Dark Fusion
Icon
Normal Spell
Card Text
Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. Your opponent cannot target it with card effects this turn.
Sets
2023-03-31
SGX3-ENA13
SPEED DUEL GX: DUELISTS OF SHADOWS
C
Common
2023-03-31
SGX3-ENA13
SPEED DUEL GX: DUELISTS OF SHADOWS
SE
Secret Rare
2022-07-22
LDS3-EN034
LEGENDARY DUELISTS: SEASON 3
C
Common
2019-09-27
LED5-EN021
LEGENDARY DUELISTS: IMMORTAL DESTINY
C
Common
2011-10-04
LCGX-EN099
LEGENDARY COLLECTION 2 THE DUEL ACADEMY YEARS MEGA PACK
UR
Ultra Rare
2008-01-26
DP06-EN018
DUELIST PACK - JADEN YUKI 3 -
C
Common
2007-11-14
GLAS-EN047
GLADIATOR'S ASSAULT
R
RareRelated Cards
Search Results: 1 - 10 of 26
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- Alba-Lenatus the Abyss Dragon
- X
- DARK Level 8 [ Dragon / Fusion / Effect ] ATK 2500 DEF 2500
-
1 "Fallen of Albaz" + 1+ Dragon monsters
Cannot be used as Fusion Material. Must be either Fusion Summoned, or Special Summoned by sending the above cards from any Monster Zones to the GY. This card can attack monsters a number of times each Battle Phase, up to the number of materials used for it. Once per turn, during the End Phase, if this card is in the GY because it was sent there this turn: You can add 1 "Polymerization" Normal Spell or "Fusion" Normal Spell from your Deck to your hand.
- Cyberdark Inferno
- X
- SPELL Field
- "Cyberdark" Effect Monsters you control that are equipped with an Equip Card cannot be destroyed by your opponent's card effects, also your opponent cannot target them with card effects. You can target 1 "Cyberdark" monster you control; return it to the hand, then, immediately after this effect resolves, you can Normal Summon 1 "Cyberdark" monster. You can only use this effect of "Cyberdark Inferno" once per turn. If this card in its owner's control is destroyed by an opponent's card effect: You can add 1 "Polymerization" Spell or "Fusion" Spell from your Deck to your hand.
- Dark Calling
- X
- SPELL
- Fusion Summon 1 Fusion Monster from your Extra Deck, that must be Special Summoned with "Dark Fusion", by banishing the Fusion Materials mentioned on it from your hand and/or GY. (This is treated as a Fusion Summon with "Dark Fusion".)
- Evil HERO Adusted Gold
- X
- LIGHT Level 4 [ Fiend / Effect ] ATK 2100 DEF 800
- You can discard this card; add 1 "Dark Fusion", or 1 card that mentions it, from your Deck to your hand, except "Evil HERO Adusted Gold". You can only use this effect of "Evil HERO Adusted Gold" once per turn. Cannot attack unless you control a Fusion Monster.
- Evil HERO Dark Gaia
- X
- EARTH Level 8 [ Fiend / Fusion / Effect ] ATK ? DEF 0
-
1 Fiend monster + 1 Rock monster
Must be Special Summoned with "Dark Fusion". The original ATK of this card becomes the combined original ATK of the materials used for its Fusion Summon. When this card declares an attack: You can change all Defense Position monsters your opponent controls to face-up Attack Position. (Flip effects are not activated at this time.)
- Evil HERO Infernal Sniper
- X
- FIRE Level 6 [ Fiend / Fusion / Effect ] ATK 2000 DEF 2500
-
"Elemental HERO Clayman" + "Elemental HERO Burstinatrix"
Must be Special Summoned with "Dark Fusion". Cannot be destroyed by Spell effects. Once per turn, during your Standby Phase: Inflict 1000 damage to your opponent. This card must be in face-up Defense Position to activate and to resolve this effect.
- Evil HERO Inferno Wing
- X
- FIRE Level 6 [ Fiend / Fusion / Effect ] ATK 2100 DEF 1200
-
"Elemental HERO Avian" + "Elemental HERO Burstinatrix"
Must be Special Summoned with "Dark Fusion". If this card attacks a Defense Position monster, inflict piercing battle damage. If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to the original ATK or DEF (whichever is higher) of that monster in the GY.
- Evil HERO Lightning Golem
- X
- LIGHT Level 6 [ Fiend / Fusion / Effect ] ATK 2400 DEF 1500
-
"Elemental HERO Sparkman" + "Elemental HERO Clayman"
Must be Special Summoned with "Dark Fusion". Once per turn: You can target 1 monster on the field; destroy that target.
- Evil HERO Malicious Bane
- X
- DARK Level 8 [ Fiend / Fusion / Effect ] ATK 3000 DEF 3000
-
1 "Evil HERO" monster + 1 Level 5 or higher monster
Must be Special Summoned with "Dark Fusion". Cannot be destroyed by battle or card effects. During your Main Phase: You can destroy all monsters your opponent controls with ATK less than or equal to this card's, also this card gains 200 ATK for each monster destroyed this way, also you cannot declare an attack for the rest of this turn, except with "HERO" monsters. You can only use this effect of "Evil HERO Malicious Bane" once per turn.
- Evil HERO Malicious Fiend
- X
- FIRE Level 8 [ Fiend / Fusion / Effect ] ATK 3500 DEF 2100
-
"Evil HERO Malicious Edge" + 1 Level 6 or higher Fiend monster
Must be Special Summoned with "Dark Fusion". During your opponent's Battle Phase, all monsters they control are changed to face-up Attack Position, and each monster they control must attack this card, if able.