast" cards you control with card effects.
You can Tribute this card; add 1 "Ultimate Crystal" monster, "Crystal Beast" monster, or "Crystal" Spell/Trap from your Deck to your hand.
Rainbow Gravity
Rainbow Gravity
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TRAP TRAP
If you have 7 "Crystal Beast" cards with different names on your field and/or in your GY: Special Summon 1 "Ultimate Crystal" monster from your Deck or GY, ignoring its Summoning conditions.
Rainbow Neos
Rainbow Neos
X
LIGHT LIGHT Level Level 10 [ Warrior / Fusion / Effect ] ATK 4500 DEF 3000
"Elemental HERO Neos" + 1 "Ultimate Crystal" monster
Must be Fusion Summoned with the above Fusion Materials. Once per turn: You can activate 1 of these effects.
●Send 1 monster you control to the GY; shuffle all monsters your opponent controls into the Deck.
●Send 1 Spell/Trap you control to the GY; shuffle all Spells and Traps your opponent controls into the Deck.
●Send 1 card from the top of your Deck to the GY; shuffle all cards from your opponent's GY into the Deck.
Rainbow Overdragon
Rainbow Overdragon
X
LIGHT LIGHT Level Level 12 [ Dragon / Fusion / Effect ] ATK 4000 DEF 0
7 "Crystal Beast" monsters
(This card is always treated as an "Ultimate Crystal" card.)
Must be either Fusion Summoned, or Special Summoned by Tributing 1 Level 10 "Ultimate Crystal" monster. Once per turn: You can banish 1 "Crystal Beast" monster from your GY; this card gains ATK equal to the banished monster's, until the end of this turn. (Quick Effect): You can Tribute this Fusion Summoned card; shuffle all cards on the field into the Deck.
Rainbow Path
Rainbow Path
X
TRAP TRAP
When an opponent's monster declares an attack: Send 1 "Crystal Beast" card from your Spell & Trap Zone to the GY, then target the attacking monster; negate the attack, then you can add 1 "Rainbow Dragon" or "Rainbow Dark Dragon" from your Deck to your hand.
Rainbow Refraction
Rainbow Refraction
X
SPELL SPELL Quick-Play Quick-Play
If a monster(s) you control whose original name is "Rainbow Dragon" or "Rainbow Dark Dragon" activated its effect this turn: Special Summon any number of "Crystal Beast" monsters with different names from your Deck.
Ultimate Crystal Magic
Ultimate Crystal Magic
X
TRAP TRAP
When your "Crystal Beast" monster is destroyed by battle: You can send 7 "Crystal Beast" cards with different names from your hand, Deck, and/or face-up field to the GY; Special Summon 1 "Ultimate Crystal" Fusion Monster from your Extra Deck. (This is treated as a Fusion Summon.) If a face-up "Ultimate Crystal" monster you control leaves the field because of an opponent's card effect: You can banish this card from your GY; place any number of "Crystal Beast" monsters from your GY, face-up in your Spell & Trap Zone as Continuous Spells.

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