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Great Shogun Shien

Attribute FIRE FIRE
Level Level 7
ATK 2500
DEF 2400

Warrior / Effect

Card Text
If you control 2 or more face-up "Six Samurai" monsters, you can Special Summon this card (from your hand). Your opponent can only activate 1 Spell/Trap Card each turn. If this card would be destroyed, you can destroy a face-up "Six Samurai" monster you control instead.
1
Sets
2012-06-26
SDWA-EN009
SAMURAI WARLORDS STRUCTURE DECK

C

Common
2012-02-21
RYMP-EN094
RA YELLOW MEGA PACK

C

Common
2011-10-04
LCGX-EN233
LEGENDARY COLLECTION 2 THE DUEL ACADEMY YEARS MEGA PACK

SE

Secret Rare
2009-01-05
CP08-EN008
CHAMPION PACK GAME EIGHT

R

Rare
2007-02-28
STON-EN013
STRIKE OF NEOS

SR

Super Rare
2007-02-28
STON-EN013
STRIKE OF NEOS

UL

Ultimate Rare

Related Cards

Search Results: 1 - 10 of 36
Asceticism of the Six Samurai
Asceticism of the Six Samurai
X
SPELL SPELL Quick-Play Quick-Play
Target 1 "Six Samurai" monster you control; Special Summon 1 "Six Samurai" monster from your Deck with the same ATK but a different name, and if you do, destroy it during the End Phase of this turn.
Battle Shogun of the Six Samurai
Battle Shogun of the Six Samurai
X
EARTH EARTH Link Link 2 [ Warrior / Link / Effect ] ATK 1000 DEF -
2 Warrior monsters, including a "Six Samurai" monster
If this card is Link Summoned: You can discard 1 card; add 1 card from your Deck to your hand that has an effect that places a Bushido Counter(s). You can only use this effect of "Battle Shogun of the Six Samurai" once per turn. Each time a "Six Samurai" monster(s) is Normal or Special Summoned to a zone(s) this card points to, place 1 Bushido Counter on this card. Gains 100 ATK for each Bushido Counter on your field.
Breakthrough!
Breakthrough!
X
TRAP TRAP
Select 1 "Six Samurai" monster you control. If the selected monster destroys an opponent's monster by battle, "Great Shogun Shien" and all "Six Samurai" monsters you control can attack your opponent directly during the Battle Phase of this turn.
Chamberlain of the Six Samurai
Chamberlain of the Six Samurai
X
EARTH EARTH Level Level 3 [ Warrior / Normal ] ATK 200 DEF 2000
The Six Samurai are supported from the shadows by this silent and mysterious warrior. His past is unknown to them, but his countless scars are proof of his experience.
Cunning of the Six Samurai
Cunning of the Six Samurai
X
SPELL SPELL Quick-Play Quick-Play
Send 1 face-up "Six Samurai" monster you control to the Graveyard, then target 1 "Six Samurai" monster in either player's Graveyard; Special Summon that target.
Elder of the Six Samurai
Elder of the Six Samurai
X
EARTH EARTH Level Level 3 [ Warrior / Effect ] ATK 400 DEF 0
If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand).
Gateway of the Six
Gateway of the Six
X
SPELL SPELL Continuous Continuous
Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 2 Bushido Counters on this card. You can remove Bushido Counters from your field to activate these effects.
●2 Counters: Target 1 "Six Samurai" or "Shien" Effect Monster; that target gains 500 ATK until the end of this turn.
●4 Counters: Add 1 "Six Samurai" monster from your Deck or GY to your hand.
●6 Counters: Target 1 "Shien" Effect Monster in your GY; Special Summon that target.
Grandmaster of the Six Samurai
Grandmaster of the Six Samurai
X
EARTH EARTH Level Level 5 [ Warrior / Effect ] ATK 2100 DEF 800
You can only control 1 "Grandmaster of the Six Samurai". If you control a "Six Samurai" monster, you can Special Summon this card (from your hand). If this card in your possession is destroyed by an opponent's card effect: Target 1 "Six Samurai" monster in your GY; add that target to your hand.
Hand of the Six Samurai
Hand of the Six Samurai
X
FIRE FIRE Level Level 3 [ Warrior / Effect ] ATK 1600 DEF 1000
If you control another "Six Samurai" monster: You can Tribute 1 "Six Samurai" monster, then target 1 monster on the field; destroy that target.
Kagemusha of the Six Samurai
Kagemusha of the Six Samurai
X
EARTH EARTH Level Level 2 [ Warrior / Tuner / Effect ] ATK 400 DEF 1800
During either player's turn, when exactly 1 face-up "Six Samurai" monster you control is targeted by a Spell Card, Trap Card, or card effect that could have targeted this card: You can activate this effect; that Spell/Trap/effect now targets this face-up card on the field, instead.

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